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Everything posted by nivex
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hi, I've just tried it with that configuration and it's working o.grant group default raidablebases.despawn.buyraid /buyraid go to the event /rbe despawn this is for players only - not admins or users with raidablebase.allow - admin has no limitation
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heya, no. that is not a valid json format if you want custom spawn points for nightmare then you set Spawns Database File in your nightmare profiles, and remove that from the config.
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heya, Event Messages are in the config. Announce Buy Base Messages anything not in the config is in the language file. you can change the text to "" to disable any message. "Create Markers For Buyable Events": true, set this to false for the buyable marker
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hi, use the same solution. replace the prefab in your copypaste file
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- 235 comments
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heya, the permission is raidablebases.despawn.buyraid you will need to set it up in the config file too "Refunds": { "Refund Despawned Bases": false, "Base Becomes Ineligible For Rewards On Despawn": true, "Block Refund If Base Is Damaged": true, "Block Despawn If Base Is Damaged": true, "Block Despawn If Anything Is Looted": true, "Refund Percentage": 100.0, "Refund Resets Cooldown Timer": false, "Cooldown (0 = No Cooldown)": 0.0 },
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- 235 comments
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heya @Mr01sam there is an issue with the CanBeTargeted hook. it returns true when CanEntityBeTargeted returns true, instead of null. this causes the native AutoTurret.ObjectVisible method to return early. that bypasses the visible checks and results in turrets shooting at players behind walls. if your call to CanEntityBeTargeted returns true then you can return null from CanBeTargeted. then the game can continue with its visible checks in AutoTurret.ObjectVisible
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hi, Purge Settings in the config. abandonedbases.basic is 3 days abandonedbases.veteran is 5 days abandonedbases.vip is 7 days you can change the days. then you grant the players the permission. oxide.grant group default abandonedbases.basic
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@TheAdmin hi, any feedback?
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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this is fixed in the next update, thanks
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Changed Status from Pending to Closed
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that would be great you too