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$14.99
Raid Time Manager · Rust · Oxide · Carbon
Your best players get raided at 4am and never log in again
You set the hours raiding is open. Outside them the damage, the ladder stacks, the ceiling drops and the turret placements all stop — and everyone can see the schedule on screen. A full week is configured out of the box, and every hour of it is editable from a calendar in game.
The HUD
Six layouts, one of them fits your screen
Switched live from the settings screen — every player's HUD is redrawn on the spot.
How it goes
From install to the night before wipe
MINUTE ONE
It works before you open the config
Raid time is set to 18:00–22:00 Monday to Friday, 10:00–22:00 Saturday, 08:00–22:00 Sunday. Every hour outside that is safe time, and the restrictions are already on.
Your timezone, by offset or by name, daylight saving included
Several raid windows in one day, or none at all for a full safe day
Nothing to fill in first — edit the week later, or never
EVERY DAY
Nobody has to ask when raid time is
A HUD shows today's windows as a bar, a marker for where the clock sits inside them, and a green or red dot for whether raiding is open right now.
Six positions, switched live. Players can hide it, and it hides itself on cameras and drones
Every player reads it in their own language, on a 12- or 24-hour clock
An alert on screen the moment raid time opens, and again when it closes
An optional Discord webhook warns your players a set time before it opens
WHEN THEY TRY
Blocking damage alone does not stop a raid
Someone who cannot blow a wall will stack ladders, drop a ceiling inside your compound, or park a turret on your door instead. Thirteen switches, so you block what matters on your server and leave the rest alone.
Damage. Other people's buildings, your own, twig, boats, tugboats, fire
Raids with no player behind them. Patrol helicopter, MLRS, SAM sites and auto turrets, each its own toggle
Building tricks. Ladders and ceilings inside someone else's privilege, cupboards and turrets placed next to one
They are told why. A blocked shot or placement puts the reason on the player's screen
Your own exceptions. A prefab list that stays damageable whatever the clock says, and a separate switch for other people's sleeping bags
WIPE DAY
The exceptions are where a schedule earns its keep
A fixed week is fine until wipe day, a holiday, or the first complaint about being raided ten minutes after joining. All four of those are settings.
Set hours for one specific date from the calendar — it beats the weekly rule
Safe days after a wipe, written into the schedule for you
New players protected for a few hours, if you want them to be
Or block offline raids only, with a shorter grace period for your donators
Alongside the rest
It fits what you already run
All optional, all off until you point at them.
✓ TruePVE — its ruleset is switched with the schedule, so the two never disagree
✓ ZoneManager — confine the whole thing to listed zones, or apply it everywhere except them
✓ Raidable Bases — event bases stay raidable around the clock, safe time never locks players out
✓ Your own commands — run any server command the moment raid time opens, and again when it closes
Reference
One command, and it is yours to rename
Everything else is a screen you click through in game.
Chat
/rtm
Open the raid calendar. Admins also get a settings button on it.
Chat
/rtm hud
Hide the HUD, or bring it back
Perm
rtm.vip
Shorter offline grace period. Rename it or add more groups.
Straight answers
Asked before every purchase
Do I need TruePVE?
No, it blocks the damage itself. TruePVE is optional and only makes the two systems agree if you already run it.
Can I still raid people who are online?
Turn on offline-only mode and safe time protects a base only while the owner and their whole team are away.
Do I have to edit config files?
Not for the schedule. The calendar and settings screens change the hours, the toggles and the HUD position from in game.
Is it English only?
No. Days, months, AM/PM and every message are language file entries, so you translate once and each player sees their own.
What about NPCs and scripted raids?
One switch lets non-player raiders through at any hour, and the prefab list covers anything that must always stay damageable.
Will the HUD annoy my players?
Six positions including a compact one, they can dismiss it themselves, and you can switch it off server-wide.
13
actions you can block
6
HUD layouts
3
integrations — TruePVE, ZoneManager, Raidable Bases
1
dependency — ImageLibrary
$19.99
SimplePVE is exactly what the name suggests: a simple and easy-to-use PVE plugin for Rust servers. It allows server owners to control and customize PVE rules individually, either through the config or with a clean in-game CUI. You can also create, edit, and manage PVE/PVP schedules directly, making it easy to run full PVE servers, purge events, or hybrid PVE/PVP setups.
⭐ Key Features
Control PVE rules directly from in-game CUI or through the config
Easy-to-understand rule system for managing damage, raiding, looting, and protection
Enable or disable PVE/PVP manually with commands
Create automatic PVP schedules for purge times
Supports weekly schedules, such as Sunday to Friday or weekend-only PVP
Supports date-specific schedules, such as January 1 to January 7, holiday events, wipe-weekend events, and custom purge periods
Automatic PVE/PVP purge events based on your configured schedule
Loot protection system to prevent unauthorized looting
Zone Manager support for custom PVE/PVP zones
Exclude specific zones from global PVE rules
Supports many popular event plugins
Works without using `server.pve true`
In-game rule manager using `/sprules`
Debug command to help check why damage is blocked or allowed
Optional PVE/PVP status UI for players
Customizable UI position, status text, icons, and colors
Discord embed messages when PVP purge starts or ends
Optional Discord warning messages before PVE/PVP schedule changes
Run custom server commands when PVP purge starts or ends
Admin bypass permissions for loot and damage control
Supports PVP delay when leaving PVP zones
Flexible config for server owners who want full control
Designed for simple PVE servers, purge servers, hybrid PVE/PVP servers, and event-based servers
NEW • CUSTOM STATUS
NEW • PVE/PVP HUD FOR DISPLAYING PURGE EVENTS
📌 Commands
/simplepve - Use to enable or disable pve toggle (Chat & Console command)
/simplepve on or off - Use to enable disable pve (Chat & Console command)
/sprules - Use to Open a Cui to control PVE Rules & Creating Schedules (Chat command)
/spdebug - Use this for debuging rules
/sp_change - Use this to change the SimplePVE hud from ingame (Chat command)
📜 Permissions
simplepve.admin - Required to enable or disable SimplePVE
simplepve.adminloot - Required to view Loots of other players
simplepve.admindamage - Required for Admin damages to any entity
🎉 Game hosting perfected, that's Physgun
Join the thousands of server owners using Physgun to take their game server communities to the top.
🎬 Video Showcase
🚀 API & Hooks
void OnSPVEPurgeStarted()
void OnSPVEPurgeEnded()
TimeSpan GetPVPStartTimeRemaining()
TimeSpan GetPVPEndTimeRemaining()
⚙️ Configurations
🗃️ Rules Data file in Oxide/data/SimplePVE
📜 FAQ
Question: Does SimplePVE require server.pve to be set to false?
Yes, it requires server.pve set to false.
Question: Where can I change the rules for my PVE server?
You can use the `/sprules` command to open the in-game CUI rule manager. You must have the `simplepve.admin` permission assigned to use this command.
Question: PVE/PVP schedules times are not working properly, why is that happening?
You may need to adjust the `UTC Time Difference` value in the config. Make sure the UTC offset matches your server’s intended timezone. For more details, please check the Info tab below.
Question: How do I enable or disable PVE manually?
You can use `/simplepve on` to enable PVE and `/simplepve off` to disable it. You need the `simplepve.admin` permission to use these commands.
Question: Can I create automatic PVP purge schedules?
Yes. SimplePVE supports scheduled PVP/PVE times, allowing you to automatically enable PVP during purge events and return to PVE when the schedule ends.
Question: Can I do Weekly schedules like Sunday To Friday or specific date to another date?
Yes. SimplePVE supports both option and you can only use one of them at once.
Question: Can admins damage players or entities while PVE is enabled?
Yes, but only if the admin damage settings and permissions allow it. The permission `simplepve.admindamage` is used for admin damage access.
Question: Why is damage still happening during PVE mode?
This usually means one of your rules allows that damage type, or another plugin is modifying damage before or after SimplePVE. Use `/spdebug` to help debug which rule is being applied.
Question: What does `/spdebug` do?
The `/spdebug` command helps you debug damage rules. It can be useful when you are trying to understand why damage is blocked or allowed.
Question: How does loot protection work?
Loot protection prevents players from looting protected entities or containers, depending on your config settings. Admins can be allowed to bypass this using the `simplepve.adminloot` permission.
Question: Can I exclude specific entities from loot protection?
Yes. You can add entity shortnames to the `Loot Protection Excluded Entitys` list in the config.
Question: Does SimplePVE support zones?
Yes. SimplePVE supports Zone Manager, allowing you to create different PVE/PVP behavior inside specific zones.
Question: Can I exclude specific zones from SimplePVE rules?
Yes. You can add zone IDs to the `Exclude Zone IDs From Rules` config option.
Question: Can SimplePVE send Discord notifications?
Yes. SimplePVE can send Discord embed messages when PVP purge starts, ends, or when a scheduled event is approaching, depending on your Discord config settings.
Question: Can I run server commands when PVP purge starts or ends?
Yes. You can add commands to the config options for commands that run when PVP purge starts or ends.
⚙️ Schedules Settings for your own timezone
🛠️ For Developers
💬 Support
Check Out My Other plugins as Well
ExtraEvents can run multiple different and custom competitive events for players to win prizes; each event is highly configurable including chat/GameTip messages & items, commands, and/or kits rewards for one or more winners; regularly optimized to be as lightweight & efficient as possible; additional events and features planned.
The configuration may seem long but it's simply repetitive to allow for greater customization. ExtraEvents comes out of the box running a random event every 1-2 hours with a scrap reward of 100 for the top player and a participation reward of 10 scrap for everyone else who participates in the event! Custom events and rewards can be added.
Join my Discord for support and updates: https://discord.gg/teSffnDQ7N
Events Included
AnimalAnnihilation - Kill animals to win!
BarrelBreakers - Break barrels to win!
BerryBash - Gather wild berries to win!
BotBash - Kill bots to win!
CrateClash - Loot crates to win!
FishingFrenzy - Catch fish to win!
HempHunters - Gather wild hemp to win!
MushroomMadness - Gather wild mushrooms to win!
OreWar - Mine ore nodes to win!
PlayerBattle - Kill players to win!
ResourceRumble - Collect resources to win!
RoadsignRun - Destroy roadsigns to win!
TreeTrimmers - Chop trees to win!
TunnelTussle - Kill tunnel dwellers to win!
UnderwaterWar - Kill underwater lab scientists to win!
Additional Events Included
HighQualBrawl - Collect high quality metal ore at 3x (configurable) the normal rate
MetalMash - Collect metal ore at 3x (configurable) the normal rate
ResourceRun - Collect resources at 2x (configurable) the normal rate!
