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nivex

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Everything posted by nivex

  1. nivex

    rbe despawn

    hi, I've just tried it with that configuration and it's working o.grant group default raidablebases.despawn.buyraid /buyraid go to the event /rbe despawn this is for players only - not admins or users with raidablebase.allow - admin has no limitation
  2. nivex

    Marker

    Changed Status from Pending to Closed
  3. nivex

    Marker

    no problem
  4. nivex

    spawn point

    heya, no. that is not a valid json format if you want custom spawn points for nightmare then you set Spawns Database File in your nightmare profiles, and remove that from the config.
  5. nivex

    Marker

    I imagine you'd just install it to the es-ES folder if you want to override EN then install it there as well
  6. nivex

    Marker

    heya, Event Messages are in the config. Announce Buy Base Messages anything not in the config is in the language file. you can change the text to "" to disable any message. "Create Markers For Buyable Events": true, set this to false for the buyable marker
  7. nivex

    Bases can't spawn

    hi, use the same solution. replace the prefab in your copypaste file
  8. nivex

    Raidable Bases

    @Oldbtchsgaming you need to set the difficulty and difficulty level in each profile. that's the first two options in each file missing entity is a bit too vague
  9. nivex

    rbe despawn

    no problem!
  10. nivex

    War Mode PVP/PVE

    @Mr01sam hi, everything looks good now. thank you!
  11. nivex

    War Mode PVP/PVE

    @Mr01sam thanks, but it still downloads 1.3.6 with your 1.3.7 update I've tried on two browsers and cleared cache
  12. nivex

    rbe despawn

    heya, the permission is raidablebases.despawn.buyraid you will need to set it up in the config file too "Refunds": { "Refund Despawned Bases": false, "Base Becomes Ineligible For Rewards On Despawn": true, "Block Refund If Base Is Damaged": true, "Block Despawn If Base Is Damaged": true, "Block Despawn If Anything Is Looted": true, "Refund Percentage": 100.0, "Refund Resets Cooldown Timer": false, "Cooldown (0 = No Cooldown)": 0.0 },
  13. nivex

    War Mode PVP/PVE

    @Mr01sam heya, thanks for the update, but it's still an issue when it returns true from the cache on line 2782 using version 1.3.6 this fixed it for me on line 2789: CachedCanBeTargeted[cpk] = new CanBeTargetedResult(val == true ? (bool?)null : false);
  14. nivex

    Raidable Bases

    hi, turrets and traps shooting at players behind walls is caused by the WarMode plugin. I've informed the dev turrets not shooting at players is not related. that is fixed next update
  15. nivex

    War Mode PVP/PVE

    heya @Mr01sam there is an issue with the CanBeTargeted hook. it returns true when CanEntityBeTargeted returns true, instead of null. this causes the native AutoTurret.ObjectVisible method to return early. that bypasses the visible checks and results in turrets shooting at players behind walls. if your call to CanEntityBeTargeted returns true then you can return null from CanBeTargeted. then the game can continue with its visible checks in AutoTurret.ObjectVisible
  16. nivex

    Raidable Bases

    @queenognid i got it working. I sent a DM
  17. nivex

    Raidable Bases

    @queenognid heya, npcs walking through walls is fixed next update turrets, shotgun traps and flame turrets detecting through walls etc is not caused by RB. as I said before, I don't mind logging into your hosts web panel to sort out the issue.
  18. nivex

    duda

    hi, Purge Settings in the config. abandonedbases.basic is 3 days abandonedbases.veteran is 5 days abandonedbases.vip is 7 days you can change the days. then you grant the players the permission. oxide.grant group default abandonedbases.basic
  19. nivex

    Turrets

    @TheAdmin hi, any feedback?
  20. nivex

    Turrets not shooting anymore

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  21. nivex

    Turrets not shooting anymore

    this is fixed in the next update, thanks
  22. nivex

    noSpawn Bases

    Changed Status from Pending to Closed
  23. nivex

    Raidable Bases

    npcs walking through high walls will be fixed next update! working on turret fix while mounted now other issues are fixed in next update too
  24. nivex

    Raidable Bases

    ya that's very interesting. I'm not sure how it would know
  25. nivex

    ItemPerk.cs intergration

    that would be great you too
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