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Everything posted by ZEODE
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Do you have any other plugins at all which populate Bradley crates?
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Sorry, I thought id replied to this already. Yes that sounds like something I can look at for sure. I like the idea. I will try and include in a future update. I thought id added this already, I will check what’s going on and sort it. Was it you that reported the issue before with Bradley Drops? I need to remember what I added to fix it
- 415 comments
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- #helicopter
- #helicopters
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I tested a lot with Alpha Loot on my test server to make it compatible, so Alpha Loot shouldn't be overriding the loot spawning. I have work early tomorrow so I'm off to bed. But I will have a look at this tomorrow when I get in. Let me know how it goes if you test again.
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Hi, thanks for providing this. For some reason when your Server Rewards unloaded there was an error which I think caused the issue: 06:13 [Info] [Server Rewards Wipe] INFO: Wipe detected, wiping ServerRewards player RP... 06:13 [Info] [Server Rewards Wipe] INFO: Unloading ServerRewards plugin... 06:13 [Error] Failed to call hook 'Unload' on plugin 'ServerRewards v0.4.74' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ServerRewards.SaveRP () [0x00000] in <84522799d22d4e0b851f52322b1091a5>:0 at Oxide.Plugins.ServerRewards.Unload () [0x00069] in <84522799d22d4e0b851f52322b1091a5>:0 at Oxide.Plugins.ServerRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x017a0] in <84522799d22d4e0b851f52322b1091a5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <ccbecb1690ac40048b5b01f4ad263c1c>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 06:13 [Info] Unloaded plugin Server Rewards v0.4.74 by k1lly0u 06:13 [Info] [Server Rewards Wipe] ERROR: ServerRewards RP data not wiped, RP data was null. 06:13 [Info] [Server Rewards Wipe] INFO: RP data wiped, reloading ServerRewards... There seems to be two issues here, firstly seems there is some kind of issue with your Server Rewards setup, because when it was unloaded it threw that error. It could be an error in your data file? Not sure, but the error was thrown when ServerRewards tried to SaveRP when it was unloaded. This error has nothing to do with my plugin. Then there is another issue where my plugin has tried to retrieve your player RP from the SR data files, but this has returned null, meaning it didn't receive any data. By default it looks for this in the oxide/data/ServerRewards/player_data.json file. Have you by any chance changed the directory structure format? Or using default SR settings for this?
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It is not designed to spawn at monuments, there are too many obstacles for it to get stuck on. The signal needs to be thrown out in the open away from monuments. Why do they want to do that?
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well in the config you posted it is set to false, so that will never work. If set to true, it should work. It did in all my testing and for others. What loot plugin are you using? There maybe a conflict. How many items of loot are spawning in the crates?
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Oxide logs to file automatically, just look in oxide/logs directory for the one with that days date on it Nothing to do with DisableSandbox
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Are you able to supply your log from that server startup or day ? It worked fine for me, but another person also said it didn't work but I can't see why.
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Changed Status from Pending to Not a Bug
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"Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, If you want to add extra loot, this needs to be true
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Hi, thanks. Sorry to hear you are having this issue. To begin with, can you please post your config file so I can check that and work from there? Thanks.
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Changed Status from Pending to Work in Progress
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- 72 comments
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- #rust
- #marketplace
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Hi, sorry you are having trouble. The support section is really the place for support issues. But things to check: 1. Are you hitting the terminal with the hammer? 2. Are you using Vending machines option? If so are they empty when you are trying to pick up with hammer? 3. Are the marketplaces you are trying to pick up within TC Auth range/Building priv range?
- 72 comments
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- #rust
- #marketplace
- (and 8 more)
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- 273 comments
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- #bradley
- #bradleyapc
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- 72 comments
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- 1
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- #rust
- #marketplace
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I would recommend adding the item in the shop rather than using the command. The shop probably already has control built in for players with full inventories and other issues. The commands are written with use in chat by players and admins rather than shops. add the the Bradley Drop custom signal item instead, the skinID’s for all the default items are on the plugin page.
- 273 comments
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- #bradley
- #bradleyapc
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I will investigate it later, it can be ignored if it’s not affecting the functionality of the plugin. I must need to add an additional null check in there. It’ll be sorted in the next update.
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And idea when and how the damage occurs?
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Changed Status from Pending to Not a Bug
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Check your Prevent Looting config dude: "ExcludeEntities": [ "mailbox.deployed", "dropbox.deployed", "markettermininal" ], You misspelled "marketterminal", correct this and it works fine