StoneSmash - Collect stones at 3x (configurable) the normal rate
SulfurSpree - Collect sulfur ore at 3x (configurable) the normal rate
WoodWhirl - Collect wood at 3x (configurable) the normal rate
Custom Events Can Be Added!
Event Types
destroy - counts destroyed/killed NPCs, players, barrels, roadsigns, etc.
loot - counts looted crates & loot containers
collect - adds collected resources/entity amounts together (adds total number of entities collected [500 wood, 1000 metal.ore, 10 cloth, etc.])
dispense - counts collected resource/entity types (counts entity types distributed [wood = 1 point, metal.ore = 1 point, cloth = 1 point, etc.])
fish - counts caught fish or killed sharks
gather - Adds gathered resources/entity amounts together when picked up from the ground (adds total number of entities collected [10 cloth, 1 mushroom, 1 red.berry, etc.])
Permissions
extraevents.admin
Admin Commands (Console & Chat) (requires extraevents.admin permission)
extraevents start - Start random event manually (regardless of Minimum Players Online) [/extraevents start]
extraevents start EventName - Start event manually (case sensitive (uses Event key/identifier, not DisplayNames)) [/extraevents start EventName]
extraevents end - End current event [/extraevents end]
Player Chat Commands
/extraevents ui - Toggle the UI visibility
/extraevents image - Toggle event image visiblity independent from UI
/extraevents sound - Toggle event sounds
ADD CUSTOM EVENTS
"BoarBrawl": {
"Enable Event": true,
"Event Name": "BoarBrawl",
"Event Description": "Kill boar to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"boar"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.boarbrawl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
}
Add extra winner positions to each event by adding to the Event Reward(s) [] group and extra Rewards by adding to the Item(s) [], Command(s) [], and Kits[] groups.
Example (First winner receives 100 Scrap, 1 Pookie, and 10,000 RP. Second winner receives 5,000 RP and Farm Kit)
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "{player_name} scored first place in the {event_name} event with {points_scored} points and won {rewards_list}!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Pookie",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "pookie.bear",
"Item Skin ID": 0,
"Min Item Amount": 1,
"Max Item Amount": 1
},
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": true,
"Command Probability %": 100,
"Command Display Name": "10,000 RP",
"Command": "sr add {player.id} 10000"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
},
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "{player_name} scored second place in the {event_name} event with {points_scored} points and won {rewards_list}!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": false,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": true,
"Command Probability %": 100,
"Command Display Name": "5,000 RP",
"Command": "sr add {player.id} 5000"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": true,
"Kit Probability %": 100,
"Kit Display Name": "Farm Kit",
"Kit": "farmkit"
}
]
}
]
FAQ
Q: Is there a limit to the number of custom events I can create?
Add as many custom events as you want! All custom "Event Types" and "Additional Event Types" must have a unique identifier (EX: "OreWar_Metal", "ResourceRumble_Stones", "ScarecrowSniper", etc.), must use the correct "Event Type" (EX: "dispense", "collect", "destroy", etc.), and must target the appropriate "Event Entities" (EX: "metal.ore", "stones", "scarecrow", etc.)
Q: Can I add custom Additional Event Types?
Yes! Same as the "Event Types" you can have as many "Additional Event Types" as you'd like, so long as they have a unique identifier (EX: "ResourceRun_Stones", etc.), use the correct "Event Type" (EX: "multiply"), and target the appropriate "Event Entities" (EX: "metal.ore", "stones", etc.)
Q: Is there a limit to the number of reward positions?
Nope, the sky is the limit! The plugin will automatically read any reward position you add to the Event Reward(s)[] group. Give rewards to the top 100 players if you want.
Q: Is there a limit to the number of items, commands, kits, etc. each player can win?
Again the sky is the limit! The plugin will read each item[], command[], kit[], etc. you add to the reward position as long as it is valid and enabled. Invalid items, commands, kits, etc. will be attempted and skipped on failure.
Q: Can I remove an entire event from the config file if I'm not using it?
No, if you remove an entire event from the configuration file it will re-add that event in its default state on reload. Use "Enable Event": false, to completely disable specific events.
Q: What is the ExtraEvents.data file? What does it do? Why can't I read it? Can I delete it?
The ExtraEvents.data file simply stores PlayerIDs for players who have disabled their event UIs & images and that is all. ExtraEvents uses an efficient ProtoBuf method of saving data to optimize performance (originally created by Google) which saves this file in binary and is why your average reader cannot compile it. If you delete the ExtraEvents.data file it will enable the UI and images for all of your players and they would have to disable it again manually.
Q: What is (r g b a)?
(r g b a) stands for (red green blue alpha[opacity]) and is a way of formatting colors, specifically for UI elements in our case. You can convert HEX (#FF0000) to RGBA (255 0 0 1.0) using online guides. Support for HEX and English colors coming soon. https://www.w3schools.com/colors/colors_hexadecimal.asp
Q: Can I add multiple images per event?
Sure, it will display any image you have in the Event Image(s)[] group.
Hooks for Developers
private void OnExtraEventStart(string eventIdentifier, string eventName, string eventDesc)
{
PrintWarning($"Event Identifier: {eventIdentifier} Event Start Name: {eventName} Event Desc: {eventDesc}");
}
private void OnExtraEventEnd(string eventIdentifier, string eventName, string eventDesc)
{
PrintWarning($"Event Identifier: {eventIdentifier} Event End Name: {eventName} Event Desc: {eventDesc}");
}
private void OnExtraEventWinnerItem(ItemDefinition item, BasePlayer winningPlayer)
{
PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventWinnerCommand(string command, BasePlayer winningPlayer)
{
PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventWinnerKit(string kitName, object kitSuccess, BasePlayer winningPlayer)
{
PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationItem(ItemDefinition item, BasePlayer winningPlayer)
{
PrintWarning($"Item Name: {item.displayName.english} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationCommand(string command, BasePlayer winningPlayer)
{
PrintWarning($"Command: {command} Winner Name: {winningPlayer.displayName}");
}
private void OnExtraEventParticipationKit(string kitName, object kitSuccess, BasePlayer winningPlayer)
{
PrintWarning($"Kit: {kitName} Success: {kitSuccess} Winner Name: {winningPlayer.displayName}");
}
Default Config
{
"General Options": {
"Chat Prefix": "<color=purple>ExtraEvents:</color>",
"Chat Icon (Steam64 ID)": 76561199519603325,
"Minimum Players Online to Automatically Start Random Event": 3,
"Auto Random Event Start Time Min (seconds)": 3600,
"Auto Random Event Start Time Max (seconds)": 7200,
"Enable Console Messages": true,
"Enable Log File": true,
"Chat Command": "extraevents",
"Admin Permission": "extraevents.admin",
"All Events Permission (optional, overrides individual event permissions if enabled)": "extraevents.all"
},
"Event Types": {
"AnimalAnnihilation": {
"Enable Event": true,
"Event Name": "AnimalAnnihilation",
"Event Description": "Kill animals to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"chicken",
"stag",
"boar",
"wolf",
"wolf2",
"bear",
"polarbear",
"crocodile",
"panther",
"tiger",
"snake.entity"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.animalannihilation",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"BarrelBreakers": {
"Enable Event": true,
"Event Name": "BarrelBreakers",
"Event Description": "Break barrels to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"loot-barrel-1",
"loot-barrel-2",
"loot_barrel_1",
"loot_barrel_2",
"oil_barrel"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.barrelbreakers",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"BerryBlast": {
"Enable Event": true,
"Event Name": "BerryBlast",
"Event Description": "Gather wild berries to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
"Event Length (seconds)": 600,
"Event Entities": [
"black.berry",
"blue.berry",
"green.berry",
"red.berry",
"white.berry",
"yellow.berry"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.berryblast",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
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"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"BotBash": {
"Enable Event": true,
"Event Name": "BotBash",
"Event Description": "Kill bots to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"Scientist",
"scientistnpc_roam",
"scientistnpc_patrol",
"scientistnpc_junkpile_pistol",
"scientistnpc_peacekeeper",
"scientistnpc_excavator",
"scientistnpc_full_any",
"scientistnpc_full_lr300",
"scientistnpc_oilrig",
"scientistnpc_cargo",
"scientistnpc_cargo_turret_any",
"scientistnpc_cargo_turret_lr300",
"scientistnpc_heavy",
"scientistnpc_full_shotgun",
"scientistnpc_outbreak",
"scarecrow",
"zombie",
"npc_underwaterdweller",
"npc_tunneldweller",
"scientistnpc_ptboat",
"scientistnpc_rhib",
"scientist2"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.botbash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"CrateClash": {
"Enable Event": true,
"Event Name": "CrateClash",
"Event Description": "Loot crates to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "loot",
"Event Length (seconds)": 600,
"Event Entities": [
"crate_basic",
"crate_elite",
"crate_normal",
"crate_normal_2",
"crate_normal_2_food",
"crate_normal_2_medical",
"crate_underwater_basic",
"crate_underwater_advanced",
"crate_tools",
"crate_mine",
"minecart",
"vehicle_parts",
"hiddenhackablecrate",
"codelockedhackablecrate",
"codelockedhackablecrate_oilrig",
"supply_drop",
"bradley_crate",
"heli_crate",
"crate_ammunition",
"crate_fuel",
"crate_medical",
"crate_food_1",
"crate_food_2",
"foodbox",
"loot_trash",
"trash-pile-1",
"tech_parts_1",
"tech_parts_2",
"wagon_crate_normal",
"wagon_crate_normal_2",
"wagon_crate_normal_2_food",
"wagon_crate_normal_2_medical",
"giftbox_loot",
"presentdrop",
"xmastunnellootbox",
"crate_basic_jungle"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.crateclash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"FishingFrenzy": {
"Enable Event": true,
"Event Name": "FishingFrenzy",
"Event Description": "Catch fish to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "fish",
"Event Length (seconds)": 600,
"Event Entities": [
"fish",
"fish.herring",
"fish.yellow_perch",
"fish.brown_trout",
"fish.anchovy",
"fish.sardine",
"simpleshark",
"fish.troutsmall",
"fish.catfish",
"fish.salmon",
"fish.orangeroughy"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.fishingfrenzy",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"HempHunters": {
"Enable Event": true,
"Event Name": "HempHunters",
"Event Description": "Gather wild hemp to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
"Event Length (seconds)": 600,
"Event Entities": [
"cloth"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.hemphunters",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"MushroomMadness": {
"Enable Event": true,
"Event Name": "MushroomMadness",
"Event Description": "Gather wild mushrooms to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "gather",
"Event Length (seconds)": 600,
"Event Entities": [
"mushroom"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.mushroommadness",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"OreWar": {
"Enable Event": true,
"Event Name": "OreWar",
"Event Description": "Mine ore nodes to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense",
"Event Length (seconds)": 600,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"stones"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.orewar",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"PlayerBattle": {
"Enable Event": true,
"Event Name": "PlayerBattle",
"Event Description": "Kill other players to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"player"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.playerbattle",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"ResourceRumble": {
"Enable Event": true,
"Event Name": "ResourceRumble",
"Event Description": "Collect resources to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "collect",
"Event Length (seconds)": 600,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"hq.metal.ore",
"stones",
"wood",
"cloth",
"leather"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.resourcerumble",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"RoadsignRun": {
"Enable Event": true,
"Event Name": "RoadsignRun",
"Event Description": "Destroy roadsigns to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"roadsign1",
"roadsign2",
"roadsign3",
"roadsign4",
"roadsign5",
"roadsign6",
"roadsign7",
"roadsign8",
"roadsign9"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.roadsignrun",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"TreeTrimmers": {
"Enable Event": true,
"Event Name": "TreeTrimmers",
"Event Description": "Chop trees to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "dispense",
"Event Length (seconds)": 600,
"Event Entities": [
"wood"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.treetrimmers",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"TunnelTussle": {
"Enable Event": true,
"Event Name": "TunnelTussle",
"Event Description": "Kill tunnel dwellers to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"npc_tunneldweller"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.tunneltussle",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
},
"UnderwaterWar": {
"Enable Event": true,
"Event Name": "UnderwaterWar",
"Event Description": "Kill underwater lab scientists to win!",
"Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy",
"Event Length (seconds)": 600,
"Event Entities": [
"npc_underwaterdweller"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.underwaterwar",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event Leaderboard": {
"Enable Leaderboard UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center",
"UI Player List Text Alignment (left, right, center)": "center",
"UI Pending Participation Message": "No one has played... yet."
