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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Npcs not having gear

    Sorry I haven't got to this yet. I will try and look at this later and see if I can reproduce the issue. When I tested it briefly, I couldn't reproduce the problem on my test server. Do you use any other NPC spawning plugins on your server that might conflict?
  2. ZEODE

    Bradley Drops

    Hi, the buy and give commands give the custom supply signal to the player. As @Robissaid, It wouldn't be advisable to trigger it at their location as it could cause problems if they are in their base or near buildings.
  3. ZEODE

    Bradley Drops

    You still can, just set "Strict proximity check" in the config to false.
  4. Changed Status from Pending to Closed
  5. Thanks for the report, please add "rock_formation_small" to the "Objects To Ignore During Proximity Check" list in the config to resolve this.
  6. ZEODE

    plugin conflict again

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.16
  7. ZEODE

    plugin conflict again

    Hi, yes I can see the conflict. The Signal Cooldown plugin acts on ALL supply signals, even custom ones, with no control over whether to ignore any. I have submitted a patch to the author of that plugin, but for now you can patch it yourself by adding the following below line 93: if (Interface.CallHook("IsBradleyDrop", entity.skinID) != null) return;
  8. ZEODE

    plugin conflict again

    I will look into this, thanks for the report.
  9. ZEODE

    Bradley Drops

    теперЬ в плагине естЬ эта функция и многое другое. Спасибо, что посмотрели.
  10. Changed Status from Work in Progress to Closed Changed Fixed In from 1.0.14 to 1.0.15
  11. I hope this is now fixed, please let me know if this is not the case.
  12. Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.1.19
  13. I've had a look through your list of plugins, I can't see anything jumping out at me from the list, but there could be something in one of them that causes it. Can you please try what I asked and unload the LootTable plugin and then call a Bradley Drop, at least then we can rule out that plugin as the cause. If we are going to troubleshoot this for you, you have to try the things I ask or I'm wasting my time, thanks.
  14. Changed Status from Closed to Work in Progress Changed Fixed In from 1.0.13 to Next Version
  15. To begin with, is it possible to do a test for me? If you could try unloading LootTable GUI plugin, then call a Bradley Drop from my plugin, see if it fixes the issue and let me know, if this is possible?
  16. You cannot change the item from a supply drop, I have already explained this. I don't know why you are being so hostile, I am trying to help you. Thank you for your plugin list of 126 plugins, this might have helped sooner, so why are you telling me you are only using one plugin and getting frustrated telling me you only use one? Please be patient. I will have a look through this later and see if I can find what might be causing the conflict. I do believe it might be the LootTable GUI plugin, so I have also messaged the author of LootTable GUI plugin to see if they have any ideas or can put a check in their plugin to prevent it from altering supply signals created by my plugin. (I believe this may be the cause of the issue).
  17. ZEODE

    Bradley Drops

    Привет, спасибо за ваш вопрос. В настоящее время плагин не блокирует танк для человека или команды, которая его вызвала. Вы должны бытЬ в состоянии защититЬ танк от других с помощЬю плагина PVE, однако я добавлю эту функцию в будущее обновление, если это поможет.
  18. ZEODE

    Bradley Drops

    @bradh79this issue shouldn't happen anymore since it now wont allow people to throw signals in or near to buildings. Please let me know if any issues in the support section.
  19. ZEODE

    Bradley Drops

    Robis, the Discussion page is not meant for this, your posts are support related and you already opened a support thread, why spam your issues here too? I am trying to help you but you are giving me very little information in which to investigate your issue. Also, keep in mind that I am in the UK, so I have been asleep for the last few hours and am now at work. I do this in my spare time as a hobby and while I don't like to have issues, inevitably with a new plugin there are teething problems, which may or may not be directly related to my plugin. It could be due to the coding of another plugin not handling custom signals very well instead for example. Nobody else is reporting your issues, which leads me to believe there is a plugin conflict with another you have on your server. Now if you would please, kindly take your discussion to your open support thread where I can try and assist you after you have provided me with more information as requested.. The plugin you shared still relies on supply signals to function, its not as simple to just replace it with a different item. Please take any further discussion on this to the support thread and I'm sure we can fix your issue. Please also be respectful of others in your replies. Thank you.
  20. Hi, I’m sorry to hear you’re having an issue. There must be a plugin conflict. My plugin alone won’t do this. Do you have any other plugins which control or act on supply signals? Maybe post your plugin list so I can see, I don’t see how it could be the stack size gui plugin unless that plugin changes properties of the supply signal.
  21. ZEODE

    Bradley Drops

    I didn’t have time to add the console command option to this update, but I wanted to release the update to remove a couple bugs. I will work on adding this option in the next couple of days.
  22. Changed Status from Pending to Closed Changed Fixed In to 1.0.13
  23. Hopefully this issue is resolved in the latest update. I added more checks to my plugin to try and prevent extra supply drops. But if it’s a conflict it will be hard for me to resolve without knowing which or having it to test.
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