Jump to content

pookins

Member
  • Posts

    477
  • Joined

  • Last visited

Everything posted by pookins

  1. pookins

    Motionless animals

    I thought that the new AI from Facepunch would resolve the issue but i unloaded CustomAi and loaded this one again , But found the animals still dont move , i actually walked past a wolf and a bear with no response so i thought i would try an experiment and walked about 30 feet away from the animals, unloaded Backtothewild and reloaded CustomAi and was immediatly attacked by both animals, You might wonder if it works so well why would i change but the reason is "they attack everything except scientists" they decimate my botspawn etc bots ,
  2. pookins

    NO Teleport

    No matter what settings i have (foundation/no foundation) the only response i get is "home cannot be set here" ?? { "Options": { "debug": false, "logtofile": true, "useClans": false, "useFriends": true, "useTeams": false, "useNoEscape": false, "useVanish": false, "HomeRequireFoundation": true, "StrictFoundationCheck": false, "HomeRemoveInvalid": false, "HonorBuildingPrivilege": false, "HonorRelationships": false, "WipeOnNewSave": true, "AutoGenBandit": false, "AutoGenOutpost": false, "AutoGenTunnels": false, "HomeMinimumDistance": 10.0, "DefaultMonumentSize": 120.0, "CaveDistanceSmall": 40.0, "CaveDistanceMedium": 60.0, "CaveDistanceLarge": 100.0, "MinimumTemp": 0.0, "MaximumTemp": 60.0, "SetCommand": "set", "ListCommand": "list", "RemoveCommand": "remove", "AddTownMapMarker": false }, "Types": { "Home": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": true, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": true, "BlockOnMounted": true, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": true, "BlockInTunnel": false, "AutoAccept": false, "DailyLimit": 75.0, "CountDown": 5.0, "CoolDown": 10.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "Town": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "Bandit": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": true, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "Outpost": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": true, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "Tunnel": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 0.0, "CountDown": 5.0, "CoolDown": 30.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "Station": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 0.0, "CountDown": 5.0, "CoolDown": 30.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "TPB": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": true, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": true, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": true, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 76.0, "CountDown": 5.0, "CoolDown": 5.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "TPC": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "CountDown": 5.0, "CoolDown": 120.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "TPR": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": true, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": true, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "CountDown": 5.0, "CoolDown": 20.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null }, "TP": { "BlockOnHurt": false, "BlockOnCold": false, "BlockOnHot": false, "BlockOnCave": false, "BlockOnRig": false, "BlockOnMonuments": false, "BlockOnHostile": false, "BlockOnSafe": false, "BlockOnBalloon": false, "BlockOnCargo": false, "BlockOnExcavator": false, "BlockOnLift": false, "BlockOnMounted": false, "BlockOnSwimming": false, "BlockOnWater": false, "BlockForNoEscape": false, "BlockIfInvisible": false, "BlockInTunnel": true, "AutoAccept": false, "DailyLimit": 30.0, "CountDown": 2.0, "CoolDown": 10.0, "AllowBypass": false, "BypassAmount": 0.0, "VIPSettings": null } }, "Version": { "Major": 1, "Minor": 2, "Patch": 0 } }
  3. Was working great and none of the problems that NTeleportation had , But now (since today) i have to use "Teleportication" and spent the last hour trying to get it to accept placing a "home". got the foundation but all i get is "cant place here", No VIP /Admin seperate setup everyone gets the same , always sad to see a good , working plugin disappear
  4. pookins

    HuntsMan

    there are no settings for season (?) so it is always out of hunting season { "Hunter Settings": { "spawn chance (1-100%)": 70.0, "Spawn Amount": 1, "spawn radius": 15, "Health": 300, "Max Roam Distance": 20, "Damage multiplier": 4.6, "Lifetime (minutes)": 6.0, "Use kit (clothing)": true, "Kit ID": [ "huntsman1", "huntsman2", "huntsman3", "huntsman4" ], "Show messages": true, "Hunters drop a Backpack with loot": true, "Use Random Skins": true, "Spawn Min Amount Items": 6, "Spawn Max Amount Items": 8, "Loot Table": [ { "shortname": "ammo.pistol", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.pistol.fire", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.pistol.hv", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.rifle", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.rifle.explosive", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.rifle.hv", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.rifle.incendiary", "amount": 5, "skin": 0, "amountMin": 5 }, { "shortname": "ammo.shotgun", "amount": 12, "skin": 0, "amountMin": 8 }, { "shortname": "explosive.timed", "amount": 1, "skin": 0, "amountMin": 1 }, { "shortname": "explosives", "amount": 1, "skin": 0, "amountMin": 1 }, { "shortname": "pistol.m92", "amount": 1, "skin": 0, "amountMin": 1 }, { "shortname": "shotgun.spas12", "amount": 1, "skin": 0, "amountMin": 1 }, { "shortname": "pickaxe", "amount": 1, "skin": 0, "amountMin": 1 }, { "shortname": "hatchet", "amount": 1, "skin": 0, "amountMin": 1 }, { "shortname": "can.beans", "amount": 3, "skin": 0, "amountMin": 1 }, { "shortname": "can.tuna", "amount": 3, "skin": 0, "amountMin": 1 }, { "shortname": "black.raspberries", "amount": 5, "skin": 0, "amountMin": 3 } ] } }
  5. I have 400+ in the day and 700+ at night , the server is restarted everyday about lunchtime , only get it once in a while that i know of
  6. Same here , just started to get this
  7. pookins

