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At the moment, there are no ready-made presets for BetterNpc. But they will appear a little later FEATURES Map size: 4500; Prefab count: ~54k; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. The custom config for the BetterNpc plugin is set up so that bots are present at all points of interest; Compatible with BetterNPC plugins (Config for bots in the file),  Train Homes and Raidable bases; Underground railway; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); There are custom trawlers; Evenly spaced monuments to spread the FPS load of client; A lot custom building places (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms. ( Rivers inside the island work like regular game rivers ) CUSTOM MONUMENTS Oil Refinery; Construction Site; Abandoned Oil Tanks; Oil Tanks; Crash Site; Oil Platform; Deep Seeker ( Trawler ); Northwind ( Trawler ); Storm Trawler ( Trawler ); Sea Wolf ( Trawler ); Silver Catch ( Trawler ); Bering Beauty ( Trawler ); Underwater caves (x2 ) ( Zones for underwater farm ); Sunken Containers (x2 ) ( Zones for underwater farm ); A lots custom places to build a base. ( "X"/"XU"  on map  ); Train Station ( For Train homes plugin ) A lots unmarked buildings. FACEPUNCH MONUMENTS Combined Outpost; Apartment Complex; Military Tunnel; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx A password is attached to the map.  You can edit it.  
0.0
$19.99
SimplePVE is exactly what the name suggests: a simple and easy-to-use PVE plugin for Rust servers. It allows server owners to control and customize PVE rules individually, either through the config or with a clean in-game CUI. You can also create, edit, and manage PVE/PVP schedules directly, making it easy to run full PVE servers, purge events, or hybrid PVE/PVP setups. ⭐ Key Features Control PVE rules directly from in-game CUI or through the config Easy-to-understand rule system for managing damage, raiding, looting, and protection Enable or disable PVE/PVP manually with commands Create automatic PVP schedules for purge times Supports weekly schedules, such as Sunday to Friday or weekend-only PVP Supports date-specific schedules, such as January 1 to January 7, holiday events, wipe-weekend events, and custom purge periods Automatic PVE/PVP purge events based on your configured schedule Loot protection system to prevent unauthorized looting Zone Manager support for custom PVE/PVP zones Exclude specific zones from global PVE rules Supports many popular event plugins Works without using `server.pve true` In-game rule manager using `/sprules` Debug command to help check why damage is blocked or allowed Optional PVE/PVP status UI for players Customizable UI position, status text, icons, and colors Discord embed messages when PVP purge starts or ends Optional Discord warning messages before PVE/PVP schedule changes Run custom server commands when PVP purge starts or ends Admin bypass permissions for loot and damage control Supports PVP delay when leaving PVP zones Flexible config for server owners who want full control Designed for simple PVE servers, purge servers, hybrid PVE/PVP servers, and event-based servers NEW • CUSTOM STATUS  NEW • PVE/PVP HUD FOR DISPLAYING PURGE EVENTS 📌 Commands /simplepve - Use to enable or disable pve toggle (Chat & Console command) /simplepve on or off - Use to enable disable pve (Chat & Console command) /sprules - Use to Open a Cui to control PVE Rules & Creating Schedules   (Chat command) /spdebug - Use this for debuging rules /sp_change - Use this to change the SimplePVE hud from ingame (Chat command) 📜 Permissions simplepve.admin - Required to enable or disable SimplePVE simplepve.adminloot - Required to view Loots of other players simplepve.admindamage - Required for Admin damages to any entity                                                                                                                                                                                                     🎉 Game hosting perfected, that's Physgun Join the thousands of server owners using Physgun to take their game server communities to the top.   