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Everything posted by TheEye
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Is the Command for the "MiniCopter" in any way going to affect my plugin...."MyMiniCopter"? Are they Protected once a Player has Spawned one? What about DECAY? How are these Protected? And for how long??? The "TugBoat" plugin I have allows the TugBoat to Disappear after Purchase? So I have been told by Players. So if I was to get this mod. It would be nice if vehicles were Locked/or came locked. Had a Decay/Can Damage setting's for: yes or no! Thank you; Dave
- 76 comments
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- #mini
- #minicopter
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After a "Tug Purchase" And then taken home and put in a TC Protected Building. Their Boats are "Disappearing". I f they were payed for. Why would you allow them to be "Disposable"? Is their a way/setting to protect them from decay and being removed? Why BUY something if you have to keep buying it? And is Disappears? Thanks Dave
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| Error while compiling HUDPanel: 'SingletonComponent' is a type, which is not valid in the given context | Line: 625, Pos: 140 I'm not a Coder or a Programmer. So I don't really understand this Response when reloading it. Any solution for this please? | Error while compiling HUDPanel: 'SingletonComponent' is a type, which is not valid in the given context | Line: 625, Pos: 140 Thanks; Dave
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I could sure use someone's help if that is possible. I do understand plugin itself but am having issues with how the LOOT's/Custom Loot that I want to add. I do not use CustomLoot but do use BetterLoot. I would like to customize my own loots. Would someone be willing to give me a 2 template kindof example on how to set the loots/crates. There is no example for us in the json for us. I sure would appreciate any help. Thank you Dave "Crate Loot From CustomLoot Profile Name": [] }, "Nuke Player Settings": {
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That would be a Great idea. I did send in a comment asking the same Question. Although I never received an answer. But yes. This plugin has a deep dedication in Fruster. And I respect him and his imagination created in his works. If "not" landing at the same time. Possibly something where we could Place multiple sites based on %'s for site landings. Each with a separate Time of accurance. And still offer where 2 places can receive the Cargo drops /Bot's and Heli. At the same time. Thank you to letting Fruster know how Fantastic of an Idea this could be! Dave
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But this is what I based it on with the other Log I sent you earlier. | Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 [8:23 PM] (20:18:47) | [NPCKits] Kit heavy_sci does not exist. (20:18:47) | Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.) [8:24 PM] 18:22:20) | [NPCKits] Kit heavy_sci does not exist. (18:22:20) | Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.) l Thank you Dave
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| Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.)at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 I just added the updated version and reloaded it and this is what I received in panel. Do I need to remove ALL previous json and data and reload this? I was curious because of all the upgrades you made. I've never had issues before? Not sure what I did wrong sir? Any idea would be appreciated please. Thank you; Dave P.S. Sorry I sent in also in BotReSpawn.
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Just put in the update. But getting this in panel. I have reloaded it and...same thing. Is this the one I heard you have to Wipe ALL your previous json/data because it has a New one? And everything has to be redone? I know I've never had issues with this plugin before. Love it! And it has always been "my friend"! | Failed to call hook 'GetKitInfo' on plugin 'Kits v4.4.0' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 Does anyone have an idea as to why this is happening? Right now my Players are Farming events I'm sure! Thank for any Help. Dave
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- #kits
- #sets
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Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
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- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
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This is an Excellent addition for anyone who is Map Themed. It would be great also, even if you "Do", use some kind of Zone Protection to Customize events and make things a little easier. And Will ADD to any "Custom" map as well. There might be others out there that do other things. But I use this one because it works. And it FITS into my Server... "Perfectly"! It encourages Players to expand and Build in the Snow more now. So thank you sir!