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"No Participants": "No one participated in the <color=purple>{event_name}</color> event",
"Multiple Winners Notification Delay (seconds)": 4.0
},
"Event Reward(s)": [
{
"Enable Reward": true,
"Reward Probability %": 100,
"Reward Notification": {
"Enable Reward Notification": true,
"Only Send Reward Notification To Winning Player?": false,
"Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Item(s) List": 999,
"Max Number from Item(s) List": 999,
"Randomize Item(s) List": false,
"Item(s)": [
{
"Enable Item": true,
"Item Probability %": 100,
"Item Display Name": "Scrap",
"Change Item Name to Item Display Name in Player Inventory": false,
"Item Shortname": "scrap",
"Item Skin ID": 0,
"Min Item Amount": 100,
"Max Item Amount": 100
}
],
"Command(s)": [
{
"Enable Command": false,
"Command Probability %": 100,
"Command Display Name": "VIP Role",
"Command": "oxide.usergroup add {player.id} vip"
}
],
"Kit(s) (plugin required)": [
{
"Enable Kit": false,
"Kit Probability %": 100,
"Kit Display Name": "PVP Kit",
"Kit": "pvpkit"
}
]
}
],
"Participation Reward": {
"Enable Participation Reward": true,
"Give Participation Reward to Event Reward(s) Winner(s)?": false,
"Participation Reward Probability %": 100,
"Participation Reward Notification": {
"Enable Participation Reward Notification": true,
"Only Send Participation Reward Notification To Participating Players?": false,
"Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!",
"Separate {rewards_list} With Commas?": true
},
"Min Number from Participation Reward Item(s) List": 999,
"Max Number from Participation Reward Item(s) List": 999,
"Randomize Participation Reward Item(s) List": false,
"Participation Reward Item(s)": [
{
"Enable Participation Reward Item": true,
"Participation Reward Item Probability %": 100,
"Participation Reward Item Display Name": "Scrap",
"Change Item Name to Participation Reward Item Display Name in Player Inventory": false,
"Participation Reward Item Shortname": "scrap",
"Participation Reward Item Skin ID": 0,
"Participation Reward Min Item Amount": 10,
"Participation Reward Max Item Amount": 10
}
],
"Participation Reward Command(s)": [
{
"Enable Participation Reward Command": false,
"Participation Reward Command Probability %": 100,
"Participation Reward Command Display Name": "Participant Role",
"Participation Reward Command": "oxide.usergroup add {player.id} participant"
}
],
"Participation Reward Kit(s) (plugin required)": [
{
"Enable Participation Reward Kit": false,
"Participation Reward Kit Probability %": 100,
"Participation Reward Kit Display Name": "Farm Kit",
"Participation Reward Kit": "farmkit"
}
]
}
}
},
"Additional Event Types": {
"HighQualBrawl": {
"Enable Event": true,
"Event Name": "HighQualBrawl",
"Event Description": "Collect high quality metal ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"hq.metal.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.highqualbrawl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"MetalMash": {
"Enable Event": true,
"Event Name": "MetalMash",
"Event Description": "Collect metal ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"metal.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.metalmash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"ResourceRun": {
"Enable Event": true,
"Event Name": "ResourceRun",
"Event Description": "Collect resources at 2x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 2.0,
"Event Entities": [
"sulfur.ore",
"metal.ore",
"hq.metal.ore",
"stones",
"wood",
"cloth",
"leather"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.resourcerun",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"StoneSmash": {
"Enable Event": true,
"Event Name": "StoneSmash",
"Event Description": "Collect stones at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"stones"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.stonesmash",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"SulfurSpree": {
"Enable Event": true,
"Event Name": "SulfurSpree",
"Event Description": "Collect sulfur ore at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"sulfur.ore"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.sulfurspree",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
},
"WoodWhirl": {
"Enable Event": true,
"Event Name": "WoodWhirl",
"Event Description": "Collect wood at 3x the normal rate!",
"Event Type (multiply)": "multiply",
"Event Length (seconds)": 600,
"Event Multiplier": 3.0,
"Event Entities": [
"wood"
],
"Enable Event Permission": false,
"Event Permission": "extraevents.woodwhirl",
"Show UI And Notifications To Players Without Event Permission?": false,
"Restrict Event to Deep Sea Players Only?": false,
"Show UI And Notifications to Deep Sea Players Only?": false,
"Event Image(s)": [
{
"Enable Image": true,
"Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg",
"Image Transparency (0.0 - 100.0)": 75.0,
"Image Anchors Min (x y)": "0.8 0.2",
"Image Anchors Max (x y)": "0.83 0.245"
}
],
"Event UI": {
"Enable UI": true,
"UI Anchors Min (x y)": "0.695 0.025",
"UI Anchors Max (x y)": "0.83 0.1975",
"UI Background Color (r g b a)": "255 255 255 0.2",
"UI Text Color (r g b a)": "255 255 255 1.0",
"UI Text Outline Color (r g b a)": "0 0 0 0.25",
"UI Text Alignment (left, right, center)": "center"
},
"Event Notifications": {
"Enable Chat Notifications": true,
"Event Chat Prefix": "",
"Event Chat Icon (Steam64 ID)": 0,
"Enable GameTip Notifications": false,
"GameTip Style (info OR alert OR error)": "info",
"GameTip Duration (seconds)": 3.0,
"Enable Event Upcoming Notification": false,
"Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30,
"Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>",
"Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>",
"Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab",
"Event Ending": "The <color=purple>{event_name}</color> event has ended.",
"Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab"
}
}
},
"Version": {
"Major": 1,
"Minor": 15,
"Patch": 0
}
}
$14.99
Automated chat messages based on chat keywords, advanced scheduling modes (Interval, Server Time, Game Time, and Countdown), or various other triggers. In addition to sending messages, the plugin can also automatically run server console commands when an action triggers. It comes with an easy to use Admin UI for complete setup, and supports special localization for your messages. You can define messages to be sent only to specific Groups or Permissions, and you can allow players to toggle on/off messages if they do not find them useful.
SUPPORTED TRIGGERS If what you need is not here and still falls under the scope of the plugin description, reach out to me
Timed | ChatCommand | AutoReply | NewPlayerJoined | PlayerConnected | PlayerDisconnected | PermissionGranted | PermissionRevoked | AddedToGroup | RemovedFromGroup | PlayerDead | CrateHacked | EnteredDeepSea | LeftDeepSea | EnteredZone | LeftZone | EnteredMonument | LeftMonument
COMMANDS
/am.edit - (Admin UI for complete setup) - requires automatedmessages.admin permission
/tips - (Player command for toggling on/off messages) command can be changed in the config file
MESSAGES LOCALIZATION
You can switch between languages in Admin UI to setup localized replies for every language the game supports. Check config section below for how to add languages.
Game Tips
You can utilize Rust's native game tip UI to show specific messages instead or along with sending it to chat.
VARIABLES
Variables can be included in the messages text to show further info based on the trigger or player. The plugin also supports https://umod.org/plugins/placeholder-api with the extensive list of variables it brings.
{playername}
{playerid} - Player steam id
{playercountry}
{hacklocation} - Specific to messages with type CrateHacked
{wipetimeremaining} - Days/Hours till wipe (based on rust convar settings if a missile silo monument is present). By default, displays like 2d 5h. You can format this by using the following specific placeholders:
{wipetimeremaining:d} - Days remaining
{wipetimeremaining:h} - Hours remaining (0-23)
{wipetimeremaining:th} - Total hours remaining
{online} - # of players online
{sleeping} - # of players sleeping
{joining} - # of players joining
{target} - The target string associated with the triggered action.
{countdown} - Live time remaining for actions using the Countdown scheduling mode. By default, displays time automatically. You can format this by using the following specific placeholders:
{countdown:m} - Minutes remaining (0-59)
{countdown:s} - Seconds remaining (0-59)
{countdown:tm} - Total minutes remaining
{countdown:ts} - Total seconds remaining
CONFIG SETTINGS Below are only settings not currently available in Admin UI, highly recommended to edit triggers or actions using /am.edit
Chat Icon (Steam Id) - Icon that will be used for all messages sent by the plugin, must be a steam id.
Toggle Chat Command - "tips" - Chat command that allows a player to toggle on/off messages.
AutoReply Cooldown (in seconds) - Per action cooldown timer when players type a keyword set.
ChatCommand Cooldown (in seconds) - Per player cooldown timer when a player types a chat command.
ZoneManager Cooldown (in seconds) - Per player cooldown timer on enter or exit zone.
MonumentWatcher Cooldown (in seconds) - Per player cooldown timer on enter or exit monument.