    spawning underground

    Here we go again
  8. pookins

    spawning underground

    more terrain changes this game update i think
  9. pookins

    spawning underground

    also doing the same in "normal" procedural maps. they spawn half out of the ground or 10ft in the air and drop down , they also "dissolve" twitching into the ground when killed , good for a laugh but .....
  10. depends on how you have your server set up, mine is based on time on server = rank = group
  11. pookins

    Motionless animals

    and an encounter using customai though i would much prefer using yours you can also see the huntsmen alongside the bear, boar,chicken and stag, lucky i had a full magazine
  12. pookins

    Motionless animals

    I dont use vanish at all,
  13. pookins

    Motionless animals

    I thought i would try out the plugin and adjusted the config to what i wanted, it loaded ok and confirmed population amounts BUT the animals do not move around at all, and do not attack even if i stand directly in front of them (?) i will try again later today and get some screenshots to demonstrate, as an example (customai) i ventured to an offshore island as was attacked by a bear and a wolf and whilst killing them was killed by a fast moving stag, on my return (for corpse) i was attacked by a boar, my mate was killed by a chicken
  14. at the minute when you enter the aggro range the animals will attack you, if they have low health they will run away, i have aggro set for all animals except horses and have also increased the speed they run depending on the animal, so instead of the stock game animals standing around until you trip over them these guys are running all over the map, they seem to have rest periods, so they run for a while , stop then start off again,
  15. I am using customai with aggro range (300+ animals) as well botspawn (400-700bots) with aggro range and there is no drag on the server, the only problem i am having is a steady/endless spam of the console as the animals kill the bots message and i get an entityondeath message from proximity alert , the whole reason i am using customai is i want to get the old crazy wolf/bear/boar etc attack behaviour back into the game,
  16. Thank you very much
  17. Can you add the aggro range of each animal and can you make it so they dont attack htn,botspawn bots, huntsman bots etc only players ? I currently use customai plugin but as the dev wont answer posts the animals (including chickens and stags) are killing off my bots at a steady pace, they wont attack htn scientists but kill any other bot,
  18. pookins

    HuntsMan

    I use (part of config) { "Hunter Settings": { "spawn chance (1-100%)": 70.0, "Spawn Amount": 1, "spawn radius": 15, "Health": 300, "Max Roam Distance": 20, "Damage multiplier": 4.6, "Lifetime (minutes)": 6.0, "Use kit (clothing)": true, "Kit ID": [ "huntsman1", "huntsman2", "huntsman3", "huntsman4"
  19. it works very well, install it and then type /perms group in chat and it will show all groups so that you can add/remove permissions , do the same with player names , if they have already got the permission by being in a group it will show "inherited" next to permission. My server is listed in RustIO server page and Steam server list so it does not interfere with anything.
  20. To avoid that situation you would pm the author and therefore not upset anyone, I have referenced Botspawn and permissions manager and have not received any comment from Umod team. The point is that they state what the rules are and that is that, if you go into a club where the rules are "no hats, caps or team colours" they will remove you if you dont obey, thats life
  21. pookins

    spamming

    I think maybe a "first day" thing with the new game update, had a few other anomolies with loot disappearing from chests etc , but seems to be settled down now (?), Anyway things are still working well so have a relaxing weekend and dont forget the flowers
  22. pookins

    spamming

    now getting this error Failed to call hook 'OnNpcTarget' on plugin 'BotSpawn v2.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.OnNpcTarget (NPCPlayerApex npcPlayer, BaseEntity entity) [0x000be] in <1e246f96a565422c83121ecfd31e879d>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0055b] in <1e246f96a565422c83121ecfd31e879d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
  23. pookins

    HuntsMan

    might just be a glitch , i have not noticed anything yet like that.
  24. I agree thanks for the update, they all go to sleep when they are supposed to :}
  25. Might not happen on the next map . and still having too much fun with the plugin to start playing around with it, its more like a bit of feedback than anything else, as i said i get the message but the bots ARE there, if they were absent i would worry more about it. Thanks again for a great plugin.
1.8m

Downloads

Total number of downloads.

8.3k

Customers

Total customers served.

126k

Files Sold

Total number of files sold.

2.6m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.