frizzo420's Wishlist
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Airfield Event
Adds an airfield event to your server! A cargo plane lands on the airfield and drops airdrops, boxes. Strong NPCs, Bradley and a patrol helicopter will protect the crates
You can also set up custom loot using the "SimpleLootTable" plugin
Features:
Easy to set up. Excellent customization options in the config
Commands(admin only):
afestart - force the event to start
afestart {steamID/name} - the event will be reserved for one player
afefast - quick landing of a cargo plane, for testing settings
afefast {steamID/name} - quick landing of a cargo plane, the event will be reserved for one player
afestop - cause the event to end
afe_addcustom - adds a custom landing place for a cargo plane. You must stand on level ground and look in the direction where the cargo plane will move(do not forget to set in the config file "Use a custom place to land a cargo plane": true)
Hooks:
void AirfieldEventStarted() - called when the event starts
void AirfieldEventEnded() - called when the event has ended
void AirfieldEventWinner(BasePlayer player) - called when a player loots any crate first
AirfieldEvent config:
{ "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Give event ownership to the owner's teammates if he is no longer the owner. Only if teammates are within the event radius (for PVE mode)": true, "Radius for event(for PVE mode)": 380, "Create a dome for PVE mode": false, "Dome transparency (the higher the value, the darker the dome, recommended 4)": 4, "Dome offset": { "x": 0.0, "y": 0.0, "z": 30.0 }, "Do not allow other players into the event(only for PVE mode if there is a dome)": false, "Allow admin to be in event dome (only for PVE mode if there is a dome)": true, "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Minimum time to event start(in seconds)": 3600, "Maximum time to event start(in seconds)": 7200, "Event duration(In seconds. Time is calculated from the moment the cargo is dropped by the plane at the airfield)": 3600, "End the event early if all crates were completely looted and all NPCs were killed(including Bradley and Heli)": true, "Minimum number of online players to trigger an event": 1, "Minimum drops amount(minimum number of cargo spawns after plane landing, should not be less than 1)": 2, "Maximum drops amount(maximum number of cargo spawns after plane landing, should not be less than 1, maximum 10)": 4, "Minimum crates amount(spawn every cargo drop)": 1, "Maximum crates amount(spawn every cargo drop)": 1, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0, "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0, "Remove crates after being looted by a player(in seconds)": 300, "Extend event duration if NPCs, Heli or Bradley is attacked (if less time left, extend to set time (in seconds))": 600, "Crates timer(in seconds)": 900, "Minimum airdrops amount(spawn every cargo drop)": 1, "Maximum airdrops amount(spawn every cargo drop)": 1, "Airdrop simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Minimum NPCs amount(spawn every cargo drop)": 1, "Maximum NPCs amount(spawn every cargo drop)": 2, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "NPCs attack range": 75.0, "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Minimum distance to NPC damage": 75.0, "Forcibly immobilize an NPC": false, "Method of distribution of kits for NPCs(1 - sequentially, 2 - repeating, 3 - randomly)": 1, "List of kits for NPC(requires Kits plugin)": [ "kit1", "kit2", "kit3" ], "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Airfield NPC", "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "Airfield NPC1", "Airfield NPC2", "Airfield NPC3" ], "Chance of an NPC throwing a grenade(0-100%) Only if the NPC loses sight of the player, if the player is in a vehicle, if the player is trying to search crates": 50, "NPC grenade damage scale": 1.0, "Will the NPC take damage from a collision with a car": true, "Will NPCs attack zombies": true, "Remove NPC corpses": false, "Patrol helicopter spawn chance (0 - 100%)": 50, "Call the helicopter only after activating the hackable crate": false, "How long the helicopter will patrol the airfield (in minutes)": 5, "Helicopter damage multiplier": 1.0, "Helicopter health": 10000.0, "Helicopter main rotor health": 900.0, "Helicopter tail rotor health": 500.0, "The patrol helicopter will not patrol the airfield if it has found a target": true, "Spawns a helicopter right on the airfield(if false, then the helicopter will arrive from afar in a few seconds)": false, "Helicopter patrol range": 150, "Event marker on the map(will spawn a marker immediately after the start of the event)": false, "If true, spawn the marker only after the plane lands": true, "Event marker name": "Airfield event", "Display on the marker how much time is left until the end of the event": true, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Use a custom place to land a cargo plane": false, "Custom place position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Custom place rotation": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Use custom navmesh (enable if using custom airfield and getting NPC navmesh error)": false, "BradleyAPC spawn chance (0 - 100%) If you are not using a custom map, correct operation of BradleyAPC is not guaranteed. Use the default airfield or a landing spot that is similar to the default airfield": 50, "BradleyAPC bullet damage": 7.0, "BradleyAPC health": 1000.0, "Notification type for the Notify plugin (-1 does not use Notify)": -1, "Notice message type (0 or 1, -1 do not use notice messages)": -1, "SteamID for chat message icon": 0, "Number of points for the winner(only for ServerRewards plugin)": 0, "Number of skill points for the winner(only for Skill Tree plugin)": 0, "Drone Ban Radius (0 - not used)": 0.0, "Damage drones take when near an event(every 5 seconds)": 50.0 }
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Auto Ban / Report Ban - AISentiment Edition
Auto Ban / Report Ban – Premium Edition
AI Report Intelligence for Rust Servers
AutoBan Enhanced is a premium Rust moderation plugin built for server owners who want smarter report handling, cleaner admin tools, Discord alerts, and fewer false bans.
