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Mr01sam

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Everything posted by Mr01sam

  1. Mr01sam

    Deep Sea PvP Trigger

    Changed Status from Pending to Work in Progress
  2. Changed Status from Pending to Not a Bug
  3. You can't actually destroy the hatch itself, you need to destroy the foundation the hatch is built upon. There is actually a blacklist already for preventing deployables within a basement, however, it doesn't currently support doors it seems. I'm going to send you a DM with it updated to support doors, if you want to try that out and see if it satisfies what you need.
  4. Changed Status from Pending to Feature Request
  5. Yeah thats certainly something I can look into
  6. Mr01sam

    suggestion feature

    Changed Status from Pending to Feature Request
  7. Mr01sam

    suggestion feature

    That would be awesome for the future!
  8. Can you actually walk to those spaces? Or is it a visual glitch?
  9. Hey - did you end up getting this resolved or do you still need help?
  10. Mr01sam

    Basements

    Yeah its probably TruePve. In order to expand you need to be able to damage the walls of the basement using the jackhammer. If TruePve is preventing damage to those walls, then it wont work. So you should be able to configure TruePVE to allow that.
  11. Mr01sam

    spam and lag

    Hey if you wanna DM me on discord, maybe we can try and find the root cause. Discord: #mr01sam
  12. Changed Status from Pending to Not a Bug
  13. This plugin hasn't been updated yet to do anything for ship bases unfortunately. Though I do want to add this once I get familiar with them.
  14. Mr01sam

    shotgun traps

    Changed Status from Pending to Closed
  15. Mr01sam

    shotgun traps

    Its actually a great question and I just looked into it. For Targeting, shotgun traps are considered "turrets". For damaging the shotgun trap itself, it is considered a trap. I'm guessing facepunch changed the way these are labeled, its confusing but I think I'm going to leave this as is for now, you'll just have to adjust your settings accordingly. Let me know if this causes issues that I'm not aware of.
  16. Did you ever solve this, or is this still an issue?
  17. Changed Status from Pending to Can't Reproduce
  18. Mr01sam

    Plugin doesnt work with trupve

    Changed Status from Pending to Closed
  19. Mr01sam

    Basements

    I would need some more info - I have not been able to reproduce this issue.
  20. Mr01sam

    Basements

    it does not work with CopyPaste unfortunately
  21. Mr01sam

    Raid Protection

    If you want it to stop when they are online you just need to set Online Protection percentage (0-100) to 0.0.
  22. Excellent! Thank you for sharing this with the community! I will link to it on the WarMode page
  23. Mr01sam

    Raid Protection

    Hey - just so you know, there already exists a setting that allows you to limit the number of tool cupboards a player can be the "founder" of. Its in the protection level configuration.
  24. Mr01sam

    Raid Protection

    Perhaps its conflicting with another plugin?
  25. Mr01sam

    Combined Storage

    Yes, but it depends. Combined storage itself should work fine with basements, however, if you have the setting that requires chests to be linked with a storage adaptor, then you will not be able to link chests that are on the surface with chests that are in the basement since pipes can't travel through floors. But if you don't have that setting enabled, then it doesn't matter.

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