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Everything posted by GooberGrape
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- 84 comments
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- #drone
- #iqguardiandrone
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- 84 comments
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- #drone
- #iqguardiandrone
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18d4f19bbc844191b11ed9e69284d09b>:0 Failed to call hook 'OnEntityTakeDamage' on plugin 'HeliSignals v1.2.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HeliSignals.OnEntityTakeDamage (PatrolHelicopter heli, HitInfo info) [0x00123] in <d019547b9b5f4da3b4ca3ea42a77f9ba>:0 at Oxide.Plugins.HeliSignals.Dir
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- 11 comments
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- #gather
- #gathering
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I wiped all animals and they are not showing wiped..
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NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.EventManager+EventController.CheckEvents () [0x003b3] in <9c7cbb7c9cea4753849ddf68fb96c5f0>:0 at InvokeHandlerBase`1[T].DoTick () [0x00109] in <726e8834003a4be9be4cc690c23f66d2>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <726e8834003a4be9be4cc690c23f66d2>:0
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I tried it and nothing came up on screen..
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https://gyazo.com/5379e1ea283f64f66d4e35a85121ad92 Buy mini at out post and dude still there floating
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Stopped working after latest rust update
GooberGrape replied to GooberGrape's Support Request in Support
NM works false alarm -
Damn
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When I use a bolt for the npc weapon the range is like only 30m and should be at least 150m but when I use the setting for "NPCs attack range": 150.0, it doesn't work. all other weapons reach beyond the bolt. Failed to run a 3.25 timer in 'AirfieldEvent v1.3.6' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <47fc8c70fa834cbf8141d7c1a7589125>:0 at Oxide.Plugins.AirfieldEvent.SpawnDrop () [0x00696] in <459c21ed9aed4d6196fa1dd352f52fde>:0 at Oxide.Plugins.AirfieldEvent.<ChangeSpeed>b__94_0 () [0x00000] in <459c21ed9aed4d6196fa1dd352f52fde>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <18d4f19bbc844191b11ed9e69284d09b>:0
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- 44 comments
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- #hud
- #minimalist
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(and 9 more)
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ii got it to show at bottom left corner but it moves when I expand ad decrease the rust window. is there a better way to keep it bellow? my setting "Panel anchor": "0 1 0 1", "Panel offset": "12 -862 232 -800", where I want it https://gyazo.com/4693b2d410d5673485673583cbf2d256 When I change the rust window smaller https://gyazo.com/cc762ce0e2cc5b412da26c98f1e9ece7
- 44 comments
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- #hud
- #minimalist
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(and 9 more)
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[08:41:17] > Error while compiling EventManagerNotifier: 'List<EventManagerNotifier.EventConfig>' does not contain a definition for 'FirstOrDefault' and no accessible extension method 'FirstOrDefault' accepting a first argument of type 'List<EventManagerNotifier.EventConfig>' could be found (are you missing a using directive or an assembly reference?) | Line: 69, Pos: 44
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- 44 comments
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- #hud
- #minimalist
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(and 9 more)
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Some gaps in rock formations around airport. also could use more nodes
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Building and antenna missing https://gyazo.com/aadfdffee4578654ffa41424b5fdd9f3
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Why couldn't you make a arrow up and down image on top and bottom to click on? a lot of people think its a broken scroll bar....
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Pack 3 | 35 Raidable Bases - Adobe/Container Bases
GooberGrape commented on TRAP BOX's file in Bases
- 2 comments
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- #bases raideables
- #raidable base
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(and 1 more)
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- 22 comments
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- #bases
- #raidablebase
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(and 5 more)
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