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Fast, self-updating, and built for performance with seamless in-game plugin and server management.
1,600+ servers powered by Carbon
At the moment, there are no ready-made presets for BetterNpc. But they will appear a little later FEATURES Map size: 4500; Prefab count: ~54k; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. The custom config for the BetterNpc plugin is set up so that bots are present at all points of interest; Compatible with BetterNPC plugins (Config for bots in the file),  Train Homes and Raidable bases; Underground railway; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); There are custom trawlers; Evenly spaced monuments to spread the FPS load of client; A lot custom building places (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms. ( Rivers inside the island work like regular game rivers ) CUSTOM MONUMENTS Oil Refinery; Construction Site; Abandoned Oil Tanks; Oil Tanks; Crash Site; Oil Platform; Deep Seeker ( Trawler ); Northwind ( Trawler ); Storm Trawler ( Trawler ); Sea Wolf ( Trawler ); Silver Catch ( Trawler ); Bering Beauty ( Trawler ); Underwater caves (x2 ) ( Zones for underwater farm ); Sunken Containers (x2 ) ( Zones for underwater farm ); A lots custom places to build a base. ( "X"/"XU"  on map  ); Train Station ( For Train homes plugin ) A lots unmarked buildings. FACEPUNCH MONUMENTS Combined Outpost; Apartment Complex; Military Tunnel; Harbour (2/2); Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx A password is attached to the map.  You can edit it.  
0.0
$19.99
SimplePVE is exactly what the name suggests: a simple and easy-to-use PVE plugin for Rust servers. It allows server owners to control and customize PVE rules individually, either through the config or with a clean in-game CUI. You can also create, edit, and manage PVE/PVP schedules directly, making it easy to run full PVE servers, purge events, or hybrid PVE/PVP setups. ⭐ Key Features Control PVE rules directly from in-game CUI or through the config Easy-to-understand rule system for managing damage, raiding, looting, and protection Enable or disable PVE/PVP manually with commands Create automatic PVP schedules for purge times Supports weekly schedules, such as Sunday to Friday or weekend-only PVP Supports date-specific schedules, such as January 1 to January 7, holiday events, wipe-weekend events, and custom purge periods Automatic PVE/PVP purge events based on your configured schedule Loot protection system to prevent unauthorized looting Zone Manager support for custom PVE/PVP zones Exclude specific zones from global PVE rules Supports many popular event plugins Works without using `server.pve true` In-game rule manager using `/sprules` Debug command to help check why damage is blocked or allowed Optional PVE/PVP status UI for players Customizable UI position, status text, icons, and colors Discord embed messages when PVP purge starts or ends Optional Discord warning messages before PVE/PVP schedule changes Run custom server commands when PVP purge starts or ends Admin bypass permissions for loot and damage control Supports PVP delay when leaving PVP zones Flexible config for server owners who want full control Designed for simple PVE servers, purge servers, hybrid PVE/PVP servers, and event-based servers NEW • CUSTOM STATUS  NEW • PVE/PVP HUD FOR DISPLAYING PURGE EVENTS 📌 Commands /simplepve - Use to enable or disable pve toggle (Chat & Console command) /simplepve on or off - Use to enable disable pve (Chat & Console command) /sprules - Use to Open a Cui to control PVE Rules & Creating Schedules   (Chat command) /spdebug - Use this for debuging rules /sp_change - Use this to change the SimplePVE hud from ingame (Chat command) 📜 Permissions simplepve.admin - Required to enable or disable SimplePVE simplepve.adminloot - Required to view Loots of other players simplepve.admindamage - Required for Admin damages to any entity                                                                                                                                                                                                     🎉 Game hosting perfected, that's Physgun Join the thousands of server owners using Physgun to take their game server communities to the top.   🎬 Video Showcase 🚀 API & Hooks void  OnSPVEPurgeStarted() void  OnSPVEPurgeEnded() TimeSpan  GetPVPStartTimeRemaining() TimeSpan  GetPVPEndTimeRemaining() ⚙️ Configurations 🗃️ Rules Data file in Oxide/data/SimplePVE 📜 FAQ Question: Does SimplePVE require server.pve to be set to false? Yes, it requires server.pve set to false. Question: Where can I change the rules for my PVE server? You can use the `/sprules` command to open the in-game CUI rule manager. You must have the `simplepve.admin` permission assigned to use this command. Question: PVE/PVP schedules times are not working properly, why is that happening? You may need to adjust the `UTC Time Difference` value in the config. Make sure the UTC offset matches your server’s intended timezone. For more details, please check the Info tab below. Question: How do I enable or disable PVE manually? You can use `/simplepve on` to enable PVE and `/simplepve off` to disable it. You need