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Mr01sam

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Everything posted by Mr01sam

  1. Something happened where the basements got out of sync. I will send you a plugin that will allow you (as an admin) to try and debug it.
  2. I am not removing the ability to place doors in basements. There is a blacklist in the config where you can add things that you don't want players to have in the basement. I am simply making it so doors *can* be added to that list. It will not affect anything unless you add stuff to that list.
  3. Changed Status from Pending to Can't Reproduce
  4. Mr01sam

    Blueprint

    Changed Status from Pending to Work in Progress
  5. I'm fairly certain this is just a warning on carbon's end - I haven't noticed it affecting anything.
  6. Mr01sam

    Linked storages on boats

    Changed Status from Pending to Work in Progress
  7. Mr01sam

    Linked storages on boats

    I'll take a look at this
  8. Changed Status from Not a Bug to Work in Progress
  9. Changed Status from Not a Bug to Work in Progress
  10. Mr01sam

    Deep Sea PvP Trigger

    Changed Status from Pending to Work in Progress
  11. Changed Status from Pending to Not a Bug
  12. You can't actually destroy the hatch itself, you need to destroy the foundation the hatch is built upon. There is actually a blacklist already for preventing deployables within a basement, however, it doesn't currently support doors it seems. I'm going to send you a DM with it updated to support doors, if you want to try that out and see if it satisfies what you need.
  13. Changed Status from Pending to Feature Request
  14. Yeah thats certainly something I can look into
  15. Mr01sam

    suggestion feature

    Changed Status from Pending to Feature Request
  16. Mr01sam

    suggestion feature

    That would be awesome for the future!
  17. Can you actually walk to those spaces? Or is it a visual glitch?
  18. Hey - did you end up getting this resolved or do you still need help?
  19. Mr01sam

    Basements

    Yeah its probably TruePve. In order to expand you need to be able to damage the walls of the basement using the jackhammer. If TruePve is preventing damage to those walls, then it wont work. So you should be able to configure TruePVE to allow that.
  20. Mr01sam

    spam and lag

    Hey if you wanna DM me on discord, maybe we can try and find the root cause. Discord: #mr01sam
  21. Changed Status from Pending to Not a Bug
  22. This plugin hasn't been updated yet to do anything for ship bases unfortunately. Though I do want to add this once I get familiar with them.
  23. Mr01sam

    shotgun traps

    Changed Status from Pending to Closed
  24. Mr01sam

    shotgun traps

    Its actually a great question and I just looked into it. For Targeting, shotgun traps are considered "turrets". For damaging the shotgun trap itself, it is considered a trap. I'm guessing facepunch changed the way these are labeled, its confusing but I think I'm going to leave this as is for now, you'll just have to adjust your settings accordingly. Let me know if this causes issues that I'm not aware of.
  25. Did you ever solve this, or is this still an issue?

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