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Everything posted by nivex
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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I don't like this behavior either so I'm changing it in the next update to work like before you should still disable the event type itself as that's the intended way have fun!
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If you are having issues with bases spawning under the map, This is a Newtonsoft bug setting it to 0.0 (float default) when the default is -1.0 (property default) Change Force All Bases To Spawn At Height Level back to -1.0 in your profiles and reload You may not see this issue in all profiles... so look at them all!
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@CraZyL22 hi! good! @duvvskaja2 hi, Max Amount Allowed To Automatically Spawn Per Difficulty controls the limit. by default the limit is 0 which is infinite. if you want to disable all automated spawns then you must disable Always Maintain Max Events or disable Scheduled Events set Enabled to false underground spawns? change this to -1.0 in profiles (oxide/data/RaidableBases/Profiles/): "Force All Bases To Spawn At Height Level (0 = Water)": -1.0, "Статичная высота для всех баз (0 = Уровень Воды)": -1.0, I will see what I can do about Newtonsoft resetting this to 0.0 when the default is -1.0 @NavyChief hi, you can do this already with unlocking events over time using Enable X Hours After Wipe which is under Buyable Events, Scheduled Events and Maintained Events in the config there's no message to show to players who just joined. I don't know if I want to add that when they can look at the map instead? text will just scroll by, but I could if you really think its necessary
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show me what you mean. the RCON is not blank when reloading any plugin. there is some translation issue I think
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Changed Status from Pending to Closed
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hi, no problem. that's great enjoy!
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heya MaLai, you are not allowed to set them all -1 anymore. the plugin reserves that for defaulting the settings. you need to disable the event type itself disable Always Maintain Max Events, or disable Scheduled Events
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@CraZyL22 hi, yes, much has changed for dynamic difficulty 3.0.0 Allow Players To Buy PVP Raids / Разрешить игрокам покупать PVP рейды should be true Convert PVP to PVE / Преобразовать PVP в PVE should be true all profiles (oxide/data/RaidableBases/Profiles/) should have unique names, "Medium Bases.json" is valid profile name, "Medium.json" is not valid profile name oxide/data/RaidableBases/Difficulty_Loot/ filenames must match the "Difficulty" / "Сложность" setting in each profile! as stated in documentation, I cannot rename them for you.
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hi, does this happen because the walls are too low and the npc just walks over the wall instead of through it? you could just increase the stacks for Arena Walls in the profile if that's the case
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hi, attach the config.
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you can attach config if you cannot find it. I can change it
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hi, they are in the config
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profiles.. spawn silently needs to be false config.. these must be set as follows. "Use Vending Map Marker": true, "Allow Vending Machines To Broadcast": false, "Use Explosion Map Marker": false,
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thats good then. so you just need to enable the markers. all of this is enabled by default already. whose files are you using? mine do not have this issue its not in the config. its in the profiles, oxide/data/RaidableBases/Profiles/ its called Spawn Silently. "Spawn Silently (No Notifcation, No Dome, No Map Marker)": false, in every profile.
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hi, if Spawn Silently is set true in the profiles then it will disable the map marker and dome, oxide/data/RaidableBases/Profiles/ otherwise, if you see errors in the console when a base pastes:
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@Owner hi, use the converter in the zip archive you can easily rename it yourself too { "shortname": "bandage", "name": null, "text": null, "blueprint": false, "skin": 0, "amount": 30, "amountMin": 5, "probability": 1.0, "stacksize": -1 }, { "краткое_название": "bandage", "имя": null, "текст": null, "чертёж": false, "скин": 0, "количество": 30, "мин_количество": 5, "вероятность": 1.0, "размер_стека": -1 },
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hi, it's a known issue, but doubt I can do anything about it as it's a game issue. I have noted it though
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hi, ignore it. raidable bases does not use harmony. the code is commented out.
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Changed Status from Pending to Closed
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@Deadpool show me your config you have invalid settings under Buyable Events UI in the config default: "Buyable Events UI": { "Enabled": true, "Sort By Price Instead Of Difficulty Level": false, "Offset Min": "-34.159 86.718", "Offset Max": "179.959 254.682", "Panel Alpha": 0.98, "Background Color": "#252121", "Title Background Color": "#000000", "Cursor Enabled": true, "Button Alpha": 1.0, "X Text Color": "#FFFFFF", "Font Size": 14, "Use Contrast Colors For Text Color": true, "Use Difficulty Colors For Buttons": true, "X Button Color": "#497CAF", "Easy Button Color": "#497CAF", "Easy Text Color": "#FFFFFF", "Medium Button Color": "#497CAF", "Medium Text Color": "#FFFFFF", "Hard Button Color": "#497CAF", "Hard Text Color": "#FFFFFF", "Expert Button Color": "#497CAF", "Expert Text Color": "#FFFFFF", "Nightmare Button Color": "#497CAF", "Nightmare Text Color": "#FFFFFF" },