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Everything posted by crash
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Sure, ill add in config if you want to use quit or restart 1, give me a second.
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- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
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- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
Tagged with:
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- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
Tagged with:
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Changed Status from Pending to Can't Reproduce
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Hello, this error says that the plugin can't access some directories. If you are using a hosting service, contact support to have the plugin directory permissions reviewed.
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- 88 comments
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- 1
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- #restart
- #rustplugin
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(and 4 more)
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I am a fourth-year Computer Engineering student starting my journey in creating custom plugins for Rust. I offer services in custom plugin development, server adjustments and maintenance, as well as bot configuration and programming. Whether you need a specific improvement for your server or new functionalities to make your community stand out, I'm here to help. My skills include: Custom plugin development in C#. Rust server configuration and optimization. Bot creation and management to automate tasks and enhance user experience. I adapt to the needs of each project and strive to provide efficient and well-documented solutions. Let’s work together to take your server to the next level!
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Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.0.6
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Please answer them with this: The plugin triggers the following command ConsoleSystem.Run(ConsoleSystem.Option.Server, "restart 1"); it restarts the server, however, it doenst starts up again. Again, i've tried my plugin on pterodactyl and windows server and it works as described.
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Okay, I realize that it is because of how ShockByte handles restarts: it is very safe to say that ShockByte when restarting the server with the button that they have in their panel will call another variable that they have defined and that is why my plugin only restarts your server and doens't starts until YOU press the start button. The option I see is to contact ShockByte support and they will tell you what variable they call or how they handle their restarts. If you do so, I can make a customized version for you.
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That is weird. I've just tried both ways and it works just fine. are you using some type of hosting provider? I've just tried on Pterodactyl and it works just right, I've tried on windows cmd and it works too. Could you clarify me on that?
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I see, could you please go to line 685 and find this: ConsoleSystem.Run(ConsoleSystem.Option.Server, "quit"); change it to this > ConsoleSystem.Run(ConsoleSystem.Option.Server, "restart 1"); and let me know how it goes. Im making version 2.0.0 right now and it'll be like that.
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Changed Status from Pending to Closed
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Hello! Im finishing version 2.0.0 of AutoRestart right now. Whenever i push version 2.0.0 ill focus on adding carbon support too.
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Hello, could you elaborate more? Whenever the plugin gets to the last second it triggers the command quit. a.k.a restart.
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.0.6
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Work in progress
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Changed Status from Pending to Work in Progress
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Hello, ill be debuging this now.
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Changed Status from Pending to Closed Changed Fixed In to 1.0.5
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Hello, i've tried restarting with our command /restart and restarting with a time scheduled and i get no errors. The error is likely caused by a mismatch between the number of placeholders in the "ChatRestartAlert" language string. to fix this issue, we need to ensure that the "ChatRestartAlert" language string has exactly the placeholder ({0}). Check your language file (lang/AutoRestart.json) and make sure the "ChatRestartAlert" entry looks something like this: { "ChatRestartAlert": "Server restart scheduled in {0}." } If this still doenst work, i recommend deleting the lang file and creating a new one.
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Hello, ill be debuging this now.
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- 88 comments
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- #restart
- #rustplugin
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(and 4 more)
Tagged with:
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- 88 comments
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- #restart
- #rustplugin
-
(and 4 more)
Tagged with: