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nivex

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Everything posted by nivex

  1. you need to put the items in the Base Loot file in order for them to always spawn and remove them from the Difficulty Loot file the Base Loot files must have the same name as their Profile btw, or they will not spawn Base Loot\Easy Bases.json must exist as Profiles\Easy Bases.json also
  2. no worries. items are not guaranteed to spawn from the Difficulty Loot tables. that table is meant to be random Always Spawn Base Loot Table is in the profiles, and will spawn all items from your Base Loot table. move the resources that you want to spawn from the Difficulty Loot table into the Base Loot table. don't put all of the items there. the majority should stay in the Difficulty Loot file. if Move Resources Into Tool Cupboard is enabled then resources will be put in the TC so long as Resources Not Moved To Cupboards does not block it. I generally don't join other peoples discord. sorry.
  3. you could change it in the copypaste file, or recopy it. it would be easier =p just search for "grade": 1, and change it to "grade": 0,
  4. ya you can use Change Building Material Tier To found in the profiles which will set the entire building to that grade. this can happen if CopyPaste is not updated. where the base can partially be twig, all twig or perfectly normal. you'll want to make sure you update to 4.1.37 or higher regardless can of course happen if its an issue with the base too
  5. hi, on his part. some bases do not paste properly and are either too far above or under the ground. I mention this so that when you see this happen that you understand it's an issue with the base and not the plugin=)
  6. heya thanks! this is because he did not empty the loot from his copypaste files. you can use Empty All Containers Before Spawning Loot which is in the profiles, oxide/data/RaidableBases/Profiles/ some of his bases were not copied properly either and will spawn at the wrong height. either floating or too far under the map. you will need to recopy any of them that you find.
  7. nivex

    Raidable Bases

    you can message me from the codefling discord
  8. nivex

    Raidable Bases

    hi, have you saved any bases with copypaste since the last rust update? you will need to update copypaste if you haven't already 4.1.37 and recopy all those bases again. failing that remove all newly copied bases from your profiles if you haven't copied any new bases then use the rbe debug command in the server console when this happens. type it again to toggle it off.
  9. nivex

    Abandoned Bases

    so you used my fix and it works? yes, you should change that line too.
  10. nivex

    Abandoned Bases

    I don't understand what you're saying =p
  11. nivex

    PVE bases allowing PVP

    Changed Status from Pending to Closed
  12. nivex

    PVE bases allowing PVP

    no problem i did too lol
  13. nivex

    PVE bases allowing PVP

    "Allow Friendly Fire (Teams)": true, there you go =p set it false
  14. nivex

    PVE bases allowing PVP

    on the map / when you walk into them.
  15. nivex

    PVE bases allowing PVP

    what do the zones show as? pve or pvp?
  16. nivex

    Abandoned Bases

    I think I figured it out in the .cs file go to line 2794 and make a new line by pressing enter key. put this code on line 2794: if (priv.IsKilled() || building == null || building.decayEntities == null) { _skipped++; yield break; } it will look like this when done:
  17. nivex

    Abandoned Bases

    this happens because something is null in code or the datafile. I'm trying to figure out what that might be
  18. nivex

    Abandoned Bases

    ok I found the error but not home atm
  19. nivex

    Abandoned Bases

    that is not helpful you must DM me the server log ask your host -logfile log.txt this is all they need to add
  20. nivex

    Abandoned Bases

    your rust folder. c:\rustserver\log.txt may be named latest.log, server.log, etc do not post it here - DM it to me if you don't see the logfile then ask your host how to find or enable it
  21. nivex

    Abandoned Bases

    I need the trace message for that error. if you do not see it then it is in the server log (not oxide log)
  22. nivex

    Abandoned Bases

    hi, you can attach files rather than pasting their contents =p it looks like there's an issue where it aborts the scan. change else to else if (user != null) and it should work until I can figure out why it happens to begin with it will look like this if done right:
  23. Changed Status from Pending to Closed

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