Search the Community
Showing results for tags 'crash'.
-
Version 1.0.1
8 downloads
Crash Alert System is an essential tool for server admins who want to automatically notify their players whenever the server experiences a crash. This plugin instantly sends alerts to Discord, ensuring your staff and community are always aware of what's happening on the servers. Plus, it offers the ability to reward players who rejoin after a crash, encouraging them to come back and stay active. Key Features: Real-time Alerts: Automatic notifications sent instantly to Discord when a crash occurs. Player Rewards: Encourage your community to rejoin after a crash with configurable rewards. Easy Setup: Simple to customize to suit your server's needs. Plugin Integration: Seamlessly integrates with your existing tools and plugins for smooth server management. Permissions: crashalertsystem.notify.see: Required for the player to see the Notify UI if it is enabled in the config. Config { "Discord Settings": { "WebhookUrl": "https://discord.com/api/webhooks/876008329674100736/fhF3j2_6NZzgT7pkENMwD6d074x69zSuRFjVjP7qpRZP2ItecnMSl7YtkGoL57hO1diB", "MessageContent": "@everyone or @here or <@&role-id>", "BotName": "Crash Alert System", "BotAvatarUrl": "https://codefling.com/uploads/set_resources_13/cf0d9ad89a1246bdc528542aa98e2147_cf_logo_23_res.png", "Embed": { "AuthorName": "Crash Alert System or ServerName", "AuthorIconUrl": "https://codefling.com/uploads/set_resources_13/cf0d9ad89a1246bdc528542aa98e2147_cf_logo_23_res.png", "Title": "Server Crash Detected", "Description": "The server has suffered a crash.\nPlease allow 1 to 5 minutes for the server to come back online.", "ThumbnailUrl": "https://codefling.com/uploads/set_resources_13/cf0d9ad89a1246bdc528542aa98e2147_cf_logo_23_res.png", "FooterText": "Crash Alert System | {DateTime}", "FooterIconUrl": "https://codefling.com/uploads/set_resources_13/cf0d9ad89a1246bdc528542aa98e2147_cf_logo_23_res.png", "FieldTitle": "Estimated Data Loss", "FieldContent": "The server lost approximately {0} of data", "ColorHex": "#FF0000" } }, "Reward Settings": { "EnableRewards": false, "RewardTimeLimit": 10, "RewardItems": [ { "ShortName": "wood", "Amount": 1000 }, { "ShortName": "stone", "Amount": 500 } ] }, "Notification Settings": { "Use Notify UI alerts": false, "Use chat alerts": true } } Lang { "NoPermission": "You don't have permission to see this notification.", "RewardReceived": "Thanks for joining the server after the crash! Check your inventory for compensation items!" }$5.99 -
Version 1.4.1
5,482 downloads
Adds a cargo plane crash event to your server. The crash site is guarded by NPCs that patrol the area and can chase players. You can also set up custom loot using the "SimpleLootTable" plugin. Features: Support for third-party plugins Great customization options in the config Console commands: callcargoplane - force the event to start crashcargoplane - force a cargo plane to crash cpc_stop - force the event to end Chat commands(need admin privileges): showcrashzone - displays the crash area setcrashzonecenter - set the center of the crash zone to where the player is callcargoplane - force the event to start crashcargoplane - force a cargo plane to crash cpc_stop - force the event to end cpc_add_crashzone - adds a new zone at the location where the player is, can be used if you use multiple zones(you can set the name and radius - /cpc_add_crashzone "name" "radius") Hooks: void CargoPlaneCrashStarted() // called when the event starts void CargoPlaneCrashCrashed() // called when a cargo plane crashes void CargoPlaneCrashEnded() // called when the event ends CargoPlaneCrash config: { "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Give event ownership to the owner's teammates if he is no longer the owner. Only if teammates are within the event radius (for PVE mode)": true, "Radius for event(for PVE mode)": 380, "Create a dome for PVE mode": false, "Dome transparency (the higher the value, the darker the dome, recommended 4)": 4, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Message when a player enters the event dome(only for PVE mode if there is a dome)": "You have entered the Cargo Plane Crash Event", "Message when the event owner leaves the event dome (only for PVE mode if there is a dome)": "Return to the event dome, otherwise after 300 seconds you will no longer be the owner of this event", "Do not allow other players into the event(only for PVE mode if there is a dome) Be careful, if the crash site is near the player's base and the player is not the owner of the event, he will be ejected from his base outside the dome": false, "Message when a player is ejected from the event dome(only for PVE mode if there is a dome)": "You cannot be here, you are not the owner of this event", "Allow admin to be in event dome (only for PVE mode if there is a dome)": true, "Triggering