the `simplepve.admin` permission to use these commands. Question: Can I create automatic PVP purge schedules? Yes. SimplePVE supports scheduled PVP/PVE times, allowing you to automatically enable PVP during purge events and return to PVE when the schedule ends. Question: Can I do Weekly schedules like Sunday To Friday or specific date to another date? Yes. SimplePVE supports both option and you can only use one of them at once. Question: Can admins damage players or entities while PVE is enabled? Yes, but only if the admin damage settings and permissions allow it. The permission `simplepve.admindamage` is used for admin damage access. Question: Why is damage still happening during PVE mode? This usually means one of your rules allows that damage type, or another plugin is modifying damage before or after SimplePVE. Use `/spdebug` to help debug which rule is being applied. Question: What does `/spdebug` do? The `/spdebug` command helps you debug damage rules. It can be useful when you are trying to understand why damage is blocked or allowed. Question: How does loot protection work? Loot protection prevents players from looting protected entities or containers, depending on your config settings. Admins can be allowed to bypass this using the `simplepve.adminloot` permission. Question: Can I exclude specific entities from loot protection? Yes. You can add entity shortnames to the `Loot Protection Excluded Entitys` list in the config. Question: Does SimplePVE support zones? Yes. SimplePVE supports Zone Manager, allowing you to create different PVE/PVP behavior inside specific zones. Question: Can I exclude specific zones from SimplePVE rules? Yes. You can add zone IDs to the `Exclude Zone IDs From Rules` config option. Question: Can SimplePVE send Discord notifications? Yes. SimplePVE can send Discord embed messages when PVP purge starts, ends, or when a scheduled event is approaching, depending on your Discord config settings. Question: Can I run server commands when PVP purge starts or ends? Yes. You can add commands to the config options for commands that run when PVP purge starts or ends. ⚙️ Schedules Settings for your own timezone 🛠️ For Developers           💬 Support   Check Out My Other plugins as Well
5.0
Offline Raid Limiter Stop Unfair Offline Raids in Their Tracks Tired of seeing your Rust server overrun by offline raid abuse? Offline Raid Limiter steps in to restore balance and fair play. With powerful tracking and immediate damage blocking, your players can enjoy a more authentic Rust experience—and you can enjoy worry-free server management. Key Benefits Prevent Offline Raid Abuse Daily + Per-Wipe raid limits Run daily limits, wipe limits, or both at the same time (fully configurable). Proximity-Based Tracking: Only counts raids when attackers are within range of a Tool Cupboard (TC), ensuring offline raid limits don’t trigger prematurely. Smart Raid Session Management Team & Additional Raider Tracking: Keeps tabs on individual players as well as entire teams—even if they leave and rejoin. Plus, if additional players jump into the same raid, their involvement is recorded. Edge Case Handling: No more confusion or gaps in coverage if a defender goes offline mid-raid or when multiple attackers are involved. Offline Raid Limiter’s robust logic sorts out these scenarios seamlessly. Instant Damage Blocking Enforce Fair Play: Once a team or individual hits their daily offline raid quota, further damage is blocked automatically. That means no more sneaky workarounds or unstoppable raids. Modded Server UI In-Game Control: For modded servers, gain access to a simple in-game UI that displays raid history, player statistics, and real-time session data. Player-Friendly Features: Grant permissions so your players can check their offline raid counts with the /orl.mystats command—helping everyone stay within the rules. Detailed Alerts & Reporting Discord Integration: Offline Raid Limiter sends comprehensive alerts to Discord, making admin oversight a breeze. Export & Clear Sessions: Use /orl.export to log and share your entire raid history for deeper analysis, then wipe all sessions with a simple console command if you need a fresh start. Designed for Vanilla & Modded Servers Flexible Configuration: If you set your server to "Vanilla,” the plugin automatically disables UI and direct damage blocks, limiting itself to Discord notifications so admins can monitor raiding behind the scenes. Seamless Integration: Works hand-in-hand with Rust’s existing frameworks and requires only the Simple Status & Image Library for certain UI elements. Why Choose Offline Raid Limiter? Enhanced Fairness: Players can’t take shortcuts with offline raids for easy loot. Clear Oversight: Admins see exactly who’s raiding and how often, helping you enforce balanced gameplay. Configurable & User-Friendly: Tailor the plugin to your server’s needs in just a few clicks, with plenty of documentation to guide you. If you’re ready to level the playing field and protect your community from unfair offline raids, Offline Raid Limiter has you covered. Bring your Rust server to new heights of balance, transparency, and peace of mind!   