Nightcore_Dabz's Wishlist
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x5-x10 Loot Table Config for Raidable Bases
By Stormo in Customizations
Loot Table Config for Raidable Bases
Looking for the perfect loot setup for your raidable bases?
This loot config includes fully balanced tables for:
Easy, Medium, Hard, Expert, Nightmare, and Sky difficulty levels.
Battle-tested for over 6 months on x5, x10 PvE servers.
Players loved it. No complaints, only full inventories and happy raids. A solid foundation for further customization — easily adjust and fine-tune the loot later based on your server’s needs and player feedback.
Loot Breakdown:
Easy – 78 Medium – 99 Hard – 117 Expert – 115 Nightmare – 104 Sky – 165
Safe & Clean – TOS Ready
All items that are prohibited under the latest Facepunch TOS have been removed.
Run this config with confidence — it’s 100% safe for any server.
1. Installation Guide
Drag and drop the files into:
2. Apply the loot changes:
Option 1: Restart the plugin
Option 2: Reload the config (faster)
More Loot Options Available
You can also find additional loot table configurations on my profile, including versions for:
x1 servers
x2–x3 servers
Perfect if you’re running multiple servers or planning future progression-based wipes.
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Harbor Event
Creates a unique event at the Harbor monument for players to participate in for rewards. Players must battle numerous NPCs and APCs to access the puzzle to open the loot room!
Description
This event started off as a warning on the chatbox about the ships coming soon to dock in Port, loaded with precious cargo. After the period has passed, a ship appears in one of the locations at Harbour that are accessible from the map, where the crane loads the container.
The loading area is protected by one Tank and 7 NPCs by default. The container door is locked, you must push a button from inside the cranes cockpit to open the door. Inside the container, there is a default security camera, locked box, 2 DMS, 2 Elite, and 2 Military boxes.
The locations and loot from all crates/NPCs can be configured within configurations, and unwanted crates/NPCs added or removed. Also, ships will generate the default ship loot, e.g. The config file allows to modify tank as well as loot inside of the ship.
When the event occurs, the map displays the markers (configured in the config file). All players that are inside the event area will have a timer counting down the amount of time until the event ends.
Dependencies Required
NpcSpawn
Dependencies (optional, not required)
True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation HeliControl Economics Server Rewards IQEconomic Kits
Chat commands (only for administrators)
/harborstart – starting of the event
/harborstop – ending of the event
/harborpos – determining the position and rotation coordinates for changing the location of NPCs and crates.It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the cargoship is read)
Console commands (RCON only)
harborstart – starting of the event
harborstop – ending of the event
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Hooks
void OnHarborEventStart() – called when the event starts
void OnHarborEventEnd() – called when the event ends
void OnHarborEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
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Buildable Monuments Pack Of 3
By SlayersRust in Prefabs
🏗 Buildable Monuments Pack Of 3 – Ultra Optimized
A premium collection of three fully buildable custom monuments designed for performance, flexibility, and serious base potential.
Includes:
• Buildable Custom Supermarket
• Bus Stop Base
• Cobalt Gamers Military Style Base
Each monument is optimized to stay lightweight while delivering detailed, high-quality environments players can fully build inside.
Perfect for:
• Custom takeover bases
• PvP hot zones
• Roleplay hubs
• Clan headquarters
• Strategic raid targets
Great for 2x to 100x+ gather rate servers.
⚙️ Performance First
✔ Optimized prefab counts
✔ Fully buildable interiors
✔ Clean layouts
✔ High-pop server friendly
✔ Drop-in ready
🏗 Fully Buildable Structures
Players can:
• Add honeycomb and defenses
• Create loot vault cores
• Design trap systems
• Build rooftop fortifications
No restricted build zones inside the main structures.
Full control. Full creativity.
🛠 Easy Installation
Flatten terrain in RustEdit if needed, place the monuments, clean up terrain modifiers, and you’re set.
Three monuments.
Fully buildable.
Instant server upgrade.
- #buildable monument
- #base
- (and 12 more)
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5 Pack of Custom Build Locations
By Silent Creations in Prefabs
Elevate your server with the Silent Creations Custom Location Pack, a premium collection featuring 5 unique, custom-built points of interest designed for immersive player engagement. This pack provides a strategic blend of environments, including three detailed underwater exploration sites and two compelling on-land build locations.
Prefab counts:
Underwater Site 1: 91 prefabs
Underwater Site 2: 94 prefabs
Underwater Site 3: 188 prefabs
On-Land Installation 1: 85 prefabs
On-Land Installation 2: 125 prefabs
Support
For technical assistance or inquiries, please reach out to Silent Creations on Discord @ https://discord.gg/THf6dGN8eW
- #custom build
- #rust
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(and 5 more)
Tagged with:
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Pyramid
first off i should warn you this monument will straight up murder your players and basically every trap their lifeless useless body will not be retrievable. there are many many rooms and about 23~ of the rooms all have different puzzles that have a medium/high chance to kill your players
this a pyramid with a ton of puzzles in most of the rooms and all of the puzzles can/probably will kill your players... A LOT. but they seem to enjoy it... masochists'... there are 4 separate main paths that all lead to the same room you can see this in the video. the video only does 1 path and is the easiest path also shows no secrets. each of the 4 paths have secrets and branches in them. each path has their own normal loot at the end but is not the main loot of the pyramid. there are many secret rooms but only 1 real loot room that are quite difficult for players to find...
i also made it very easy to change the exterior of the pyramid to your pleasing. info in zip file
8045 prefab
780 io
186 loot container - they only have access to roughly 10-25% of the loot depending on which path they take then they will need to exit the pyramid and try again from the start
there is a guide in the zip file with more details on how to place prefab