🎬 Video Showcase 🚀 API & Hooks void  OnSPVEPurgeStarted() void  OnSPVEPurgeEnded() TimeSpan  GetPVPStartTimeRemaining() TimeSpan  GetPVPEndTimeRemaining() ⚙️ Configurations 🗃️ Rules Data file in Oxide/data/SimplePVE 📜 FAQ Question: Does SimplePVE require server.pve to be set to false? Yes, it requires server.pve set to false. Question: Where can I change the rules for my PVE server? You can use the `/sprules` command to open the in-game CUI rule manager. You must have the `simplepve.admin` permission assigned to use this command. Question: PVE/PVP schedules times are not working properly, why is that happening? You may need to adjust the `UTC Time Difference` value in the config. Make sure the UTC offset matches your server’s intended timezone. For more details, please check the Info tab below. Question: How do I enable or disable PVE manually? You can use `/simplepve on` to enable PVE and `/simplepve off` to disable it. You need the `simplepve.admin` permission to use these commands. Question: Can I create automatic PVP purge schedules? Yes. SimplePVE supports scheduled PVP/PVE times, allowing you to automatically enable PVP during purge events and return to PVE when the schedule ends. Question: Can I do Weekly schedules like Sunday To Friday or specific date to another date? Yes. SimplePVE supports both option and you can only use one of them at once. Question: Can admins damage players or entities while PVE is enabled? Yes, but only if the admin damage settings and permissions allow it. The permission `simplepve.admindamage` is used for admin damage access. Question: Why is damage still happening during PVE mode? This usually means one of your rules allows that damage type, or another plugin is modifying damage before or after SimplePVE. Use `/spdebug` to help debug which rule is being applied. Question: What does `/spdebug` do? The `/spdebug` command helps you debug damage rules. It can be useful when you are trying to understand why damage is blocked or allowed. Question: How does loot protection work? Loot protection prevents players from looting protected entities or containers, depending on your config settings. Admins can be allowed to bypass this using the `simplepve.adminloot` permission. Question: Can I exclude specific entities from loot protection? Yes. You can add entity shortnames to the `Loot Protection Excluded Entitys` list in the config. Question: Does SimplePVE support zones? Yes. SimplePVE supports Zone Manager, allowing you to create different PVE/PVP behavior inside specific zones. Question: Can I exclude specific zones from SimplePVE rules? Yes. You can add zone IDs to the `Exclude Zone IDs From Rules` config option. Question: Can SimplePVE send Discord notifications? Yes. SimplePVE can send Discord embed messages when PVP purge starts, ends, or when a scheduled event is approaching, depending on your Discord config settings. Question: Can I run server commands when PVP purge starts or ends? Yes. You can add commands to the config options for commands that run when PVP purge starts or ends. ⚙️ Schedules Settings for your own timezone 🛠️ For Developers           💬 Support   Check Out My Other plugins as Well
5.0
sale
$14.99 $7.49
Automated chat messages based on chat keywords, timer or various other triggers. Plugin comes with an easy to use  Admin UI for complete setup, and supports special localization for your messages. You can define messages to be sent only to specific Groups or Permissions, and you can allow players to toggle on/off messages if they do not find them useful.   SUPPORTED TRIGGERS  If what you need is not here and still falls under the scope of the plugin description, reach out to me Timed | ChatCommand | AutoReply | NewPlayerJoined | PlayerConnected | PlayerDisconnected | PermissionGranted | PermissionRevoked | AddedToGroup | RemovedFromGroup | PlayerDead | CrateHacked | EnteredDeepSea | LeftDeepSea | EnteredZone | LeftZone | EnteredMonument | LeftMonument   COMMANDS /am.edit - (Admin UI for complete setup) - requires automatedmessages.admin permission /tips -  (Player command for toggling on/off messages) command can be changed in the config file   MESSAGES LOCALIZATION You can switch between languages in Admin UI to setup localized replies for every language the game supports. Check config section below for how to add languages.   Game Tips You can utilize Rust's native game tip UI to show specific messages instead or along with sending it to chat.   VARIABLES Variables can be included in the messages text to show further info based on the trigger or player. The plugin also supports  https://umod.org/plugins/placeholder-api  with the extensive list of variables it brings.   {playername} {playerid} - Player steam id {playercountry} {hacklocation} - Specific to messages with type CrateHacked {wipetimeremaining} - Days/Hours till wipe (based on rust convar settings if a missile silo monument is present) {online} - # of players online {sleeping} - # of players sleeping {joining} - # of players joining   CONFIG SETTINGS  Below are  only settings not currently available in Admin UI, highly recommended to edit triggers or actions using /am.edit Chat Icon (Steam Id)  - Icon that will be used for all messages sent by the plugin, must be a steam id. Toggle Chat Command  - "tips" - Chat command that allows a player to toggle on/off messages. AutoReply Cooldown (in seconds)  - Per action cooldown timer when  players type a keyword set. ChatCommand Cooldown (in seconds) - Per player cooldown timer when a player types a  chat command. ZoneManager Cooldown (in seconds)  - Per player cooldown timer on enter or exit zone. MonumentWatcher Cooldown (in seconds) - Per player cooldown timer on enter or exit monument. Replies Server Languages  - Languages your server will support. Available options:  af, ar, ca, cs, da, de, el, en-PT, en, es-ES, fi, fr, hu, it, ja, ko, nl, no, pl, pt-PT, pt-BR, ro, ru, sr, sv, tr, uk, vi, zh-CN, zh-TW Default Server Language -  Fallback language if player client  language had no available replies, you must have at least one reply for this language for the action to function. AutoReply `Broadcast to all` option to broadcast to team only if keywords sent from team chat - true/false
5.0
Offline Raid Limiter Stop Unfair Offline Raids in Their Tracks Tired of seeing your Rust server overrun by offline raid abuse? Offline Raid Limiter steps in to restore balance and fair play. With powerful tracking and immediate damage blocking, your players can enjoy a more authentic Rust experience—and you can enjoy worry-free server management. Key Benefits Prevent Offline Raid Abuse Daily + Per-Wipe raid limits Run daily limits, wipe limits, or both at the same time (fully configurable). Proximity-Based Tracking: Only counts raids when attackers are within range of a Tool Cupboard (TC), ensuring offline raid limits don’t trigger prematurely. Smart Raid Session Management Team & Additional Raider Tracking: Keeps tabs on individual players as well as entire teams—even if they leave and rejoin. Plus, if additional players jump into the same raid, their involvement is recorded. Edge Case Handling: No more confusion or gaps in coverage if a defender goes offline mid-raid or when multiple attackers are involved. Offline Raid Limiter’s robust logic sorts out these scenarios seamlessly. Instant Damage Blocking Enforce Fair Play: Once a team or individual hits their daily offline raid quota, further damage is blocked automatically. That means no more sneaky workarounds or unstoppable raids. Modded Server UI In-Game Control: For modded servers, gain access to a simple in-game UI that displays raid history, player statistics, and real-time session data. Player-Friendly Features: Grant permissions so your players can check their offline raid counts with the /orl.mystats command—helping everyone stay within the rules. Detailed Alerts & Reporting Discord Integration: Offline Raid Limiter sends comprehensive alerts to Discord, making admin oversight a breeze. Export & Clear Sessions: Use /orl.export to log and share your entire raid history for deeper analysis, then wipe all sessions with a simple console command if you need a fresh start. Designed for Vanilla & Modded Servers Flexible Configuration: If you set your server to "Vanilla,” the plugin automatically disables UI and direct damage blocks, limiting itself to Discord notifications so admins can monitor raiding behind the scenes. Seamless Integration: Works hand-in-hand with Rust’s existing frameworks and requires only the Simple Status & Image Library for certain UI elements. Why Choose Offline Raid Limiter? Enhanced Fairness: Players can’t take shortcuts with offline raids for easy loot. Clear Oversight: Admins see exactly who’s raiding and how often, helping you enforce balanced gameplay. Configurable & User-Friendly: Tailor the plugin to your server’s needs in just a few clicks, with plenty of documentation to guide you. If you’re ready to level the playing field and protect your community from unfair offline raids, Offline Raid Limiter has you covered. Bring your Rust server to new heights of balance, transparency, and peace of mind!   