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nivex

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Everything posted by nivex

  1. its not just ladder type /rb as an admin and it will draw at each raid base location the names of the bases and other information
  2. nivex

    Bases spawning

    i didn't change anything that would affect spawn lag. last update was zone manager fixes and UI so I wouldn't know the cause go here: private IEnumerator EntitySetup() find this: checks = 0; add this on the next line: yield return CoroutineEx.waitForSeconds(0.01f); beyond this it would just be your server if its still lagging
  3. nivex

    Bases spawning

    "Amount of entities to paste per batch. Use to tweak performance impact of pasting": 15, this should be 5 yw
  4. you can type /rb to see all the names =]
  5. nivex

    Raidable Bases

    @BadLandsenable Convert PVP to PVE for maintained events. not possible to randomly spawn PVP/PVE from buyable events though. added in next update @Shneidah, i will test without unlimited ammo and try to fix.
  6. no problem
  7. "Force All Bases To Spawn At Height Level (0 = Water)": 0.0, "Foundations Immune To Damage When Forced Height Is Applied": true they're immune to damage. also 0 sets it to water. it is -1 by default / disabled easy profile
  8. nivex

    Bases spawning

    hi, post your copypaste config
  9. nivex

    Raidable Bases

    @War_Zombie it is telling you what to do already. you need to delete and download CopyPaste again. if it still doesn't work then you have a plugin deleting entities as they spawn in and you would need to delete that plugin too
  10. Changed Status from Pending to Closed
  11. nivex

    Raidable Bases

    its not the plugin. you must have all the messages in each language file for each language that you support if using ru language primarily then you would set the server default to ru using oxide.lang ru all language API is done by Oxide using lang.GetMessage where the client language is determined by player.UserIDString if they are using Turkish and you have only English and Russian then it will use English. this is not a bug if messages do not exist in your language files then you will see the key instead. this is not a bug if your client language is set to English then you will see English. this is not a bug anyway, easier to continue using the English file since you're doing it already.
  12. i would need the profiles too
  13. nivex

    Raidable Bases

    you just need to add the new language messages from English to Russian file with each update. there's no issue with having to do that since you are going to translate the new messages regardless
  14. nivex

    Raidable Bases

    @aimacak string text = rf(Instance.lang.GetLanguage(userid) != "en" ? mx($"Mode{mode}", userid) : mx($"Mode{mode}", userid).SentenceCase()); right, I forgot people use English language file instead of their own language file. but why is that the case? change to: string text = rf(mx($"Mode{mode}", userid)); if (GetRaidableMode(text) != RaidableMode.Random) { text = text.SentenceCase(); } proper way to do this is to set the server language using oxide.lang
  15. nivex

    Raidable Bases

    it all must use the same size its anchored to the middle center. it appears off because its a special character. ™
  16. nivex

    Raidable Bases

    @aimacak it's using the text from your language file. ModeEasy, ModeMedium, ModeHard, ModeExpert, ModeNightmare. you have colors in those messages, so it's going to show them. string text = Instance.lang.GetLanguage(userid) != "en" ? mx($"Mode{mode}", userid) : mx($"Mode{mode}", userid).SentenceCase(); you would need to change that to: string text = rf(Instance.lang.GetLanguage(userid) != "en" ? mx($"Mode{mode}", userid) : mx($"Mode{mode}", userid).SentenceCase()); will note the flame turret down.
  17. nivex

    Abandoned Bases

    I may add it at some point
  18. sounds like another plugin blocking it unless you have configured to block outside damage or such
  19. nivex

    carbon support

    hi, I support this for Oxide only atm
  20. nivex

    Raidable Bases

    well they're not supposed to reload if they don't have infinite ammo they should be given ammo one time initially though. is that what you're saying isnt happening now? how much ammo are you trying to spawn in the turret? and what is the stacksize on your server for this ammo type? @Shneid
  21. nivex

    Raidable Bases

    @Kobaniyou need to disable Use Difficulty Colors For Buttons if you want to use your own colors. likewise disable Use Contrast Colors For Text Color if you don't want the text color adjusted.
  22. nivex

    Raidable Bases

    @Kobani I did not say you could change the layout. you can change the position of the UI and the colors.
  23. nivex

    Raidable Bases

    @Shneid can check it out again but I haven't had this issue no matter the size of the base. send me one of your problematic bases and Ill check it out too perhaps there's an issue with your server. you can test this by replacing turret.inventory.AddItem(attachedWeapon.primaryMagazine.ammoType, p, 0uL); with turret.inventory.AddItem(attachedWeapon.primaryMagazine.ammoType, p, 0uL, ItemContainer.LimitStack.None); @Sahyatt config, to lock bases to the player, and the time it will reset after they become inactive: "Bypass Lock Treasure To First Attacker For PVE Bases": false, "Bypass Lock Treasure To First Attacker For PVP Bases": false, "Lock Treasure To First Attacker": true, "Lock Treasure Max Inactive Time (Minutes)": 20.0, "Lock Players To Raid Base After Entering Zone": false, you setup the eject settings in the profiles: "Eject Enemies From Purchased PVE Raids": true, "Eject Enemies From Purchased PVP Raids": false, "Eject Enemies From Locked PVE Raids": true, "Eject Enemies From Locked PVP Raids": false, @byond1991 disable Allow Friendly Fire in the profiles
  24. nivex

    Raidable Bases

    @Dr.D.Bug seems you're not using 2.6.9 as i'm no longer able to reproduce your issues using the provided config I tested, and the cooldown was set a second time when the raid was completed, making it impossible to buy another before the base despawned. I tested with 4 zones and allowed 1 in the config. it blocked 3 zones and it allowed the 1 that I configured. 2 zones had a radius and 2 had a size to be as thorough as possible if you want to set me up an account and provided your server details then I'll gladly test this myself on your server
  25. nivex

    Raidable Bases

    fixed in next update, change both instances of bool deployables, bool structures to bool structures, bool deployables change one instance of deployables, structures to structures, deployables
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