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Showing results for tags 'custommap'.
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Version 1.1.2
79 downloads
Experience the terror of a nuclear explosion with stunning visual and audio effects. A nuclear missile is launched in to the sky, it will explode near each player, simulating a personal nuke event. This catastrophic blast is accompanied by bright flashes, fireballs, dynamic fog, and radiation. After the nuke explodes, the radioactive fallout will infect 90% of the population, triggering an apocalyptic scenario and unleashing a widespread zombie outbreak! Christmas Update How It Works: Nuclear Missile Launch A nuclear missile is launched and explodes near each player Event Warnings: Initial Warning: Players receive an early alert about an approaching nuclear missile via a UI or Chat message warning, providing a brief window to prepare for the imminent threat. Second Warning: A final countdown and alert are issued just before the explosion, ensuring players are ready for the impact. These can be customized to show as a UI warning or a chat message. Optional alarm sounds are used to enhance the urgency and realism. Nuclear Blast and Audio Effects: A bright flash simulates the explosion, followed by multiple explosion sound effects and fireballs representing the blast’s impact! Fully customizable via the config file! Radiation: Players not equipped with a hazmat suit will suffer from radiation poisoning. Hazmat suits and arctic suits offer protection against radiation. Fully customizable via the config file! Fog Effect: Post-explosion, a fog effect is applied to simulate nuclear fallout. This fog gradually clears over time. Zombie Spawning: The explosion triggers the spawning of zombies around players, representing the fallout’s effect. Zombies appear randomly nearby and remain for a specified duration. Post-Nuke Message: After the explosion and initial chaos, players receive a message about the ongoing zombie threat. Jet Care Package: A care package will by dropped of by a jet plane at each players position. Medical supplies are set in as default. You can edit/add your own loot in the config file Event Triggers: Automatic Launch: The event can be set to trigger automatically at specified intervals. Manual Command: Authorized players can start the event using the /nuke command. Auto Cleanup System: Automatic Cleanup: After the event concludes, the plugin automatically handles the removal of zombies, fog, and other temporary effects. This ensures a smooth transition back to the normal game state without manual intervention. Key Features: Warnings: Tailor messages and timing for initial and final alerts, with options for UI or chat notifications. Nuke Effects: Customize visual effects, including flash intensity, fireball count, and fog density. Radiation Protection: Configure protective clothing options and radiation settings Zombies: Adjust spawn radius, quantity, and active duration for zombies. Custom Care Package: Add your own loot to spawn in the care package AutoLaunch: Set intervals for automatic event triggers. Auto Cleanup: Automatically clears zombies, fog, radiation and other effects Permissions: nukeevent.use (Admin Only) Command: /nuke (Admin Only) Console command: launchnuke (Admin Only) https://www.youtube.com/watch?v=lsO5ngpW-KM Update 1.0.4: Added Jet to drop off care package. Event has been sped up in the YouTube video for testing ! https://www.youtube.com/watch?v=4CtOPzB4Cwo&t=21s { "AutoLaunch": { "EnableAutoLaunch": true, "Interval": 7200.0 }, "Countdown": { "Interval": 1.0 }, "EventSettings": { "EnableAlarmSound": true, "EnableFireballs": true, "EnableUIWarnings": true, "EnableFlashEffect": true }, "NukeSettings": { "EnableNuclearMissile": true, "NukeEffect": { "BrightDuration": 3.0, "FadeDuration": 1.5, "FadeSteps": 10, "FireballCount": 5, "FireballRadius": 75.0, "FogDuration": 300.0,//Sync with end event duration for full effect "NukeSoundDelay": 0.0, "NukeSoundPaths": [ "assets/prefabs/tools/c4/effects/c4_explosion.prefab", "assets/prefabs/weapons/satchelcharge/effects/satchel-charge-explosion.prefab", "assets/prefabs/weapons/rocketlauncher/effects/rocket_explosion.prefab", "assets/bundled/prefabs/fx/weapons/landmine/landmine_explosion.prefab", "assets/prefabs/tools/c4/effects/c4_explosion.prefab" ] } }, "RadiationSettings": { "ContinuousRadiation": false, //When enabled radiation will continuously affect players without protective clothing until the event ends "EnableRadiation": true, "RadiationDamage": 1.0, "RadiationEffect": 200.0, "RadiationLevel": 200.0 }, "RadiationProtection": { "EnableProtectiveClothing": true, "PoisonSleepingPlayers": false, "ProtectiveClothing": [ "hazmatsuit", "hazmatsuit.arcticsuit" ] }, "CarePackageSettings": { "EnableCustomLoot": true, "EnableRandomizedLoot": false, "MinItems": 1, "MaxItems": 3, "SupplyDrop": { "CustomLoot": [ { "Amount": 1, "ShortName": "hazmatsuit", "SkinID": 0 }, { "Amount": 5, "ShortName": "antiradpills", "SkinID": 0 }, { "Amount": 10, "ShortName": "bandage", "SkinID": 0 }, { "Amount": 2, "ShortName": "largemedkit", "SkinID": 0 } ] } }, "ChristmasSettings": { "EnablePresentDrop": true, "PresentDropPerZombie": 3, "EnableSupplyDropPresents": true, "PresentDropPerSupplyDrop": 