Commands & Usage Player Commands (permission based) /orl.mystats — Shows your overall stats (daily + wipe, plus active limits). /orl.mydaily — Shows your daily offline raids and daily limit. /orl.mywipe — Shows your wipe offline raids and wipe limit. Admin Commands /orl.disable <hours> — Temporarily disables enforcement for X hours. /orl.enable — Re-enables immediately. /orl.clearall — Clears all stored raid sessions (and fully resets tracking). /orl.clearplayer <SteamID64 or name> — Clears raids for a specific player/team. /orl.export — Exports raid sessions to JSON via the debug webhook. /orl.dailyall [top] — Shows a “top raiders” list for daily scope. /orl.wipeall [top] — Shows a “top raiders” list for wipe scope. /orl.dailyplayer <name/id> — Check a player’s daily count. /orl.wipeplayer <name/id> — Check a player’s wipe count.   Damage / Raid Logic OfflineRaidLimiter checks incoming damage to building blocks, doors, external walls, and more. If a team or player has exceeded the daily offline raid limit, all further damage to offline bases is blocked—and you can optionally broadcast an alert to Discord. Key Points to Note About Commands Some commands differ depending on your permissions and server setup. For instance, if a player types /exportraidsessions in chat, it won’t work unless they have OfflineRaidLimiter.admin. For "Vanilla” servers (as set in the config), UI, damage blocking, and certain other features may be disabled—so commands like clearraidsessions and clearraidsforplayer will still work, but may only be visible to server admins via console. When Commands Might Defer Cleanup Commands: If the plugin detects that some raid sessions are still "cooling down” (meaning the raid window hasn’t fully expired), the system may defer clearing them until the next pass. This prevents conflicts with currently active raids. Blocking Logic: After the daily limit is reached, the blocking triggers immediately and remains in place until the next server reset or cleanup routine (depending on how you configure it).  
5.0
DemoPro: The Anti Cheat That Works 🎥 DemoPro turns F7 reports into a single evidence bundle with timeline markers + jump points, so you can jump straight to the key moments fast. It captures footage  Before / during / after the f7 report is made Cheaters can’t hide from this system — no more relying on outdated anti-cheat plugins. This is clear video evidence that makes decisions easier, faster, and fairer. 100% accurate, No False Positives  Key Features 🎥      ✅ Converts **F7 reports** into a  single evidence bundle      ✅ Records BEFORE, DURING, and AFTER every F7 report. You NEVER miss what happens.      ✅ Saves you and your admins loads of time. No more wasting hours spectating players      ✅ Smart sorts demos with Timeline markers + jump points  to reach key moments fast      ✅ Private portal access for you and your admins with **Steam sign-in**      ✅ Assignments, notes, outcomes  (keeps reviews organised)      ✅ Server-friendly: all data is stored off-site on your account, not on your game server, keeping things lightweight and smooth.      ✅ Can be use as a content tool,  you can make cinematic videos from the demos you receive.      ✅ Fully compatible with all Rust server setups.   Proof it works: 🔍 join our Discord and check out the #cheater-clips channel  https://discord.gg/2DCfVFFgvW   7-day free trial: https://rustdemopro.com   RustAdmin Integration: https://www.rustadmin.com Visual snippet of recoil mapping with each attack in timeline Shareable filtered portal links Discord ban feed + global portal search Redesign the portal + dashboard for a more modern and fluid feel  New portal is now live Future Updates AI Integration 🧠 Introduce an AI/ML system that analyses demo files to learn the difference between normal players behaviour vs a cheaters behaviour All Seeing Eye  👁️ An AI powered monitoring layer that automatically flags suspicious players and triggers evidence capture without relying on F7 reports.   