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Муреныч

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  1. Муреныч

    Move the menu

    How can I move the plugin menu to the right, otherwise it overlaps the list of team members?
  2. I know that you have made a configuration file in Russian, will it be added here?
  3. Thanks, they are definitely working now, the bases have appeared on the map, everything is fine.
  4. although no, it didn't quite work out, it still blocks hosting(((
  5. Thank you very much, everything worked.
  6. Failed to call hook 'OnServerInitialized' on plugin 'RaidableBases v2.7.7' (UnauthorizedAccessException: Access to the system is limited, there are not enough rights to use it -> (TYPE)System.IO.Directory) after the release of version 2.7.7, my hosting does not allow me to download this plugin. Earlier versions work. Is there anything we can do about it?
  7. Муреныч

    No Recoil

    the month is over, and the plugin has not been fixed, as the author promised.
  8. Муреныч

    no loot

    I have the same
  9. Муреныч

    Spam console

    Не удалось вызвать хук «OnLootEntityEnd» в плагине «TheButton v1.0.8» (KeyNotFoundException: данный ключ отсутствует в словаре.) в System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (ключ TKey) [0x0001e] в <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.TheButton.OnLootEntityEnd (игрок BasePlayer, объект BaseCombatEntity) [0x00044] в <e6d9453f04154533beba422fd74d04bc>:0 at Oxide.Plugins.TheButton.DirectCallHook (имя System.String, System.Object& ret, аргументы System.Object[]) [0x0031d] в <e6d9453f04154533beba422fd74d04bc>:0 в Oxide.Plugins.CSharpPlugin.InvokeMethod (метод Oxide.Core.Plugins.HookMethod, аргументы System.Object[]) [0x00079] в <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (имя System.String, аргументы System.Object[]) [0x000d8] в <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (перехватчик System.String, аргументы System.Object[]) [0x00060] в <50629aa0e75d4126b345d8d9d64da28d>:0
  10. NullReferenceException at (wrapper managed-to-native) UnityEngine.Object.GetName(UnityEngine.Object) at UnityEngine.Object.get_name () [0x00001] in <ba657ba1ce6746c39d9263534c2395e1>:0 at Oxide.Plugins.RaidableBases+SpawnsController.IsAreaSafe (Oxide.Plugins.RaidableBases+SpawnsController+SafeAreaCheck sac, Oxide.Plugins.RaidableBases+CacheType& cacheType, System.String& message) [0x00130] in <ba9e5a93bbbf452b9672ae8a31e2b845>:0 at Oxide.Plugins.RaidableBases+SpawnsController.IsValidLocation (UnityEngine.Vector3 vector, System.Single radius, System.Single md, System.Boolean seabed) [0x0000f] in <ba9e5a93bbbf452b9672ae8a31e2b845>:0 at Oxide.Plugins.RaidableBases+SpawnsController.ExtractLocation (Oxide.Plugins.RaidableBases+RaidableSpawns spawns, UnityEngine.Vector3 position, System.Single e, System.Single m, System.Single p, System.Single w, System.Boolean s) [0x00000] in <ba9e5a93bbbf452b9672ae8a31e2b845>:0 at Oxide.Plugins.RaidableBases+GridController+<GenerateGrid>c__Iterator0.MoveNext () [0x00282] in <ba9e5a93bbbf452b9672ae8a31e2b845>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <ba657ba1ce6746c39d9263534c2395e1>:0
  11. Acknowledged. If the card is 4000-5000 all is well, but if 3500 and little empty space, then the terrible lag begins. So I understand the bases are trying to sleep, but do not find a place for it, as a result, all can not even move from their seats.
  12. How to make it look like in your video, you take out a mallet and an improvement menu appears? P.S. already figured it out) You would at least add to the description that the number 7 pull out the mallet + the appearance of the menu.
  13. how to make sure that the patrol helicopter does not cause damage to the raid bases? Otherwise, the players send a helicopter to the base and it demolishes it with volleys of missiles.
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