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Everything posted by Psyonide
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I can confirm it is starting and stopping on it's own using the config file setting. Everything seems to be working as it shouold except for i have not had any F15s get triggered. I've been running it as a solo player if that makes any difference. I've also noticed the Samsites do not take damage from any type of rockets or C4. Wasn't sure if that was intentional or not so thought i'd mention it.
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No rush, enjoy your weekend. I'm enjoying WTE with or without the zombies. I did more testing. I disabled BetterNpc at the Water Treatment Plant instead of unloading it like i had tried before. Then reloaded WTE again and now there are zombies spawning inside the building with the hackable crates. Hope this helps solve the issue or at least helps narrow it down a little. Everything else seems to be working as it should now. With BetterNpc, it usually disables the npcs it spawns at a monument when another event takes place at that monument. In this case it didn't remove the npcs already there and seems to have prevented the zombies from spawning at Water Treatment.
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Continuing from the discussion thread. I mentioned Npc Spawn since it's required for WaterTreatmentEvent to work properly. Just wanted to clarify which versions of them are on my server. My config is below. I've only changed the time and duration of the event for testing purposes. It's possible i may have a plugin conflict preventing the zombies from spawning. I'm also using Monument Owner, Better Npc, Pve Mode, Zombie Horde, Kill Streaks, and TheWalkingDead on a TruePve server. (There's quite a few more mods on there but, those are the ones that come to mind that may affect a monument.) I unloaded all but TruePve during testing and no zombies spawned for the event. WaterTreatmentEvent.json
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I've installed Update Checker V4.0.3 and there is a link that doesn't seem to be right. It's Airfield Drops (AFDrops) on lone.design. I've double checked and i have the correct link (https://lone.design/product/airfield-drops/) but get "AFDrops - not found" in console. I'm also randomly getting "KeyNotFoundException: The given key was not present in the dictionary." in console after reloading Update Checker. Any idea what could be causing this?
- 270 comments
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- #updates checker
- #plugin
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I have Only owner can toggle and Only owner can loot both set to true and random players can still loot the quarries. It does prevent random players from starting or stopping a quarry but, it seems anyone can still loot them. Under Optimization all are set false except the timer. This is on a TruePVE server. Edit: Version 1.1.3
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- 48 comments
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- #performance
- #admintool
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Would it be possible to add a counter that a player could reset by command? Or, would this be better as a mod/plugin of it's own? We use Kill Streaks on our server to deliver rewards or punishments for x amount of kills. It would be nice to be able to reset the counter when you need to start your kill count over again.
- 63 comments
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- #kdr
- #simplekdr
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- 15 comments
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- 1
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- #admin
- #admin tools
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Just purchased, booted up server and....
Psyonide replied to JessieJane's Support Request in Support
I may be in the same situation. My server wipes on each restart now. It crashed so a restart was needed. What do you recommend?