Set Up Guide   Step 1 — Create Your DemoPro Space Sign in at https://rustdemopro.com using your Steam account Create your community space Choose monthly or annual billing (includes a 7-day free trial)   Step 2 — Install the Harmony Mod Copy the DLL into: server_root/HarmonyMods/ Start the server once to generate: server_root/HarmonyConfig/ (this contains the config) After editing the config, run: rdm.reloadcfg to apply changes   Step 3 — Connect Your Server In the portal, generate a Server Key Paste the key into the plugin config Make sure uploads are enabled in the config Reload the config, enter this command in your console rdm.reloadcfg    Step 4 — Reports Create Cases When an in-game report (F7) happens, DemoPro automatically builds an evidence bundle The bundle is uploaded to your portal as a case for review   Step 5 — Review & Decide Open the case, assign it, and add notes Download the bundle, jump to the timeline markers Mark the outcome as Reviewed (Clear) or Reviewed (Cheating) with notes for your team If you need any help setting up DemoPro, please open a ticket on our Discord.         How it works  🎥 Server records players in 15-minute chunks with ~30 minutes rolling history. When someone is F7 reported, Demo Pro grabs the “before” buffer and keeps recording. 15 minutes later it adds the “after” clip and uploads everything to the portal. If a player disconnects/reconnects, chunk lengths can be shorter than 15 minutes—that’s normal. Portal statuses 🎥 Players reported → Clip uploaded → Needs Review → Admin downloads → Admin reviews → Mark result Needs Review — new or reset incidents. Downloaded (Needs Review) — someone pulled the bundle but hasn’t finished. Reviewed — Clear / Reviewed — Cheating — finished decisions. Opening & assigning a report 🎥 Click Open on a card to see details. Assign it to yourself immediately and add notes as you investigate. Set the review state to Reviewed (Clear) or Reviewed (Cheating) when done. Assignments and outcomes keep other moderators from duplicating work. Finding the action fast 🎥 Timeline dots: hits/shots, kills, report moment. Use the event feed to jump to notable damage or kill events. Report marker shows where the F7 report landed inside the clip. Downloading the bundle Use Download bundle for a ZIP containing .dem files and a README. The README points to the first demo and the timestamp to jump to—start there. Clip lengths can vary if players disconnect; that’s expected. Load demos into Rust 🎥 Copy the suggested .dem into C:\Program Files (x86)\Steam\steamapps\common\Rust\demos. If the demos folder doesn’t exist, create it (restart Rust once if needed). Playing + controls From Rust main menu, open the Demo browser, refresh, pick the file, and play. Use Alt to toggle cursor, Tab for UI, and debugcamera to free-fly. Cycle nearby players with Spacebar; pause/rewind/fast-forward as needed. Review guidance 🎥 Use the README timestamps as a starting point; check other demos if nothing obvious. If cheating is confirmed: capture proof, upload to the usual place, mark Reviewed (Cheating), and leave clear notes. If clean: mark Reviewed (Clear) and add a quick note (e.g., desync, valid prefire). long story short, when someone f7 reports, you can get a clip, you replay in rust of exactly why, and it shows footage before and during the report. For tips and useful keybinds to help you get the most out of DemoPro, check out the dedicated channels in our Discord.    Discord: https://discord.gg/2DCfVFFgvW Website: https://rustdemopro.com/ Youtube: https://www.youtube.com/@RustDemoPro Cheater Videos            
5.0
$32.99
🌃 Metropolis: Where Concrete Meets Carnage  Dive into Metropolis, a densely packed, abandoned city map where danger lurks on every street corner and the highest loot awaits the bold. This 4700-sized environment transforms the survival sandbox into an intense urban battleground, perfect for players craving high-stakes PVP and intricate exploration. The heart of the map is the vast Metropolis itself—an urban labyrinth heavily patrolled by two formidable Bradleys and overseen by airborne Scientists. Navigate the city's depths to find multiple puzzle rooms (2 Red, 1 Blue, 2 Green) and unlock the abundant loot scattered throughout its concrete canyons.   Custom Safe Zone: New Haven Outpost This once-abandoned locale has been meticulously re-energized by a team of Cobalt scientists, providing the starting population with an abundance of supplies and services. This monument retains all the essential features of the original Outpost—and delivers much more: Striking Architecture: The central compound is now secured by large, custom glass walls, creating a visually stunning and unique aesthetic. Custom Water Features: A tranquil, custom-built lake and an elegant fountain enhance the environment. Functional water catchers are installed, providing players with a reliable source of hydration. Expanded Services: A custom Air Wolf vendor has been integrated for convenient helicopter purchases. High-Stakes Casino: An all-new, dedicated casino allows players to safely gamble their riches, adding a fun and high-risk activity to the safe zone. Ample Safe Loot: Players can safely gather a generous amount of loot scattered throughout the outpost.   