Replies Server Languages - Languages your server will support. Available options: af, ar, ca, cs, da, de, el, en-PT, en, es-ES, fi, fr, hu, it, ja, ko, nl, no, pl, pt-PT, pt-BR, ro, ru, sr, sv, tr, uk, vi, zh-CN, zh-TW
Default Server Language - Fallback language if player client language had no available replies, you must have at least one reply for this language for the action to function.
AutoReply `Broadcast to all` option to broadcast to team only if keywords sent from team chat - true/false
CubeBuild is a plugin that adds Minecraft-style building with cube blocks.
Players receive a special building plan and can create structures from blocks: houses, castles, towers, statues, and many other objects that are difficult or impossible to build with the standard building system.
Cube structures can be used not only as decorations. Players can place regular deployable objects inside these buildings, such as boxes, workbenches, furnaces, planters, lights, sleeping bags, and other items needed for gameplay and progression.
There are currently 7 block categories available: wood, stone, brick, concrete, metal, high quality metal, and glass. Each category includes several skins, allowing players to combine different materials, colors, and textures in one build.
More than 30 block variants are currently available. More blocks may be added in the future based on customer requests.
AI Building Generation
The plugin includes instructions for generating ready-to-use builds with AI.
You can describe the build you want in ChatGPT, for example: a castle, village, tower, statue, or arena. After that, AI will generate a special building file in the CubeBuild format.
Simply add this file to the plugin data folder, and the build can be pasted on the server with one command:
/cubepaste <presetName>
Plugin reload is not required.
This allows you to quickly create new objects without placing every block manually. An administrator can generate a build, upload the file to the server, and instantly place it in the desired location.
The instruction has been tested only with ChatGPT. Compatibility with other AI services is not guaranteed.
Copy and Paste
The built-in copy and paste system allows you to save completed builds and place them later.
You can build an object once, save it as a preset, and reuse it at any time.
At the moment, this feature is intended for administrators only.
Custom Building Privilege
CubeBuild has its own building privilege system, which replaces the standard building privilege for cube structures.
It is designed to protect the house from decay and works as a separate upkeep system. If there are enough resources, the structure will be protected from decay. If the resources run out or are not sufficient, the cube blocks will gradually start to decay.
The building privilege UI also includes a convenient repair feature. A player can repair the entire house inside the privilege zone with one button, without repairing each block manually.
Limitations
CubeBuild uses separate entities for cube blocks, so they should not be placed in unlimited amounts.
The config includes block limits for each player. It is not recommended to disable these limits or set them too high.
I cannot guarantee stable plugin performance if more than 50,000 cube blocks are placed on the server.
Chat Commands
- /givecubeplan - gives a custom building plan. Admin only.
- /killallcubes - deletes all cubes and custom doors created by the plugin. Admin only.
- /cubecopy <radius> <presetName> - copies a cube structure within the specified radius and saves it as a preset.
- /cubepaste <presetName> - pastes a previously saved build.
- /cubedelete <radius> - deletes cubes within the specified radius.
Console Commands
- givecubeplan <userId> [amount] - gives one or more custom building plans to a player.
Permissions
- cubebuild.building - allows players to use the custom building plan.
- cubebuild.copy - allows players to use the copy command.
- cubebuild.paste - allows players to use the paste command.
- cubebuild.delete - allows deleting blocks within a radius.
Plugin Config
en – example of plugin configuration in English
ru – example of plugin configuration in Russian
Check out the rest of my work: Adem's Codefling Library
You can reach out to me in Discord: Adem's Discord Profile
Join the Mad Mappers Discord!
$9.99
PlayerPings is a convenient plugin that enhances communication and tactical gameplay for your players in Rust. It features a user-friendly interface and dynamic object type detection—whether it's ore, a building, or loot objects, each will have a unique marker.
Players can choose their own marker color and toggle automatic object type detection on/off.
The plugin has an adaptive interface and supports localization in multiple languages.
Markers can be set through several options:
Binding via console command - playerping.set
Aiming + key use (E)
Clicking mouse wheel
To open the settings menu, use: /pingmenu
To access usage, the playerpings.use permission needs to be granted. You can grant it via console command:
oxide.grant <user or group> <name or steam id> playerpings.use
Config Example
{
"Basic setup": {
"Color(0-yellow,1-blue,2-green,3-red,4-purple,5-blue)": 3,
"Maximum number of pings per player": 5,
"Maximum distance": 300.0,
"Ping display time": 3.0,
"Enable ping metod Aiming + key use (E)": true,
"Enable ping metod Center mouse wheel": true,
"Delay between pings (seconds): 0.2 seconds as standard": 0.2,
"Command to set ping": "playerping.set",
"Menu Open Command": "pingmenu"
},
}
$9.99
An excellent plugin for remote trading between players with extensive functionality.
The ability to log successful trades;
The ability to create new permissions;
The ability to customize permissions flexibly, including both new and existing ones;
The ability to limit slots in trade;
The ability to configure the method(Personal, CommonMinimum, CommonMaximum) for limiting the number of slots;
The ability to set a cooldown on sending trade requests;
The ability to configure the method(InitiatorOnly, TargetOnly, Both) for applying cooldown to players;
The ability to purchase a bypass for the trade request cooldown;
The ability to set a daily limit on sending trade requests;
The ability to purchase additional trade requests after reaching the daily limit;
The ability to forbid trading when wounded;
The ability to forbid trading while swimming;
The ability to forbid trading while mounted on certain seats;
The ability to forbid trading in specified monuments, by name or by monument type;
The ability to forbid trading in someone else's building privileges;
The ability to forbid trading when taking damage;
The ability to forbid trading during a combat block;
The ability to forbid trading during a raid block;
The ability to forbid certain items from being traded;
The ability to automatically generate language files for specified languages(with content filled in English);
The ability to set an effect upon receiving a trade request;
The ability to change the effect upon a successful trade completion;
The ability to display a status bar while waiting for a trade;
The ability to choose between bar types(TimeCounter and TimeProgressCounter);
The ability to specify the order of the bar;
The ability to change the height of the bar;
The ability to customize the color and transparency of the background;
The ability to set a material for the background;
The ability to switch between CuiRawImageComponent and CuiImageComponent for the image;
The ability to get images from the local folder(*SERVER*\oxide\data\AdvancedStatus\Images);
The ability to set own image and customize the color and transparency of the image;
The ability to set sprite instead of the image;
The ability to customize the color, size and font of the text.
{
"Chat command": "trade",
"List of 'accept' commands": [
"accept",
"yes"
],
"List of 'cancel' commands": [
"cancel",
"no"
],
"Is it worth enabling GameTips for messages?": true,
"Is it worth using Notify plugins for messages instead of the vanilla UI?": false,
"Specify the regular message type for notify": 0,
"Specify the warning message type for notify": 1,
"Is it worth using the AdvancedStatus plugin?": true,
"Is it worth saving trade logs to a file?": true,
"List of language keys for creating language files": [
"en"
],
"Slot limit calculation mode(Personal, CommonMinimum, CommonMaximum)": "CommonMaximum",
"Trade cooldown apply mode(InitiatorOnly, TargetOnly, Both)": "InitiatorOnly",
"Is it worth checking the target's trade cooldown?": false,
"Time in seconds given to respond to a trade request": 15.0,
"Price to skip 60 seconds of the trade request cooldown": 10.0,
"The prefab name for the effect triggered when a trade request is received": "assets/bundled/prefabs/fx/invite_notice.prefab",
"The prefab name for the effect triggered when a trade is successfully completed": "assets/prefabs/building/wall.frame.shopfront/effects/metal_transaction_complete.prefab",
"List of mount names where trading is prohibited": [
"horsesaddle",
"horsesaddlerear",
"bikedriverseat",
"bikepassengerseat",
"motorbikedriverseat",
"motorbikepassengerseat",
"modularcardriverseat",
"modularcarpassengerseatleft",
"modularcarpassengerseatright",
"modularcarpassengerseatlesslegroomleft",
"modularcarpassengerseatlesslegroomright",
"modularcarpassengerseatsidewayleft",
"miniheliseat",
"minihelipassenger",
"transporthelipilot",
"transporthelicopilot",
"attackhelidriver",
"attackheligunner",
"submarinesolodriverstanding",
"submarineduodriverseat",
"submarineduopassengerseat",
"snowmobiledriverseat",
"snowmobilepassengerseat",
"snowmobilepassengerseat tomaha",
"workcartdriver",
"locomotivedriver",
"craneoperator",
"batteringramseat",
"ballistagun.entity"
],
"Status. Bar - Display time in seconds. A value of 0 keeps it visible until the cooldown ends": 15.0,
"Status. Bar - Type(TimeProgressCounter or TimeCounter)": "TimeCounter",
"Status. Bar - Height": 26,
"Status. Bar - Order": 10,
"Status. Background - Color(Hex or RGBA)": "#EFC570",
"Status. Background - Transparency": 0.7,