Most report plugins blindly count reports.
AutoBan does not.
AutoBan analyzes reports like a case file. It checks credibility, duplicate reports, rage-report behavior, toxicity, cheating keywords, reporter weight, unique reporters, and repeated cheating patterns before action is taken.
Use it as a manual review assistant, Discord alert system, or fully automated report-to-ban workflow.
🚀 Key Features
AI Operated Surveillance
Player reports can be scanned by an AI agent based on your configuration. AutoBan reviews report history, detects patterns, and recommends the best action based on customizable rules of your creation.
Use AI for review-only alerts, Discord notifications, or automatic banning.
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AutoBan can be configured to the rules of your server. ( USEFUL FOR PVP & PVE SERVERS )
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AI Case Review
Instead of judging one report at a time, AutoBan can send the full body of evidence as a case file.
Example case signals:
8 total reports 6 unique reporters 5 mention ESP 4 mention silent aim 3 mention impossible recoil Reports span multiple days Duplicate and rage signals are low AutoBan then returns a clear recommendation:
Ignore Watch TempBan PermanentBan
No AI Required
AutoBan also includes built-in heuristic scoring for servers that do not want to use an API key.
The fallback system can still detect:
Duplicate reports Spam reports Rage reports Toxic reports Cheating keywords Low-detail complaints Multiple unique reporters Repeated report patterns
Automatic Weighted Banning
Players can be automatically banned once they reach a configurable weighted report threshold.
Trusted players, moderators, or admins can have higher report weight for faster action.
Example:
Normal Player: x1 Trusted Player: x2 Moderator: x3
Playtime Requirement ⏳ NEW
Players must have a minimum amount of playtime before submitting reports.
Default: 2 hours
This helps prevent abuse from fresh accounts and throwaway players.
Mass Reporting Protection
Includes cooldowns, per-hour limits, received-report limits, and unique reporter tracking to prevent abuse of the reporting system.
Full F7 Integration
Captures and processes in-game F7 reports with optional keyword scanning for valid report reasons.
Player-Friendly Reporting System
Players can submit reports through chat commands or use a guided reason menu for cleaner and more consistent reports.
Customizable Ban Durations
Supports human-readable ban times such as:
30m 4h 7d permanent
Ban History & Report Logs
Admins can view current reports, detailed player history, ban history, and structured audit logs.
Progressive Punishments
Optionally configure warnings, mutes, temporary bans, or permanent bans at different thresholds.
Discord Integration with Embeds
Sends clean Discord embeds for reports, AI reviews, watch cases, admin actions, and bans.
Discord embeds can include:
Reporter Target Report reason Sentiment category Confidence Credibility Toxicity Effective score AI recommendation Evidence summary Timestamp Ban expiration
Ignored Players & Permissions
Protect admins, moderators, staff, VIPs, and whitelisted users from automated bans.
Export & Data Storage
Export reports to JSON for backups, review, or external logging.
Granular Permissions
Fine-grained control over who can report, view reports, ban, unban, reset reports, view bans, or audit actions.
⚙️ Moderation Presets
Use one command to choose a moderation style:
/AB.preset Balanced
Available presets:
Manual – keeps your custom config untouched Conservative – safest for large public servers Balanced – recommended default Aggressive – faster action for high-pop or high-risk servers ReviewOnly – never auto-ban, only alert admins
💬 Usage: Chat Commands
/report <username> – start a report and show the reason menu if no reason is given.
/report <username> <reason> – report a player with a reason directly.
/reportreason <number> – pick a reason from the guided report menu.
/AB.case <player> – view a full case summary for a player.
/AB.sentiment <player> – view sentiment analysis for a player’s reports.
