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crash

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Everything posted by crash

  1. crash

    IP collision

    Changed Fixed In to 2.0.0
  2. crash

    Deep Sea Plus

    Not sure whats ur problem since lack of information sir
  3. crash

    Deep Sea Plus

    plugin config for deep sea plus
  4. crash

    Deep Sea Plus

    Thank you sir, deep sea its changing everyday so its not "stable" lets say it that way lmao
  5. crash

    Deep Sea Plus

    whats ur workflow and config?
  6. crash

    DeepSeaPlus - Failed to compile

    Changed Status from Pending to Work in Progress
  7. crash

    bug?

    Changed Status from Pending to Work in Progress
  8. crash

    bug?

    Hello, please try lastest version
  9. crash

    DeepSeaPlus - Failed to compile

    Hello, please try lastest version
  10. crash

    bug?

    thanks. will look now
  11. crash

    bug?

    Nothing yet, can you send me your config?
  12. crash

    DeepSeaPlus - Failed to compile

    ill look further
  13. crash

    DeepSeaPlus - Failed to compile

    compiling just right here
  14. crash

    DeepSeaPlus - Failed to compile

    Hello, is this carbon?
  15. crash

    bug?

    Will investigate sir
  16. crash

    bug?

    No, like what do you did, you triggered the deep sea? you teleported in with the command? the workflow itself that you did
  17. crash

    BikeBunnyhop

    Hey, im not sure why i didnt got a notification back then lmao. ill take a look into it
  18. crash

    bug?

    Hello, how was your workflow with the plugin?
  19. crash

    Deep Sea Plus

    On any island sir
  20. crash

    Deep Sea Plus

    hey, make sure you have both of the following true Control building (enables building controls) Allow building in Deep Sea
  21. crash

    Deep Sea Plus

    They would collide yup
  22. Changed Status from Pending to Fixed Changed Fixed In to 3.8.1
  23. crash

    How to run vanilla?

    Unfortunately that's not possible with the current setup. The "Disable Native Spawning" toggle is all-or-nothing. it blocks all ore types (stone, metal, sulfur) at once. Your options right now: Closest to what you want: Turn Disable Native Spawning OFF, enable only Sulfur in the plugin, and tweak the biome probabilities down to reduce it. Stone and metal stay fully vanilla. The downside is sulfur will get vanilla spawns plus plugin spawns stacked on top, so it might not reduce it as much as you'd like — it'd actually increase it. Full control route: Keep Disable Native Spawning ON, enable all three ores, and just set stone/metal to roughly match vanilla defaults while tuning sulfur down. Not truly vanilla for stone/metal but you get full control. Neither is a perfect solution for your use case. I'd suggest leaving a new feature request

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