"Status. Background - Material(Leave empty to disable)": "",
"Status. Image - Url": "https://gitlab.com/IIIaKa/images/-/raw/main/StatusBars/Trader_Request.png",
"Status. Image - Local(Leave empty to use Image_Url)": "Trader_Request",
"Status. Image - Sprite(Leave empty to use Image_Local or Image_Url)": "",
"Status. Image - Is raw image": false,
"Status. Image - Color(Hex or RGBA)": "#EFC570",
"Status. Image - Transparency": 1.0,
"Status. Image Outline - Color(Hex or RGBA)": "0.1 0.3 0.8 0.9",
"Status. Image Outline - Transparency": 1.0,
"Status. Image Outline - Distance(Leave empty to disable). Example '0.75 0.75'": "",
"Status. Text - Size": 12,
"Status. Text - Color(Hex or RGBA)": "#FFFFFF",
"Status. Text - Transparency": 1.0,
"Status. Text - Font(https://umod.org/guides/rust/basic-concepts-of-gui#fonts)": "RobotoCondensed-Bold.ttf",
"Status. Text - Offset Horizontal": 0,
"Status. Text Outline - Color(Hex or RGBA)": "#000000",
"Status. Text Outline - Transparency": 1.0,
"Status. Text Outline - Distance(Leave empty to disable)": "",
"Status. SubText - Size": 12,
"Status. SubText - Color(Hex or RGBA)": "#FFFFFF",
"Status. SubText - Transparency": 1.0,
"Status. SubText - Font": "RobotoCondensed-Bold.ttf",
"Status. SubText Outline - Color(Hex or RGBA)": "0.5 0.6 0.7 0.5",
"Status. SubText Outline - Transparency": 1.0,
"Status. SubText Outline - Distance(Leave empty to disable)": "",
"Status. Progress - Background Color(Hex or RGBA)": "1 1 1 0.15",
"Status. Progress - Background Transparency": 0.15,
"Status. Progress - Reverse": true,
"Status. Progress - Color(Hex or RGBA)": "#EFC570",
"Status. Progress - Transparency": 0.7,
"Status. Progress - OffsetMin": "0 0",
"Status. Progress - OffsetMax": "0 0",
"List of trade permissions": [
{
"Permission Name": "trader.default",
"Number of available trade slots": 3,
"Cooldown time(in seconds) before next trade": 600.0,
"Daily trade request limit. A value of 0 disables the limit": 50,
"Price to purchase a trade after exceeding the daily limit. A value of 0 disables the purchase": 5.0,
"Is it worth forbidding trade if the player is in a wounded state?": true,
"Is it worth forbidding trade if the player is swimming?": true,
"Is it worth forbidding trade if the player is mounted?": true,
"Is it worth forbidding trade if the player is in someone else's building privilege area?": true,
"Is it worth forbidding trade if the player has taken damage?": true,
"Is it worth forbidding trade if the player has combat block?": true,
"Is it worth forbidding trade if the player has raid block?": true,
"List of monuments where trade is forbidden": null,
"List of monument categories where trade is forbidden": [
"RadTown",
"RadTownWater",
"RadTownSmall",
"TunnelStation",
"Custom"
],
"List of forbidden trade items": [
"rock"
]
},
{
"Permission Name": "trader.vip",
"Number of available trade slots": 6,
"Cooldown time(in seconds) before next trade": 450.0,
"Daily trade request limit. A value of 0 disables the limit": 100,
"Price to purchase a trade after exceeding the daily limit. A value of 0 disables the purchase": 2.5,
"Is it worth forbidding trade if the player is in a wounded state?": true,
"Is it worth forbidding trade if the player is swimming?": true,
"Is it worth forbidding trade if the player is mounted?": true,
"Is it worth forbidding trade if the player is in someone else's building privilege area?": true,
"Is it worth forbidding trade if the player has taken damage?": true,
"Is it worth forbidding trade if the player has combat block?": true,
"Is it worth forbidding trade if the player has raid block?": true,
"List of monuments where trade is forbidden": null,
"List of monument categories where trade is forbidden": [
"RadTown",
"RadTownWater",
"TunnelStation"
],
"List of forbidden trade items": [
"rock"
]
},
{
"Permission Name": "realpve.vip",
"Number of available trade slots": 9,
"Cooldown time(in seconds) before next trade": 300.0,
"Daily trade request limit. A value of 0 disables the limit": 0,
"Price to purchase a trade after exceeding the daily limit. A value of 0 disables the purchase": 0.0,
"Is it worth forbidding trade if the player is in a wounded state?": false,
"Is it worth forbidding trade if the player is swimming?": false,
"Is it worth forbidding trade if the player is mounted?": false,
"Is it worth forbidding trade if the player is in someone else's building privilege area?": false,
"Is it worth forbidding trade if the player has taken damage?": false,
"Is it worth forbidding trade if the player has combat block?": false,
"Is it worth forbidding trade if the player has raid block?": false,
"List of monuments where trade is forbidden": [
"oilrig_1"
],
"List of monument categories where trade is forbidden": null,
"List of forbidden trade items": [
"rock"
]
}
],
"Version": {
"Major": 0,
"Minor": 1,
"Patch": 4
}
}
EN:
{
"CmdNotAllowed": "You do not have permission to use this command!",
"CmdPlayerNotFound": "Player '{0}' not found! You must provide the player's name or ID.",
"CmdMultiplePlayers": "Multiple players found: {0}",
"CmdEconomicsNotEnough": "Not enough funds!",
"CmdMain": "Available trade commands:\n\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>bars *boolValue*(optional)</color> - Toggle status bar display\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>*nameOrId*</color> - Send a trade request to the specified player\n<color=#D1CBCB>/trade</color> <color=#83BA7C>accept/yes</color> - Accept a pending trade request\n<color=#D1CBCB>/trade</color> <color=#DE5757>cancel/no</color> - Decline a pending or active trade\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>limits</color> - View your trade limits\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>buy limits *amount*(optional)</color> - Purchase additional trade requests\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>buy cd *amount*(optional)</color> - Purchase a 60 second(* by amount) cooldown skip\n\n--------------------------------------------------",
"CmdBarsEnabled": "Status bar display enabled!",
"CmdBarsDisabled": "Status bar display disabled!",
"CmdDailyLimitExtra": "You have exceeded the daily limit({0}) for sending trade requests!\n<size=10>However, you can buy additional requests using the <color=#D1AB9A>/trade buy limits</color> command for <color=#D1CBCB>${1}</color></size>",
"CmdDailyLimit": "You have exceeded the daily limit({0}) for sending trade requests!",
"CmdCooldownSkip": "You must wait {0} seconds before sending another trade request!\n<size=10>However, you can skip the cooldown using the <color=#D1AB9A>/trade buy cd</color> command for <color=#D1CBCB>${1}</color> per 60 seconds</size>",
"CmdCooldown": "You must wait {0} seconds before sending another trade request!",
"CmdWoundBlock": "You can't trade while wounded!",
"CmdSwimming": "You can't trade while swimming!",
"CmdMountBlock": "You can't trade while mounted here!",
"CmdBuildingBlock": "You can't trade inside someone else's base!",
"CmdDamageBlock": "You can't trade while taking damage!",
"CmdCombatBlock": "You can't trade during combat block!",
"CmdRaidBlock": "You can't trade during a raid block!",
"CmdAcceptEmpty": "You have no pending trade requests!",
"CmdAcceptOngoing": "You already have an active trade with player '<color=#D1AB9A>{0}</color>'!",
"CmdDeclineEmpty": "You have no pending or active trades!",
"CmdDecline": "Trade between you and player '<color=#D1AB9A>{0}</color>' has been canceled!",
"CmdDeclineOther": "Player '<color=#D1AB9A>{0}</color>' canceled the trade with you!",
"CmdSendSelf": "You cannot send a trade request to yourself!",
"CmdSendNoRespond": "Player '<color=#D1AB9A>{0}</color>' has not responded to your trade request!",
"CmdSendAlredyHave": "You already have a pending or active trade with player '<color=#D1AB9A>{0}</color>'!\n<size=10><color=#83BA7C>/trade yes</color> - Accept the pending trade request\n<color=#DE5757>/trade no</color> - Decline the pending or active trade</size>",
"CmdSendTargetNotAllowed": "Player '<color=#D1AB9A>{0}</color>' does not have permission to use trading!",
"CmdSendTargetAlredyHave": "Player '<color=#D1AB9A>{0}</color>' already has a pending or active trade with player '<color=#D1AB9A>{1}</color>'!",
"CmdSendTargetHasCooldown": "Player '<color=#D1AB9A>{0}</color>' has an active cooldown, {1} seconds remaining!",
"CmdSendTo": "Trade request successfully sent to player '<color=#D1AB9A>{0}</color>'.",
"CmdSendFrom": "Player '<color=#D1AB9A>{0}</color>' has sent you a trade request.\n<size=10><color=#83BA7C>/trade yes</color> - Accept the pending trade request\n<color=#DE5757>/trade no</color> - Decline the pending or active trade</size>",
"CmdPurchaseNotLimited": "You haven't reached your daily limit yet!",
"CmdPurchaseHaveExtra": "You still have {0} additional trade requests! Use them before purchasing more.",
"CmdPurchaseLimitsNotAllowed": "Purchasing additional trade requests is unavailable!",
"CmdPurchasedLimits": "You have successfully purchased <color=#D1CBCB>{0}</color> trade requests!\n<size=10>Now you have <color=#D1CBCB>{1}</color> additional trade requests</size>",
"CmdPurchaseNoCooldown": "You don't have a cooldown for sending trade requests!",
"CmdPurchaseCooldownNotAllowed": "Purchasing a cooldown skip for trade requests is not available!",
"CmdPurchasedCooldown": "You have successfully purchased a cooldown skip for <color=#D1CBCB>{0} seconds</color> for trade requests!\n<size=10>Now you need to wait <color=#D1CBCB>{1} seconds</color></size>",
"CmdMyLimits": "Your trade request limits:\n\n<color=#D1CBCB>Cooldown</color> - <color=#D1AB9A>{0} sec</color>\n<color=#D1CBCB>Daily Limit</color> - <color=#D1AB9A>{1}</color>\n\n--------------------------------------------------",
"BarInitiator": "Trade to: {0}",
"BarTarget": "Trade from: {0}",
"BarCooldown": "Trade cooldown:",
"MsgStarted": "You have started a trade with player '<color=#D1AB9A>{0}</color>'!",
"MsgCompleted": "Trade with player '<color=#D1AB9A>{0}</color>' completed successfully!",
"MsgCanceled": "Player '<color=#D1AB9A>{0}</color>' canceled the trade!"