Commands & Usage Player Commands (permission based) /orl.mystats — Shows your overall stats (daily + wipe, plus active limits). /orl.mydaily — Shows your daily offline raids and daily limit. /orl.mywipe — Shows your wipe offline raids and wipe limit. Admin Commands /orl.disable <hours> — Temporarily disables enforcement for X hours. /orl.enable — Re-enables immediately. /orl.clearall — Clears all stored raid sessions (and fully resets tracking). /orl.clearplayer <SteamID64 or name> — Clears raids for a specific player/team. /orl.export — Exports raid sessions to JSON via the debug webhook. /orl.dailyall [top] — Shows a “top raiders” list for daily scope. /orl.wipeall [top] — Shows a “top raiders” list for wipe scope. /orl.dailyplayer <name/id> — Check a player’s daily count. /orl.wipeplayer <name/id> — Check a player’s wipe count.   Damage / Raid Logic OfflineRaidLimiter checks incoming damage to building blocks, doors, external walls, and more. If a team or player has exceeded the daily offline raid limit, all further damage to offline bases is blocked—and you can optionally broadcast an alert to Discord. Key Points to Note About Commands Some commands differ depending on your permissions and server setup. For instance, if a player types /exportraidsessions in chat, it won’t work unless they have OfflineRaidLimiter.admin. For "Vanilla” servers (as set in the config), UI, damage blocking, and certain other features may be disabled—so commands like clearraidsessions and clearraidsforplayer will still work, but may only be visible to server admins via console. When Commands Might Defer Cleanup Commands: If the plugin detects that some raid sessions are still "cooling down” (meaning the raid window hasn’t fully expired), the system may defer clearing them until the next pass. This prevents conflicts with currently active raids. Blocking Logic: After the daily limit is reached, the blocking triggers immediately and remains in place until the next server reset or cleanup routine (depending on how you configure it).  
5.0
DemoPro: The Anti Cheat That Works 🎥 DemoPro turns F7 reports into a single evidence bundle with timeline markers + jump points, so you can jump straight to the key moments fast. It captures footage  Before / during / after the f7 report is made Cheaters can’t hide from this system — no more relying on outdated anti-cheat plugins. This is clear video evidence that makes decisions easier, faster, and fairer. 100% accurate, No False Positives  Key Features 🎥      ✅ Converts **F7 reports** into a  single evidence bundle      ✅ Records BEFORE, DURING, and AFTER every F7 report. You NEVER miss what happens.      ✅ Saves you and your admins loads of time. No more wasting hours spectating players      ✅ Smart sorts demos with Timeline markers + jump points  to reach key moments fast      ✅ Private portal access for you and your admins with **Steam sign-in**      ✅ Assignments, notes, outcomes  (keeps reviews organised)      ✅ Server-friendly: all data is stored off-site on your account, not on your game server, keeping things lightweight and smooth.      ✅ Can be use as a content tool,  you can make cinematic videos from the demos you receive.      ✅ Fully compatible with all Rust server setups.   Proof it works: 🔍 join our Discord and check out the #cheater-clips channel  https://discord.gg/2DCfVFFgvW   7-day free trial: https://rustdemopro.com   RustAdmin Integration: https://www.rustadmin.com Visual snippet of recoil mapping with each attack in timeline Shareable filtered portal links Discord ban feed + global portal search Redesign the portal + dashboard for a more modern and fluid feel  New portal is now live Future Updates AI Integration 🧠 Introduce an AI/ML system that analyses demo files to learn the difference between normal players behaviour vs a cheaters behaviour All Seeing Eye  👁️ An AI powered monitoring layer that automatically flags suspicious players and triggers evidence capture without relying on F7 reports.   Set Up Guide   Step 1 — Create Your DemoPro Space Sign in at https://rustdemopro.com using your Steam account Create your community space Choose monthly or annual billing (includes a 7-day free trial)   Step 2 — Install the Harmony Mod Copy the DLL into: server_root/HarmonyMods/ Start the server once to generate: server_root/HarmonyConfig/ (this contains the config) After editing the config, run: rdm.reloadcfg to apply changes   Step 3 — Connect Your Server In the portal, generate a Server Key Paste the key into the plugin config Make sure uploads are enabled in the config Reload the config, enter this command in your console rdm.reloadcfg    Step 4 — Reports Create Cases When an in-game report (F7) happens, DemoPro automatically builds an evidence bundle The bundle is uploaded to your portal as a case for review   Step 5 — Review & Decide Open the case, assign it, and add notes Download the bundle, jump to the timeline markers Mark the outcome as Reviewed (Clear) or Reviewed (Cheating) with notes for your team If you need any help setting up DemoPro, please open a ticket on our Discord.         How it works  🎥 Server records players in 15-minute chunks with ~30 minutes rolling history. When someone is F7 reported, Demo Pro grabs the “before” buffer and keeps recording. 