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nivex

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Everything posted by nivex

  1. That would still be a pooling issue. Either you have not updated ServerRewards 2.0.6, or you have a second plugin with the same issue You can confirm by using this plugin. Output is shown in the server console, but there is no reason to read that output until AFTER the test: /np.reset ent kill on the box loot the bag dropped from the box. do this as quickly as you can, the issue will return. NivexPoolReset.cs
  2. Hi, update the ServerRewards plugin and restart your server. This will fix the issue
  3. nivex

    Raidable Bases

    @venda_vole heya, Max Buyable Events in the config
  4. I’ve found an issue with ServerRewards as current as 2.0.5 Please update to ServerRewards 2.0.6. If you are currently experiencing issues, you will need to restart your server after installing the 2.0.6 update.
  5. .
  6. hi, not related Item.SetParent is from an item in the game Items from the loot tables haven't been created at that point yet
  7. Changed Status from Pending to Closed
  8. you're welcome, enjoy
  9. hi, nah, rb determines what spawns in the box. it doesn't determine what drops from it.
  10. shouldnt be rb. I use pooling properly.
  11. hi its the metal detector sources blocking the spawn. https://codefling.com/plugins/raidable-bases?page=157&tab=comments#findComment-70932
  12. Yeah, it's a crap shoot, and... This isn’t a straightforward case where removing the offending plugin will instantly confirm it as the source of the problem. No, It could take hours or even all day to determine. You can't assume that because the issue seemingly stopped that you've found the cause. It is not that simple with a pooling issue. If someone wants to try: 1. Remove a suspected plugin .cs file 2. Restart your server 3. Wait for the issue to return 4. If the issue returns, repeat with another plugin 5. Otherwise, continue waiting for no less than 12 hours. 6. If you skip a step, then you'll likely report the wrong plugin as the cause, and you'll know this when the issue returns again. VERY frustrating.
  13. The error is bogus. Everything is null checked already.
  14. Hi, you need to restart your server. There is no such error.
  15. Doubt it's related
  16. It is related. The problem is due to pooling, which affects multiple plugins or game behavior related to items. A restart can temporarily fix it. There's no known cause yet. I see no indication of RB being the cause yet either.
  17. Then look for other plugins as the cause. It might require a restart if the issue is with pooling.
  18. nivex

    Raidable Bases

    @Kapco411 I'd have to see your turret settings from that specific profile
  19. nivex

    Raidable Bases

    @SuperKitten Yeah, it shouldn't be any of his plugins. Let me know if you find which plugin it is. It would be very helpful to everyone to know.
  20. nivex

    Raidable Bases

    @Grumpy Old Man PlayerDLCAPI is not used by RaidableBases. It is used by other plugins though. So if you have any plugins using it, then it should not be removed. Such as Kits. RaidableBases has no dependency for any plugin other than CopyPaste, and an optional dependency for Spawns Database. It checks all DLC internally.
  21. nivex

    Raidable Bases

    @SuperKitten Unloading PlayerDLCAPI should make no difference then. It doesn't interfere with RaidableBases. You can ask k1lly0u though.
  22. Npcs will still spawn with a weapon, even when no valid loadout or kit exists. The only thing that can prevent this is another plugin or an error. Send me a base where the turrets don't work properly and I can look at it. And the profile for the base.
  23. nivex

    Raidable Bases

    @SuperKitten Are you using Kits by Mevent?
  24. nivex

    Abandoned Bases

    @Dead Nasty I didn't get a notification for your message, or I overlooked it It should be good now, I disabled shore drift for event tugboats.
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