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Everything posted by ZEODE
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Changed Status from Gremlins to Closed Changed Fixed In from 1.1.17 to 1.1.18
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There must have been an issue with the site when I uploaded the latest version. Should be available now, 132KB file.
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Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.18
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This shouldn't happen anymore since I added another error check. But without knowing more about the other plugins you use for NPC I can't say what exactly caused the error. But it should not happen again, but you might find that there is an issue where corpse loot of my plugin NPC isn't as you expect. For any other issues, please open a Support Request in the Support section, not the Discussion section. Thanks.
- 31 comments
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- 31 comments
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- 31 comments
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Can you tell me any details of when and how this happens? Using the pickup command or hammer hit? etc
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I reached out to you on Discord, hit me up when you get a few minutes so we can discuss. Thanks.
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Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.1.9
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This should now be all fixed in the latest release. Let me know if any issues. Thanks for the report.
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Changed Status from Pending to fixed Changed Fixed In to 1.1.17
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Hi, thanks for the report. I will try and have a look at this tomorrow and see if I can recreate the issue. Are there any messages in chat when you throw a grenade? Have you given yourself/the player the correct permissions? Is the type of grenade enabled in the config? Thanks.
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Hi sorry for late reply, I will have a look at this when I get a chance, which may not be until Monday as I am away for a couple of days. Are you trying to deploy the Marketplace under a roof or near an overhanging building? It also checks for nearby deployable, spawned and static entities. So it it is too near to any trash piles, barrels, crates etc it wont place. The plugin checks the area to make sure the entire structure can be placed. Also, make sure you are not trying to place it too near to yourself. Try and place it further away from you and see if that helps you. Without testing it myself I can't help you further and will do so as soon as I can, thanks for your understanding.
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- 31 comments
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Bots are runing away ,dont shoot owner if there is a turret
ZEODE replied to copcopekcro's Support Request in Support
Changed Status from Pending to Work in Progress Changed Fixed In to Next Version -
Bots are runing away ,dont shoot owner if there is a turret
ZEODE replied to copcopekcro's Support Request in Support
Thanks, I am also seeing this same behaviour. Facepunch must have changed something with the NPC AI. I am working on fixing it but am pretty busy IRL, so maybe a couple of days. -
- 31 comments
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Hi, thanks. You can add Kits to the data file using comma separated lists. Open the data file in an editor and add whatever kits you want. You will need the Kits plugin to make this feature work. If you have more than one Kit then they will be selected at random. When the bots are killed, they will now drop all their loot on their body/backpack unless you specify "StripCorpseLoot": true in the data file. eg Kits: "KitList": [ "Kit Name 1", "Kit Name 2", "Kit Name 3" ],
- 31 comments
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This should now be fixed, any more issues please let me know. Thanks.
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Changed Status from Pending to Closed Changed Fixed In to 1.1.9
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Thanks for the report. I will have a look when I get home from work.
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- 72 comments
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- #rust
- #marketplace
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Changed Fixed In from 1.1.7 to 1.1.8
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Changed Status from Pending to Not a Bug
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I have fixed the issue, it will be updated shortly.