/AB.sentimenthistory <player> – view sentiment history for a player.
/AB.sentimentstats – view global sentiment and report stats.
/AB.sentimentreload – reload sentiment settings.
/AB.preset <Manual|Conservative|Balanced|Aggressive|ReviewOnly> – apply a moderation preset.
/AB.viewreports – view all current reports.
/AB.history <player> – view detailed report history for a player.
/AB.auditlog [N] – view the last N admin/audit actions.
/AB.showbans – view all bans.
/AB.unban <userid> – unban a player.
/AB.resetreports <userid> – reset reports for a player.
/AB.exportreports – export reports to a JSON datastore.
🛠 Console Commands
AB.getreports – list all reports in console.
AB.getbans – list all bans in console.
AB.resetreportsConsole <userid> – reset reports through console.
AB.ban <userid> <reason> – manually ban a player.
AB.unban <userid> – manually unban a player.
AB.testreports <reporterID> <targetID> <Type> <Reason> – submit a test report for debugging.
🔑 Oxide / Carbon Permissions
AutoBan.report – allow reporting through F7.
AutoBan.chatreport – allow reporting through chat.
AutoBan.viewreports – view all reports.
AutoBan.ignore – player is immune to automatic bans.
AutoBan.ban – manually ban players.
AutoBan.unban – manually unban players.
AutoBan.viewbans – view all bans.
AutoBan.resetreports – reset player reports.
AutoBan.trusted – trusted weighted reporter. Example: counts x2.
AutoBan.mod – moderator weighted reporter. Example: counts x3.
📌 Example Admin Output
==== AutoBan Case: Cheater123 ==== Risk: HIGH | Effective Score: 5.4/5 | Raw: 7 Preset: Balanced | AI: On | AutoBan From AI: False Reports: 8 | Unique Reporters: 6 | Processed: 8 Legit: 5 | Possible: 1 | Rage: 1 | Toxic: 1 | Duplicate: 0 AI: TempBan | Confidence 94% | Credibility 91% | Toxicity 5% AI Reason: Multiple unique players reported consistent ESP behavior over several hours.
⚙️ Example Config
{ "MaxReportsToBan": 5, "BanDuration": "72h", "BanReasonTemplate": "You have been reported too many times and have been banned for precautionary measures. An admin will review this suspension soon.", "MinPlaytimeToReportMinutes": 120, "ValidReasons": [ "cheating", "cheats", "hacks", "aimbot", "hacking", "esp", "teaming", "racism", "griefing", "walling", "doorcamping", "spawn killing" ], "ValidReportTypes": [ "cheat", "abusive", "name", "spam" ], "ScanF7Type": true, "BroadcastBanToChat": true, "IgnoredPlayers": { "76561198000000000": "Admin" }, "AdminBroadcastTimer": 820, "SendBansToViewersOnTimer": false, "SendReportsToUrl": false, "ReportsUrl": "http://example.com", "SendReportsToDiscord": false, "SendBansToDiscord": false, "SendAIResultsToDiscord": true, "DiscordReportsWebhook": "http://example.com", "DiscordBansWebhook": "http://example.com", "UseDiscordEmbeds": true, "MaxSubmitPerHour": 2, "MaxReceivePerHour": 5, "CooldownMinutesSamePair": 10, "WeightedPermissions": { "AutoBan.trusted": 2, "AutoBan.mod": 3 }, "MaxChatLinesPerPage": 8, "Preset": "Balanced", "UseHeuristicScoring": true, "UseHeuristicBeforeAI": true, "HeuristicMinimumCredibility": 55, "HighRiskAlertScore": 4, "HeuristicCheatKeywords": [ "cheat", "hacks", "hacking", "aimbot", "esp", "wallhack", "walling", "silent aim", "silentaim", "no recoil", "recoil", "flyhack", "flying", "noclip", "speedhack", "script", "macro", "exploit", "despawn", "loot despawn", "instant loot", "eac" ], "HeuristicRageKeywords": [ "killed me", "he killed me", "trash", "camping", "camper", "doorcamp", "roofcamp", "admin abuse", "mad", "salty", "because he killed" ], "HeuristicToxicKeywords": [ "idiot", "stupid", "loser", "trash", "garbage", "clown", "dog", "retard", "kys", "kill yourself" ], "HeuristicSpamKeywords": [ "asdf", "aaaa", "????", "!!!!", "lol", "lmao" ], "AIEnabled": false, "AIProvider": "OpenRouter", "AIEndpoint": "https://openrouter.ai/api/v1/chat/completions", "APIKey": "", "Model": "poolside/laguna-xs-2.1:free", "AutoBanFromAI": false, "MinimumAIConfidence": 90, "MinimumReportsForAI": 3, "AIRequestCooldownMinutes": 5, "RequireAISentimentForAutoBan": false, "MinimumAICredibility": 70, "MaximumAIToxicity": 80, "MaxAIHistoryPerPlayer": 25 }
✅ Best For
PvP servers
High-pop servers
Modded Rust servers
Community servers
Servers with limited staff coverage
Servers dealing with constant cheating accusations
Owners who want automation without blindly trusting raw report counts
⚡ Bottom Line
AutoBan Enhanced helps server owners catch real threats faster while protecting players from false bans caused by spam, revenge reports, duplicate reports, and emotional complaints.
