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Everything posted by ZEODE
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From my point of view, all I want is to be able to control stacking, splitting, combining and moving of inventory/container items so that I can control and provide different stacking for my plugins own custom skinned items outside of the stacking for normal versions of those items. I think that would be what most other devs would want to. So a simple call using the item right at the beginning of your CanStackItem, CanMoveItem, OnItemSplit, CanCombineDroppedItem etc is what we would need. The performance hit on that has to be negligible surely? Not sure what else you would need to add or people are asking for?
- 193 comments
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- #stacks
- #rust stacks
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When will you ever add an API call for other devs to prevent this plugin stacking etc when they want to use their own stacking/copmbining/splitting logic? I see this in your plugin, but nothing we can use yet: #region API ( pls don't make me regret adding this.. ) #endregion There are many occasions where I and I am sure other devs want to allow/disallow stacking/splitting of their custom items for various reasons without affecting the normal stacking on their server, but it is not possible at the moment. A hook we could use would be so useful; to so many.
- 193 comments
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- #stacks
- #rust stacks
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https://codefling.com/files/support/22365-stuck https://codefling.com/files/support/22647-chinook https://codefling.com/files/support/22646-brad-not-dropping
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Changed Status from Pending to Fixed Changed Fixed In to Next Version
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I don’t need to see, I believe what you’re saying, maybe you can send me the map file on my discord please so I can test
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Where is Expert and Nightmare in the new config?
ZEODE replied to SunShine ツ's Support Request in Support
No worries, if you want me to look over your config after you make the changes or if you get any other issues just upload it and let me know. But I think just removing those two Heli Wave Signal profiles will sort it for you. Then for waves use only the Wave Profiles. Create any Heli Profiles you want, and you can add any of those to your Wave Profiles. If you’re having difficulty hit me up on Discord and we will work it out -
Where is Expert and Nightmare in the new config?
ZEODE replied to SunShine ツ's Support Request in Support
Your config is wrong, you cannot re-use the same skinID for multiple profiles. It has to be unique to each profile. Also, I think you might be confused with how waves work. The Wave Profiles handle waves themselves and you add Heli Profiles from your config to add to the waves. In your config you have "Heli Wave Signal (Normal) and "Heli Wave Signal (Hard) but then you created Heli Wave Signal (Normal) and Heli Wave Signal (Hard), this is incorrect. You also made the heli amount 4 for these, which makes them a Multi Heli profile. Remove the incorrect Wave Signal (Normal) and (Hard) and the error is fixed. -
After looking into this more I was able to reproduce what you said about shooting at the CH47, this can in some cases happen, so you could be correct on that. But I wasnt able to reproduce it with just bullet fire, it had to be rockets, is that what you saw? It is more likely there was obstacles within its protection range, but I have addressed this and will be fixed on next update.
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Changed Status from Work in Progress to Closed
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1.1 - Fixed for next update 1.2 - Fixed for next update 2 - please post the error message if possible Wave cooldown is implemented for the next update
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That is impossible unless something else is happening, the only time brad doesn't drop is when there are obstacles nearby. If this is really happening then something else is preventing this. Maybe the custom map has something weird that is preventing it. I assume it is a custom map if it is completely smooth?
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Changed Status from Pending to Closed
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HumanNPC is a class within the Rust game files, it is not a plugin. It inherits properties from base classes which have the skinID property, so this error doesn't make any sense, but I will have a look into it when I can.
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Where is Expert and Nightmare in the new config?