2, "ZombieNpcLoadout": { "EnableCustomLoadout": true, "Attire": [ { "ItemShortName": "attire.snowman.helmet", "SkinID": 0 }, { "ItemShortName": "metal.plate.torso", "SkinID": 2833391256 }, { "ItemShortName": "hoodie", "SkinID": 2899815283 }, { "ItemShortName": "pants", "SkinID": 2899814576 }, { "ItemShortName": "roadsign.gloves", "SkinID": 2867945048 }, { "ItemShortName": "shoes.boots", "SkinID": 2490448596 } ], "Weapon": "rifle.ak", "WeaponSkinID": 0, "Ammo": "ammo.rifle", "AmmoAmount": 10000 } }, "ZombieCustomLootSettings": { "EnableCustomLoot": false, "EnableRandomizedLoot": false, "MinItems": 1, "MaxItems": 3, "CustomLoot": [ { "Amount": 1, "ShortName": "hazmatsuit", "SkinID": 0 }, { "Amount": 1, "ShortName": "supply.signal", "SkinID": 0 }, { "Amount": 1, "ShortName": "rifle.ak", "SkinID": 0 }, { "Amount": 5, "ShortName": "bandage", "SkinID": 0 } ] }, "ZombieSpawnPerPlayerSettings": { "SpawnCount": 10, "SpawnRadius": 125.0 }, "ZombieGlobalSpawnSettings": { "SpawnGlobalZombies": false,//Zombies will spawn randomly across the map rather than near each player "GlobalZombieCount": 200 //Add more zombies at your own risk }, "WarningMessageSettings": { "Warnings": { "InitialWarningDuration": 6.0, "FirstWarningMessage": "Warning: A nuclear missile has been launched! It is rapidly approaching the island. Take Cover!" }, "SecondWarning": { "SecondWarningDuration": 10.0, "SecondWarningMessage": "Nuke incoming! Brace for impact!" }, "SecondWarningDelay": 10.0, "PostNuke": { "Message": "The nuclear blast has unleashed a chilling menace! 90% of the population has been infected, transforming into deadly Snowmen. Stay alert and fight for survival!", "MessageDuration": 5.0 }, "PostRemovalMessage": "The infection is now under control. All infected snowmen have melted away.\nA care package has been dropped at your position!", "PostRemovalMessageDuration": 5.0 }, "EndEventSettings": { "EventDuration": 300.0 } }$24.99- 21 comments
- 1 review
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- #nuke
- #nuke event
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Version 1.0.0
142 downloads
Research Outpost is a small ocean monument designed to give your sea-fairing players a place of refuge and replenishment. This asset is excellent for large or small maps and is easy to place. Use the white lines on the dockwall to choose the correct height related to the waterline. Loot 4 barrels 2 Fuel Crates 1 Green Crate 1 Normal Crate 1 Tool CrateFree-
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- #free
- #free prefabs
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Version 1.0.0
115 downloads
The Pump Station is a tier-one free vanilla-friendly monument meant to be able to take on the role of a mining outpost. Pump Station provides a custom feel to a vanilla experience. This monument is excellent for all servers and maps, big or small. Loot 1 Green Crate 3 Normal Crates 2 Tool Crates RecyclerFree-
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- #free
- #free prefab
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Version 1.0.0
170 downloads
The Gas plant is a vanilla-friendly custom monument meant to give your players an extra option when wanting to gather loot early and mid-game. Made in the style of existing rust monuments, Gas Plant provides a custom feel to a vanilla experience. This monument is excellent for all servers and maps, big or small. Puzzle Type Parkour Loot 5 Green Crates 3 Normal Crates 2 Diesel Barrels 1 ToolboxFree-
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- #monument
- #monuments
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Version 1.2.0
2 downloads
About the map: This map was created from scratch using RustEdit Most of the bugs have been fixed This map is constantly maintained and updated for the current version of the game with all updates! Added custom RT: UkrNafta, ATB A large number of bridges Several tunnels Number of national teams: ~20 thousand national teams Size: Ocean: 5000 Railway The Dnipro River and the Southern Bug are drinking Optimal FPS Monument Facepunch / пам'ятники Facepunch: Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Water Treatment Military Tunnel The Dome Ranch Fishing Village 1,2,3 Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument Oil rigs (Big, Small) Sewer Branch Supermarkets Lakes and Rivers Individual monuments / Індивідуальні пам'ятники: УкрНафта / UkrNafta ATБ / ATB The author of this map is : Acces The password is not added to the map. Only the author will edit and update the map. Про карту: Ця карта була створена з нуля за допомогою RustEdit Більшість помилок виправлено Ця карта постійно підтримується та оновлюється для поточної версії гри з усіма оновленнями! Додано власне РТ: Укрнафта та АТБ Велика кількість мостів Кілька тунелів Кількість збірних: ~20 тис. збірних Розмір: Ocean: 5000 Залізниця Річки Дніпро та Південний Буг - питні Оптимальний FPs The author of this map is : Acces The password is not added to the map. Only the author will edit and update the map. Автором цієї картки є: Acces Пароль не додається до картки. Лише Автор буде редагувати та оновлювати карту$89.99-
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- #ukraine
- #custommap
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