15 minutes later it adds the “after” clip and uploads everything to the portal. If a player disconnects/reconnects, chunk lengths can be shorter than 15 minutes—that’s normal. Portal statuses 🎥 Players reported → Clip uploaded → Needs Review → Admin downloads → Admin reviews → Mark result Needs Review — new or reset incidents. Downloaded (Needs Review) — someone pulled the bundle but hasn’t finished. Reviewed — Clear / Reviewed — Cheating — finished decisions. Opening & assigning a report 🎥 Click Open on a card to see details. Assign it to yourself immediately and add notes as you investigate. Set the review state to Reviewed (Clear) or Reviewed (Cheating) when done. Assignments and outcomes keep other moderators from duplicating work. Finding the action fast 🎥 Timeline dots: hits/shots, kills, report moment. Use the event feed to jump to notable damage or kill events. Report marker shows where the F7 report landed inside the clip. Downloading the bundle Use Download bundle for a ZIP containing .dem files and a README. The README points to the first demo and the timestamp to jump to—start there. Clip lengths can vary if players disconnect; that’s expected. Load demos into Rust 🎥 Copy the suggested .dem into C:\Program Files (x86)\Steam\steamapps\common\Rust\demos. If the demos folder doesn’t exist, create it (restart Rust once if needed). Playing + controls From Rust main menu, open the Demo browser, refresh, pick the file, and play. Use Alt to toggle cursor, Tab for UI, and debugcamera to free-fly. Cycle nearby players with Spacebar; pause/rewind/fast-forward as needed. Review guidance 🎥 Use the README timestamps as a starting point; check other demos if nothing obvious. If cheating is confirmed: capture proof, upload to the usual place, mark Reviewed (Cheating), and leave clear notes. If clean: mark Reviewed (Clear) and add a quick note (e.g., desync, valid prefire). long story short, when someone f7 reports, you can get a clip, you replay in rust of exactly why, and it shows footage before and during the report. For tips and useful keybinds to help you get the most out of DemoPro, check out the dedicated channels in our Discord.    Discord: https://discord.gg/2DCfVFFgvW Website: https://rustdemopro.com/ Youtube: https://www.youtube.com/@RustDemoPro Cheater Videos            
5.0
sale
🥇Ready to level up your server's raiding experience? This premium pack contains 210 unique, handcrafted raidable bases divided into 5 distinct difficulty tiers (Easy, Medium, Hard, Expert, and Nightmare). Each tier comes with its own custom, balanced loot tables —the bigger the challenge, the better the reward! Everything is 100% Plug & Play. You don’t need to spend hours editing configurations; just copy, paste, and you're good to go! 🕹️What makes this pack unique: Easy & Medium Bases: Built to be starter-friendly, utilizing a massive variety of awesome skins to make your server look incredibly alive and high-quality. Hard, Expert & Nightmare Bases: Features complex layouts, multiple entrances, clever trap placements, and a heavy challenge loaded with top-tier rewards. Plug & Play Setup: Comes with everything pre-configured—loot tables, difficulty profiles, and the main plugin settings are all included. No setup required! 🎮How to Install (Step-by-Step) As detailed in the README.txt.txt file, setting this up on your server takes less than 2 minutes: Base Files: Extract all .json files from the copypaste/ folders and place them directly into: oxide/data/copypaste/ (Do not copy the subfolders, only the files inside them!) Loot Tables: Copy all files from Difficulty_Loot/ into: oxide/data/RaidableBases/Loot/ Profiles: Copy all files from Profiles/ into: oxide/data/RaidableBases/Profiles/ Plugin Config (Optional): If you want to use the included custom config, copy RaidableBases.json from the config/ folder into: oxide/config/ (Note: This will overwrite your existing config!) Reload: Run o.reload RaidableBases in your server console. Note: This pack requires the paid Raidable Bases plugin (by nivex) and the CopyPaste plugin installed on an Oxide/uMod Rust server.     IMPORTANT: Remove Stone Walls (Enclosures): By default, the plugin spawns a giant stone wall around bases. To remove it: Open oxide/config/RaidableBases/Profiles/Easy.json Find "Spawns Enclosure": true and change it to false. Run command: rb.reload in console. In Case that you feel that it's too much loot: Open oxide/config/RaidableBases/Profiles/Easy.json or any tother Difficulty "Amount Of Items To Spawn": 45, Change the  Amount Of Items to a lower number. Modifying Base Despawn Timers: If you want to change how long a base stays on the map before disappearing, find these lines under "Raid Management" in config:  "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Inactive (0 = disabled)": 45 Controlling Automatically Maintained Events: It's spawning 6 bases at every 30 mins - 1h 30 mins, randomly. Easy & Medium got higher chances to spawn. Takes 30 seconds per base to spawn so it's not going to make the server to lag. "Always Maintain Max Events": true, "Max Maintained Events": 6 Auto-Cooking & Sorting (Furnace & Base Sorting): If you want to know how the pack automatically moves resources or food into the right