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Everything posted by nivex
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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looks like this is caused by a copypaste bug. I have a fix for copypaste plugin here: https://codefling.com/plugins/raidable-bases?page=143&tab=comments#findComment-64368
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hi, that is normal. you have to wait until its not on cooldown
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Changed Status from Pending to Closed
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no problem..enjoy
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nah, I do not use any third party plugins for that. you can add loot to Murderer Items Dropped On Death or Scientist Items Dropped On Death though
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hi, that is prefab loot spawned by the game. all npcs are heavy scientists so they drop heavy scientist loot. set Disable All Prefab Loot Spawns to true in the profiles and it won't spawn any of that prefab loot.
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@Hawkhill heya, Spooky Speaker was changed to an IO entity so it needs to be fixed I don't know why torches are removed. I'll check it out set Ignore If Skinned Already to true under Deployables if you want to use skins from your copypaste file. yep added sprinklers, set Sprinkler Requires A Power Source to false in config
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hi, Max Buyable Events is how many can be purchased at any given time. there is no limit per player. you would have to use buyable cooldowns to limit that, and that does not give a cooldown to admins by default np
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Changed Status from Pending to Closed
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good. hopefully no more prefabs change for a while
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Changed Status from Pending to Closed Changed Fixed In to Next Version