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Everything posted by nivex
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Damage blocked to players if another raid is active
nivex replied to Ghosthunter's Support Request in Support
hi. its impossible for your previous issue to persist with that permission granted. describe the new problem in complete detail. step by step. write it in your native language. DM your profiles and config too. in private message. -
Changed Status from Pending to Closed Changed Fixed In to Next Version
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hi, I've changed this in the next update to function as it did before, as well as when ab.debug is toggled on
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Changed Status from Pending to Closed
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no problem
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hi, you can disable this in the profiles. Block Plugins Which Prevent Item Durability Loss
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- 572 comments
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- #rust
- #rust plugin
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@Aeryn Sun yes, changing it to 1.0 will work for SkillTree.cs, XLevels.cs and XPerience.cs plugins. if the name doesn't match then it will not work. the issue would not be with RB unless using noclip, vanish, Remove Admins From Raiders List, etc. if (Options.Rewards.XP > 0 && Instance.XPerience.CanCall()) { double xp = config.Settings.Management.DivideRewards ? Options.Rewards.XP / (double)total : Options.Rewards.XP; QueueNotification(ri.player, "SkillTreeXP", xp); Instance.XPerience?.Call("GiveXPID", ri.userid, xp); }
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hi, you can't turn it off. thats how it is supposed to work. run it from the server console or let it run automatically.
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Changed Status from Pending to Closed
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no problem, enjoy!
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Heli Signals and Bradley Drops were causing this for one user of mine so make sure those are updated since they were fixed already.
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heya. I tested this for you in Abandoned Bases, and it is working on my server. any plugin could tell TruePVE to not allow it, but it won't block it in the event otherwise so it would be some other plugin blocking it then.
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hi, that is an issue with your language file. you have a json error in it. attach it here from your oxide/lang/ folder then delete it and reload plugin
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hi, if the whole base is too far underground then it was not copied properly, or a height setting was modified but you would know if you modified that. if there are little areas of the base that clip a bit too far then that is inevitable, but can be mitigated by copying the base properly. that is, from the center of the base, where exactly half of the foundation is below ground. you can increase spawn bases x distance apart but don't set it too high. i wouldn't set higher than 200
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Changed Status from Pending to Closed
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hi, i will answer your other duplicate thread https://codefling.com/files/support/16427-bases-going-underground/
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hi, you are missing a comma after the first } this plugin does not modify loot containers. it modifies boxes only. Amount Of Items To Spawn is in the profiles