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Everything posted by nivex
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no problem, enjoy
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also, you can enable ab.debug and then shoot the base to see what it says. disable it afterwards so we don't get unnecessary information. edit: if the base is in a zone manager zone then it won't convert. this seems the most likely. several plugins can create zones. if you have authed or built anything on the base then it might not convert
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I see they have nteleportation.deletehome which they shouldn't. that is an admin/staff/moderator permission to delete other players homes with /home delete. players can use /home remove with just nteleportation.home. same goes for nteleportation.homehomes and nteleportation.radiushome let's see the config because I don't see any issue with AB yet. though screenshots are a nightmare with a wall of text. please attach a text file or post raw text only
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heya, generally this happens when there's a permission issue. there are multiple issues that could affect permissions though. can you show me everything this says? oxide.show user 76561199053476862
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Changed Status from Pending to Closed
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no problem! it happens.
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hi. i imagine it's a plugin that's overriding TruePVE. this is what all of my plugins do so modifying your TruePVE config isn't necessary. the last update was solely for wolves too btw
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heya. it's saying the folder doesn't exist. it should be oxide/data/copypaste/ all lowercase
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ok, but what if you shoot it? they still do not target or fire? if you are authed on turret (or any player that isn't an NPC) then it won't target even if you shoot it. i do clear all authed users when the base is spawning though. so auth would have to occur after it spawns, by another plugin. just to be clear - npcs can be authed without breaking anything. I auth all of my npcs, but no players. otherwise some plugin is just blocking the targeting which is just as likely let me know what you find out. I will be back tonight in some 8 hours
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hi, it's hard to say. there are so many plugins that I just don't know what most of them do internally anymore what happens if you shoot the turret? does it shoot you then, or at least look at you?
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Changed Status from Pending to Closed
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nice, thank you
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heya, it would likely be another plugin since it is always allowed in RB for players. admins are able to avoid it, but players shouldn't be able to unless another plugin is blocking it or causing it to be blocked somehow. if you don't have turrets powered then they wouldn't come online but if they're online then they would fire
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no problem! glad you enjoy it. if you want to donate you could just post a review instead.
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heya, everything looks in order with your config except that Expert and Nightmare are not disabled under Max Amount Allowed To Automatically Spawn Per Difficulty. if you have no Expert or Nightmare profile this this fine, but if you have those profiles and the difficulty is not configured then it could be spawning bases from them. this is common when copy and pasting profiles to edit more easily. make sure that your hard profile has no json errors, and that it contains bases which exist in the copypaste folder. you can use the command to verify this: rb.config list I've tested your config and it is spawning everything randomly as expected so I suspect it is the profile(s)
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hi, I can take a look if you attach your config Cumulative probability works by setting the total to 100, with a value randomly picked within that range. For example: Easy: 50 Medium: 30 Hard: 20 This ensures that the probabilities sum to 100, and the random value determines which difficulty is selected. This would allow you to spawn a difficulty less or more often, instead of completely at random.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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no problem
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hi, I have added support for you to do this in the next update
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heya, the below settings control this behavior. you can set them to false and containers with loot will drop to the ground when destroyed. Do Not Destroy Player Built Deployables Do Not Destroy Player Built Structures