}
RU:
{
"CmdNotAllowed": "У вас недостаточно прав для использования этой команды!",
"CmdPlayerNotFound": "Игрок '{0}' не найден! Вы должны указать имя или ID игрока.",
"CmdMultiplePlayers": "Найдено несколько игроков: {0}",
"CmdEconomicsNotEnough": "Не достаточно средств!",
"CmdMain": "Доступные команды для трейда:\n\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>bars *булевоеЗначение*(опционально)</color> - Переключение отображения статус баров\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>*имяИлиАйди*</color> - Отправить запрос на трейд указанному игроку\n<color=#D1CBCB>/trade</color> <color=#83BA7C>accept/yes</color> - Принять ожидающий запрос на трейд\n<color=#D1CBCB>/trade</color> <color=#DE5757>cancel/no</color> - Отклонить ожидающий или активный трейд\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>limits</color> - Узнать свои лимиты\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>buy limits *количество*(опционально)</color> - Докупить дополнительное количество трейд запросов\n<color=#D1CBCB>/trade</color> <color=#D1AB9A>buy cd *количество*(опционально)</color> - Купить пропуск 60 секунд(* на количество) задержки перед отправкой трейд запросов\n\n--------------------------------------------------",
"CmdBarsEnabled": "Отображение статус баров включено!",
"CmdBarsDisabled": "Отображение статус баров выключено!",
"CmdDailyLimitExtra": "Вы превысили допустимую дневную норму({0}) на отправку трейд запросов!\n<size=10>Но вы можете купить дополнительные запросы с помощью команды <color=#D1AB9A>/trade buy limits</color> за <color=#D1CBCB>{1}$</color></size>",
"CmdDailyLimit": "Вы превысили допустимую дневную норму({0}) на отправку трейд запросов!",
"CmdCooldownSkip": "Перед отправкой нового запроса на трейд вам необходимо подождать {0} секунд!\n<size=10>Но вы можете купить пропуск задержки с помощью команды <color=#D1AB9A>/trade buy cd</color> за <color=#D1CBCB>{1}$</color> за каждые 60 секунд</size>",
"CmdCooldown": "Перед отправкой нового запроса на трейд вам необходимо подождать {0} секунд!",
"CmdWoundBlock": "Вам запрещено пользоваться трейдом в предсмертном состоянии!",
"CmdSwimming": "Вам запрещено пользоваться трейдом в воде!",
"CmdMountBlock": "Вам запрещено пользоваться трейдом сидя в данном месте!",
"CmdBuildingBlock": "Вам запрещено пользоваться трейдом в чужой базе!",
"CmdDamageBlock": "Вам запрещено пользоваться трейдом при получении урона!",
"CmdCombatBlock": "Вам запрещено пользоваться трейдом во время боя!",
"CmdRaidBlock": "Вам запрещено пользоваться трейдом во время рейда!",
"CmdAcceptEmpty": "У вас нет ожидающих запросов на трейд!",
"CmdAcceptOngoing": "У вас уже есть активный трейд с игроком '<color=#D1AB9A>{0}</color>'!",
"CmdDeclineEmpty": "У вас нет ожидающих или активных трейдов!",
"CmdDecline": "Трейд между вами и игроком '<color=#D1AB9A>{0}</color>' отменён!",
"CmdDeclineOther": "Игрок '<color=#D1AB9A>{0}</color>' отменил трейд с вами!",
"CmdSendSelf": "Нельзя отправить трейд запрос самому себе!",
"CmdSendNoRespond": "Игрок '<color=#D1AB9A>{0}</color>' не ответил на ваш трейд запрос!",
"CmdSendAlredyHave": "У вас уже есть ожидающий или активный трейд с игроком '<color=#D1AB9A>{0}</color>'!\n<size=10><color=#83BA7C>/trade yes</color> - Принять ожидающий запрос на трейд\n<color=#DE5757>/trade no</color> - Отклонить ожидающий или активный трейд</size>",
"CmdSendTargetNotAllowed": "У игрока '<color=#D1AB9A>{0}</color>' недостаточно прав для использования обмена!",
"CmdSendTargetAlredyHave": "У игрока '<color=#D1AB9A>{0}</color>' уже есть ожидающий или активный трейд с игроком '<color=#D1AB9A>{1}</color>'!",
"CmdSendTargetHasCooldown": "У игрока '<color=#D1AB9A>{0}</color>' имеется активный кулдаун, осталось {1} секунд!",
"CmdSendTo": "Игроку '<color=#D1AB9A>{0}</color>' был успешно отправлен запрос на трейд.",
"CmdSendFrom": "Игрок '<color=#D1AB9A>{0}</color>' отправил вам запрос на трейд.\n<size=10><color=#83BA7C>/trade yes</color> - Принять ожидающий запрос на трейд\n<color=#DE5757>/trade no</color> - Отклонить ожидающий или активный трейд</size>",
"CmdPurchaseNotLimited": "Вы ещё не исчерпали свой дневной лимит!",
"CmdPurchaseHaveExtra": "У вас ещё есть {0} дополнительных трейд запросов! Используйте их прежде, чем покупать новые.",
"CmdPurchaseLimitsNotAllowed": "Покупка дополнительных трейд запросов недоступна!",
"CmdPurchasedLimits": "Вы успешно докупили <color=#D1CBCB>{0}</color> трейд запросов!\n<size=10>Теперь у вас <color=#D1CBCB>{1}</color> дополнительных трейд запросов</size>",
"CmdPurchaseNoCooldown": "У вас нет задержки на отправку трейд запросов!",
"CmdPurchaseCooldownNotAllowed": "Покупка пропуска задержки на трейд запросы недоступна!",
"CmdPurchasedCooldown": "Вы успешно купили пропуск на <color=#D1CBCB>{0} секунд</color> задержки для трейд запросов!\n<size=10>Теперь вам нужно подождать <color=#D1CBCB>{1} секунд</color></size>",
"CmdMyLimits": "Ваши лимиты трейд запросов:\n\n<color=#D1CBCB>Время задержки</color> - <color=#D1AB9A>{0} сек</color>\n<color=#D1CBCB>Дневной лимит</color> - <color=#D1AB9A>{1}</color>\n\n--------------------------------------------------",
"BarInitiator": "Трейд с: {0}",
"BarTarget": "Трейд от: {0}",
"BarCooldown": "Задержка трейда:",
"MsgStarted": "Вы начали трейд с игроком '<color=#D1AB9A>{0}</color>'!",
"MsgCompleted": "Трейд с игроком '<color=#D1AB9A>{0}</color>' успешно завершён!",
"MsgCanceled": "Игрок '<color=#D1AB9A>{0}</color>' отменил трейд!"
}
bars *boolValue*(optional) - Toggle status bar display.
*nameOrId* - Send a trade request to the specified player.
accept/yes - Accept a pending trade request.
cancel/no - Decline a pending or active trade.
limits - View your trade limits.
buy limits *amount*(optional) - Purchase additional trade requests.
buy cd *amount*(optional) - Purchase a 60 second(* by amount) cooldown skip.
Example:
/trade bars true
/trade iiiaka
/trade yes
/trade limits
/trade buy limits 1
/trade buy limits 0.5
$14.99
Smelting & cooking control
Quick smelt as a rank, not a server setting
Speed, output and fuel burn are set per permission and per cooker — a large furnace behaves one way for your default group and another for VIP, and the furnaces standing in monuments get a tier of their own. Grant a rank and the ovens that player already placed change on the spot, still burning. Everything is edited from an in-game menu.
8
Cookers supported out of the box
5
Settings per cooker, per rank
3
Tiers preconfigured, unlimited more
0
Dependencies
✓
Speed, output and fuel burn — three independent multipliers per cooker
✓
Ranks apply instantly — existing ovens switch tier the moment the permission lands
✓
Cooking with no fuel at all — including electric furnaces with no power
✓
A separate tier for ownerless ovens — monument furnaces don't inherit anyone's rank
✓
One-click reorganize button inside the oven — load it, fuel it exactly, empty it
01 — Tiers
A furnace that knows who placed it
Every oven is matched to its owner's permission when it spawns, so the same building looks identical and behaves differently depending on who built it.
Per rank, per cooker
Not one blanket smelt rate. A rank sets its own numbers for the small furnace, the large furnace, the electric furnace, the refinery, campfires, the BBQ, the hobo barrel and the fireplace — eight cookers, five settings each, per tier.
Grant a rank, the ovens change immediately
Permissions and groups are watched live. Sell VIP at 2am and the furnaces that player left burning speed up right then — no relog, no re-placing, no server restart. Revoke it and they drop back just as fast.
Ownerless ovens get their own tier
Furnaces and campfires that came with the map or with an event have no owner and therefore no rank. A dedicated static tier covers exactly those, so a monument furnace can stay at 1x while your players' ovens run at 4x — or the other way around.
02 — The dials
Three multipliers that don't overlap
Speed, yield and fuel are separate problems, so they're separate numbers. Combine them into anything from a slightly generous furnace to one that never needs wood.
Quick smelt
Scales how fast the oven ticks. At 4x an ore stack finishes in a quarter of the time — and everything else about the oven, including charcoal, stays proportional.
Output, with fractions that aren't thrown away
More metal out of the same ore. Set 1.5x and the leftover halves are carried over and paid out as whole items later, so a fractional multiplier really is 1.5x over a stack instead of quietly rounding down to 1x on every tick.
Fuel burn
Make wood last twice as long, or twice as short. Independent of speed, so a fast furnace doesn't have to be a hungry one.
Or no fuel at all
One toggle and the oven runs empty — put ore in, take metal out, no wood involved. Electric furnaces get the same treatment and cook without being wired to anything, which is the version people actually ask for.
03 — Reorganize
One button instead of thirty drag-and-drops
A small icon appears inside the oven interface for ranks you enable it for. Pressing it does the whole loading routine at once.
Fills, fuels and empties in one press
Ore goes from your inventory into the oven, finished output comes back out to you, and the wood is trimmed to exactly what this batch needs — the surplus is handed straight back rather than sitting there burning.
The fuel maths accounts for your rank
The amount of wood it leaves is calculated from that oven's real smelting speed and temperature, so a VIP furnace running at 4x isn't loaded with four times the wood it will actually burn.
04 — Setup
Configured by looking at things
Three chat commands and a menu. The config file exists, but you shouldn't need to open it.
Menu: rank, then cooker, then numbers
Pick a permission, pick a cooker, set three values and two toggles. Every change is saved and pushed to every matching oven on the map right away — including the ones currently burning.
Any cooker, including modded ones
Look at an oven that isn't in the list and add it with a command — it appears under every tier with its in-game name, ready to configure. Custom furnaces from other plugins work the same way, as long as they're built on the game's own oven type.
Reliability
Built to be left alone
✓
No dependencies — nothing to install alongside it
✓
Unloads back to vanilla without a restart — burning ovens are restarted on plain game rules and carry on cooking
✓
Charcoal and byproducts behave exactly as vanilla — the game's own byproduct rules are kept, including the charcoal rate of each oven
✓
Other plugins keep working — the standard fuel-consumption hooks are still called, so anything listening to them isn't cut out
✓
Multipliers can't be set to zero — a typo can't freeze every furnace on the server
✓
Destroyed ovens are forgotten immediately — no growing table of dead entities
Commands & permissions
Three admin commands, none for players
All three require setupfurnaces.use; admins have access anyway. Players never type anything.
/fsetup
Open the setup menu
/fadd
Look at a cooker to add it to every tier
/fremove
Look at a cooker to drop it from the list
setupfurnaces.use
Access to the setup menu and commands
setupfurnaces.static
The tier for ovens with no owner. Never grant this one to a player
setupfurnaces.default
Vanilla speed, with the reorganize button and no-fuel cooking on
setupfurnaces.vip
4x smelt speed on every cooker. Rename it, retune it, or add more tiers
Questions
Before you buy
Does a player have to re-place their furnaces after getting VIP?
No. Granting or revoking a permission, and adding or removing someone from a group, re-applies the tier to every oven that player owns, right then.
What about furnaces in monuments and event ovens?
They have no owner, so they use the static tier, which you configure separately. Don't grant that permission to anyone — it exists to describe ownerless ovens, not people.
A player has two tiers. Which one applies?
The one further down the config list, so keep your tiers in ascending order and the top rank last.
Is 1.5x output actually 1.5x, or does it round down?
