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nivex

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Everything posted by nivex

  1. hi, I do not have your information anymore. DM me it you can easily see what's happening with rbe debug command type once to turn it on and again to turn it off.
  2. nivex

    Raidable Bases

    @iwan turrets on minis? what?
  3. nivex

    loot spawn

    hi, look at what the plugin says when it loads. it will tell you how many items it loaded for each difficulty. if this amount is incorrect or you see errors then you can fix it Amount Of Items To Spawn is in each profile, too.
  4. nivex

    backpack in the basement

    heya, this is in the config and has not changed Backpacks Can Be Opened At PVP Bases Backpacks Can Be Opened At PVE Bases
  5. nivex

    Spam error, what is it?

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  6. nivex

    Spam error, what is it?

    hi, you have bad npc plugin on your server that is not setting userID or UserIDString. change in RaidableBases.cs on line 13062 if (npc == null) to if (npc == null || string.IsNullOrEmpty(npc.UserIDString)) and you need to fix your npc plugin
  7. nivex

    Raidable Bases

    @quik66 hi, you need to enable a cost Buyable Event Costs Economics Buy Raid Costs (0 = disabled) ServerRewards Buy Raid Costs (0 = disabled) Custom Buy Raid Cost
  8. Changed Status from Pending to Closed
  9. heya, wrong plugin. that's from RaidProtection
  10. hi attach the config.
  11. nivex

    Raidable Bases

    @beetle not sure then. nothing was changed for that
  12. nivex

    Raidable Bases

    @beetle hi, this has not changed. you can manually do this with /rb wipe
  13. nivex

    Corpse/Backpack Despawn

    Changed Status from Pending to Closed
  14. nivex

    Cooldown

    Changed Status from Pending to Closed
  15. Changed Status from Pending to Closed
  16. nivex

    Raidable Bases

    3.0.3 has been released with some nice fixes. Enjoy please read the update notes
  17. nivex

    Abandoned Bases

    @Dead Nasty hi, I don't see how this would solve the issue when they can return later. players just need to be more careful. here's a couple solutions. 1. get a plugin to auto-add code lock to TC when it's built. same plugin can auth the player to the codelock so they can freely change the code. something like this should exist already. 2. an option where only the owner of the TC can use /sar but this can be exploited too. so I refer to #1
  18. nivex

    Raidable Bases

    @Garudazeno hi, yes. if you want it to have its own name then that's what difficulties are for.
  19. Changed Status from Pending to Closed
  20. ok great. you can use TruePVE if you want PVE. it has everything configured to be PVE by default, and requires no setup for RB.
  21. nivex

    Raidable Bases

    @Garudazeno heya 1. increase the height in the profile (1 by default, so a slight increase over /paste), or recopy the base while looking at the center foundation until it will /paste correctly { "Option": "height", "Value": "1.0" } 2. this is in the documentation. when you add a new difficulty you should treat it like you would any other. everything will be added to the config/profile but you will need to configure that. you will need to create loot tables as well 3. RB doesn't paste anything, that would be the CopyPaste plugin. whatever will /paste will spawn with RB as well. getting it to /copy the external can be difficult. you will have to mess with the copypaste radius, example: /copy garud1 radius 5 4. put a rug there and set npcs to spawn on rugs by enabling Spawn On Rugs in the profile
  22. hi, Building Blocks Are Immune To Damage is an option in the profiles, but this is disabled by default so it should not be that. server.pve convar will block damage. server.pve false in your rcon / server console / web console
  23. nivex

    Fridge

    Changed Status from Pending to Closed
  24. nivex

    Fridge

    youre welcome
  25. nivex

    Fridge

    hi, fridges were changed in the last Rust update. they will be fixed in the next RB update.
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