ZEODE replied to SunShine ツ's Support Request in Support
I need to see your entire config file to help you -
I'll have a look, but nothing in the Rust update will affect giving XP
- 1 reply
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Changed Status from Pending to Fixed Changed Fixed In to Next Version
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Conflicting with other events locked crates
ZEODE replied to dylanstar12's Support Request in Support
Changed Status from Pending to Fixed Changed Fixed In to Next Version -
Changed Status from Work in Progress to Fixed Changed Fixed In to Next Version
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Conflicting with other events locked crates
ZEODE replied to dylanstar12's Support Request in Support
I have made some modifications anyway which might solve your issue, if you can both join my Discord and I can send you a test version to see if it resolves it? -
Conflicting with other events locked crates
ZEODE replied to dylanstar12's Support Request in Support
I have just tested this on our test server with Convoy and I cannot reproduce this issue. The hackable crates are spawning on the vehicles and it appears to be working as intended. What circumstances are you seeing this behaviour? Can you describe in detail what is actually happening? Is it always or sometimes? What version of Convoy are you using? -
Conflicting with other events locked crates
ZEODE replied to dylanstar12's Support Request in Support
I will look into this tomorrow, I’m all for troubleshooting and welcome reports of issues rather than other devs simply saying to unload another’s plugin to fix an issue. I will get to the bottom of it and sort it. -
Conflicting with other events locked crates
ZEODE replied to dylanstar12's Support Request in Support
Not sure how the Heli crate options would affect hackable crates, the logic for that is only applied to Heli crates. The logic for hackable crates already is such that it is only applied to hackable crates spawned by my plugin, but I will have a look into it and see what I can see. We use the Convoy event on our live servers and there has never been an issue. I’ll let you know what I find. -
Version 1.0.1
24 downloads
Harmony Log Manager is a simple plugin to give you more control over the Harmony logging for your server. With this plugin you can easily enable/disable the Harmony.DEBUG flag. When set to false, it disables all the verbose Harmony logging entirely. Or if you would rather you can set the plugin to rotate the log files according to your settings, such as daily at a specific time, hourly or when the log file reaches a certain file size. These are all features not available natively, but very nice to have. Commands: harmonylog.reload - reload the config after changes harmonylog.status - Get info about the log file and settings harmonylog.rotate - Manually rotate the log file Config Options: "Disable Global Verbose Harmony Logging" - Set's Harmony.DEBUG flag accordingly, false stops the verbose Harmony logging "Enable Log Rotation" - Enable or disable log rotation (i.e: Create and use new log files on rotation based on your settings) "Log Rotation Mode (daily, hourly, size)" daily - rotates the file at the set time each day "Daily Log Rotation Time as HH:MM:SS Format" - Sets log rotation time in the format shown hourly - rotates the log file every HH hours "Log Rotation Every HH Hours" - Sets the log rotation every HH hours size - rotates the log file when it reaches the size in MB "Max Log File Size (MB)" - Set the max size of the log file in MB "Log File Size Checking Interval (Seconds)" - How often to check the file size "Path to Harmony Log File (default = harmony_log.txt)" - The path to your harmony_log.txt file "Path to Store Old Log Files (default = oxide/logs/Harmony/" - The path you want to store your old log files (will create if does not exist) "Max Stored Log Files (Oldest Deleted First)" - How many old log files to keep, oldest deleted first Default Config: { "Disable Global Verbose Harmony Logging": false, "Enable Log Rotation": true, "Log Rotation Mode (daily, hourly, size)": "daily", "Daily Mode Options": { "Daily Log Rotation Time as HH:MM:SS Format": "23:59:59" }, "Hourly Mode Options": { "Log Rotation Every HH Hours": 24 }, "Size Mode Options": { "Max Log File Size (MB)": 50, "Log File Size Checking Interval (seconds)": 300.0 }, "Log File Options": { "Path to Harmony Log File (default = harmony_log.txt)": "harmony_log.txt", "Path to Store Old Log Files (default = oxide/logs/Harmony/": "oxide/logs/Harmony/", "Max Stored Log Files (Oldest Deleted First)": 30 }, "Version": { "Major": 0, "Minor": 0, "Patch": 1 } }Free -
In future please use the support section for issues, to keep the discussion page clear for other related chat. It would seem that for some reason there was a fault during the plugin load, specifically during the updating of the config file. Not sure what, but to fix it backup your config file, then delete it and reload the plugin. Then copy and paste your custom loot tables and any other changes to your new config. It sucks but it will fix it for you. It's almost impossible for me to see the issue, but one of your config values must have been null somehow.
- 410 comments
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- #helicopter
- #helicopters
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- 410 comments
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- #helicopter
- #helicopters
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