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Everything posted by nivex
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- 634 comments
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- 1
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- #rust
- #rust plugin
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@mendoza i'm happy to see it is working for you. you could kindly ask your host to include this in their image since it is required to convert byte arrays into bitmaps for your machine I recommend 3 bases automatically spawned, and allow players to buy more. no more than 1-2 npcs per base. increase health or weapon accuracy of npcs is a good way to make it more challenging. I recommend paste batch size of 1 for your server. this determines how many entities spawn into the game as the base pastes.
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@Lc7king if they're not spawning properly then it could be a missing libgdiplus if using a linux machine. this is almost always the cause. otherwise you would have to find the error. if there's no error then it's another plugin interferring. a bad copypaste file is another primary cause of this. if they're not despawning then I've mentioned these reasons above. https://codefling.com/plugins/raidable-bases?do=findComment&comment=49979 you still have walls, so I doubt it's a despawn issue unless you have serious server issues.
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@AdmFRP it's a good idea I will note it down for later @Thunderchile this is a good idea, but requires an immense amount of work from the server owner. you would have to deal with (even more) entitled players who think there isn't enough boom too. the benefit is that your raids would be well balanced, progression would be scaled and therefore retain more players over time, and players would become accustomed to this over a shorter period of time. it can certainly pay off to do it this way.
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@Deisel hi, it's not in the current update and that's why it's a problem. I said it will be in the next update if you want the new changes then edit the .cs file: replace npc.UseHealingItem(tool); with StartCoroutine(Heal(tool)); paste this on line 2665 private IEnumerator Heal(Item medicalItem) { npc.UpdateActiveItem(medicalItem.uid); MedicalTool medicalTool = medicalItem.GetHeldEntity() as MedicalTool; yield return CoroutineEx.waitForSeconds(1f); if (medicalTool != null) { medicalTool.ServerUse(); } if (!npc.IsKilled()) { npc.Heal(npc.MaxHealth()); } equipToolTime = 0f; }
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more on this. I am telling you based on my own experience what I believe to be the cause. that doesn't mean that I don't want to help you. it doesn't mean that the plugin isn't bugged either, but I very seriously doubt it. if you figure out what fixed the issue for you then you should share it here so others and myself will have a better understanding of how to help anyone with this issue in the future. I do have a solution but I need the developer of CopyPaste to kindly implement my suggestion. I will ask again to see if it can be.