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Everything posted by TheEye
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Thank you. Wasn't sure how to list it. Sorry guys! Thanks for looking at it.
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There are 2 plugins that are from your Site. These 2 are by different developers. One is Chest Stacks and the other is Train Homes. These 2 do not work together. Placing them inside/on the Flat Car. Stacked to 3 high. The Chests go in fine and look Great! But! As soon as you hop in the Engine and start to drive away. The Top 2 Rows are left behind. Floating up in the Air! Is it Possible for these 2 Developers to get together and Resolve this Issue? Example: ( Still can't place a Recycler or a Large Furnace Or Refinery on a Tugboat ) Even though I have Mods I PAID for to allow my Players to have that capability. This would be Fantastic addition to the Train Cars. Not that I have any interest of placing a large furnace or refinery in there anyways. It would stick out the bottom anyways. And the Monument Recycler I also have. Is NO good on my CargoShip because I was told it is Classified as a "Monument" It caused the entire ship to go Nowhere. It just sat there. So if they could work together. I bet they could find a really Cool Fix! Thanks: Dave
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I presently use Fancy Drop. Are they're any changes I would need to make to Fancy Drop. And my Loot Tables are from Better Loot. Do changes need to be made? Would I change this "crateAirResistance": 0.4, ......... to 0.0? Or will yours totally deal with just the Player thrown Supply Drops itself? Thanks; Dave
- 44 comments
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- #rust
- #supply drop
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Just read your issue......kinda late for this now I suppose. I am presently not using it. I do use 2 from Umod. "BouyantSupplyDrops" and "BouyantHelicopterCrates". They are hard to find and don't show when in Search. I use these 2 for now until his is safe. It takes a load on server every time it's reloaded...so I use these ones. Hope it offers an alternative just in case. Sorry to be nosey...lol Dave
- 33 comments
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- 19 comments
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- #console
- #spam cleaner
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- 152 comments
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- #red button
- #button
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(and 2 more)
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Better still! Why not ADD the Turrets back again? I have players that Farm it. Even loading the ship with Extra Bots does not seem to calm this process of Farming. Just my Opinion? Bring back the Turrets. Also acting as AA for heli's trying to Attack the ship with the New Attack Helicopters! I see major changes to this mod coming soon to accommodate for the Newer Rust Updates. As well as "Trying" to PLEASE all of you guys firing requests to Customize it to your needs. There are always Trolls and players that Exploit. Dave
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I also have this appearing. And it has been since last month even. I just keep on "Reloading" it and then it is fine again...Until it is not again. I like this and it Plays well with others. The short Burst of Spam text in the console seems to work it's way out, and settles down. Until it happens again. I am doing whatever I can to make this work. I know things will workout. It would probably be easier if: Rust and Umod/Oxide would get their Act together. I'm sure the Developers would agree that creating a Plugin for us is Fun for them. But this business of a Patch for a Patch for a Patch....and so on. Gets to become Ridiculous over time and time again. I will wait. I use what I can. And adjust! Dave
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To 2KTwice This is just my opinion. The Kits that CodeFling offers is "MUCH BETTER" than the Oxide offered. It is extremely easy to setup and Add or Remove your Kits. It has a UI that makes it so easy you can have your entire server setup in a few minutes. Just remember! YOUR Kits that are for your Bots at Monuments can be hidden from your Players Kits. This plugin/Mod.....Is worth every Penny!!!! And the DEV is always on the BALL!!! I RECOMMEND this plugin for EVERY Serious Server Owner! As I did say. Just my Opinion. Dave
- 276 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
- #halloween
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- 93 comments
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- #rust
- #rust plugin
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This "Creator" takes pride in his work and listens to anyone having something, "Positive" to contribute. Ideas and troubleshooting issues are NOT something he is afraid of! All my Players and I love his plugins, and thank tofurahie for keeping it maintained and beautifully functional! You can tell he CARES!!!! Thank you; Dave
- 113 comments
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- #rust weather control
- #weather presets
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Is the Command for the "MiniCopter" in any way going to affect my plugin...."MyMiniCopter"? Are they Protected once a Player has Spawned one? What about DECAY? How are these Protected? And for how long??? The "TugBoat" plugin I have allows the TugBoat to Disappear after Purchase? So I have been told by Players. So if I was to get this mod. It would be nice if vehicles were Locked/or came locked. Had a Decay/Can Damage setting's for: yes or no! Thank you; Dave
- 76 comments
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- #mini
- #minicopter
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After a "Tug Purchase" And then taken home and put in a TC Protected Building. Their Boats are "Disappearing". I f they were payed for. Why would you allow them to be "Disposable"? Is their a way/setting to protect them from decay and being removed? Why BUY something if you have to keep buying it? And is Disappears? Thanks Dave
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- 191 comments
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- 191 comments
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- 191 comments
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I could sure use someone's help if that is possible. I do understand plugin itself but am having issues with how the LOOT's/Custom Loot that I want to add. I do not use CustomLoot but do use BetterLoot. I would like to customize my own loots. Would someone be willing to give me a 2 template kindof example on how to set the loots/crates. There is no example for us in the json for us. I sure would appreciate any help. Thank you Dave "Crate Loot From CustomLoot Profile Name": [] }, "Nuke Player Settings": {
- 191 comments
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That would be a Great idea. I did send in a comment asking the same Question. Although I never received an answer. But yes. This plugin has a deep dedication in Fruster. And I respect him and his imagination created in his works. If "not" landing at the same time. Possibly something where we could Place multiple sites based on %'s for site landings. Each with a separate Time of accurance. And still offer where 2 places can receive the Cargo drops /Bot's and Heli. At the same time. Thank you to letting Fruster know how Fantastic of an Idea this could be! Dave
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But this is what I based it on with the other Log I sent you earlier. | Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 [8:23 PM] (20:18:47) | [NPCKits] Kit heavy_sci does not exist. (20:18:47) | Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.) [8:24 PM] 18:22:20) | [NPCKits] Kit heavy_sci does not exist. (18:22:20) | Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.) l Thank you Dave
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| Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.)at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 I just added the updated version and reloaded it and this is what I received in panel. Do I need to remove ALL previous json and data and reload this? I was curious because of all the upgrades you made. I've never had issues before? Not sure what I did wrong sir? Any idea would be appreciated please. Thank you; Dave P.S. Sorry I sent in also in BotReSpawn.
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Just put in the update. But getting this in panel. I have reloaded it and...same thing. Is this the one I heard you have to Wipe ALL your previous json/data because it has a New one? And everything has to be redone? I know I've never had issues with this plugin before. Love it! And it has always been "my friend"! | Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 Does anyone have an idea as to why this is happening? Right now my Players are Farming events I'm sure! Thank for any Help. Dave
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- 276 comments
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- #kits
- #sets
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(and 36 more)
Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
- #halloween
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This is an Excellent addition for anyone who is Map Themed. It would be great also, even if you "Do", use some kind of Zone Protection to Customize events and make things a little easier. And Will ADD to any "Custom" map as well. There might be others out there that do other things. But I use this one because it works. And it FITS into my Server... "Perfectly"! It encourages Players to expand and Build in the Snow more now. So thank you sir!
- 14 comments
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