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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    @Dead Nasty hi, dm your config @abcderanzi ya I asked Raul to fix it. let me know:)
  2. nivex

    Abandoned Bases

    @V.O.I.D ya no issue here. that would be the game though. try updating oxide/server
  3. nivex

    Raidable Bases

    @Thunderchile hi, Ill look into it
  4. nivex

    Raidable Bases

    @Merdynn please don't say that
  5. nivex

    Raidable Bases

    @Gaming-Bavaria yes, probability works correctly now. it is rolled each time now instead of once only so if you have a loot table with 20 items and require 100 items to spawn then it can roll 5 times. 100/20 = 5 before it would roll once, and ignore the probability each roll afterwards to get the 100 items spawned Check Lower Probability Once Per Loot Item is the new option and it will roll one time only @Craft Buyable Cooldowns are per level. Apply All Cooldowns will apply all of the cooldowns but they cannot use one cooldown. Player Lockouts has Apply All Lockouts Everytime as well @abcderanzi I will look
  6. nivex

    Raidable Bases

    2.7.7 is released now! enjoy
  7. nivex

    Raidable Bases

    thats from 2.7.6 which was reverted to 2.7.4 I will release 2.7.7 soon
  8. nivex

    Raidable Bases

    @Charles Fields looks like the plugin tried to delete but was blocked by something I have some changes in the next version that might help with this I keep trying to fix it but I won't be able to until I can reproduce it. I can't spot any issue with it and don't have the issue myself (unless I crash, and even then its rare)
  9. nivex

    Raidable Bases

    true, and unloading raidable bases plugin before a restart with timed execute plugin is one way to ensure that the plugin shuts down gracefully and destroys the bases before the restart.
  10. nivex

    Raidable Bases

    @flysd I don't know then if the server isn't shutdown properly then it can definitely happen
  11. nivex

    Raidable Bases

    @flysd is host machine using linux?
  12. nivex

    Abandoned Bases

    @FreeManStars hi, there's no way to do that with this plugin. you might be able to do it with the timed permissions plugin
  13. nivex

    Raidable Bases

    @Balooga you can change the arena walls in each profile, enable Use Least Amount Of Walls why remove turrets? you can use this to remove interference from turrets. this won't be needed next update. NoInterference2.cs otherwise you can use Kill These Prefabs After Paste in the profiles. I'll probably remove the option, since it belongs in the CopyPaste plugin stability command is rb.config stability true/false
  14. nivex

    Raidable Bases

    @flysd have you updated TruePVE?
  15. nivex

    Raidable Bases

    are you still having an issue? @CsaszyKJ type: rb.config list
  16. nivex

    Abandoned Bases

    @FreeManStars hi. you are not supposed to be ejected when you enter the event you are ejected when you enter the base (unless owner, vanished, noclip or have abandonedbases.canbypass) options for this do not include PVP by default. if PVE with these settings then cannot enter. if you exploit then you will still be ejected when you try to loot or do damage.
  17. nivex

    Abandoned Bases

    @Dead Nasty heya. if this is a server rule that you enforce then you can give that player the abandonedbases.exclude permission, and the base will convert during the next scan if it's inactive the player is technically exploiting the plugin, and you'd be well within reason to do that, but I wouldn't if it's not an established rule yet. they might leave the server, and could claim admin abuse even though it isn't.
  18. nivex

    Raidable Bases

    @AaronL there are bugs in the plugin that cause this, but fixing TruePVE had fixed one of them you said your server is PVP so it's still another plugin or a bug causing the issue I implemented some changes that should help in the next update if it's a bug
  19. nivex

    Raidable Bases

    @AaronL did you witness the issue occurring in real-time when the problem initially happened, or did you discover the issue later at a different time? what you are describing is a despawn issue which is very different from a spawn issue some failed which is probably another plugin, but I can look anyway
  20. nivex

    Raidable Bases

    @AaronL that's not an error. what you described is called an issue errors are in the server console and logs.
  21. nivex

    Raidable Bases

    @AaronL any error?
  22. nivex

    Abandoned Bases

    @Soller glad to know that it helps you
  23. nivex

    Raidable Bases

    that is consistent with a plugin like TruePVE blocking step #3, #7 and #9 since these entities are protected while the others are not order of despawn: 1. loot from storage containers is removed 2. turret weapons and ammo are removed 3. turrets are killed so they don't kill players 4. locks are killed 5. npcs are killed 6. dome is killed 7. elevators are killed 8. map marker is killed 9. base is despawned in a prioritized order with highwalls first
  24. nivex

    Abandoned Bases

    @FreeManStars hi, this is normal. players will get rewards if you reload the plugin. there's no reward if the server restarts though since that is highly exploitable.

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