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nivex

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Everything posted by nivex

  1. nivex

    Npc Respanwns

    Changed Status from Pending to Closed
  2. nivex

    Npc Respanwns

    you're welcome, enjoy.
  3. nivex

    Npc Respanwns

    hi, Maximum Respawn Npc X Seconds After Death is in the profiles. this determines how frequently they respawn. set to 0 to not respawn.
  4. nivex

    Raidable Bases

    @XiuNooB heya, there is no red dome in the free version. loot is not limited, no. you have the amount set too low (Amount Of Items To Spawn is in the profile), not enough loot to meet that requirement (oxide/data/RaidableBases/Difficulty_Loot), or too many boxes in a base where loot is spread too thin (oxide/data/copypaste). you can keep active 3 or 10 or 20 or whatever you like.
  5. nivex

    Raidable Bases

    3.1.1 released, see update notes
  6. nivex

    Raidable Bases

    @virus hi, there's no compile errors at the moment for rust release branch. just update the plugin:)
  7. nivex

    Raidable Bases

    @StrongWolves hi, a UI pops up when they have a cooldown and it remains visible. there is no message unless they try to buy. you can configure it to give a cooldown for every difficulty with "Apply All Cooldowns" option again, it prevents purchasing, not entering or starting another raid. the ui remains visible by default unless every cooldown expires. only Hidden While Buyable Events UI Is Closed can hide it if you enable it but it is disabled by default already.
  8. nivex

    Raidable Bases

    @Grumpy Old Man you're welcome, enjoy!
  9. nivex

    Raidable Bases

    @Grumpy Old Man hi, no, the TOS option will block the skins and should remain enabled in order to be complaint with the TOS if you want skins you can enable the Use Imported Workshop Skins File options. you can import your own skins manually to that file, ImportedWorkshopSkins.json file in the RaidableBases data folder. this is how it will be from now on
  10. nivex

    Raidable Bases

    @StrongWolves heya, cooldowns don't prevent you from entering raids. they prevent you from buying another of the same difficulty, and are not the same as a player lockout which is for maintained/scheduled events only. admins have no cooldown by default. you can configure cooldowns for everyone under Buyable Events => Cooldowns in the config, below line 346. they will receive a message if they have a cooldown. cooldowns use seconds not minutes, so set the time to 3600 for 1 hour.
  11. nivex

    TC

    Changed Status from Pending to Closed
  12. nivex

    TC

    ok good luck, added in next update
  13. nivex

    TC

    added, but that message is not from my plugin.
  14. nivex

    Raidable Bases

    @JimDeadlock heya, no, there's just raidablebases.vip. that would require a rewrite of that feature due to how it functions. @antho-blod as aimacak kindly pointed out, see his post. I did add another permission to use that command but it seems to have been reverted. I will have to add it back. that's only 2 lines of code because it's just a command.
  15. what do you mean? you wouldve had to set it to Thompson already, so just change it to smg.thompson thats all you have to do
  16. heya it says what the issue is. the shortname is invalid. it should be smg.thompson not Thompson for turret weapon in your profiles.
  17. Changed Status from Pending to Closed
  18. nivex

    TC

    what message do you see in game? the exact message.
  19. hi, yes, enable this in the config, Prevent Players From Buying Until Previous Raid Despawns
  20. nivex

    Raidable Bases

    yeah, that should be handled by your plugin. turrets have no ownership in RB so it should say unknown
  21. nivex

    Raidable Bases

    @Elrow__ hi it's in the profiles, oxide/data/RaidableBases/Profiles/ line number varies. search for it with F3 or CTRL+F
  22. @Pedrov it will appear if it's in the profiles. rb.config list owners are removed when the base spawns
  23. nivex

    Raidable Bases

    @PhatBlinkie hi, there's no way to achieve that in PVE when locking to players is enabled. if you bypass the PVE lock then no PVE bases will lock to players what I can do is add an option under "Manual Events" for "Bypass Lock Treasure To First Attacker" then you could host your PVE events manually and they won't lock. I will add option for a larger map marker too (I don't want to add different colors, that's bloat)
  24. @Pedrov it will appear randomly. rb.config list
  25. hi, private object OnInterferenceUpdate(AutoTurret turret) { return Has(turret, true) ? true : (object)null; } just change it from false to true again. it no longer needs to be false. line 14029 sentry turrets plugin has already been updated too

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