Thrills and Exploration Experience the map's unique flair with a custom-built, fully working rollercoaster that is plug-in controlled to spawn a vehicle for your player with the press of a button! Explore intricate infrastructure including underground train tunnels, underground roads, and custom bridges, as well as two Heli Towers offering verticality to the fight.    💧 Water Treatment & Sewer Branch Reimagined Welcome to the New Sewer Treatment Plant, a monument that takes the best features of both Water Treatment Plant and Sewer Branch to create one incredible, high-value loot location. This massive, abandoned facility is loaded with features and rewards. Cobalt's Control: Don't be fooled by the ruin; Cobalt Scientists still maintain control over the facility's sewer drains. Underground Puzzles: Navigate two new, exclusive puzzles deep within the piping, featuring a dedicated Blue and Green keycard room. Lurking Danger: Keep your guard up—a scientist or two may still be lurking in the shadows, guarding their subterranean assets.     Map Prefabs Count: 25249 | Map Size: 4700 Monument List Custom Monuments and Prefabs Metropolis New Haven Outpost Murder Farm The Roller Coaster Sewage Treatment Plant 19 custom build locations Underground Train Tunnels Underground Roads Custom Bridges 2x Heli Towers Mod Room For Staff Facepunch Monuments Bandit Camp Missile Silo  Apartment Complex Launch Site Artic Research Stone, Hqm, & Sulfer Quarry Rad Town Power Plant Airfield Trainyard Jungle Ziggurat 2x Mining Outpost Large Harbor Small Harbor 3x Oxums gas Station 2x lighthouse Supermarket Large Barn Ranch Military Tunnel Missile Silo Ferry Terminal Giant Excavator Abandoned Cabins Large Fishing Village 2x Small Fishing Village Large Oil Rig Small Oil Rig 2x WaterWell For any Assistance or questions Please contact me on Discord @ https://discord.gg/THf6dGN8eW Acknowledgements Shoutout to Substrata for helping with making the plugin for the rollercoaster. Shoutout to MrLiquid and the Luffy Map Testing team for their help polishing this map. Shoutout to Milky for help with making the video.
5.0
sale
🥇Ready to level up your server's raiding experience? This premium pack contains 210 unique, handcrafted raidable bases divided into 5 distinct difficulty tiers (Easy, Medium, Hard, Expert, and Nightmare). Each tier comes with its own custom, balanced loot tables —the bigger the challenge, the better the reward! Everything is 100% Plug & Play. You don’t need to spend hours editing configurations; just copy, paste, and you're good to go! 🕹️What makes this pack unique: Easy & Medium Bases: Built to be starter-friendly, utilizing a massive variety of awesome skins to make your server look incredibly alive and high-quality. Hard, Expert & Nightmare Bases: Features complex layouts, multiple entrances, clever trap placements, and a heavy challenge loaded with top-tier rewards. Plug & Play Setup: Comes with everything pre-configured—loot tables, difficulty profiles, and the main plugin settings are all included. No setup required! 🎮How to Install (Step-by-Step) As detailed in the README.txt.txt file, setting this up on your server takes less than 2 minutes: Base Files: Extract all .json files from the copypaste/ folders and place them directly into: oxide/data/copypaste/ (Do not copy the subfolders, only the files inside them!) Loot Tables: Copy all files from Difficulty_Loot/ into: oxide/data/RaidableBases/Loot/ Profiles: Copy all files from Profiles/ into: oxide/data/RaidableBases/Profiles/ Plugin Config (Optional): If you want to use the included custom config, copy RaidableBases.json from the config/ folder into: oxide/config/ (Note: This will overwrite your existing config!) Reload: Run o.reload RaidableBases in your server console. Note: This pack requires the paid Raidable Bases plugin (by nivex) and the CopyPaste plugin installed on an Oxide/uMod Rust server.     