venda_vole's Wishlist
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            Industrial Loft | Place For BuildingMatching to Rust, you have now the chance to live in an old industrial loft!
 This house comes equipped with beautiful arched windows, a modern kitchen on herringbone parquet and a bathroom.
 Otherwise, the floor plan is loft typical open, so you can build your own dream base in it.
 Likewise, you have an empty version also included for those who want to do without a finished kitchen/bathroom.
 
 Prefabs count: ~1145 / 788 (empty)
 Modifiers: Height, Topology
 
 Installation:
 1. Download file
 2. Unzip the file and copy the folder to RustEdit\CustomPrefabs
 3. Open RustEdit and place the prefab
 4. Apply the Height/Topology modifier (optional)
 If you want to remove the grass in the Glass Base paint with the Topology "Building" or Splat "Dirt", that way it removes the grass.
 
 Skins
 I am happy to share with you suitable skins for your skin mods (you will find the ID's in the READ ME file):
 Window (Garage Door)
 
 
 Loft Window (Garage Door)
 
 
 Brick Wall red (Garage Door)
 
 
 If you have any questions or problems, feel free to contact me on Discord: ilineus - J.A.R.V.I.S.#5700
 
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            5 Custom Places To Build A Base BundleBy Wonder_Fox in Prefabs A collection of Custom Places for Rust base building. Each location is preconfigured with the required modifiers: Height, Splat, Topology, and Alpha, ensuring seamless integration into custom maps. Some Custom Places include glass structures, lighting, a pre-built farm, and a stable, ready for immediate use.
 - #custom place
- #custom places
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					(and 8 more) 
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            Monster Jam ArenaA 5000 capacity Monster Truck Arena (~3300 prefabs) built for Karuza's Custom Vehicles. Featuring 4 entrances (one large enough for vehicles) which split into 8 staircases to enter the seating area.
 No puzzle, loot or npc spawners, just a fun arena to mess around in! Feel free to remove the stuff from the middle if you want to repurpose this into a different kind of stadium/arena.
 
 Has Terrain Height, Splat & Topography masks.
 The height mask will fill in the space under the seats and make it look a bit nicer on the map.
 
 - #monster truck
- #arena
- (and 6 more)
 
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            The World Beyond The Ice Wall🌍 THE WORLD BEYOND THE ICE WALL
 Step into The World Beyond the Ice Wall, a massive vanilla Rust map (size 5000) crafted for the upcoming Naval Update of November 2025. This world pushes survival to the edge, blending land, sea, and ice into one breathtaking battleground.
 At its core lies a vast central region, encircled by towering frozen rings — the legendary Ice Wall. From this mysterious heartland, players can venture outward using a network of powerline ziplines, offering thrilling high-speed escapes and daring infiltration routes.
 A fully connected railway system winds through the islands, linking to the underground metro via two major entrances, allowing fast travel and tactical movement across every biome.
 Iconic monuments like Launch Site, Military Tunnel, The Dome, Power Plant, and Oil Rigs are strategically scattered across the islands, while Fishing Villages and Underwater Labs fill the ocean with opportunities for trade, exploration, and naval warfare.
 Designed with balance, immersion, and next-gen naval gameplay in mind, The World Beyond the Ice Wall offers a true endgame experience — where icy horizons hide danger, mystery, and the promise of dominance for those bold enough to cross the wall.
 General Information:
 Map Size: 5000
 Approx. Prefabs: 14442
 Optimized For: Naval Update (November 2025)
 Key Features: Functional ziplines, connected rail & metro network, massive ice rings, and extensive ocean zones
 
 
 
 Monuments:
 Airfield
 Power Plant
 Arctic Research Base
 Missile Silo
 Water Tractament
 Desert Military Base
 Launch Site
 Train Yard
 Military Tunel
 Giant Excavator
 Ferry Terminal
 Harbor 1
 Harbor 2
 Junkyard
 Lighthouse
 Large and Small Oil Rig
 Satellite Dish
 Gas Station
 Supermarket
 Warehouse
 Swamp
 Quarrys
 Ice Lake
 Underwater Labs
 Caves
 Compound
 Bandit Town
 Fishing Villages
 oilrigs 3
 
 
 If you need to contact me send me a private message or write me on Discord. j4v1rust
 