an event by timer (disable if you want to trigger the event only manually)": true, "Time to event start(in seconds)": 3600.0, "Random time to event start": false, "Minimum time to event start(in seconds)": 600, "Maximum time to event start(in seconds)": 10800, "CargoPlane speed(recommended 4 to 6)": 5.0, "Minimum amount of online players to trigger the event": 1, "Crates amount(spawn after crash)": 1, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 0, "Maximum number of items in a crate(plugin SimpleLootTable is required)": 0, "Crates lifetime(in seconds). The crate will not be destroyed if it has been activated": 3600, "Crates timer(in seconds)": 900, "Remove crates after being looted by a player(in seconds)": 300, "Airdrops amount(spawn after crash)": 1, "Airdrop simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Maximum number of items in an airdrop(plugin SimpleLootTable is required)": 0, "Airdrops lifetime(in seconds)": 3600, "Fireballs amount(spawn after crash)": 5, "Passengers amount(spawn after crash)": 2, "Explosion marker on the map(spawn after crash)": true, "Explosion marker lifetime(in seconds)": 300, "Enable signal smoke(spawn after crash)": true, "Signal smoke lifetime(in seconds, max 214)": 214, "Map size(crash zone size), you can see the zone, use the chat command /showcrashzone": 4500.0, "Starting altitude, defaults to map size, can be increased if cargo plane hits high ground(no more than 10000 recommended)": 4500.0, "Crash zone center. Use chat command /setcrashzonecenter to set to player position. You can check crash zone center, use the chat command /showcrashzone": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Use multiple zones": false, "Select a zone from the list sequentially(if false, then the crash zone will be chosen randomly)": false, "Zones list": [ { "name": "0", "radius": 300, "center": { "x": -300.0, "y": 0.0, "z": 0.0 } }, { "name": "1", "radius": 200, "center": { "x": 100.0, "y": 0.0, "z": 0.0 } } ], "Event message(if empty, no message will be displayed)": "CargoPlane event started", "Crash message(if empty, no message will be displayed)": "Cargo plane crashed", "Message about coordinates(will display the coordinates of the crash site. If empty, no message will be displayed)": "", "Kit name(you can use kits for passengers if you have Kits plugin)": "", "Passenger name": "Mister bot", "NPCs amount(spawn after crash)": 2, "NPCs lifetime(in seconds)": 3600, "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 8, "NPCs health(0 - default)": 0, "NPCs damage multiplier": 1.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "NPCs attack range": 75.0, "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Minimum distance to NPC damage": 75.0, "Message if the player attacks far away NPCs": "NPC is too far away, he doesn't take damage", "Kit for NPCs. The NPC will use the weapon that is in the first slot of the belt(requires Kits plugin)": "", "Default displayName for NPC(for SimpleKillFeed/DeathNotes plugin)": "Crashsite NPC", "List of displayNames for each NPC(for SimpleKillFeed/DeathNotes plugin)": [ "Crashsite NPC1", "Crashsite NPC2", "Crashsite NPC3" ], "Prohibit building near the crash site": false, "How long construction is prohibited near the crash site(in seconds)": 1800, "Event marker on the map(spawn an event marker at the crash site)": false, "Event marker name": "Cargo plane crash site", "Event marker lifetime(in seconds)": 3600, "Event marker transparency(0-1)": 0.75, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Do not spawn crates and NPCs when a cargo plane falls under water (if the water depth is greater than)": 0.5, "Do not choose a crash site near monuments": false }$19.99- 179 comments
- 16 reviews
-
- 14
-
- #event
- #cargoplane
- (and 18 more)
-
Version 1.0.0
10 downloads
Welcome to the Plane Crash Rear Monument. Here, you will find the rear segment of an airliner, ripped apart and crashed, surrounded by trees that are either burnt to a crisp or knocked over. Upon arriving at the site, you will discover that a Cobalt team has beaten you to it. You must eliminate them before you can search the wreckage. Inside, you will find loot, including a locked blue card door that grants access to the cargo compartment, where even more loot await. This monument is loosely based on a plane crash from The Forest. NPC’s This monument has built-in NPC’s powered by an included plug-in. If you do not wish to use the built-in bots simply do not install the plug-in and add your own bots at your leisure. Impact Zone Available in both temperate and arid climates. Quick Start Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category, you will now find RobJs Premium Prefabs. Double-click on the prefab file, which will spawn it into the map for you. Drag it to the general area you want to place it Apply the Height Mask, Topology Mask, and Splat Mask. Contact And Help If you need to contact me discord is best: RobJ2210#2553 For help/support my discord group is best: Join RobJ Maps Discord$19.99 -