IMPORTANT: Remove Stone Walls (Enclosures): By default, the plugin spawns a giant stone wall around bases. To remove it: Open oxide/config/RaidableBases/Profiles/Easy.json Find "Spawns Enclosure": true and change it to false. Run command: rb.reload in console. In Case that you feel that it's too much loot: Open oxide/config/RaidableBases/Profiles/Easy.json or any tother Difficulty "Amount Of Items To Spawn": 45, Change the  Amount Of Items to a lower number. Modifying Base Despawn Timers: If you want to change how long a base stays on the map before disappearing, find these lines under "Raid Management" in config:  "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Inactive (0 = disabled)": 45 Controlling Automatically Maintained Events: It's spawning 6 bases at every 30 mins - 1h 30 mins, randomly. Easy & Medium got higher chances to spawn. Takes 30 seconds per base to spawn so it's not going to make the server to lag. "Always Maintain Max Events": true, "Max Maintained Events": 6 Auto-Cooking & Sorting (Furnace & Base Sorting): If you want to know how the pack automatically moves resources or food into the right containers when a base spawns, look for these options under "Raid Management" in config: "Move Cookables Into Ovens": true, "Move Food Into BBQ Or Fridge": true, "Move Resources Into Tool Cupboard": true, "Move Items Into Lockers": true Turning Lights and Furnaces On Automatically: "Turn Lights On At Night": true, "Turn Lights On Indefinitely": true, "Furnace Starting Fuel": 1000 Automatic Chat Announcements: If you want the entire server to know when a new raid has appeared on the map, look for "Event Messages" in config: "Announce Buy Base Messages": false, "Show Opened Message For PVE Bases": true, "Show Opened Message For PVP Bases": true If you already have other bases installed and don't want to use the included Profiles, you can register all 210 bases directly into your difficulty profiles by running the commands below in your server console (F1 or RCON). After pasting all commands, reload the plugin with o.reload RaidableBases. rb.config add "Easy Bases" easy1 easy2 easy3 easy4 easy5 easy6 easy7 easy8 easy9 easy10 rb.config add "Easy Bases" easy11 easy12 easy13 easy14 easy15 easy16 easy17 easy18 easy19 easy20 rb.config add "Easy Bases" easy21 easy22 easy23 easy24 easy25 easy26 easy27 easy28 easy29 easy30 rb.config add "Easy Bases" easy31 easy32 easy33 easy34 easy35 easy36 easy37 easy38 easy39 easy40 rb.config add "Easy Bases" easy41 easy42 easy43 easy44 easy45 easy46 easy47 easy48 easy49 easy50 rb.config add "Easy Bases" easy51 easy52 easy53 easy54 easy55 easy56 easy57 easy58 easy59 easy60 rb.config add "Medium Bases" medium1 medium2 medium3 medium4 medium5 medium6 medium7 medium8 medium9 medium10 rb.config add "Medium Bases" medium11 medium12 medium13 medium14 medium15 medium16 medium17 medium18 medium19 medium20 rb.config add "Medium Bases" medium21 medium22 medium23 medium24 medium25 medium26 medium27 medium28 medium29 medium30 rb.config add "Medium Bases" medium31 medium32 medium33 medium34 medium35 medium36 medium37 medium38 medium39 medium40 rb.config add "Medium Bases" medium41 medium42 medium43 medium44 medium45 medium46 medium47 medium48 medium49 medium50 rb.config add "Medium Bases" medium51 medium52 medium53 medium54 medium55 medium56 medium57 medium58 medium59 medium60 rb.config add "Hard Bases" hard1 hard2 hard3 hard4 hard5 hard6 hard7 hard8 hard9 hard10 rb.config add "Hard Bases" hard11 hard12 hard13 hard14 hard15 hard16 hard17 hard18 hard19 hard20 rb.config add "Hard Bases" hard21 hard22 hard23 hard24 hard25 hard26 hard27 hard28 hard29 hard30 rb.config add "Expert Bases" expert1 expert2 expert3 expert4 expert5 expert6 expert7 expert8 expert9 expert10 rb.config add "Expert Bases" expert11 expert12 expert13 expert14 expert15 expert16 expert17 expert18 expert19 expert20 rb.config add "Expert Bases" expert21 expert22 expert23 expert24 expert25 expert26 expert27 expert28 expert29 expert30 rb.config add "Nightmare Bases" nightmare1 nightmare2 nightmare3 nightmare4 nightmare5 nightmare6 nightmare7 nightmare8 nightmare9 nightmare10 rb.config add "Nightmare Bases" nightmare11 nightmare12 nightmare13 nightmare14 nightmare15 nightmare16 nightmare17 nightmare18 nightmare19 nightmare20 rb.config add "Nightmare Bases" nightmare21 nightmare22 nightmare23 nightmare24 nightmare25 nightmare26 nightmare27 nightmare28 nightmare29 nightmare30   You will see photos only with 5 bases per Difficulty, beacause I am aware of people stealing my designs. In the pack you will se a file named: RaidableBases_Testing_cfg (this is another config