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pookins

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Everything posted by pookins

  1. pookins

    spamming

    now getting this error Failed to call hook 'OnNpcTarget' on plugin 'BotSpawn v2.1.6' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.OnNpcTarget (NPCPlayerApex npcPlayer, BaseEntity entity) [0x000be] in <1e246f96a565422c83121ecfd31e879d>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0055b] in <1e246f96a565422c83121ecfd31e879d>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
  2. pookins

    HuntsMan

    might just be a glitch , i have not noticed anything yet like that.
  3. I agree thanks for the update, they all go to sleep when they are supposed to :}
  4. Might not happen on the next map . and still having too much fun with the plugin to start playing around with it, its more like a bit of feedback than anything else, as i said i get the message but the bots ARE there, if they were absent i would worry more about it. Thanks again for a great plugin.
  5. No custom spawn points at all. And i have moved the radius out to 250 and still getting the error message even though the bots are cleary visible ? File Manager > \oxide\data\BotSpawn\default-CustomProfiles.json { "DataProfiles": {}, "MigrationDataDoNotEdit": {} } File Manager > \oxide\data\BotSpawn\default-SpawnsData.json { "CustomSpawnLocations": { "Abandoned Cabins 0": [], "Abandoned Supermarket 0": [], "Abandoned Supermarket 1": [], "Abandoned Supermarket 2": [], "Airfield 0": [], "Bandit Camp 0": [], "Giant Excavator Pit 0": [], "Harbor 0": [], "Harbor 1": [], "HQM Quarry 0": [], "Launch Site 0": [], "Lighthouse 0": [], "Lighthouse 1": [], "Mining Outpost 0": [], "Outpost 0": [], "Oxum's Gas Station 0": [], "Oxum's Gas Station 1": [], "Oxum's Gas Station 2": [], "Satellite Dish 0": [], "Sewer Branch 0": [], "Stone Quarry 0": [], "Sulfur Quarry 0": [], "The Dome 0": [], "Water Treatment Plant 0": [], "Wild Swamp 0": [], "Wild Swamp 1": [], "Junkyard 0": [], "Military Tunnel 0": [], "Mining Outpost 1": [], "Mining Outpost 2": [], "Power Plant 0": [], "Train Yard 0": [], "Fishing Village 0": [], "Fishing Village 1": [], "Large Fishing Village 0": [], "Large Barn 0": [], "Ranch 0": [], "Train Tunnel 0": [], "Train Tunnel 1": [], "Train Tunnel 2": [], "Train Tunnel 3": [], "Train Tunnel 4": [], "Train Tunnel 5": [], "Train Tunnel 6": [], "Train Tunnel 7": [], "Train Tunnel 8": [], "Train Tunnel 9": [] } } its a puzzle
  6. This is not a new problem , this has happened a few times in the past and you have always given the advise to expand the spawn radius, I will see if i can find a few examples , pity the umod files are no longer available .
  7. pookins

    The Button

    post your config
  8. Made the radius 215 and still the same. lighthouse is facing a very wide open beach with no obstructions. RustIO map seed 698005706 *right hand side or just type Pal-ul-don in search bar. and as you can see from the picture above there ARE 5 bots spawned. *been watching spawns and notice that they are still not following nightime/daytime spawn settings , tunnel bots should not be there in the daytime and extra (20) bots per biome at night still there as well, if i reload botspawn they go to config settings but that will only last a few "game" days .
  9. That is what i thought but (?) anyway unloaded BS again and changed it to 205 and then loaded it and didnt find any bots on lighthouse1 , unloaded again and made nighttime numbers 15 reloaded and made it 12am, and the shoreline lit up, this lighthouse is offshore so they all spawned on the shore, i killed them all and then waited for daytime and only five showed up which is normal and no error message, killed them and waiting to see if they spawn on time, hows this for funny , now i am getting the error message that there is not enough room for them to spawn (as above) so will miss out on one bot except i can see 5 bots there ? , i cannot understand it. i have 5day and 15night set up. i got 5 there but its spamming my console about not being able to spam "one" of them ?
  10. Thanks for the quick response, just had a few tries and set the Radius from the sublime (30) to the ridiculous (200) and still the same problem , BUT only with lighthouse 1 ?? is there something new in the .cs file that only seems to effect this monument as i have seen other threads regarding this same lighthouse (all on different maps) BTW. Have a nice Easter and keep away from the Covid
  11. That is the same problem i am getting , i keep checking bots.count in console during the game day and find that the Railway Tunnels and Fishing Villages which are only supposed to be populated at night have the population in the day, and all the nighttime (extra) spawns are up and running (usually towards me) *maybe it is not taking account of server time (?)
  12. I have moved the radius of that monument from 120-130-140 now at 150 and i am still getting that same error message for that same lighthouse, all other monuments are good. its surprising as we are for sure on different maps and now updated to 2.1.5 (thanks for the time fix all my nighttime bots were out in the day) Edit , thought the nighttime numbers spawning in the day was fixed but it only lasted one game day after that they are still hanging around after daytime (0900) started. checked at 12noon and they are still there
  13. my deadliest bots are in the swamps with pistols, very bad place to go
  14. arm them with auto pistols and see how it goes
  15. pookins

    Not responding

    Seems to be ok now, must have been a glitch, reloaded plugin and restarted server and back to normal
  16. pookins

    Not responding

    Started to get a problem from today, when joining server get no response to "agree" button , have to wait 30 seconds + then hit disagree button and then find yourself on server ?
  17. pookins

    Error message

    Getting this error message since updating today to latest version (00:15:21) | [BotSpawn] Duplicate userID save attempted. Please notify author. Other than that everything seems to be ok
  18. pookins

    Missing groups

    I have several groups missing from the groups page even though those groups are working in player rankings @ ankawi for a few years, can you confirm what "ppop" group is which shows at the bottom of the list , I would also like to remove "player" from list do i add it in blacklist as "player" or player and if there is a next line do i add a comma after player and leave no comma space after last name ?
  19. pookins

    Exclude plugins

    thanks for that, would that have to be "Friends", "RulesGUI" without the comma or just normal text ?
  20. pookins

    Exclude plugins

    Do I enter the plugin name in the brackets at the end of the config that i want to exclude from the check list, It keeps telling me that there is an update to "friends" plugin (which is not on this site) and RulesGUI which i dont see the necessity of updating as i have no problems with it (since original installation in 2015)
  21. it might say inherited but to be sure click on corresponding "granted" tab, its better to be safe than have to listen to complaints all day
  22. pookins

    New Monuments

    I will hide my head, Obvious thing was to look at the file , Thanks again
  23. pookins

    New Monuments

    Is there any plans to introduce the new monuments into the config, Ranch and Large barn, I would like to have a few bots roaming around them at night. Still having a lot of fun with this plugin and hope you (and yours) had a great New Year
  24. I have 35 bots roaming each biome which are sometimes very close to each other but i think even if you increased that number tenfold it would be chance to get them in a hoard,
  25. I sometimes get this message for bots spawn points at mines or lighthouses, i fixed it by increasing the roam range to slightly higher than i had before and dont get it anymore.
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