containers when a base spawns, look for these options under "Raid Management" in config: "Move Cookables Into Ovens": true, "Move Food Into BBQ Or Fridge": true, "Move Resources Into Tool Cupboard": true, "Move Items Into Lockers": true Turning Lights and Furnaces On Automatically: "Turn Lights On At Night": true, "Turn Lights On Indefinitely": true, "Furnace Starting Fuel": 1000 Automatic Chat Announcements: If you want the entire server to know when a new raid has appeared on the map, look for "Event Messages" in config: "Announce Buy Base Messages": false, "Show Opened Message For PVE Bases": true, "Show Opened Message For PVP Bases": true If you already have other bases installed and don't want to use the included Profiles, you can register all 210 bases directly into your difficulty profiles by running the commands below in your server console (F1 or RCON). After pasting all commands, reload the plugin with o.reload RaidableBases. rb.config add "Easy Bases" easy1 easy2 easy3 easy4 easy5 easy6 easy7 easy8 easy9 easy10 rb.config add "Easy Bases" easy11 easy12 easy13 easy14 easy15 easy16 easy17 easy18 easy19 easy20 rb.config add "Easy Bases" easy21 easy22 easy23 easy24 easy25 easy26 easy27 easy28 easy29 easy30 rb.config add "Easy Bases" easy31 easy32 easy33 easy34 easy35 easy36 easy37 easy38 easy39 easy40 rb.config add "Easy Bases" easy41 easy42 easy43 easy44 easy45 easy46 easy47 easy48 easy49 easy50 rb.config add "Easy Bases" easy51 easy52 easy53 easy54 easy55 easy56 easy57 easy58 easy59 easy60 rb.config add "Medium Bases" medium1 medium2 medium3 medium4 medium5 medium6 medium7 medium8 medium9 medium10 rb.config add "Medium Bases" medium11 medium12 medium13 medium14 medium15 medium16 medium17 medium18 medium19 medium20 rb.config add "Medium Bases" medium21 medium22 medium23 medium24 medium25 medium26 medium27 medium28 medium29 medium30 rb.config add "Medium Bases" medium31 medium32 medium33 medium34 medium35 medium36 medium37 medium38 medium39 medium40 rb.config add "Medium Bases" medium41 medium42 medium43 medium44 medium45 medium46 medium47 medium48 medium49 medium50 rb.config add "Medium Bases" medium51 medium52 medium53 medium54 medium55 medium56 medium57 medium58 medium59 medium60 rb.config add "Hard Bases" hard1 hard2 hard3 hard4 hard5 hard6 hard7 hard8 hard9 hard10 rb.config add "Hard Bases" hard11 hard12 hard13 hard14 hard15 hard16 hard17 hard18 hard19 hard20 rb.config add "Hard Bases" hard21 hard22 hard23 hard24 hard25 hard26 hard27 hard28 hard29 hard30 rb.config add "Expert Bases" expert1 expert2 expert3 expert4 expert5 expert6 expert7 expert8 expert9 expert10 rb.config add "Expert Bases" expert11 expert12 expert13 expert14 expert15 expert16 expert17 expert18 expert19 expert20 rb.config add "Expert Bases" expert21 expert22 expert23 expert24 expert25 expert26 expert27 expert28 expert29 expert30 rb.config add "Nightmare Bases" nightmare1 nightmare2 nightmare3 nightmare4 nightmare5 nightmare6 nightmare7 nightmare8 nightmare9 nightmare10 rb.config add "Nightmare Bases" nightmare11 nightmare12 nightmare13 nightmare14 nightmare15 nightmare16 nightmare17 nightmare18 nightmare19 nightmare20 rb.config add "Nightmare Bases" nightmare21 nightmare22 nightmare23 nightmare24 nightmare25 nightmare26 nightmare27 nightmare28 nightmare29 nightmare30   You will see photos only with 5 bases per Difficulty, beacause I am aware of people stealing my designs. In the pack you will se a file named: RaidableBases_Testing_cfg (this is another config for the pack, that makes the bases to spawn without any cooldown, while the main configuration in  the pack makes the bases to spawn between 30 min up to 1h 30 mins) 🛡️ Optimized NPCs The number of NPCs is fully optimized for each difficulty tier. You can find and tweak these balanced guard configurations inside the Profiles/ folder! A Note From Me 👋 Hello and welcome! I’ve put my heart and countless hours into creating this professional, 100% plug-and-play pack. Everything was built by me from absolute scratch on my local server. I am incredibly proud of it, especially the loot tables—honestly, you won't find a better-balanced reward system out there! Why only $30? A massive pack like this usually costs around $70–$80. But as a former server owner myself, I know how hard and expensive it is to find high-quality setups that don't break the bank. I wanted to give back and support the Rust community with a top-tier pack at an affordable price. ⭐ Support the Work If you love this pack, please consider leaving a 5-star review! Your feedback means the world to me and motivates me to keep building and improving the configurations for you! Thank you for your support, and happy raiding! 🚀
5.0
330 Raidable bases by JaaaaaThomas All bases up until 08.06.2026  Important Reminder This is a Base Model Pack (.json files). It is NOT the Raidable Bases plugin script. These are the blueprints crafted by our professional building team.  Level Up Your Server Don't settle for basic cubes. Give your players a challenge they’ll never forget. Whether you're looking for a "Hardcore" event or a permanent fortress for your top clan, these 330  bases are built to dominate. [ Buy Now & Start Building] This package includes all of my other packages.