for the pack, that makes the bases to spawn without any cooldown, while the main configuration in  the pack makes the bases to spawn between 30 min up to 1h 30 mins) 🛡️ Optimized NPCs The number of NPCs is fully optimized for each difficulty tier. You can find and tweak these balanced guard configurations inside the Profiles/ folder! A Note From Me 👋 Hello and welcome! I’ve put my heart and countless hours into creating this professional, 100% plug-and-play pack. Everything was built by me from absolute scratch on my local server. I am incredibly proud of it, especially the loot tables—honestly, you won't find a better-balanced reward system out there! Why only $30? A massive pack like this usually costs around $70–$80. But as a former server owner myself, I know how hard and expensive it is to find high-quality setups that don't break the bank. I wanted to give back and support the Rust community with a top-tier pack at an affordable price. ⭐ Support the Work If you love this pack, please consider leaving a 5-star review! Your feedback means the world to me and motivates me to keep building and improving the configurations for you! Thank you for your support, and happy raiding! 🚀
5.0
330 Raidable bases by JaaaaaThomas All bases up until 08.06.2026  Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team.  Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 330  bases are built to dominate. [ Buy Now & Start Building] This package includes all of my other packages.
0.0
FEATURES Map size: 4500; Prefab count: ~72k; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. The custom config for the BetterNpc plugin is set up so that bots are present at all points of interest; Compatible with BetterNPC plugins (Config for bots in the file),  Train Homes and Raidable bases; Underground railway; Custom road junctions; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms. ( Rivers inside the island work like regular game rivers ) CUSTOM MONUMENTS Sunken City; Nuclear Cargo; Command Post; Bunkers ( X8 ); Underwater caves (x2 ) ( Zones for underwater farm ); Sunken Containers (x2 ) ( Zones for underwater farm ); A lots custom places to build a base. ( "X"/"XU"  on map  ); Train Station ( For Train homes plugin ) A lots unmarked buildings. FACEPUNCH MONUMENTS Combined Outpost; Harbour (2/2); Apartments complex; Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov A password is attached to the map.  You can edit it.
5.0
FEATURES: Friendly UI (Open command by default  -  /rs   [you need be an admin or have  a permission "gatherlootmultiplier.setup" by default])   (new) respawn rates for crates, barrels, e.t.c. and JunkPiles Set the gather for each resource, excavator, querry, pump jack Global rate Gather | Loot Personal rate for items Block loot containers     Example of plugin config
5.0
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Yes, I also think it's a real shame that this plugin is no longer being maintained. I hope it will be fully supported again soon.
This is false advertising and a scam, not even in the correct AlphaLoot file format. Advertised as AlphaLoot loot table but it isn't. The author put his BetterLoot config through some automated tool which output a junk file that isn't a real AlphaLoot structure and AlphaLoot rejects it.
I've been using this plugin for a long time. It's a very large and well-engineered piece of software. Overall, it's stable and works extremely well, with nearly 10,000 lines of code. I'd even call it an engineering masterpiece. The only disappointing part is that it's no longer available for sale, which probably means it won't receive new features or updates. I hope it makes a comeback someday. Keep up the great work!
Very big map, lots of build spots using it in my pve server and players are saying it’s the best map they have every played.    map is very big for 4500, very well layed out and plenty for players to do. Amazing FPS. Definitely recommend picking this map up. 
This PlugIn has added an expansive yet easy to understand weapon enchanting element to my server. The documentation is very well thought out and written, I had no problems on setup. I had a request for a feature as well as found a bug and the developer was very responsive and added/fixed these features within more than a reasonable amount of time. Thank you for the awesome work, I look forward to seeing more. 

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