Version 2.8
57 downloads
This is a collection of icons for a various amount of events by various developers for the plugin Server HUD by AhigaO There are around ~30 or so events these can be used for! ICONS & HOOKS INCLUDED FOR: Airfield Events Airfield Event AirfieldEventStarted - called when the event starts AirfieldEventEnded - called when the event has ended Arctic Base Event OnArcticBaseEventStart – called when the event starts OnArcticBaseEventEnd – called when the event ends Boss Monsters - (I had fun with this because the possibilities are endless) ☆ Almost Every Monster Has It's Own Icon Plus Some ☆ OnBossSpawn - сalled when the event starts OnBossKilled- сalled when boss is killed Bot Purge Event OnBotPurgeEventStart - called when event starts OnBotPurgeEventEnd - called when event ends Eradication Event OnEradEventStart - called when event starts OnEradEventEnd - called when event ends Caravan OnCaravanStart - сalled when event starts OnCaravanStop - сalled when event ends Cargo Events Gas Station Event OnGasStationEventStart – called when the event starts OnGasStationEventEnd– called when the event ends Harbor Events Heavy Cargo Ship Event HeavyCargoShipEventStarted - called when event starts HeavyCargoShipEventStopped - called when event ends Heavy Excavator Event HeavyExcavatorEventStarted - called when event starts HeavyExcavatorEventStopped - called when event ends Heavy Oil Rig Event HeavyOilRigEventStarted - called when event starts HeavyOilRigEventStopped - called when event ends Heli Events Junkyard Event OnJunkyardEventStart – called when the event starts OnJunkyardEventEnd – called when the event ends Legendary Beasts BroadcastOnSpawn - called when event starts SendMessageOnDeath - called when Beast is killed Meteor Event OnMeteorShowerStart - called when the event starts OnMeteorsKilled - called when the event ends Missile Silo Events Military Airfield Event OnMilitaryAirfieldEventStarted - called when the event starts OnMilitaryAirfieldEventEnded - called when the event ends Mushroom Event OnMushroomEventStarted - called when the event starts OnMushroomEventEnded - called when the event ends Oil Rig Events HeavyOilRigEventStarted - called when the event starts HeavyOilRigEventStopped - called when the event ends Plane Crash Events CargoPlaneCrashStarted - called when the event starts CargoPlaneCrashCrashed - called when a cargo plane crashes OnEntitySpawned - called when the event starts (Chaoscode.io version) OnEntityKill - called when the plane crashes Power Plant Event OnPowerPlantEventStart – called when the event starts OnPowerPlantEventEnd – called when the event ends Shipwreck Event OnShipwreckStart - called when the event starts OnShipwreckStop - called when the event ends Satellite Dish Event OnSatDishEventStart – called when the event starts OnSatDishEventEnd – called when the event ends Sputnik Event OnSputnikEventStart - called when the event starts OnSputnikEventStop - called when the event ends Space Event OnSpaceEventStop - called when the event starts OnSpaceEventStart - called when the event ends Super Market Event OnSupermarketEventStart - called when the event starts OnSupermarketEventEnd - called when the event ends Train Heist Event OnTrainHeistStarted - called when the event starts OnTrainHeistFinished - called when the event ends Train Yard Events Triangulation Event OnTriangulationStart – called when the event starts OnTriangulationEnd – called when the event ends Tug Boat Pirate Event OnTugboatPiratesStarted - called when the event starts OnTugboatPiratesEnded - called when the event ends Tug Me EventTugStarted - called when the event starts EventTugStopped - called when the event ends Water Event OnWaterEventStart – called when the event starts OnWaterEventEnd – called when the event ends Empty Icon For Custom Use All Icons are 50x50 as per originals Style is kept in original style of the plugin Empty 100x100 icon for Custom Logo placement FOR DROPBOX LINKS MAKE SURE TO CHANGE =0 TO =1$3.97 -
Version 1.0.4
50 downloads