0.0
FEATURES Map size: 4500; Prefab count: ~72k; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. The custom config for the BetterNpc plugin is set up so that bots are present at all points of interest; Compatible with BetterNPC plugins (Config for bots in the file),  Train Homes and Raidable bases; Underground railway; Custom road junctions; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); Evenly spaced monuments to spread the FPS load of client; Custom building sites (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms. ( Rivers inside the island work like regular game rivers ) CUSTOM MONUMENTS Sunken City; Nuclear Cargo; Command Post; Bunkers ( X8 ); Underwater caves (x2 ) ( Zones for underwater farm ); Sunken Containers (x2 ) ( Zones for underwater farm ); A lots custom places to build a base. ( "X"/"XU"  on map  ); Train Station ( For Train homes plugin ) A lots unmarked buildings. FACEPUNCH MONUMENTS Combined Outpost; Harbour (2/2); Apartments complex; Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov A password is attached to the map.  You can edit it.
5.0
FEATURES: Friendly UI (Open command by default  -  /rs   [you need be an admin or have  a permission "gatherlootmultiplier.setup" by default])   (new) respawn rates for crates, barrels, e.t.c. and JunkPiles Set the gather for each resource, excavator, querry, pump jack Global rate Gather | Loot Personal rate for items Block loot containers     Example of plugin config
5.0
$14.99
🗒️Features: You can add any  plugin event in the UI  (if it has hooks, usually specified in the plugin description) Has ingame UI menu for configure your Hud The time format is adjusted to the player (depending on his language in the game), it checks which time format is used for this language You can also enable an additional menu that opens on the arrow. You can add various buttons to this menu, for example, to open a store, your server menu, etc. Almost all elements are customizable  [for example: visibility of each element, Logo, Icons, Color e.t.c (check config down below)]                     📕Commands: /h setup - open UI for ingame config /h - show all Server Hud UI commands /h open - open Server Hud UI /h events - open Events Bar /h close - close Server Hud UI /h hide - hide Server Hud UI Q&A: Q: Where i can find a base icon for creating my events icons? A: Take a base icon below this message and using f.e photoshop for create you personal event icon! Q: Where i can find a ready to use icons? A: Here some links to ready to use icons packs(1 free, 2 paid): https://codefling.com/customizations/free-custom-hud-icons https://codefling.com/customizations/custom-hud-icons-paid https://codefling.com/customizations/server-hud-custom-icon-pack API: string API_PlayerHudState(string id) CanHudChangeState(BasePlayer player, string currentState, strint nextState) 🗒️Config: { "Auto reload [If you change the config and save the file the plugin will reload itself]": true, "Main setup": { "Overall layer [you will see the hud in your inventory]": false, "Size ALL [0% - inf]": 100, "Logo [HUD interact button]": "https://media.discordapp.net/attachments/335512864548847617/1134455399756607549/logo.png", "Events background opacity [0% - 100%]": 100, "Background opacity [0% - 100%]": 100, "Position": { "Align [TopLeft | TopRight | BottomLeft | BottomRight": "TopLeft", "Left | Right - offset": 40, "Top | Bottom - offset": 25 }, "Server name": "Your Server Name", "Active players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455395813965934/active.png", "Color": "#fff", "Enable": true }, "Sleep players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455395138670652/sleep.png", "Color": "#fff", "Enable": true }, "Queue players": { "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455393972654171/line.png", "Color": "#fff", "Enable": true }, "Time": true, "Player position [hide permisson - hud.streamer]": { "Enable": true, "true - grid | false - x,z coordinates": true, "Color": "cyan" }, "Economy plugin [Economics | ServerRewards]": { "Currency": "$", "Value color": "#10ff10", "Enable": true }, "Info messages": { "Update interval [in seconds]": 60, "Align [BottomCenter | TopCenter | TopRight]": "BottomCenter", "Width [in px]": 260, "Offset [top | bottom]": 0, "Offset [right]": 15, "Outline color": "#000", "Overall [you will see messages in your invenotory]": true, "Enable": true, "Messages": [ "Welcome to Your Server Name", "Good luck" ] }, "Additional menu": { "Auto close timer [seconds | 0 - disable]": 60, "Auto close after command use": true, "Open/Close button color": "yellow", "Commands background opacity [0% - 100%]": 100, "Enable": true, "Commands": [ { "Background image": "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", "Icon [optional]": "https://media.discordapp.net/attachments/335512864548847617/1134455395813965934/active.png", "Command": "chat.say Hello there", "Text": "Say Something", "Outline color": "#000", "Is