It is not just an auto-ban plugin.
It is a report intelligence system for Rust servers.
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Fuel Pump
Fill your modular car with fuel, thanks to the petrol pump of the petrol station, without moving from your seat 😉, the filling time and cost, is modifiable in the file configurations. Take that 10, 20 or 30 seconds waiting before leaving you swept away
Available on all gas stations on the map
Working with modular cars
How to use ?
Go to any gas station on the server When you are facing a pump, an image will appear in front of you Just click on the "E" key on your keyboard (you have to be in a modular vehicle)
Config
{ "Currency": "SCRAP", "DistanceOfQuit": 5.0, "FillingLimit": 1000, "ImageLogo": "https://i.imgur.com/HFEMPq6.png", "PayItemID": -932201673, "PerFuel": 1, "Pricing": 10, "TimeFilling": 10, "Title": "Fuel Pump" } Currency: Payment currency that will be displayed on UI Title: The text displayed at the top of UI TimeFilling: The filling time of the vehicles Pricing: Sets fuel price for filling PerFuel: The quantity received in relation to the price ( Pricing ) PayItemID: Item that will be removed during payments (default: scrap) ImageLogo: Image that is displayed on top left of UI FillingLimit: The maximum limit a reservoir can contain can be increased or decreased DistanceOfQuit: Max distance, for UI display ( when player exceeds max distance UI this closes automatically ) Langage
{ "Filling": "Fill", "AmountUI": "Amount Fuel", "CurrentFuel": "Current Fuel", "SalesRate": "Sales Rate", "FullTotal": "Full Total: {0} {1}", "RefuelButton": "Refuel", "TankLimit": "Your gas tank is already full", "AmountUnvalidate": "The amount must be greater than 0L", "AmountTotalLimit": "Your tank will be full please reduce the amount", "NoScrap": "You don’t get enough {0}", "SuccessFilling": "Your storeroom has been filled, and {0} {1} has been removed", "PlayerQuitZone": "You got away from the gas pump", "InterruptedFilling": "Filling your tank has been prevented" }
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5X COMPLETE SERVER SETUP
By Clerk061 in Customizations
Hassle free setup. Takes less then 10 minutes to install. Removing countless hours of work instantly.
Whats included?
+ BETTER CHAT - v2.2.78
+ TRADE - v1.2.44
+ BETTER LOOT - v3.5.8
+ AUTO AUTHORIZATION - v1.3.3
+ QUICK SMELT - v5.1.5
+ GATHER MANAGER - v2.2.78
+ NO ESCAPE - v2.1.35
+ CLANS - v0.2.6
+ STACK SIZE CONTROLLER - v4.1.2
+ ALWAYS DAY - v1.0.1
+ SPAWN MINI - v2.5.0
+ RECYCLER SPEED - v2.0.2
+ NTELEPORTATION - v1.7.8
+ VANISH - v1.8.0
+ REMOVER v4.3.41
+ MORE!
Server Feautures:
- 5X Gather Rates.
- All loot tables are perfectly balanced.
- Players can teleport with a simple command if they are not combat or raid blocked.
- Users with admin permissions will be able to vanish and moderate other players.
- Time set to Always Day. Can change to your liking.
- Clans, Recycler speed, & Remover tool.
- And so many more features.....
Not all plugins have to be used. You can modify all plugins to your exact liking if you wish. All of the items above are modified for 5x server.
- #config
- #configurable
- (and 5 more)
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Bank Heist Bases
Looking for a new and exciting event for your server? Consider the bank heist event plugin and add some of our bank bases to your server, specifically designed for this event.
These 12 bases are ready to add to your server and boost your players' experience.
bank heist pack include 12 bases
(use zone manager )
Traps that can be avoid
automatic doors
good design
enough place for npc's
small maze with Codes around the bank hidden ( up to you to fill the loot boxes )