About Limit FPS LimitFPS is a plugin with almost no performance impact meant for administration (and maybe trolling). It has 2 very powerful features You can limit the FPS of other players You can see the FPS and RAM usage of other players Demo Requirement LimitFPS uses Harmony so you need to disable the Oxide sandbox [see how to do it] Permissions There are 2 oxide permissions that LimitFPS uses limitfps.limit.use - Allows the use of /limitfps command limitfps.fps.use - Allows the use of /playerfps command Add the permissions with the console command: oxide.grant <group|user> <name|id> <permission> Commands There are 2 commands that LimitFPS has /limitfps <playername or steamid> <target fps> - Limit the FPS of a player, set target fps to 0 to remove the limit /playerfps <playername or steamid> - See the player's FPS and RAM usage All of these 2 commands can be used from the server console (or RCON) and they work exactly the same just without the forward slash. If you are an admin in the server you can use them from the Rust console too. Config FPS Query interval - How often will the plugin check the player's FPS in order to adjust it PD Controller P value - How fast to jump to the target FPS, if this is too high it can overshoot PD Controller D value - How much to respect the error difference from the FPS measurement, if higher it can overshoot the target FPS Non linear control - If set to true it will be more responsive (reaching target FPS faster) at low FPS values (30 and below) FPS Limit dampening - If set to true it will stop adjusting the player's FPS once it reaches the target, if this is false, when the player presses ESCAPE or ALT+TAB's and then come back their FPS will be way lower/higher than the target FPS Limit dampening range - When the FPS is within this value to the target FPS it will stop adjusting the FPS I recommend leaving everything to default except maybe FPS Query interval, if you want to get the user's FPS faster/slower. For developers LimitFPS exposes everything you need to control other player's performance with hooks & API calls I strongly recommend if you want to use the API or the Hooks see the demo plugin that uses all of them, its extremely detailed and everything is within 1 file, you can find it here: Hooks: object OnFPSQueryStart(BasePlayer command_initiatior, BasePlayer target, int request_id) { return null; // allow the query } void OnFPSQueryTimeout(BasePlayer command_initiatior, BasePlayer target, int request_id) { } void OnFPSQueryFinished(BasePlayer command_initiatior, BasePlayer target, ClientPerformanceReport report) { } object OnLimitFPSStart(BasePlayer command_initiatior, BasePlayer target, float targetFps) { return null; // allow the limitting } object OnLimitFPSTick(BasePlayer command_initiatior, BasePlayer target, float targetFps, ClientPerformanceReport report) { return null; // allow the tick } API: Interface.Oxide.CallHook("API_PlayerFPSCommand", ulong_steamid); Interface.Oxide.CallHook("API_LimitFPSCommand", ulong_steamid, float_targetFps); Contact If you have any suggestions, want to report a bug or need help, you can contact me on Discord: turner#7777$12.69 -
Version 1.2.1
812 downloads
Heli Crash Event is a configurable plugin that allows for a new type of random event. Randomly a malfunctioning heli will spawn and crash somewhere on the map after a short period of time. Notifications will broadcast in chat giving players a heads-up that it’s malfunctioning and might crash after a period of time. Once the heli crashes, players can race to the loot and secure the crash site until the flames go out. Npcs can optionally be spawned at the crash site to guard the loot. This is a great PVP event for servers that have set PVP areas or can simply be a new type of event to add to your server. EASY OPTIONAL SETUP - NO SETUP REQUIRED You can simple drop the plugin in as-is and it will start the random event every 30min to 90min OR you can modify the config to change how often it should occur and/or how long until the heli crashes. Admin Only Commands: /HeliCrashStart - Will manually start the event regardless of minimum of player threshold. /HeliCrashStop - Will despawn the heli for the current event. (If it's crashed already it will not despawn loot crates) Configuration Options: "Maximum time between events(minutes):": 90, "Minimum time between events(minutes):": 30 "How long until Heli should crash after first notification(minutes):": 1, "Minimum number of players to start event:": 4, --- added in version 1.0.1 Support Discord: cahnu$9.99 -
Version 1.0.0
53 downloads
Sends a discord message when booting the server after a crash, letting everyone know what happened Configuration: { "Discord Configuration": { "Webhook Url": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Message Text": "@everyone", "Bot Name": "Bot Name", "Bot Image": "https://yt3.ggpht.com/ytc/AKedOLQc1OCf9gztVmcVnmI_41uN9axrRP8wd4a-GflFRQ=s900-c-k-c0x00ffffff-no-rj", "Author Name": "Author Name", "Author Image": "https://yt3.ggpht.com/ytc/AKedOLQc1OCf9gztVmcVnmI_41uN9axrRP8wd4a-GflFRQ=s900-c-k-c0x00ffffff-no-rj", "Title Text": "Server Name", "Description Text": "Description Text", "Field Title Text": "Field Title Text", "Field Text": "The server lost {0} of data", "Footer Text": "Footer Text", "Footer Image": "https://yt3.ggpht.com/ytc/AKedOLQc1OCf9gztVmcVnmI_41uN9axrRP8wd4a-GflFRQ=s900-c-k-c0x00ffffff-no-rj", "Thumbnail": "https://yt3.ggpht.com/ytc/AKedOLQc1OCf9gztVmcVnmI_41uN9axrRP8wd4a-GflFRQ=s900-c-k-c0x00ffffff-no-rj", "Embed Color": "#ce422b" }$5.00