Console": true }, { "Background image": "https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png", "Icon [optional]": "", "Command": "/shop", "Text": "Say Something", "Outline color": "#000", "Is Console": false } ] } }, "Base Events": [ { "Name": "Bradley", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455316654850049/bradley.png", "Color": "#fff", "Enable": true }, { "Name": "PatrolHeli", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455315073597530/heli.png", "Color": "#fff", "Enable": true }, { "Name": "CH47", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455317485342803/ch47.png", "Color": "#fff", "Enable": true }, { "Name": "Cargo", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455317086879794/cargo.png", "Color": "#fff", "Enable": true }, { "Name": "AirDrop", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455316143161374/airdrop.png", "Color": "#fff", "Enable": true } ], "Custom Events": [ { "Hook OnEventStart": "OnConvoyStart", "Hook OnEventStop": "OnConvoyStop", "Name": "Convoy", "Active color": "#10ff10", "Icon": "https://media.discordapp.net/attachments/335512864548847617/1134455318030598154/convoy.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnSputnikEventStart", "Hook OnEventStop": "OnSputnikEventStop", "Name": "Sputnik", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455315488854016/sputnik.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnArmoredTrainEventStart", "Hook OnEventStop": "OnArmoredTrainEventStop", "Name": "ArmoredTrain", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455315841155173/train.png", "Color": "#fff", "Enable": false }, { "Hook OnEventStart": "OnHarborEventStart", "Hook OnEventStop": "OnHarborEventEnd", "Name": "Harbor", "Active color": "#10ff10", "Icon": "https://cdn.discordapp.com/attachments/335512864548847617/1134455318332592219/harbor.png", "Color": "#fff", "Enable": false } ] }
5.0
🔴 Live · 4.4M player profiles ranked Competitive Analytics for modern Rust communities. Live leaderboards, ranked profiles, interactive 3D Event Maps™, seasonal challenges, and 178+ tracked metrics. Powered by server-side tracking — no client install required for players. Tracking competitive Rust since 2021. Start Free Trial Browse Servers Your browser does not support the video tag. 4.4M Player Profiles 160 Servers Tracked 178+ Tracked Metrics 43M Events / Day 🏆 Leaderboards & Rating Engine At the heart of RankEval is a powerful, customizable rating engine. Every tracked stat rolls into a fair, preset-driven ranking. Track 178+ unique player statistics From K/D and accuracy to gathering, raiding, and gambling, every action is processed through our proprietary rating algorithm. Diminishing returns discourage single-stat grinding — spreading activity beats farming one number. Stats are grouped into preset categories. Server owners set category weights to define a PvP-focused, farming-focused, or balanced ladder identity — no two leaderboards are alike. Browse the full stat catalog in the Knowledgebase → 🔄 Wipe Mode Resets every server wipe. Current-wipe ratings only. 👥 Team Mode Aggregates every member of an in-game team automatically. ∞ Lifetime Mode Cumulative stats across every wipe on a server. 📷 Wipe Snapshots Each wipe is frozen for historical comparison. 12 tracked stat categories Every stat lives in one of these categories. Server presets decide which ones count — and how much. 🔫 PvP Kills, deaths, damage, accuracy & hit-zones. 💀 PvE Animals, scientists & other NPC kills. 🚩 Events Oil rigs, Cargo, Heli, Bradley, raids, keycards. 💣 Explosives C4, rockets, satchels, grenades & ammo. ⛏️ Gathering Wood, stone, metal, sulfur, HQM & scrap. 🌱 Farming Berries, pumpkin, corn, potato & hemp. 🎲 Gambling Blackjack, slots, poker & wheel. 🏰 Building Blocks placed & base construction activity. ⚠️ Trap Trap placement & trap-related kills. 🐟 Fishing Fish caught & fishing activity. ⚡ Electricity Electrical components & power networks. 🚤 Boat Boat usage & maritime activity. 🎯 Ranked Player Profiles Every player earns a public profile that turns raw stats into a competitive identity — rank, archetype, mastery, and rivalries. 🥇 Rank Tiers & Divisions An overall rating maps to a named tier with five divisions. Pass the placement floor to earn your badge, server rank, and percentile. 🎭 Playstyle Archetypes A label drawn from the preset category you rate highest in — raider, farmer, sharpshooter, and more. 🎯 Combat Fingerprint A six-axis radar — aim, head accuracy, K/D, range, power, volume — plus a full body-zone hit map. ⚔️ Weapon Mastery Every weapon you have killed with, ranked by kills. Mastery climbs from Novice to Grandmaster; your top weapon becomes your signature. ⚔️ Rivalries Head-to-head kill history surfaces your nemesis, your favourite target, and a log of recent duels. 🏅 Challenge Titles Prestige titles awarded hourly to the #1 player on a given stat — a single-holder crown to fight over. 