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  1. More information about "Ferry Terminal Event"

    $35.00

    Ferry Terminal Event

    Want to spice up the Ferry Terminal location on your map? Look no further! Captors have taken hostages and are going to execute them if they cannot enslave them. Liberate the hostages while waves of backup arrive Johnny Blaze style on their motorcycles. They will be relentless and merciless. It's recommended that you bring a friend or two for this one!
     
     

     
    Description
    The event will begin with a notification that captors have taken hostages and will be trying to take them away to enslave them from the Ferry Terminal monument.
    First you will want to dispatch as many of the enemies on site as possible without alerting them of your intent or presence. Once you are ready though, alarms will be sounded and they will attempt to call for backup.
    Once the backup begins coming on motorcycle they will continue to send units to keep you from liberating the hostages, or execute them as opposed to letting you get them to freedom!
    Each hostage will have a small radius and a configurable countdown will begin as you work on releasing them from their shackles. Once freed you will still need to escort them to a ferry nearby, and they will thank you by opening a hackable crate for you.
    There are indicators that help highlight important event items such as the hostages. The configuration file gives plenty of options to customize the event, from NPCs, timers, rewards, and plenty of other options like integration with plugins you already own, in game UI, and more!
     
    Dependencies (optional, not required)
    True PVE Pve Mode GUI Announcements Notify Discord Messages Alpha Loot Custom Loot NTeleportation Economics Server Rewards IQEconomic XPerience Kits Better Npc Monument Owner  
    Chat commands (only for administrators)
    /ftstart - start the event
    /ftstop - end the event
    /ftpos -  determining the position coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the monument is read)
     
    Console commands (RCON only)
    ftstart - start the event
    ftstop - end the event
     
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Hooks
    void OnFerryTerminalEventStart(Vector3 pos, float radius) – called when the event starts
    void OnFerryTerminalEventEnd() – called when the event ends
    void OnFerryTerminalEventWinner(ulong winnerId)  – called at the end of the event, where the  winnerId  is the player who did more actions to complete the event
     
    My  Discord:  kpuctajl
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!
  2. More information about "Picklock"

    $10.00

    Picklock

    Is a simple but interesting plugin to add lock picking to the game!
     

    Description
    The picklocks can be used to open door locks and code locks (can be edited in the configuration).
    It is possible to change the time and probability of opening the door with a picklock (can be edited in the configuration).
    It is possible to change the spawn of picklocks in the crates if it is necessary.
    If you want to open the door with the picklock you need to go to the door, take the picklock in the player’s hands, and press the middle button of the mouse. The process of breaking the door will start.
     
    Console commands
    givepicklock {steamid} {amount} - gives the player with {steamid} a certain number of picklocks ({amount} pieces) in his inventory
     
    Plugin Config
    en  – example of plugin configuration in English ru  – example of plugin configuration in Russian  
    My  Discord:  KpucTaJl#8923
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!
  3. More information about "Power Plant Event"

    $25.00

    Power Plant Event

    It’s an Event in the Power Plant location
     

    Description
    The event begins with a chat warning: soon CH47 will get new crates with items for scientists to the Power Plant location.
    When the time is up, the NPCs guarding this location will appear in the Power Plant zone. Then a water barrel will appear on the top of the central building. A CH47 will fly to this location to get new crates with items.
    When the CH47 arrives in the Event zone, it will fail to control and crash in a cooling tower of the power plant. All the crates from the CH47 will be on the top of the cooling tower. But they will be in the fire. You need put out the fire to get access to the crates.
    It is necessary to activate a fire system to put out the fire. A fire system is on the top of the central building. So a Workcart will arrive to the Event area to bring a barrel of water. You need move this water from the Workcart to the empty barrel on the top of the central building. As soon as you do this, you will be able to start the fire system by pressing a button.
    When the fire system has activated, the fire in the cooling tower will be out. You will be able to access the crates in the cooling tower.
    There is a camera in the location for viewing the event.
    When an event appears, a marker will display on the map (it can set up in the configuration file).
    All players in the event area have a timer with countdown to the end of the event
     
    Dependencies  Required
    NpcSpawn  
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits  
    Chat commands (only for administrators)
    /ppstart - start the event
    /ppstop - end the event
    /pppos - determining the position and rotation coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Power Plant is read)
     
    Console commands (RCON only)
    ppstart - start the event
    ppstop - end the event
     
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Hooks
    void OnPowerPlantEventStart() – called when the event starts
    void OnPowerPlantEventEnd() – called when the event ends
    void OnPowerPlantEventWinner(ulong winnerId)  – called at the end of the event, where the  winnerId  is the player who did more actions to complete the event
     
    My  Discord:  KpucTaJl#8923
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!
  4. More information about "Satellite Dish Event"

