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Everything posted by ZEODE
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Hi, I think it is possible that there could be a conflict between my plugin and the Loot Table & Stacksize GUI plugin. I do not have that plugin to test this, but you can confirm this by unloading the Loot Table & Stacksize GUI plugin and throwing a Bradley Drop signal and see if it works correctly, then let me know, if possible?
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Hi, thanks for the report. I will check this out later when I am at the computer and let you know. Are there any other errors or messages in the console?
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- 226 comments
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- #bradley
- #bradleyapc
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- 226 comments
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Changed Status from Work in Progress to Closed
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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@Omega Please can you provide me with any more info at all about how and when this error occurs. I cannot reproduce it on my test server. Thanks.
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Hi, thanks for the report. I will look into this and try and release an update later today or tomorrow.
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- 226 comments
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- #bradley
- #bradleyapc
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- 226 comments
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- #bradley
- #bradleyapc
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- 226 comments
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- 226 comments
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- 226 comments
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- 226 comments
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Can I check your players are rotating the machines by hitting with a hammer?
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- 226 comments
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- #bradley
- #bradleyapc
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- 226 comments
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- 226 comments
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- #bradley
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- 226 comments
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- #bradley
- #bradleyapc
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- 226 comments
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- #bradley
- #bradleyapc
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Version 1.1.17
2,213 downloads
About Bradley Drops. Bradley Drops allows players with permission to call a Bradley APC to their location with a custom Supply Signal, where it will patrol a set distance for a set time, allowing players to fight it to win the valuable Bradley crates. A cargo plane will deliver and drop the APC via parachutes. The APC can be configured in different ways and there are many config options to suit all servers. The plugin comes with 4 default settings for Bradley Drops, Easy, Medium, Hard and Elite, each with their own custom supply signal skin. But server owners can add as many options as they like in the config by copying and pasting an existing profile within the config. This would however require the server owner to create their own custom skin for the inventory item. (I will add more custom skins in the near future for this.) BotReSpawn compatibility, with the option to specify a BRS spawn profile at the Bradley kill site. IMPORTANT: Each heli profile or wave profile in the config MUST have its own unique name and skin ID, otherwise you will have issues. NOTE ABOUT SHOPS: The profile name in the config should match the Custom Supply Signal name which the shop gives the player. The Bradley Name is now separate and can be set independently. Plugin default Supply Signal Skin ID's to add items to various shops, loot plugins, kits etc are: Bradley Drop (Easy) : 2905355269 Bradley Drop (Medium) : 2905355312 Bradley Drop (Hard) : 2905355296 Bradley Drop (Elite) : 2911864795 Bradley Drop (Expert) : 3361673979 Bradley Drop (Nightmare) : 3361674045 Default Permissions: bradleydrops.admin (to use give|hsclearcd command) bradleydrops.buy (to use /bdbuy command) bradleydrops.bypasscooldown bradleydrops.easy bradleydrops.medium bradleydrops.hard bradleydrops.elite Commands (Prefix with / to use in game): bdgive <Profile ShortName> <Steam64ID> <Amount> bdbuy <Profile Shortname> bdbuy list bdreport (list all active Bradleys and their state) bddespawn (Despawn all Bradleys called by a player or their team, no refunds) bdclearcd (clear all cooldowns) bdclearcd <SteamID|Name> (clear cooldown for player) (Buy, Report and Despawn command can be customised in the config) Please note correct use in config file for supply signal name and Bradley APC display name. These values CAN be different if you wish: Custom Loot: Check out the example loot items in the default config below to see how to add custom loot items to crates. How to Add Custom Loot Table Item: Config: For Other Developers: The following hook is available to use in your plugins to check custom Supply Signals, Cargo Planes and Supply Drops to avoid conflict with your plugins: object IsBradleyDrop(ulong skinID) This will return true if the item is a Bradley Drop item/entity, or null if not. Call it directly without referencing the plugin: if (Interface.CallHook("IsBradleyDrop", skinID) != null) return true; // IsBradleyDrop Or reference my plugin and call like this: [PluginReference] Plugin BradleyDrops; if (BradleyDrops.CallHook("IsBradleyDrop", skinID) != null) return true; // IsBradleyDrop$16.99- 226 comments
- 11 reviews
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I have tested it and it is working just fine after restart. Unless you are using an older version or you have any error messages in the console that might help me?
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Hi, thanks for your support request. can I just make sure you are using the most up to date version of the plugin? That issue should have been resolved in the latest version. If not I’ll have to take another look.