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            ZLogsWhat is it?
 ZLogs is a comprehensive logging solution for Rust servers, designed to keep admins informed and in control. With a sleek GUI, extensive category coverage, and advanced customization, ZLogs ensures you never miss a crucial server event. Whether it’s player interactions, combat logs, or tool cupboard activity, ZLogs provides detailed insights to maintain transparency and order.
 Usage
 Keep your server operations smooth and well-documented with ZLogs.
 Monitor every key activity with categorized logs, from player connections to combat events. Stay informed with Discord notifications for critical actions like heli spawns or team changes. Effortlessly browse logs with a user-friendly interface featuring search functionality, light/dark mode, and auto-deletion options for old logs. ZLogs puts powerful server management tools right at your fingertips.
 Permission
 zlogs.use -- Gives you permission to use the command
 zlogs.resetall -- Gives you permission to wipe all data files
 zlogs.heli.spawn -- Gives player a permission to get notified in chat when heli spawns(must be set in config)
 zlogs.heli.down -- Gives player a permission to get notified in chat when heli gets shot down(must be set in config)
 Chat Command
 /zlogs -- Opens the GUI
 /zlogs.resetall -- Completely wipes all ZLogs datafile (zlogs.resetall permission required)
 Discord Logging:
 In config you can set a webhook for each category to have the important info right on your discord 🙂
 Data
 All the datas are being saved into data folders and each category has it's data file
 Path to data files: Your_Server\oxide\data\ZLogs
 
 Features & some info:
 I've decided to completely rewrite ZLogs because of some performance mistake I've made and also to add more features and generally make the plugin better.
 New version brings you also new features like Auto log deletion which can be set in config, more detailed logging, nicer UI, dark and light mode for the UI, search option and more.. 🙂
 Localization:
 
