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nivex

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Everything posted by nivex

  1. nivex

    Raidable Bases

    you need to update raid bases @Sveervoox I posted an update many hours before the Rust update to avoid this =p
  2. nivex

    Raidable Bases

    ok ill look into it guys, will add option for the mini too aimacak compile issues mean you need to update the plugin though
  3. Changed Status from Pending to Closed
  4. nivex

    Raidable Bases

    2.6.5 has been released and requires the Rust update if I missed your suggestion this round then it should be in the next non-hotfix update. I'm assuming something will go wrong since it's a Rust update please note my hours different from those hours so I will not be available when the Rust update hits until several hours later. my testing shows that the plugin compiles with the Rust update so it should be fine hopefully, which is generally the case but not always @aimacakthis is not a raid bases issue. it is true pve and belongs in the true pve thread. post your config there.
  5. nivex

    Request: Stack size command

    I didn't manage to get it added in time but it's on my next update todo list! 2.6.5 released and requires the Rust update
  6. nivex

    Raidable Bases

    @aimacakthey need to be more careful then. I don't see a reason to prevent collision damage. you can do that in truepve anyway =p @Dr.D.Bugyes, Use Grid Locations In Allowed Zone Manager Zones Only, in the config
  7. Changed Status from Pending to Closed
  8. ya you can remove any of those or simply set their amounts to 0
  9. nivex

    Request: Stack size command

    sure i can note this for later
  10. nivex

    Raidable Bases

    @aimacak Mounts Can Take Damage From Players Mounts Can Take Damage From SamSites
  11. heya this is most likely ammo.snowballgun "ammo.snowballgun", "habrepair", "minihelicopter.repair", "scraptransport.repair", "vehicle.chassis", "vehicle.chassis.4mod", "vehicle.chassis.2mod", "vehicle.module" these are all blocked in the next update
  12. @Hawkhillah ok not sure how I missed that. its been updated thank you
  13. nivex

    Raidable Bases

    @CM1234oh, this is fixed next update. type /rbe kill_cleanup at the bases unless you have Remover Tool plugin. the command can kick for packet flooding if using a low end machine or too many plugins
  14. heya@Hawkhilleach contains its own unique bases
  15. nivex

    Abandoned Bases

    @DuXieabandonedbases.basic or one of the other two that is defined in the config
  16. nivex

    Custom Buy Raid Costs

    Changed Status from Pending to Closed
  17. nivex

    Custom Buy Raid Costs

    great!
  18. nivex

    Raidable Bases

    @aimacakno, not currently but it is possible to implement @XandraAdded `Empty All Containers (Exemptions)` (xmas_tree.deployed, xmas_tree_a.deployed) - it could simply be xmas_tree, but I want people to understand it's a list that can be added to so i've given some examples that i agree should be defaulted @CM1234I don't understand friend. do you mean the dome? a ui popup? what specifically
  19. nivex

    Abandoned Bases

    what message does it say? do your players have a permission ? abandonedbases.basic
  20. nivex

    Raidable Bases

    @Xandrasure ill note it down @Hawkhillyou need to recopy the base. that height is within reason (2.5 land level allows it) but raising the foundations higher (1.5 above and 1.5 below ground) will fix it. changing land level is not going to fix it spawning underground. nor should land level be changed anyway @DonMinutes Until Despawn After Inactive (0 = disabled) yes set this to 0 as recommended above @CM1234thats not a very good translation. i don't see an issue with that picture thank you guys for answering
  21. nivex

    Raidbase groups

    Changed Status from Pending to Closed
  22. nivex

    Raidbase groups

    they're used by the ranked ladder, so by disabling the ranked ladder in the config.
  23. Changed Status from Pending to Closed
  24. no prob
  25. nivex

    Raidable Bases

    @Xandranope, would need to add this @chuck norrisnope that'll work. if the base doesn't spawn with an elevator then youll need to delete and replace the elevators
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