    $30.00

    Satellite Dish Event

    It’s an event in the Satellite Dish location
     

    Description
    The event begins with a chat warning: a bioweapons deal will be in the Satellite Dish.
    When the time is up, extra crates, NPCs guarding this location will appear in the Satellite Dish. Then a locked zombie’s cage will appear. A CH47 will fly to this location to make a transaction.
    When the CH47 arrives, it will drop the locked crate as a payment for the biological weapon. Then it will land and zombies will begin boarding on the CH47. As soon as the CH47 has picked up all the remaining zombies, it will fly off the map.
    If you kill at least one zombie, an alarm will start. The alarm can be ended by answering the phone on the Satellite Dish within 10 seconds.
    If you don’t stop the alarm, reinforcements will arrive as Bradley to this location. It will parachute down from the aircraft.
    All crates looting, NPCs, zombies, Bradley can be changed by configuration.
    It is possible to change the configuration of all NPCs or use the BotSpawn plugin for NPCs.
    There is a camera in the location for viewing the event and lighting for night events.
    When an event appears, a marker will display on the map (configurable in the configuration file).
    It is possible to set up in the configuration the PVP zone for those who use the TruePVE plugin.
    All players in the event zone have a timer with countdown to the end of the event
    It is possible to set up an automatic event appear on the map. All timers can be set up in the configuration.
     
    Dependencies  Required
    NpcSpawn  
    Dependencies (optional, not required)
    True PVE PveMode GUI Announcements Notify Discord Messages AlphaLoot CustomLoot NTeleportation Economics Server Rewards IQEconomic Kits  
    Chat commands (only for administrators)
    /satdishstart - start the event
    /satdishstop - end the event
    /satdishpos - determining the position and rotation coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Satellite Dish is read)
     
    Console commands (RCON only)
    satdishstart - start the event
    satdishstop - end the event
     
    Plugin Config
    en - example of plugin configuration in English ru - example of plugin configuration in Russian  
    Hooks
    void OnSatDishEventStart() – called when the event starts
    void OnSatDishEventEnd() – called when the event ends
    void OnSatDishEventWinner(ulong winnerId)  – called at the end of the event, where the  winnerId  is the player who did more actions to complete the event
     
    My Discord:  KpucTaJl#8923
    Join the Mad Mappers Discord  here!
    Check out more of my work  here!
  5. More information about "Water Treatment Showdown Event"

    $20.00

    Water Treatment Showdown Event

    The Water Treatment Event plugin transforms the Water Treatment Monument into a high-stakes adventure. This event introduces a series of challenges, including zombie hordes, military defenses, and a dramatic escape sequence.
     
    Overview
    Event Details Location: Water Treatment Monument
    Event Trigger: An explosion occurs following experimental activities within the monument, resulting in the infestation of zombies in the main building.
    Security Measures To add a layer of difficulty, the monument is secured by:
    Bradley APC Guards: Armed personnel stationed at key points. Snipers: Positioned to cover strategic locations.  
    Player Objectives
    Acquire the Loot: Players must infiltrate the main building to retrieve valuable loot.
    Escape Before the Nuke: After securing the loot, an F15 jet will approach and drop a nuclear bomb, causing radiation to spread across the monument. Players must evacuate the area before the nuke detonates.
     
    Configuration Options
    Server owners can customize the event settings, such as:
    Zombie Density: Adjust the number of zombies in the main building. Guard Strength: Modify the health and equipment of the guards and snipers. Timing: Set the duration between loot acquisition and the nuke drop. Activation: The event can be triggered manually or set to run on a schedule. Sam Sites: On/Off And Several others see below for configuration example  
    PVE Configuration 
    We are compatible with two PVE Solutions, Simple PVE Sphere and PVE Mode

    PVE Mode is a way better solution but it is also paid version, in order to avoid people to buy another tool to use this plugin I release Simple PVE Sphere that you need to install in your server in order to work. 

    Simple PVE Sphere is a way simplified version of the sphere, if you have any issue please report it in the Issues on the plugin directly. 
    In the configuration you can activate one of them and remember that the plugin need to exists in your server. 

    DO NOT ATTEMPT TO ACTIVATE BOTH AT THE SAME TIME !!!
     
    "PVE Mode cofiguration": { "Use the PVE mode of the plugin? [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 500.0, "Damage Multipliers for calculate to become the Event Owner": { "Npc": 1.0, "Bradley": 2.0 }, "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0, "Darkening the dome (0 - disables the dome)": 12 }, "Simple PVE Mode cofiguration": { "Use the Simple PVE mode of the plugin? [true/false]": false, "Darkening the dome (0 - disables the dome)": 12 },

    Integrations
    You can assign rewards using:
    Economics ServerRewards SkillTree You can also send message using GUI Announcements  
     
     
    Dependencies  Required
    NPC Spawn
     
    Console Commands
    wtestart   This manually trigger the start of the event
    wtestop   Force to stop  the event
     
    Chat Commands
    /wtestart   This manually trigger the start of the event
    /wtestop   Force to stop  the event
     
    Permissions to run the console commands
    watertreatmentevent.admin  
     
    Hooks of the Event
    OnWaterTreatmentEventStart     //Triggered when Event Start
    OnWaterTreatmentEventEnded //Triggered when Event Finished
     
    Backlog
    Animation scene when the event start Improve FX   Animation scene when the event ends Trigger hooks for other developers Different Awards for the winners   PVE Mode    
     
     
    Icons for Server HUD  
           
    Thank you @Dead Nasty  for the designs  
     
     
     

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