It's actually 1.5x. Fractions left over from each tick are carried and paid out once they add up to a whole item, so fractional multipliers aren't silently lost.
Can an electric furnace run without electricity?
Yes, with the no-fuel toggle on for that tier and that cooker.
What happens to ovens if I unload the plugin?
Everything burning is restarted on vanilla rules and keeps cooking. No restart needed, nothing stuck on.
Will it conflict with another smelting plugin?
Two plugins both rewriting smelting will fight, as always — run one. Plugins that only listen to fuel consumption are fine: those hooks are still fired.
Advanced Apartment transforms Rust official apartment system into a complete room progression experience while preserving the look and feel of the original game.
Players interact with the existing apartment concierge to rent a room, check their room number, manage rent, move to a larger apartment, purchase upgrades, and manage apartment access.
No additional NPCs, player commands, or external dependencies are required.
Apartment Upgrades
Every apartment tier has its own upgrade selection based on its available space and intended progression.
Take Your Rust Server to the Next Level
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Basement
Industrial Wall Shelves
Two integrated Wooden Storage Boxes
Furnace replacement for the original storage box
Workbench Level 2 and Level 3
Standard
Salvaged Industrial Shelves fitted around the original furniture
Up to three permanently powered Electric Furnaces
Recycler
Workbench Level 2 and Level 3
Penthouse
Research Table
Mixing Table
Recycler
Up to four permanently powered Electric Furnaces
Workbench Level 2 and Level 3
Upgrade availability is automatically filtered by apartment type. Players only see upgrades that are compatible with their current room.
Integrated Rental System
The plugin takes control of the official apartment workflow without replacing the original apartment building or concierge.
Apartment Access:
Apartment owners can authorize additional players directly from the upkeep interface. Authorized players can access the apartment, and optional guest sleeping bags are created for them using the player’s name.
Access slots are configurable per apartment tier, allowing server owners to control how many additional players can share each apartment type.
Players can:
Rent any available apartment
View their current room number
Check daily upkeep information
Purchase room upgrades
Move to a larger apartment tier
Check out and release their apartment
Manage apartment access
Authorize other players to use their apartment
Provide guest sleeping bags for authorized players
Configured purchase and upkeep prices are displayed directly in the conversation, ensuring the amount shown to the player always matches the actual amount charged.
When moving to a different apartment tier, stored items are transferred safely while upgrades from the previous room are removed because each apartment layout uses different placements and available space.
Fully Configurable
Server owners can configure:
Apartment purchase prices
Daily upkeep costs
Individual upgrade prices
Upgrade availability
Required permissions
VIP access
Apartment access slots
Guest sleeping bags
Shop prices
Security camera price
Master key price and cooldown
Concierge text and interaction range
Every upgrade and optional feature can be enabled or disabled separately. Disabled options are automatically removed from the interface.
Reliable Placement and Persistence
All upgrade positions are built directly into the plugin and calculated relative to the apartment itself. They do not depend on world coordinates or editable data files.
This allows apartment buildings to be placed in different locations or rotations across map wipes while keeping every upgrade correctly positioned inside its room.
Player purchases and access data are stored automatically and restored after:
Server restarts
Plugin reloads
Entity reloads
The plugin also detects expired or changed apartment leases and removes outdated records safely.
Advanced Apartment delivers a natural extension to Rust’s apartment system, giving players meaningful room progression while giving server owners full control over pricing, upgrades, access, and apartment-related services.
Introducing UltimateLeaderboard, the most advanced and comprehensive leaderboard system designed for Rust servers! Elevate your server competitive spirit by tracking an extensive range of player statistics—everything from kills and deaths to resources gathered, items crafted, structures built, and more. Featuring a sleek, customizable user interface and seamless integration with popular plugins, UltimateLeaderboard is the perfect addition to engage your players and showcase their achievements.
⭐ Features of Ultimate Leaderboard
Track a wide variety of player statistics, including kills, deaths, resources gathered, items crafted, structures built, and more.
Fully customizable leaderboard—choose which stats to display and tailor it to your server unique style.
Intuitive and visually appealing user interface for players to view their stats and compare rankings.
Seamless integration with plugins like ServerPanel for enhanced displays, and Notify/UINotify for in-game alerts.
Flexible data storage options: choose between JSON, SQLite, or MySQL to suit your server needs.
Two reward systems: post-wipe awards that give actual items, kits, and money to top players when they connect, plus an optional companion plugin UltimateLeaderboardTop for real-time privilege management based on current rankings.
Custom Titles system that automatically displays achievement-based chat titles for top performers (requires BetterChat plugin).
Optimized for high performance, ensuring smooth operation even with large player bases and extensive data.
Configurable templates.
Optional real-time database updates for integrations (e.g., Discord Bot).
🖼️ Showcase
Fullscreen Template
ServerPanel V1 (V1.1)
ServerPanel V2
📨 Video Overview
🎮 Commands
/leaderboard or /stats - Opens the leaderboard interface for players to view stats and rankings.
/leaderboard <steamid> - Opens another player's profile (requires ultimateleaderboard.profile permission).
/leaderboard.hide - Allows players to hide themselves from the leaderboard (requires ultimateleaderboard.hide.self permission).
leaderboard.manage hide <steamid> - Console command to hide a player from the leaderboard (server console only).
leaderboard.wipe - Console command to reset all leaderboard data (server console only).
leaderboard.migrate <migration_id> - Console command to perform database migrations (server console only). Available:
— leaderboard.migrate 1 adds HiddenFromLeaderboard column to PlayerStats table (upgrade from v1.1.7 to v1.1.8)
— leaderboard.migrate 2 migrates BodyHits data to the new format (upgrade to v1.5.10)
leaderboard.find.short.prefab <search_term> - Console command to search for prefabs containing the specified search term (server console only). Useful for finding correct prefab names for configuration.
leaderboard.manage - Console command to manage player statistics (server console only). Use leaderboard.manage help for detailed usage information.
🛡️ Permissions
ultimateleaderboard.use - grants players access to leaderboard commands and interface.
ultimateleaderboard.profile - allows players to view other players' profiles using the leaderboard command.
ultimateleaderboard.hide.self - allows players to hide themselves from the leaderboard using the /leaderboard.hide command.
⚙️ Web Config Editor
Easily manage your UltimateLeaderboard settings with our web-based configuration editor. This tool allows you to adjust plugin configurations through a user-friendly interface, eliminating the need to manually edit files on your server.
P.S. To access the web config editor, you must be part of the "UltimateLeaderboard" group in our Discord server. Join us at https://discord.gg/mevent and request the group to get started.
📚 FAQ
Q: How do I install UltimateLeaderboard?
A: Download the UltimateLeaderboard.cs file, place it in your oxide/plugins directory, and restart your server or reload the plugin using the Oxide command oxide.reload UltimateLeaderboard.
Q: Can I choose which statistics to track and display?
A: Yes! The plugin allows you to customize tracked statistics and leaderboard displays via the configuration file. You can enable or disable specific stats like kills, resources, or events to suit your server.
Q: What data storage options are available?
A: UltimateLeaderboard supports JSON, SQLite, and MySQL. You can select your preferred storage method in the config file, offering flexibility for small or large servers.
Q: How do I set up the awards system?
A: In the configuration file, define award categories (e.g., most kills, top gatherer) and their criteria. The plugin will automatically track and assign awards to top players based on your settings.
Q: Where can I configure the UI?
A: UI is now template-driven. Use configurable templates stored at oxide/data/UltimateLeaderboard/Templates.
Q: What happens to the data on a server wipe?
A: By default, data wipes with a new save file, but you can disable this in the config (Wipe data on new save) to persist stats across wipes if desired.
Q: How do I add UltimateLeaderboard to the ServerPanel menu?
A: Follow these simple steps:
1. Open ServerPanel menu in-game and click "+ADD CATEGORY" button
2. Set these exact parameters:
Type: Plugin
Plugin Name: UltimateLeaderboard
Plugin Hook: API_OpenPlugin
3. Click "SAVE" button to create the category
Q: I see black images with Rust logo or get error 429 when loading images. What should I do?
A: These issues occur when there are problems downloading images from the internet. The UltimateLeaderboard plugin sends images to ImageLibrary but is not responsible for the downloading process itself. Error 429 typically occurs due to rate limits imposed by image hosting services like Imgur (see HTTP 429 documentation for more details). To fix this, enable Offline Image Mode which will use local images instead:
Enable the mode in config:
Open "oxide/config/UltimateLeaderboard.json" (or "carbon/config/UltimateLeaderboard.json" for Carbon)
Set "Enable Offline Image Mode": true
Set up the images:
Create folder "TheMevent" in "oxide/data" (or "carbon/data" for Carbon)
Download PluginsStorage (click "CODE" → "Download ZIP")
Extract the ZIP and copy all contents to the "TheMevent" folder
Reload the plugin:
Type o.reload UltimateLeaderboard (Oxide) or c.reload UltimateLeaderboard (Carbon)
Note: If you want to add your own custom images, place them in the "TheMevent" folder and reference them with the "TheMevent/" prefix. For example: "TheMevent/Icon1.png", "TheMevent/MyCustomIcon.jpg", etc.
Q: What's the difference between UltimateLeaderboard awards and UltimateLeaderboardTop?
A: UltimateLeaderboardTop is a companion plugin that automatically manages player privileges based on leaderboard positions.
Main Plugin Awards: Gives actual rewards (kits, money, commands) to top players after wipe - rewards are given once when player connects.
UltimateLeaderboardTop: Continuously manages privileges (VIP groups, permissions) as players enter/exit top positions in real-time.
To display awards in UI while using UltimateLeaderboardTop:
Configure awards in UltimateLeaderboard config
Configure awards in UltimateLeaderboardTop config
Set "Automatically give rewards after the wipe": false
Q: Can UltimateLeaderboardTop give items/kits to players?
A: No, UltimateLeaderboardTop is designed only for reversible actions (permissions, groups, etc.). Since items can't be taken back from players when they leave top positions, item rewards are not supported. Use the main plugin's awards system for item rewards instead.
Q: How do I configure rewards for top players?
A: There are two reward systems available:
UltimateLeaderboard Awards (Post-Wipe Rewards):
Configure in the main plugin's config file under "Awards Settings":
Set award categories (e.g., "Most Kills", "Top Gatherer")
Define criteria: loot type, prefab, and minimum amount required
Set rewards: commands to execute (give items, kits, money, etc.)
Awards are given once when top players connect after a wipe
UltimateLeaderboardTop (Real-time Privileges):
Configure in UltimateLeaderboardTop.json:
Set leaderboard types to monitor (kills, points, playtime, etc.)
Define top positions (1st, 2nd, 3rd, etc.)