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In your Example Config. It shows the very Basics. Will I have to "LOAD" all the "Defaults" on there myself? The ("Rust") Recycler Defaults? Or do you have that done for us already. So that we can just ADD or TAKE away Items? Could you please let me know. I already use the, "Recycle" plugin. Will they "Conflict"? And what is the Command for a Player to BP/Build there own recycler with these Abilities? Without me. Giving them one? Thanks Dave
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I don't have any issues with my chests stacking. I allow them to build 3 high. Maybe your not Fully Protected by your TC. That's the only reason I can think of. Could even be one of your Settings on your TruePVE. Or whatever PVE one you are using. Also check your DamageControl....if you use this one also. Sorry. Only things that could be possible, that I can think of? Dave
- 69 comments
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- #rust
- #rust plugin
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Sorry to take so long to call you back. I believe a Dev in CodeFling had the Plugin I am talking about? I think? It was called "Monument Protection". He placed, "SamSites" on top of the LaunchSite and the Dome. With some on other buildings that prevent you from sneaking in even with your heli. There was another Plugin also; That allowed distance to "Site" the heli's in without shooting anyone/stranger flying by. Just minding their own business. The 2 went together because you could set the distance. The LaunchSite of course has them and they work. But the Dome and Sewer Branch....etc. And my Dome has 4 Weapon Crates that spawn on top. I liked the plugin when it worked. But it did not cover all/most of the Monuments where cheating/flying was possible. Normally you need to open doors and fuses. but players can just fly there. I have some family/dad and kids. And old farts like me . That can't fly. I can, but they can't. Sorry to bother you with such a thought for a Plugin. There was one before that I paid for. But is not out there any more. Waggy produced it.
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I am looking for a Plugin that will Protect some of the Monuments. And if possible, config it for other Locations on the Map. (Monument Protection). There use to be a great one out there before. But things don't look good for it to come back. (I hope it will). But too many players that can fly are "Farming" the Loot and bypassing some puzzles. While others that work their way there. Are at a Very Great Disadvantage. Farming has become an issue lately. Whether it be the Tank or Heli...etc. It would be great if someone could post one. That would be great! I was just looking for a way to LOCK down some areas. And make it a little more even/Steven, ........ Instead of "Murphy's Law"! Thanks: Dave
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Totally off subject here if I may. Sorry to interfere, if I am. I use BoobyTraps on mine and Offer a 3 to 1 chance of reward or die!....lol. I BoobyTrap 1 out of the 3! I post a Sign. But they know the Risk!....lololol But they still do it. Just my 2 cents worth my friend. You van even Booby Trap the Red Button....It works!!! So even when they are use to it. You could go in and Booby Trap it also!...lolo Take Care Dave
- 143 comments
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- #red button
- #button
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- 143 comments
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Got it!!!!! Thank you....lololo Have a great day. And, sorry again. Thank you. It/they are not the Presets. They are ones I added along the wap touring the Monuments and junck. I did not realize/under/build. That any stone/walls floors etc are Applied to what players have in our own Bases. Even though these were crumbling walls, and looked totally different. Same as Chunks of concrete pieces piled up. They count also. I was having a Hay Day! With it. And now paying the Price!...lol So these ones I wish to delete. I was the one responsible. So I am guessing the same explanation would Apply to mine,....as well as yours. So thank you again for answering so fast. Thanks Dave
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Is there a way, while in Game. Using the Panel Choices to SetUp Default and New Assets. A way of Deleteing them as well? I see no other Post discussing this either. How to remove them Myself/manually in the json...I can do. I just thought I was missing an Easier way then searching them all out. And Deleteing them myself. I thought maybe if these Panels can Create and Cofigure them. That it would also Remove them............. Any ideas? Or will I have to keep doing it Manually?
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Hi....My Qyestion is: Is there a "Command", or a way to totally REMOVE an Asset while in Game? Using Your Panels to Totally remove it? Or do I HAVE to go into the config and REMOVE it Myself? Find it and Delete it? Do I Have To Do It Myself Manually? Or is there another way? I thought you would have some simple way to say yes, or No....Some way to remove an Item Asset totally? From Having any memory that it Existed? Don't don't see anyone asking you this question in Q&A Section. So I thought I would. Thanks for this. It's a really cool mod that Adds ton's of easy to find stuff. Great on a Barren Map for sure!!! Thanks Dave