Jump to content

drippytip2022

Member
  • Posts

    14
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

drippytip2022's Achievements

Rookie

Rookie (2/15)

  • One Year In
  • One Month Later
  • Collaborator
  • Reacting Well
  • First Post

Recent Badges

1

Reputation

  1. "I can add an option to make them invulnerable until the TC is destroyed" this would be great in ref to option two you are referring to these settings ? "Boxes Are Invulnerable": true, and "Add Code Lock To Boxes": false, "Add Code Lock To Lockers": false,
  2. working with this plugin i found that players are able to loot loot bags from destroyed box, prior to taking tc "Require Cupboard To Be Looted Before Despawning": false, "Destroying The Cupboard Completes The Raid": true, is there another setting I need to set to force tc to be taken/destroyed BEFORE ANY LOOT can be looted? problem that is happening is : the player starts to raid and in the process destroys say a box that has loot in it. The loot falls to the floor in a bag at which time the player can get the loot PRIOR to having control or destroying tc. IF the box is not destroyed everything works as supposed to requiring access to tc to get loot. How do i prevent players getting from loot UNTIL they have taken TC, or destroyed it
  3. ok, bases only spawning on outer edge of map.. is the issue i am trying to solve, have the following settings "Allow Raid Bases Inland": true, "Allow Raid Bases On Beaches": true, "Allow Raid Bases On Ice Sheets": true, "Allow Raid Bases On Roads": false, "Allow Raid Bases On Rivers": true, "Allow Raid Bases On Railroads": false, "Allow Raid Bases On Building Topology": true, "Allow Raid Bases On Monument Topology": false, and "Distance To Spawn From Center Of Map": 200.0, and set to maintain 16 bases| "Spawn Bases X Distance Apart": 200.0, in last ver there was i believe an elevation setting but not seeing anything in new ver.
  4. trying to apply the lastest update, but unsure what some of these new variables mean "Distance To Spawn From Center Of Map": 200.0, <--- are there any update docs with new updates to explain new vars in config?
  5. i do have "recyclers.admin" permissions as well as other owner that were testing this plugin. So whoever has recyclers.admin permission bypasses any limits set? Is that correct and can issue admin commands?
  6. update did not fix issue, i completely removed plugin, config and data and reinstalled fresh from newest update have config set as: { "How many recyclers would you like players with permissions to start with?": 2, "Only allow the player who deployed the recycler to access it?": false, "Allow team mates to access each others recyclers?": true, "Allow for recycler credits to carry over across a map wipe?": false, "Recycler pickup options": { "Allow players to pickup their recyclers?": true, "Allow players to pickup their recyclers by hitting it with a hammer?": true, "Allow players to pickup their recyclers by targeting it with a hammer and pressing fire_3?": false }, "Damage caused to the item when picked up?": 0.0, "Item starting health": 100.0, "Destroy the recycler if it's parented ground entity is removed?": true, "Play an effect when a recycler redemption is added to a player via console?": false } And Data { "pentity": { "ID HIDDEN": { "name": "ID HIDDEN", "available_recyclers": 1, "recycler_ids": [] } }, "private_recyclers": {} } but now it also gets stuck at 1 recycler left and each time you redeem it says you have one left. i have ran redeem command a good 15 times and once count get to one it stays there and still issues recyclers
  7. Side note this is a brand new install actually 7th install after having to fully remove it thinking bad install each time i deleted config, plugin and data and ran a fresh install and same results also after a player redeems there allowed two and its still issuing more recyclers data file updates "available recyclers": (field) to neg numbers. works great until you want to limit how many players are allowed.
  8. drippytip2022

    redeemrecycler issue

    having a issue where when a player has already claimed their allowed limit and system issues warning that you have zero remaining however still issues recycler my config { "How many recyclers would you like players with permissions to start with?": 2, "Only allow the player who deployed the recycler to access it?": true, "Allow team mates to access each others recyclers?": true, "Allow for recycler credits to carry over across a map wipe?": false, "Recycler pickup options": { "Allow players to pickup their recyclers?": true, "Allow players to pickup their recyclers by hitting it with a hammer?": true, "Allow players to pickup their recyclers by targeting it with a hammer and pressing fire_3?": true }, "Damage caused to the item when picked up?": 0.0, "Item starting health": 100.0, "Play an effect when a recycler redemption is added to a player via console?": false }
  9. i am having issue getting countdown to display more than 7 days no matter how many times i update the second { "General Settings": { "Countdown (seconds)": 1198800.0, "Global Response Enabled": false, "Global Response Text": "<size=20><color=#FF5733>NAME</color>NAME PART 2</size> \n Next map wipe will be in <color=#FFE49B>{countdown}</color>", "Global Response Icon": 76561199136807947, "Global Response Cooldown": 3600, "Keyword To Trigger Response": "wipe", "Reset Countdown on Map Change": true } } is there a 7 day limitation?
1.1m

Downloads

Total number of downloads.

5.6k

Customers

Total customers served.

80.8k

Files Sold

Total number of files sold.

1.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.