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nivex

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Everything posted by nivex

  1. nivex

    No Random Position Found

    hi, looks like your map ran out of space for bases to spawn. 105 is no where near enough. ensure beaches and inland are both allowed in the config. otherwise this is a map issue. you could setup water bases in the profiles. theres no shortage of that. "Water Settings": { "Allow Bases To Float Above Water": true, "Chance For Underwater Bases To Spawn (0-100) (BETA - WORK IN PROGRESS)": 100.0, "Spawn On The Surface Of Water": true, "Ignore Land Level On Seabed": true, "Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false, "Maximum Water Depth Level Used For Float Above Water Option": 1.0, "Minimum Water Depth Level Used For Seabed Option": -20.0, "Maximum Water Depth Level Used For Seabed Option": -35.0, "Torpedo Damage Multiplier (Min)": 3.0, "Torpedo Damage Multiplier (Max)": 3.0 },
  2. nivex

    No Random Position Found

    heya, what does it say when the plugin loads? including grid
  3. nivex

    Raidable Bases

    @deal heya, I'll have to fix that in the next update
  4. hi, how are you getting in? I get ejected any time that I try.
  5. you're welcome:)
  6. hi, Ill see about it in the next update
  7. Changed Status from Pending to Closed
  8. you're welcome, enjoy
  9. heya, 1.0 is 1%, change it to 100 that setting will override Convert PVE to PVP.
  10. nivex

    Raidable Bases

    @miniMe_rust hi, you can look for removals in Facepunch's dev blog with each monthly Rust update. copypaste would need to be updated to tell you what entity is throwing the error. otherwise you can look it up yourself in the plugin file using the line number in your error. in this case that's on line 2614, a wanted poster. that doesn't necessarily mean the item was removed, it's likely just broken. that could be a plugin issue with copypaste, or an issue with your copypaste file. so either fix the copypaste file, remove wantedposter's from your copypaste file, or add "wantedposter" to Prevent These Prefabs From Spawning in your copypaste config
  11. nivex

    Raidable Bases

    @deal heya. all npcs are killed. the count isn't subtracted on death though. it's harmless, but it'll be fixed in the next update. thanks. insert a new line after 3126, add the code Count--; public override void OnDestroy() { if (!Rust.Application.isQuitting && !isKilled) { BaseEntity.Query.Server.RemoveBrain(GetEntity()); LeaveGroup(); } Count--; }
  12. nivex

    Raidable Bases

    ya, its copypaste option @AlexF thanks @Explosive_Shart
  13. nivex

    Raidable Bases

    @Explosive_Shart sure just message me your order number in private message
  14. nivex

    Raidable Bases

    @Explosive_Shart hi, here's an example. I recommend this "Prevent These Prefabs From Spawning": [ "saddletest", "collectableegg" ],
  15. nivex

    Raidable Bases

    @Kk this is normal. the base has not pasted yet, it is in queue in CopyPaste until Steam responds. no bases can spawn until then
  16. nivex

    Raidable Bases

    @AlexF @Kk hi, if an event doesn't start (dome doesn't spawn, etc) then it didn't paste or spawn properly and there would be an error in the console. if the base can /paste then there is no issue. if the base can /paste but not /rbe then I need the error. if there's no error then I cannot help you. if it doesn't /paste and copypaste shows an error then the base is broken. remove it from rotation and show me the error. if it doesn't /paste and the console shows a libgdiplus error then your host needs to install that missing library. it is required on Linux servers. @TheOneWhoWipes @Kk hi, RaidableBases doesn't use the OnPlayerVoice hook so it wouldn't be the cause of the RPC kicks. I'd start by removing plugins that have OnPlayerVoice in them. if this doesn't help then you have another plugin causing this, and it could be any plugin at that point.
  17. nivex

    Raidable Bases

    @TheOneWhoWipes did you find the cause of your RPC kick? if not, provide the full error message and I might be able to help.
  18. nivex

    add new lights

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  19. nivex

    add new lights

    no problem! you too
  20. nivex

    add new lights

    hello, I have plans to update this plugin as soon I have time. atm working on nteleportation, truepve and raidablebases. sorry about that. this plugin is not mine so I will likely rewrite it so I can manage it easier
  21. nivex

    Raidable Bases

    @mcsigu heya, not exactly. you should prevent turrets from powering on until the event is fully spawned. the base first pastes with CopyPaste, then it will spawn the event after RB sets up the base, and walls will spawn once that is complete. if you set it too high and the server can't handle it then the server will lag how fast it pastes is in the copypaste config, "Amount of entities to paste per batch. Use to tweak performance impact of pasting" how fast it spawns after pasting is in the RB profiles, "Amount Of Entities To Spawn Per Batch" you can enable this for turrets, Wait To Power On Until Event Starts
  22. nivex

    Raidable Bases

    you're welcome!
  23. nivex

    Raidable Bases

    @ciri hi, that's a PVP raid. use PVE raids if you want the bases to lock and eject Convert PVP to PVE is in the config under Maintained Events, Scheduled Events, Buyable Events and Manual Events
  24. Changed Status from Pending to Closed
  25. Changed Status from Pending to Closed

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