 { "Log Explosive": "{0} has used {1}!", "Log Animal": "{0} has killed a {1}", "Log Connect": "{0} has connected to the server", "Log Disconnect": "{0} has disconnected from the server", "Log Command": "{0} has used command: {1}", "Log Chat": "{0} wrote: {1}", "Log Combat": "{0} has killed {1}", "Log Vending": "{0} has bought: {1} for: {2}", "Log HeliSpawn": "Patrol heli has spawned", "Log HeliDeath": "Patrol heli has been destroyed by: {0}", "Log ItemPick": "{0} has picked up a {1}", "Log ItemDrop": "{0} has dropped a {1}", "Log TCPlace": "{0} has placed a TC", "Log TCDestroy": "{0} has destroyed a TC", "Log TCAuth": "{0} has authed a TC", "Log TCDeAuth": "{0} has deauthed from TC", "Log TCClear": "{0} has cleared a TC", "Log TeamCreate": "{0} has created a team", "Log TeamInvite": "{0} has invited {1} to team", "Log TeamReject": "{0} has rejected invite", "Log TeamPromote": "{0} has been promoted to leader", "Log TeamLeave": "{0} has left the team", "Log TeamKick": "{0} has kicked {1} from the team", "Log TeamAccept": "{0} has accepted team invite", "Log TeamDisband": "{0} has disbanded team", "Log TriggerPick": "{0} has picked up {1}+ items over {2} seconds", "Log TriggerDrop": "{0} has dropped {1}+ items over {2} seconds", "Notify HeliSpawn": "A patrol heli has spawned at: {0}", "Notify HeliDown": "A patrol heli has been shot down at: {0} by {1}", "CUI Categories": "Categories", "CUI Settings": "Settings", "CUI Animal": "Animal Logs", "CUI Chat": "Chat Logs", "CUI Combat": "Combat Logs", "CUI Command": "Command Logs", "CUI Connection": "Connection Logs", "CUI Explosive": "Explosive Logs", "CUI Heli": "Heli Logs", "CUI Item": "Item Logs", "CUI Team": "Team Logs", "CUI TC": "Tool Cupboard Logs", "CUI Trigger": "Trigger Logs", "CUI Vending": "Vending Logs", "CUI TargetPlayerInfo": "Target Player Information", "CUI PlayerName": "Player name: {0}", "CUI SteamID": "SteamID: {0}", "CUI Status": "Status: {0}", "CUI StatusAlive": "Alive", "CUI StatusDead": "Dead", "CUI StatusNull": "?", "CUI Ping": "Ping: {0}", "CUI NotConnected": "Not connected", "CUI TPto": "Teleport to", "CUI TPhere": "Teleport here", "CUI AnimalInfo": "Animal Information", "CUI AnimalName": "Animal name: {0}", "CUI AnimalDeathPos": "Animal death pos:\nx: {0}\ny: {1}\nz: {2}", "CUI LogInfo": "Log Information", "CUI LogID": "Log ID: {0}", "CUI LogDate": "Log Date: {0}", "CUI LogRemoveIn": "Log will be removed in: {0}", "CUI ChatInfo": "Chat Information", "CUI ChatType": "Channel type: {0}", "CUI Initiator": "Initiator Information", "CUI Victim": "Victim Information", "CUI Distance": "Distance: {0}m", "CUI Weapon": "Weapon: {0}", "CUI ConnectionInfo": "Connection Information", "CUI ConnectionIp": "IP: {0}", "CUI ConnectionType": "Type: {0}", "CUI ExplosiveInfo": "Explosive Information", "CUI ExplosivePos": "Explosive pos:\nx: {0}\ny: {1}\nz: {2}", "CUI ExplosiveName": "Explosive name: {0}", "CUI HeliInfo": "Heli Information", "CUI HeliPos": "Heli pos:\nx: {0}\ny: {1}\nz: {2}", "CUI HeliAttacker": "Destroyed by: {0}", "CUI ItemInfo": "Item Information", "CUI ItemName": "Item name: {0} x{1}", "CUI ItemPos": "Item pos:\nx: {0}\ny: {1}\nz: {2}", "CUI ItemType": "Type: {0}", "CUI TeamInfo": "Team Information", "CUI TeamType": "Type: {0}", "CUI TeamKicked": "Kicked player: {0}", "CUI TcInfo": "Tool Cupboard Information", "CUI TcType": "Type: {0}", "CUI TcAttacker": "Attacker: {0}", "CUI TcPos": "TC pos:\nx: {0}\ny: {1}\nz: {2}", "CUI TriggerType": "Type: {0}", "CUI DetectTime": "Detect time: {0} seconds", "CUI DetectAmount": "Detect amount: {0} items", "CUI TriggerInfo": "Trigger Information", "CUI VendingItem": "Bought item: {0} x{1}", "CUI VendingPrice": "Price: {0} x{1}", "CUI VendingPos": "Vending pos:\nx: {0}\ny: {1}\nz: {2}", "CUI VendingInfo": "Vending Information", "CUI Search": "Search:", "CUI ColorMode": "Color Mode: {0}" } Configuration:
 
 { "Combat logs?": { "WebhookURL": "", "Enabled?": true }, "Item Picks & Drops logs?": { "WebhookURL": "", "Enabled?": true }, "Connection and Disconnection logs?": { "WebhookURL": "", "Enabled?": true }, "Command logs?": { "WebhookURL": "", "Enabled?": true }, "Animal Kills logs?": { "WebhookURL": "", "Enabled?": true }, "Explosives logs?": { "WebhookURL": "", "Enabled?": true }, "Chat logs?": { "WebhookURL": "", "Enabled?": true }, "Heli Logs?": { "WebhookURL": "", "Enabled?": true, "NotifyOnHeliSpawn?": true, "NotifyOnHeliDown?": true }, "Tool Cupboard logs?": { "WebhookURL": "", "Enabled?": true }, "Vending Machine logs?": { "WebhookURL": "", "Enabled?": true }, "Item drop spam detection:": { "Enabled?": true, "WebhookURL": "", "Items needed to detect:": 15, "Time(seconds)": 8.0, "Ignored items(shortnames like: ammo.rifle etc..):": [ "item_shortname", "item_shortname" ] }, "Item pick spam detection:": { "Enabled?": true, "WebhookURL": "", "Items needed to detect:": 15, "Time(seconds)": 8.0, "Ignored items(shortnames like: ammo.rifle etc..):": [ "item_shortname", "item_shortname" ] }, "Team logs?": { "WebhookURL": "", "Enabled?": true }, "Auto-Delete logs after x amount of hours(0 will disable this feature)": 0.0 }
 
 - #administration
- #logging
- (and 6 more)
 

 
	 
	 
	 
	