Jump to content

nivex

Creator
  • Posts

    5,324
  • Joined

  • Last visited

  • Days Won

    185

Everything posted by nivex

  1. nivex

    Raidable Bases

    @laodu that looks like a Rust+ issue since it says CompanionServer
  2. nivex

    Raidable Bases

    @Grumpy_old_man hi, it didn't change. something might be killing the game object associated with that event. another plugin most likely. I don't think the game would do that. otherwise, it should not be possible to despawn on its own like that as it uses a date time for it @Dead Nasty hi, yes. "oldID" is the key, and "1" is the value to the right of it in its own quotes. change that "oldID": "1", could just be 111 or something unique
  3. nivex

    Raidable Bases

    @laodu hi, not yet. the only person I've let try this out is @Mabelbecause of how much he does for the Rust community. so this is my way of saying thanks to him, by letting him try something before anyone else that I think is really neat! that said, it needs a lot of testing so it will be several days before it's completed.
  4. nivex

    Raidable Bases

    In the next update (3.0.0) To add a new difficulty: Use the command: rb.difficulty add Extreme (or any name of your choosing) Edit the configuration: Set the Difficulty Color (Inner) to E3963E Set the Economics Buy Raid Costs to 15000. Create an Extreme loot table and place it in the Difficulty_Loot and/or Base_Loot folders. Reload the plugin: Run the command: o.reload RaidableBases or c.reload RaidableBases Add a base to the newly created profile: Use the command: rb.config add "Extreme" nivex1 Spawn the newly added base: Use the command: /rbe nivex1 That's about all there is to it. It is no different than setting up any other difficulty. You can create as many difficulties as will fit within the Buyable Events UI. The UI auto resizes to try and fit them all into it.
  5. nivex

    Raidable Bases

    dynamically added a new difficulty getting there
  6. nivex

    Raidable Bases

    @Dead Nasty hi, that is probably an issue with oldID. you can edit the copypaste file and change each one to some unique number "oldID"
  7. nivex

    getting error message

    hi, no problem assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_a.prefab assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_b.prefab assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab
  8. nivex

    plugin compatability question

    hi, that plugin can track stats using the hooks found in RB.
  9. nivex

    Abandoned Bases

    @Dead Nasty hi, initiator doesn't matter. only these settings can block the damage Cooldown Between Events Blocks PVP Damage Block Damage From Outside To Player Cooldown Between Events
  10. nivex

    Raid Cooldowns

    Changed Status from Pending to Closed
  11. nivex

    Raid Cooldowns

    no problem
  12. nivex

    Raid Cooldowns

    heya you have player lockouts configured with a 90 minute cooldown, and the other difficulties at 5 minutes each player lockouts are from public events, and buyable cooldowns are from purchased events with /buyraid "Time Between Raids In Minutes (Easy)": 90.0, "Time Between Raids In Minutes (Medium)": 5.0, "Time Between Raids In Minutes (Hard)": 5.0, "Time Between Raids In Minutes (Expert)": 5.0, "Time Between Raids In Minutes (Nightmare)": 5.0,
  13. nivex

    Raid Cooldowns

    working here
  14. nivex

    Raid Cooldowns

    hi, post the config
  15. nivex

    getting error message

    Changed Status from Pending to Closed
  16. nivex

    getting error message

    no worries I like my version anyway. better on performance thanks to some features PaperPlate added to it.
  17. nivex

    Raidable Bases

    @NavyChief hi, I am not sure what it does since I do not use it. you would just have to try it. if you can damage the raid bases then it should be ok.
  18. nivex

    getting error message

    hi, this is an issue with the copypaste plugin. you can use my edited version until the dev fixes it. CopyPaste.cs
  19. nivex

    Error nightmare base

    Changed Status from Pending to Closed
  20. nivex

    Error nightmare base

    no problem
  21. nivex

    ShoppyStock Currency Reward

    Changed Status from Pending to Closed
  22. nivex

    ShoppyStock Currency Reward

    please don't create tickets when I'm already communicating with you on discord. it's very rude. I will respond in discord. the json is correct. using vanish or noclip is why you don't get the reward
  23. nivex

    Raidable Bases

    @NavyChief hi, it would need to ignore entities not owned by a player to not conflict with RB
  24. nivex

    Raidable Bases

    @PhatBlinkie heya, that list excludes those entities from being blocked by Allow Players To Build when set false. it has no functionality when set true. remove your exclusions set Allow Players To Build to false set Allow Players To Deploy Barricades to false they will not be able to build anything then, except for ladders if you have Allow Players To Use Ladders enabled in the config
1.9m

Downloads

Total number of downloads.

9k

Customers

Total customers served.

132.1k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.