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pookins

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Everything posted by pookins

  1. Same here
  2. pookins

    New Error message

    Getting this error message since forced wipe (June 2026) RadTownLoot - Failed to compile: The name 'Wolf' does not exist in the current context | Line: 255, Pos: 83
  3. pookins

    New Error message

    Uninstalled and reinstalled and working great
  4. pookins

    New Error message

    Now working great, thanks for the update
  5. pookins

    New Error message

    Thanks for that, I was too busy looking at the one that it said was missing (but was there) that i didnt count the total amount, I think that if i did get it to recognise the "missing" one it would have informed me about the rest that were missing, I manually uploaded all the images to the file and now it recognises all of them
  6. pookins

    New Error message

    All the pictures are in the Data/ Images folder
  7. pookins

    New Error message

    i am unable to move the actual folder (no copy/download function) but these are the images present in the folder
  8. pookins

    New Error message

    Now getting this error after last forced wipe 101 TurretsReborn - Failed to compile: 'Pool' does not contain a definition for 'GetList' | Line: 1046, Pos: 29
  9. pookins

    New Error message

    I am still having problems with NPC not loading because it cannot find a file (19:00:29) | [NpcSpawn] Image swimwear_palmleaves_female was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder (19:00:29) | Unloaded plugin NpcSpawn v3.2.9 by KpucTaJl Even though that file is showing as existing in the images folder i am told it does not exist, even if i upload it on its own it still says it is not found
  10. pookins

    New Error message

    where is that file ? , My image library is up to date and plugin is up to date , surely that file would be included in plugin. and on another note it is pointless to quote something that i have already posted
  11. pookins

    New Error message

    Still getting the same error message in console when starting server after updating rust and plugin, also shows NpcSpawn unloaded when i type "plugins" in rcon (15:22:04) | NpcSpawn was compiled successfully in 6859ms (15:22:05) | [NpcSpawn] Config update detected! Updating config values... (15:22:05) | [NpcSpawn] Config update completed! (15:22:07) | [NpcSpawn] Loading custom navigation mesh files... (15:22:07) | [NpcSpawn] All custom navigation mesh files have loaded successfully! (15:22:07) | Calling 'OnServerInitialized' on 'NpcSpawn v3.2.6' took 2127ms (15:22:07) | Loaded plugin NpcSpawn v3.2.6 by KpucTaJl (15:22:07) | [NpcSpawn] Image Preset_KpucTaJl was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder (15:22:07) | Unloaded plugin NpcSpawn v3.2.6 by KpucTaJl (15:22:07) | Web request produced exception (Url: http://37.153.157.216:5000/Api/GetPluginVersions?pluginName=NpcSpawn) in 'NpcSpawn v3.2.6' plugin (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Core.Libraries.WebRequests+WebRequest.<WaitForResponse>b__44_0 (System.IAsyncResult res) [0x00000] in <15f61ddda771464d8246ebdce8ff4811>:0
  12. pookins

    New Error message

    thank you, getting this error now ExType: HarmonyException Failed to initialize plugin 'HuntsMan v1.5.1' (ArgumentException: Undefined target method for patch method static System.Boolean Oxide.Plugins.AutoTurret_TryRegisterForInterferenceUpdate::Prefix(AutoTurret __instance)) at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 Unloaded plugin Huntsman v1.5.1 by Krungh Crow
  13. pookins

    New Error message

    (after a 5 month absence) I downloaded latest version and now get this error ,is it anything to worry about ? 97 HuntsMan - Patching exception in method null
  14. pookins

    BotReSpawn

    I dont think that NPC's targer entities like cars. turrets. buildings, I could be wrong (?)
  15. pookins

    HuntsMan

    FP has a way of making things "better"
  16. pookins

    HuntsMan

    That fixed it , renabled cantrigger permission and got overwhelmed by huntsmen when killing two packs of wolves,
  17. pookins

    HuntsMan

    Yeah, just went on a big hunt on mine (to check) , Usually when you kill a pack of wolves (3-6) you get at least 2 huntsmen, But killed a few off as well as some boars and not a sign of a huntsman. Both Oxide and Huntsman plugin up to date and I have chance set to 40%
  18. Works for me, managed to add AK47, Multiple rocket launcher or bazooka on turret and commands work
  19. pookins

    BotReSpawn

    The default profiles do however have a suicide timer option which was initially (i think) included so that they would roam for the set time then respawn as the monument (set) to stop excessive roaming (?) This is from one of the monument settings "Other": { "Chute": false, "Invincible_Whilst_Chuting": false, "SamSite_Safe_Whilst_Chuting": true, "Backpack_Duration": 10, "Suicide_Timer": 8, "Die_Instantly_From_Headshot": false, "Require_Two_Headshots": false,
  20. pookins

    Turrets Reborn

    Already a thread on this in the "support" section (still waiting for response)
  21. No idea but it is a bit annoying. an indication that its a work in progress would be appreciated
  22. pookins

    BotReSpawn

    I went through botspawn profiles and stopped them all dropping kit (except for standard weapons with no skins)
  23. pookins

    BotReSpawn

    Use customloot plugin
  24. Getting this error message from todays update 103 TurretsReborn - Failed to compile: There is no argument given that corresponds to the required parameter 'id' of 'PlayerInventory.FindItemsByItemID(List<Item>, int)' | Line: 532, Pos: 56
  25. pookins

    HuntsMan

    I dont have that problem at all, the dead animals stay there for quite a while before despawning,

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