Configure "Enter place commands" (given when player reaches position)
Configure "Exit place commands" (executed when player loses position)
Use for permissions, groups, temporary privileges
Example UltimateLeaderboardTop configuration:
{
"Loot type": "Kill",
"Prefab": "kills",
"Places settings": {
"1": {
"Enter place commands": ["o.usergroup add %steamid% vip"],
"Exit place commands": ["o.usergroup remove %steamid% vip"]
}
}
}
Q: What are Custom Titles and how do they work?
A: Custom Titles automatically display achievement-based titles in chat for top players. For example, top killers get "[Killer]" title, top builders get "[Builder]" title, etc. Requires BetterChat plugin to work. Titles are updated automatically based on leaderboard positions and can be configured with priority system and limits.
Q: Why don't I see my statistics updated immediately on the leaderboard?
A: The leaderboard is cached and refreshes periodically (configurable interval) to minimize server load and ensure optimal performance. This means statistics may take a few minutes to appear on the leaderboard after the action is performed. The caching system helps maintain smooth server operation even with large player bases and extensive statistics tracking.
Q: How can I track multiple similar items or entities with one statistic?
A: You can combine multiple prefabs using the pipe symbol | in the prefab field. For example, to track all types of scientists as one "NPC Kills" statistic, use: npc_tunneldweller|npc_underwaterdweller|scientistnpc_arena|scientistnpc_bradley. This is useful for grouping similar items, resources, or entities into a single tracked category.
Q: How do I find the correct prefab names for items, entities, or events?
A: There are several ways to find prefab names:
In-game console command: Use leaderboard.find.short.prefab <search_term> in the server console to search for prefabs containing your search term. For example: leaderboard.find.short.prefab scientist will show all prefabs containing "scientist".
F1 console spawn command: In-game, open F1 console and use the spawn command to see available entity prefabs. Type spawn followed by part of the name to see matching options.
Item shortnames: For items, use their shortname (e.g., "stones", "metal.ore", "wood"). You can find these by examining items in your inventory or using item-related commands.
Plugin documentation: Check the "Custom Prefabs" and "Available Loot Types" sections in this plugin's description for comprehensive lists of supported prefabs and loot types.
Q: How can I output the sum of all values by type of statistics (for example, all kills, all loot collected)?
A: Use the prefab total_sum for the desired LootType. For example, to show the total number of all player kills, specify the LootType Kill and the prefab total_sum in the column or block settings. It works for any type: Kill, Gather, Craft, Event, and others.
Q: How does the leaderboard scoring system work?
A: The leaderboard uses a points-based scoring system. Points are earned from in-game actions, and each action has:
Loot Type - The category of action (e.g., Kill, Gather, Construction, Craft, Event)
Prefab/Short Name - The specific item or entity (e.g., "kills", "stones", "helicopter", "supply_drop")
Score Value - The points awarded for this action (configured in Loot Settings)
When a player performs an action:
The plugin looks up the score for that action type + prefab combination
Multiplies the score by the action value (usually 1 per action)
Adds it to the player's total Points
Example scores (from config):
Player kills: +1.0 point per kill
Deaths: -1.0 point per death
Gathering stone: +0.1 point per stone
Supply drop looted: +3.0 points
Bradley crate: +5.0 points
Helicopter kill: +15.0 points
Bradley kill: +10.0 points
How to become top player:
Perform actions that have scores configured in Loot Settings
Accumulate the most total Points
The leaderboard ranks players by their Points value (or other tracked stats)
Q: What award types are available and how do I configure them?
A: UltimateLeaderboard supports 8 award types:
Command - Execute console commands. Supports %steamid% placeholder. Use | to separate multiple commands.
Example: "Command (%steamid%)": "inventory.giveto %steamid% rifle.ak 1|oxide.usergroup add %steamid% vip"
Kit - Give kits from Kits plugin. Requires Kits plugin to be loaded.
Example: "Type": "Kit", "Kit Name": "vip_starter"
ServerRewards - Add reward points. Requires ServerRewards plugin.
Example: "Type": "ServerRewards", "Amount": 1000
Economics - Deposit money via Economics plugin.
Example: "Type": "Economics", "Amount": 5000
BankSystem - Deposit money to player's bank account.
Example: "Type": "BankSystem", "Amount": 2500
GameStores - Add balance via GameStoresRUST plugin.
Example: "Type": "GameStores", "Amount": 100
MoscowOVH - Add balance via RustStore plugin (Moscow OVH integration).
Example: "Type": "MoscowOVH", "Amount": 50
💻 Custom Prefabs
UltimateLeaderboard supports advanced custom prefabs for granular statistics tracking and display:
total_play_time - Total playtime (in seconds)
current_playtime - Current session duration
kdr - Kill/Death ratio
points - Internal points system
longest_kill_distance - Longest kill distance record
total_hits - Total player hits
total_resources - Total resources gathered
total_items_crafted - Items crafted
events_won - Event victories
structures_built - Structures built
upgrades_performed - Building upgrades
name/nickname - Player display name
formatted_total_playtime - Human-readable playtime (Xd Xh Xm)
kd - K/D formatted as "Kills/Deaths"
favorite_resource - Most gathered resource
favorite_crafted_item - Most crafted item
favorite_event - Most won event
favorite_building_material - Preferred building material
favorite_weapon - Most used weapon
total_quests_completed - Total completed quests
total_sum - Sum of all values for the selected LootType. For example, using total_sum with LootType Kill will show the total number of all kills for the player (across all kill categories). Works for any LootType: Kill, Gather, Craft, Event, etc.
📊 Available Loot Types
None
Construction
Medical
Event
Available prefabs:
Convoy
Sputnik
Caravan
GasStationEvent
AirEvent
SatDishEvent
Triangulation
WaterEvent
HarborEvent
FerryTerminalEvent
ArcticBaseEvent
JunkyardEvent
SupermarketEvent
PowerPlantEvent
ArmoredTrainEvent
SurvivalArena
KillBoss
PaintballTeam
PaintballFFA
GunGame
ZombieInfection
TugboatPirates
SpaceEvent
AbandonedBase
DungeonEvent
FlyingCargoEvent
AirfieldEvent
Gather
Kill
Available custom prefabs:
helisignals_{skin} - Tracks helicopter kills from HeliSignals (e.g., "helisignals_2920175997")
bradleydrops_{skin} - Tracks bradley kills from BradleyDrops (e.g., "bradleydrops_2905355269")
roadbradley_{profile} - Tracks bradley kills from RoadBradley (e.g., "roadbradley_easy")
helicopter - Tracks helicopter kills
Custom NPC support:
horde_npc - For NPCs from ZombieHorde plugin
raidbase_npc - For NPCs from Raidable Bases plugin
For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.)
Other entity prefabs can be found in-game by using the "spawn" command in the F1 console
Consume
Raid
Death
Available custom prefabs:
Custom NPC support:
horde_npc - For NPCs from ZombieHorde plugin
raidbase_npc - For NPCs from Raidable Bases plugin
For NPCs from NpcSpawn use NPC name as key (BossMonster, BetterNpc, NPCs from events, etc.)
Craft
Crate
LootItems
Fishing
Puzzle
Available prefabs:
keycard_1
keycard_2
keycard_3
Custom
Upgrade
ShotFired
ExplosiveUsed
RecycleItem
BodyHits
WeaponUsed
RaidableBases
Available prefabs:
easy
medium
hard
expert
nightmare
Economy
Available prefabs:
ShoppyStock
Economics
IQEconomic
Quest
EconomyBalance
Available prefabs:
Economics
ServerRewards
BankSystem
IQEconomic
Gambling
Available prefabs:
BlackjackDeposit
BlackjackWon
SlotDeposit
SlotWon
PockerDeposit
PockerWon
WheelDeposit
WheelWon
SkillTree
Available prefabs:
xp - Experience points earned
level - Skill tree level reached
Trivia
MixingTable
📡 API for Developers
UltimateLeaderboard provides a comprehensive API for developers to integrate with other plugins and extend functionality:
📊 Methods
JArray API_GetUltimateLeaderboardUsers(int offset, int limit, int? columnIndex = null) - Get leaderboard users with pagination
float API_GetPlayerStat(ulong playerId, string lootType, string shortname) - Get specific player statistic
bool API_IsHiddenFromLeaderboard(ulong playerId) - Check if player is hidden from leaderboard
void API_OnItemGather(ulong player, string shortname, int amount) - Add gather statistics for a player
void API_OnEventWin(ulong userID, string eventName, int amount = 1) - Record event wins for a player
🎣 Hooks
void OnUltimateLeaderboardContent(BasePlayer player, string categoryType, CuiElementContainer container) - Called when displaying custom category content
void OnUltimateLeaderboardCached() - Called when leaderboard data is cached and ready
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Latest Reviews
See what customers are saying about their experience with files.
Works good so far, keep up the good work. A+++
Excellent plugin from a user-requested feature for us.
What a BadA$$ leaderboard system! its really got my players involved in competing against each other and watching the score. Love all the features this comes with like the heat map and discord integrations would 100% recommend
PowerfulBans is basically the perfect addition to PowerfulAdmin and really completes the whole admin menu for me. Everything is now in one place, very clean and easy to navigate, and the whole system is really simple to understand. ❤️
I first saw a few people using PowerfulAdmin on livestreams and was really impressed by how useful and well made it looked. After seeing it in action, I decided to buy it for my own server as well and I’m really happy with that decision.
It makes everyday admin work much easier and has a lot of useful features without feeling complicated. Setup was also pretty straightforward.
Big thanks to CodeBoy as well. He helped me directly with the setup and whenever I had questions, he was quick
The best purchase of all bases I made. Next month will buy a larger pack; I just need to save some money 🙂
Hello,
We run a PvE server with Raidable Bases.
This plug-in works exactly as described!
Once you have claimed your Raidable base it's as simple as running "/airstrike" in chat, mark your location on the map... boom down it comes.
Great plugin, excellent price, fast response from the developer on answering questions.
Highly recommended!
Thank you,
Gary
I purchased two packs from this seller and have been running them on my Rust server. The clan1.3 base specifically is one of the worst-designed bases I've used for raiding.
The problem is purely structural: there's a double roof in every single area of the base, so moving from one section to the next constantly requires breaking through two roofs in a row — it's not an isolated issue. On top of that, several bunkers in the base contain just a single barrel inside — you break down an entire
Support need 10h+ and is toxic, plugin have major bugs and some features such as VANISH is missing. Dont Buy it
Great event plugin and very cheap
Works very well on our PvE server with no issues.
Messaged developer regarding a question we had, very fast a friendly response.
Thank you