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Everything posted by beee
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Changed Status from Pending to Closed
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Open /am.edit Click hacking crate Click Add New at bottom left of actions panel Uncheck send in chat and check send as game tip Click Add at top right of Replies panel Clear the 3 sample lines then write in first line something like <color=yellow>{playername}</color> is hacking a crate at <color=#98EECC>{hacklocation}</color> Preview game tip to make sure it looks as desired, then click Back to Editor Check Broadcast to All and make sure it's Active Save & Exit
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Will release an update soon, will add that to the list.
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Changed Status from Pending to Fixed Changed Fixed In to 1.0.7
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Posted fix, thanks for reporting.
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Miner's hat shouldn't pop out like that, something must have broke last rust patch. Will post a fix later today. And yes protection for this miner's hat is ignored but the UI shows incorrect calculation, completely client side so can't alter that.
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Interesting, not sure why i was checking trigger owner first for eligibility, which in your case caused it not to send to admin group unless the player connecting was in admin group too. Sent a version that should remedy that, let me know if that handles it.
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- 3 comments
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- #metal detector
- #detector
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(and 6 more)
Tagged with:
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Changed Status from Pending to Not a Bug
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I see, ok will add an option to define a custom steamid for an action or player icon, just not sure when i will have time to add it but will try soon. Will keep this ticket open as a reminder.
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Chat icons can only show a steam account avatar using steamid, so that's not possible unless we dedicate an account for each icon.
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@Colors posted an update fixing that, thanks for bringing that up.
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Hi, this is due to me using oxide to grab player server language, and for some reason it does not differentiate between the two languages. Will try to find a way around it soon.
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Changed Status from Pending to Not a Bug
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Latest version should be working fine, you're probably using an older one.
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Version 1.0.2
51 downloads
Buried Crates makes it possible to find crates while using a metal detector. This makes metal detectors worth using at any stage of the game. SUPPORTED CRATES/BARRELS PERMISSIONS & SPAWN PROBABILITY In config you can define permissions and chance % of a crate spawning for each permission (if a crate doesn't spawn, vanilla loot items works like normal). Crate types to be spawned uses a weight system, the higher the weight, the higher chance that crate type will be the one to spawn. Default permissions: you can change or add to them in config buriedcrates.default - 25% chance of finding a crate buriedcrates.vip1 - 50% chance of finding a crate buriedcrates.vip2 - 80% chance of finding a crate CONFIG { "General settings": { "Locked crate hack seconds": 60, "Dug up crate despawn in seconds": 900, "Log dug up crates in console": false }, "Permissions": { "default": { "Crate spawn chance (%)": 25, "Crates weights": { "Basic Crate": 5, "Foodbox": 5, "Vehicle Parts Crate": 5, "Tier 2 Components Crate": 5, "Tier 3 Components Crate": 5, "Normal Crate": 15, "Normal Crate - Food": 5, "Normal Crate - Medical": 5, "Tools Crate": 15, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 3, "Elite Crate": 3, "Elite Crate - Bradley": 2, "Elite Crate - Heli": 2, "Locked Crate": 0, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 0 } }, "vip1": { "Crate spawn chance (%)": 50, "Crates weights": { "Basic Crate": 0, "Foodbox": 5, "Vehicle Parts Crate": 5, "Tier 2 Components Crate": 5, "Tier 3 Components Crate": 5, "Normal Crate": 15, "Normal Crate - Food": 5, "Normal Crate - Medical": 5, "Tools Crate": 15, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 3, "Elite Crate": 3, "Elite Crate - Bradley": 2, "Elite Crate - Heli": 2, "Locked Crate": 1, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 1 } }, "vip2": { "Crate spawn chance (%)": 80, "Crates weights": { "Basic Crate": 0, "Foodbox": 0, "Vehicle Parts Crate": 0, "Tier 2 Components Crate": 0, "Tier 3 Components Crate": 5, "Normal Crate": 10, "Normal Crate - Food": 0, "Normal Crate - Medical": 0, "Tools Crate": 10, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 5, "Elite Crate": 5, "Elite Crate - Bradley": 3, "Elite Crate - Heli": 3, "Locked Crate": 1, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 1 } } }, "Version": { "Major": 1, "Minor": 0, "Patch": 1 } }$9.99- 3 comments
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- 1
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- #metal detector
- #detector
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(and 6 more)
Tagged with:
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Changed Status from Pending to Closed
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If it's automated then you don't need to deal with global.say, just setup a timer in Automated Messages and format the reply as you like, with or without a prefix. Go to /am.edit , add a timed action, set interval to whatever you need, and in the Replies just make sure you have <color=cyan>Golden Coast Rust Servers</color>: at the start of every reply.
