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  • Update details
    v2.0.0
    Released
    Download size8.54 kB
    Total versions4
    Time between versions 154 days
    Typical update pace About every 53 days
    Freshness 10 days ago

About BikeBunnyhop

Tired of the default bike bunnyhop cooldowns and jump heights? This plugin lets you tweak every little detail of how bikes jump in Rust. Want players to spam bunnyhops with no cooldown? Done. Want massive super jumps that launch bikes into orbit? Easy. Prefer realistic, energy-draining hops that require skill? You got it.

This is the ultimate bike bunnyhop customization plugin - change everything from how often players can jump to how high they go, and everything in between.

What Can You Change?

  • Jump Cooldowns: Set how long players wait between jumps. Go from instant spam-jumping (0 seconds) to long strategic waits (10+ seconds), or anywhere in between.
  • Energy Costs: Decide how much stamina each jump takes. Make it free, keep it at 10% like vanilla, or crank it up to 50% for hardcore survival vibes.
  • Jump Height: Crank up the base jump force for massive air time, or tone it down for subtle little hops. Your server, your rules.
  • Speed Bonuses: Control how much a bike's speed affects jump height. Fast bikes = higher jumps, or disable it completely for consistent hops no matter the speed.
  • Bike Condition: Toggle whether damaged bikes and tired riders get weaker jumps, or let everyone jump at max height regardless of condition.
  • Jump While Wet: Let bikes bunnyhop while waterlogged for underwater shenanigans, or keep the realistic restriction.

Permission

  • bikebunnyhop.use - Players need this to use your custom bunnyhop settings.

Config:
 

{
  "CooldownSeconds": 0.0, - Seconds between each bunnyhop. Set to 0 for no cooldown.
  "EnergyCostPercent": 0.1, - Energy consumed per bunnyhop (0.1 = 10%).
  "MinimumEnergyRequired": 0.1, - Minimum energy needed to bunnyhop (0.1 = 10%).
  "BaseForce": 50.0, - Base upward force of the bunnyhop. Higher = higher jumps.
  "SpeedMultiplier": 3.0, - How much your current speed adds to bunnyhop height. Does NOT affect bike speed.
  "MaxAdditionalForce": 10.0, - Cap on the speed bonus added to jumps. Prevents infinite jump height at high speeds.
  "UseCustomEnergy": true, - Enable/disable the energy system. If false, bunnyhop only uses cooldown.
  "TopSpeedMultiplier": 50.0, - Multiplies bike top speed. 1.0 = vanilla, 2.0 = double, 3.0 = triple.
  "AirTurnSpeed": 0.3 - Yaw rotation speed while airborne (A/D keys). 0 = disabled. Higher = faster 360 spins.
}

 

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