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Everything posted by nivex
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im not able to reproduce this issue. i had 10 bases spawn without issue there is a bug where debug does not work, here is the fix and this will help figure out your issue too: add this code to line 998 in the .cs file on a new line afterwards install the edited .cs and run rbe debug when you experience the issue again
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ok will check this out thanks
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yes i will add this thanks for letting me know
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thanks i'm already aware and will try to get it fixed
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all spawns are evaluated under the queue with no exceptions please provide the config
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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heya. this is fixed in the next update
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hi there. I thought I answered you already? config looks fine this is not an error, and that message is always shown. everything uses a queue now as every single spawn point must still be evaluated
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"Blacklisted Commands": [ "remove", "up", "down" ], heya. you can block commands here in the config
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ok let me know. try all 3 options i suggested
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hi, Entities Not Allowed To Be Picked Up is a blacklist for specific items that cannot be picked up. it defaults for test generators and auto turrets Allow Players To Pickup Deployables is false by default if this isn't the culrpit then change this false to true e.pickup.enabled = false; in the .cs file and let me know
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Changed Status from Pending to Closed Changed Fixed In to 2.4.9
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hi, set Allow PVP options to false in the profiles, oxide/data/RaidableBases/Profiles/ and set Convert PVE to PVP to false in the config, oxide/config/RaidableBases.json
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- 572 comments
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- #rust
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2.4.9 released to fix scheduled events not spawning there are some reimplemented features as well. nothing really needs edited in the profiles unless you want to change the amount of npcs that spawn. i don't recommend adding more npcs as that will only serve to degrade server performance accuracy settings should be ideal for all servers
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Suggestion: Option to show (copy/paste) base name in-game
nivex replied to doublee313's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 2.4.7 -
Implemented this in the next update Added `Show Opened Message For PVE Bases` (true) Added `Show Opened Message For PVP Bases` (true) Removed `Show Opened Message`
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@Delltus @Baron Von Finchus Accuracy per weapon implemented in next update "Weapon Accuracy (0 - 100)": { "AK47": 15.0, "Bolt Rifle": 15.0, "Compound Bow": 15.0, "Crossbow": 15.0, "Double Barrel Shotgun": 15.0, "Eoka": 15.0, "L96": 15.0, "LR300": 15.0, "M249": 15.0, "M39": 15.0, "M92": 15.0, "MP5": 15.0, "Nailgun": 15.0, "Pump Shotgun": 15.0, "Python": 15.0, "Revolver": 15.0, "Semi Auto Pistol": 15.0, "Semi Auto Rifle": 15.0, "Spas12": 15.0, "Speargun": 15.0, "SMG": 15.0, "Snowball Gun": 15.0, "Thompson": 15.0, "Waterpipe Shotgun": 15.0 },