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Everything posted by nivex
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hi, I don't want to add an option per base when you can do it per profile already. there is a loot multiplier in each profile. all you have to do is put those bases into their own profile(s). you can have as many profiles as you want..
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@Grumpy Old Man heya, you can already create new difficulties with the rb.difficulty command in the documentation no plans to be able to set health modifiers for blocks though when you can already use damage scale options I might consider the ammo choices, but if you pick the wrong ammo type then it could break the turret lol
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@Grumpy Old Man hi, I've heard of that happening at times but there's no known bugs I suggest using IODebug https://github.com/WheteThunger/IODebug restarting your server can help with a lot of issues too. if it keeps persisting then I'd start yanking plugins until it works again. you said players, but if it's actually admins then it would be vanish or noclip.
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@Tay hi, it's possible but it's not my server so I can't tell you what the cause is. you likely changed something. if there were issues then I would've received reports about them when the update was released. these issues are caused by another plugin or misconfiguration. no changes were made to damage, so it would not be a plugin mechanic. all damage would have behaved the same way before and after the update. so updating RB would've made no difference. @FreeManStars hi, no, they change gameplay so it's not allowed on community servers.
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hi, that's not a plugin issue. your issues are client side. either the client itself, the files for the client, your drivers, your temperatures, etc. there are far too many reasons to list them all and none of them have to do with a plugin.
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hi, textures? this plugin isn't going to change the textures in the game
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hi, the config is fine. use rbe debug in the documentation to help you figure out issues. the command exists solely for this reason. so you can figure it out on your own
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- 634 comments
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- #rust
- #rust plugin
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@Amadeus.pve heya, that behavior is done using permissions. you can read more on those in the documentation abandonedbases.notices - users with this command can see event-opened notices from the plugin abandonedbases.attack - lets players hunt bases and convert them by attacking if they're abandoned abandonedbases.attack.time - shows players how much time is left before a base becomes abandoned when they attack it abandonedbases.attack.lastseen - required to see the last time the player was online when attacking a base
- 634 comments
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- 2
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- #rust
- #rust plugin
- (and 6 more)
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@Grumpy Old Man heya, if it's not in your loot tables then it won't be spawned by RB. nope, RB doesn't spawn from RaidableBases/Editable_Lists/ those lists are only for you to edit yes, if the base builder put items in the base then they will spawn using the copypaste plugin. you need to update copypaste. if copypaste is already updated, and it's still configured to block DLC, then you have a third plugin spawning that content Empty All Containers Before Spawning Loot will prevent any copypaste items from spawning into containers, but you should update copypaste and use that. it's more efficient for copypaste to prevent it from spawning.
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hi, your server does this by default already. if it's not working then you need to contact your host to figure out why
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hi, these aren't plugin issues. your server is not connected to steam and/or it cannot retrieve steam definitions, so nothing will paste until it is. its required to comply with the recent Facepunch TOS changes.
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there's nothing to fix it is working
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Changed Status from Pending to Closed
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no problem, enjoy!