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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @Dead Nasty ok thank you
  2. nivex

    Raidable Bases

    @WarisGG hi you have some issue with your language file @Donald Varino hi, restore a backup. I do not reset the config under any circumstances
  3. nivex

    rb.reloadconfig broken

    hi, that is normal. you have to wait until its not on cooldown
  4. Changed Status from Pending to Closed
  5. no problem..enjoy
  6. nah, I do not use any third party plugins for that. you can add loot to Murderer Items Dropped On Death or Scientist Items Dropped On Death though
  7. nivex

    Raidable Bases

    @Hawkhill what chair? I tested it on a chair and worked fine
  8. nivex

    Raidable Bases

    @Acholon46 the plugin in the zip archive goes into the plugin folder on your server zip archive: /Plugin (English)/RaidableBases.cs your server: /oxide/plugins/
  9. hi, that is prefab loot spawned by the game. all npcs are heavy scientists so they drop heavy scientist loot. set Disable All Prefab Loot Spawns to true in the profiles and it won't spawn any of that prefab loot.
  10. nivex

    Raidable Bases

    @Acholon46 just update it when the Rust update comes out
  11. nivex

    Raidable Bases

    @Hawkhill Add torchholder.deployed to Empty All Containers (Exclusions) and it won't remove the torch from the torch holder's container. this is in the profiles next to Empty All Containers here's a (near) complete list of entities you can add to that:
  12. nivex

    Raidable Bases

    @Hawkhill heya, Spooky Speaker was changed to an IO entity so it needs to be fixed I don't know why torches are removed. I'll check it out set Ignore If Skinned Already to true under Deployables if you want to use skins from your copypaste file. yep added sprinklers, set Sprinkler Requires A Power Source to false in config
  13. nivex

    Raidable Bases

    @ChardaZAR heya, there is no ui. they need to know the filenames and specify them in /buyraid
  14. nivex

    Raidable Bases

    3.0.2 has been released with many bug fixes and improvements! Enjoy This requires the Rust update to compile
  15. nivex

    Buy events

    hi, Max Buyable Events is how many can be purchased at any given time. there is no limit per player. you would have to use buyable cooldowns to limit that, and that does not give a cooldown to admins by default np
  16. Changed Status from Pending to Closed
  17. good. hopefully no more prefabs change for a while
  18. Changed Status from Pending to Closed Changed Fixed In to Next Version
  19. 3.0.1 doesn't like spaces in the difficulty names it will be fixed next update
  20. hi, there is no issue with the config. it would be your profiles or copypaste files then. you can DM the profiles in a zip file
  21. hi, sure post your config "Allow Players To Buy PVP Raids": true, usually that problem is when people set this option to false. it should be true if your profiles have Allow PVP set to true.
  22. hi, modify the base files to remove that prefab or change it to the new prefab
  23. hi, both issues are from testridablehorse in your copypaste files. you can remove the old prefab or change it to the new prefab. oxide/data/copypaste/ old: assets/rust.ai/nextai/testridablehorse.prefab new: assets/content/vehicles/horse/ridablehorse2.prefab
  24. nivex

    UNABLE TO CONFIGURE

    hi, you need permissions to see that. abandonedbases.attack abandonedbases.attack.lastseen abandonedbases.attack.time
  25. hi, it's a known issue and is fixed in the next update. you can mitigate it by increasing Stacks to 2 under Arena Walls in the profiles, oxide/data/RaidableBases/Profiles/
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