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Everything posted by GooberGrape
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- 3 comments
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- #mini map
- #small map
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not seeing the little icon to open the buffs window..
GooberGrape posted A Support Request in Support
Not seeing the little icon to open the buffs window.. all permissions are in place -
Can this bot have that option?
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Added '// Reference: 0Harmony' in plugin 'ConsoleSpamCleaner' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Error while compiling: ConsoleSpamCleaner.cs(208,32): error CS1061: Type `Network.Server' does not contain a definition for `write' and no extension method `write' of type `Network.Server' could be found. Are you missing an assembly reference? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) assets/rust.ai/agents/chicken/chicken.prefab failed to sample navmesh at position (-1643.3, 11.8, 313.5) on area: Walkable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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NPCs shooting at npc in building at payphone
GooberGrape replied to GooberGrape's Support Request in Support
yus!?! my latest map doesn't have a dish on it/...... -
right, but I meant on new player joining its disabled by default. is there a option for that?
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Disabled combat tree but need Durability
GooberGrape replied to GooberGrape's Support Request in Support
yup, thanks for all the help -
Disabled combat tree but need Durability
GooberGrape replied to GooberGrape's Support Request in Support
I just copied the node to the skinning tree. -
Anyway to disable by default?
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Name: Durability Description: Reduces condition loss for all items that the player is using. can we still use Maintenance ? Durability ?
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found it
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A option to allow NPC defenders to attacks other Bots?
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Plugin filename CopterTaxi.cs must match the main class TrafficDrivers (should be TrafficDrivers.cs) wont load because of error
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only allow ST to run on assigned players
GooberGrape replied to GooberGrape's Support Request in Support
More or less thinking on joining server a opt in or out option -
RuntimeNavMeshBuilder: Source mesh waterpumps_COL is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh structure_bottom_COL is skipped because it does not allow read access (Filename: Line: 1060) RuntimeNavMeshBuilder: Source mesh source_pipes_COL is skipped because it does not allow read access (Filename: Line: 1060)
- 3 comments
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- #mini map
- #small map
- (and 19 more)
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Robspawn. Error since last rust update Failed to call hook 'OnServerInitialized' on plugin 'RobSpawn v2.0.0' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index) at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.RobSpawn.SetupNpc (UnityEngine.Vector3 location, System.Int32 info) [0x0021f] in <e4e8a2ed8c044b71b34cc52e29cc323d>:0 at Oxide.Plugins.RobSpawn.OnServerInitialized () [0x0021a] in <e4e8a2ed8c044b71b34cc52e29cc323d>:0 at Oxide.Plugins.RobSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002e4] in <e4e8a2ed8c044b71b34cc52e29cc323d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 Calling 'OnServerInitialized' on 'SurfaceRailway v1.1.2' took 2090ms [GARBAGE COLLECT] [Traffic Drivers] Recorded paths not found, load standard Rust roads [Traffic Drivers] Traffic car was sucessfully spawned!
- 3 comments
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- #mini map
- #small map
- (and 19 more)
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NPCs shooting at npc in building at payphone
GooberGrape replied to GooberGrape's Support Request in Support
my AI PVP player npcs https://gyazo.com/d18773692817eae1b29d7194d9045348 https://gyazo.com/fb4747e2ee1aa25acd94eb5b41c9e579 https://gyazo.com/7439ccf444e5e782ecb171fa1d5e37a0 -
NPCs shooting at npc in building at payphone
GooberGrape replied to GooberGrape's Support Request in Support
It wasn't solved, I have no answer why the payphone is destroyed... but my solution would ask to have the NPC behind the payphone moved back so not to clip the wall, or is it set to clip the wall for some reason for the payphone?.. -
Version says 104 on the 105
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Failed to call hook 'OnItemAddedToContainer' on plugin 'SendPhotoDiscord v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SendPhotoDiscord.CaptureSendUploads (BasePlayer player, Item item2, System.String ErrorName) [0x0009b] in <7505780fad45495a93a54ef40d29f129>:0 at Oxide.Plugins.SendPhotoDiscord.OnItemAddedToContainer (ItemContainer container, Item item) [0x0008a] in <7505780fad45495a93a54ef40d29f129>:0 at Oxide.Plugins.SendPhotoDiscord.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00202] in <7505780fad45495a93a54ef40d29f129>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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Is there anyway to by default ST not run for new player's and only allow it for players that you allow to see and USE ST?