🗺️ LiveMap & Event Maps™ An interactive 3D Rust map with real-time player positions, event activity, and heatmaps. Watch your wipe unfold and replay it. Event Maps™ — Live Replay See the whole battlefield Monuments, player and team positions, Attack Helicopter and Bradley tracking, raids, and event activity — all on a true 3D map. Perfect for post-wipe analysis, staff review, and community engagement. 🔥 Kill, gather & build heatmaps reveal hotspots and PvP flashpoints across the map. 🚁 Event tracking for Oil Rigs, Cargo, Excavator, Heli, and Bradley — respawn and taken. 📍 Position playback — scrub through the timeline and watch movement unfold. ⚡ 3-second live ingest keeps the map current with what is happening in-game right now. ☁️ Cloud Control Panel Every deployment is managed from a powerful web-based panel. Configure everything — without touching a line of code. Complete control over your system Manage organizations, servers, presets, and access from a single interface. Changes sync to the Harmony mod on the next config pull. ✓ Create custom leaderboards per server or organization. ✓ Define stat weightings, rating presets, and category layout. ✓ Toggle modules — team scoring, challenges, event maps. ✓ Assign roles and access control per org or server. ✓ Manage wipes — snapshot and reset with one action. No two configs are the same — and you never touch code. 🏢 Orgs & Servers Create orgs, attach servers, manage access tokens. 🎚️ Rating Presets Set active categories, weights & which stats count. 🏆 Challenges Enable titles, set thresholds & control badges. 📍 Event Maps Attach a map to record position & event data. 💬 Discord Linking Connect a guild for commands, alarms & alerts. 📷 Wipe Management Snapshot & reset wipes; lifetime data continues. 🔌 Built for Players & Owners A complete server-side toolkit. Players install nothing — everything runs through the Harmony mod and your Discord. 🔌 Harmony Mod Runs server-side. No client install for players. Configurable presets. 💬 Discord Bot Account linking and /rank commands in any guild where the bot lives. 🛡️ Raid Alarm Raid events on your base push a Discord alert — even when you are offline from the game. 🎁 14-day free trial Turn your Rust server into a competitive ecosystem. Spin up your organization in the cloud control panel. No charge during the trial — cancel anytime. Join the community of server owners who trust RankEval. Start Free Trial Browse Servers Want the full breakdown first? Read the Knowledgebase → Trusted by 200+ Rust organizations worldwide • 4.4M player profiles • Tracking competitive Rust since 2021  
5.0
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Perfect raid asset for your server!  We run all our raids on our FAFO Gamers PVE server.  If you have a server and need simple clean raid islands, buy this!
I have to say, Adem is a true gem.  This is the coolest plugin.  There needs polishing sure, and I am sure it will be done.  I have damn near every plugin this man has created and running many at the same time with hardly any server performance.  This adds another layer of greatness to my server.  Check it out.  Epic PVE  🙂   Thanks Adem for all the work you do.  IYKYK!!  
I've been using this menu for quite a while. It's very flexible and has a lot of functionality. You can literally customize the design as needed. It has a large number of adapted plugins for the panel itself. I really like it.
This map has been great i used the map for the month wipe and always kept the players moving and finding new things GREAT WORK Gruber well worth it to see your players busy great detail great quality map. Highly recommend this map to anyone it has been a great wipe and will for sure be using this map a fair bit. My players Thank you and so do i great work as ALWAYS.   
A surprisingly fun mod. Nights get almost too chaotic but I'd definitely like to be able to customize the zombie spawns
Awesome plugin, clearly had a lot of work go into it the the beautiful graphics and whatnot.  I'm already planning out an economy that integrates this and the cooking mod - I think players are going to love the huge new range of collectibles! Only thing I would change is having a 'seedling' appear when the plant is growing - the first time I put seeds in a planter I was running around for ages trying to figure out what I had done wrong, then suddenly the plant is there!  Could be a scaled d
This is by far the best menu system I've come across. Promoting graphical interfaces in RUST is an excellent idea, and this plugin does it exceptionally well. The ability to integrate multiple plugins into a single menu is a huge advantage. The level of customization gives server owners the freedom to create a truly unique experience—it's really only limited by your imagination. On top of that, the plugin comes with several ready-made templates, so you don't have to start from scratch. You can s

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