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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Bradley Drops

    Please use the proper support section for support issues and bug reports. Please open a thread and describe the issues you are having as it is not clear from what you have said. When reporting issues, please provide as much information as possible, including any errors or warnings in the console and how often the issue happens. The more the better..
  2. ZEODE

    Bradley Drops

    The issue is identified and will be fixed in the next update
  3. ZEODE

    Stack Modifier

    From my point of view, all I want is to be able to control stacking, splitting, combining and moving of inventory/container items so that I can control and provide different stacking for my plugins own custom skinned items outside of the stacking for normal versions of those items. I think that would be what most other devs would want to. So a simple call using the item right at the beginning of your CanStackItem, CanMoveItem, OnItemSplit, CanCombineDroppedItem etc is what we would need. The performance hit on that has to be negligible surely? Not sure what else you would need to add or people are asking for?
  4. ZEODE

    Stack Modifier

    When will you ever add an API call for other devs to prevent this plugin stacking etc when they want to use their own stacking/copmbining/splitting logic? I see this in your plugin, but nothing we can use yet: #region API ( pls don't make me regret adding this.. ) #endregion There are many occasions where I and I am sure other devs want to allow/disallow stacking/splitting of their custom items for various reasons without affecting the normal stacking on their server, but it is not possible at the moment. A hook we could use would be so useful; to so many.
  5. Version 1.0.1

    90 downloads

    Harmony Log Manager is a simple plugin to give you more control over the Harmony logging for your server. With this plugin you can easily enable/disable the Harmony.DEBUG flag. When set to false, it disables all the verbose Harmony logging entirely. Or if you would rather you can set the plugin to rotate the log files according to your settings, such as daily at a specific time, hourly or when the log file reaches a certain file size. These are all features not available natively, but very nice to have. Commands: harmonylog.reload - reload the config after changes harmonylog.status - Get info about the log file and settings harmonylog.rotate - Manually rotate the log file Config Options: "Disable Global Verbose Harmony Logging" - Set's Harmony.DEBUG flag accordingly, false stops the verbose Harmony logging "Enable Log Rotation" - Enable or disable log rotation (i.e: Create and use new log files on rotation based on your settings) "Log Rotation Mode (daily, hourly, size)" daily - rotates the file at the set time each day "Daily Log Rotation Time as HH:MM:SS Format" - Sets log rotation time in the format shown hourly - rotates the log file every HH hours "Log Rotation Every HH Hours" - Sets the log rotation every HH hours size - rotates the log file when it reaches the size in MB "Max Log File Size (MB)" - Set the max size of the log file in MB "Log File Size Checking Interval (Seconds)" - How often to check the file size "Path to Harmony Log File (default = harmony_log.txt)" - The path to your harmony_log.txt file "Path to Store Old Log Files (default = oxide/logs/Harmony/" - The path you want to store your old log files (will create if does not exist) "Max Stored Log Files (Oldest Deleted First)" - How many old log files to keep, oldest deleted first Default Config: { "Disable Global Verbose Harmony Logging": false, "Enable Log Rotation": true, "Log Rotation Mode (daily, hourly, size)": "daily", "Daily Mode Options": { "Daily Log Rotation Time as HH:MM:SS Format": "23:59:59" }, "Hourly Mode Options": { "Log Rotation Every HH Hours": 24 }, "Size Mode Options": { "Max Log File Size (MB)": 50, "Log File Size Checking Interval (seconds)": 300.0 }, "Log File Options": { "Path to Harmony Log File (default = harmony_log.txt)": "harmony_log.txt", "Path to Store Old Log Files (default = oxide/logs/Harmony/": "oxide/logs/Harmony/", "Max Stored Log Files (Oldest Deleted First)": 30 }, "Version": { "Major": 0, "Minor": 0, "Patch": 1 } }
    Free
  6. ZEODE

    Heli Signals

    In future please use the support section for issues, to keep the discussion page clear for other related chat. It would seem that for some reason there was a fault during the plugin load, specifically during the updating of the config file. Not sure what, but to fix it backup your config file, then delete it and reload the plugin. Then copy and paste your custom loot tables and any other changes to your new config. It sucks but it will fix it for you. It's almost impossible for me to see the issue, but one of your config values must have been null somehow.
  7. ZEODE

    Heli Signals

    FYI: I realise I added the config option for wave cooldown delay, but this is not yet implemented, apologies. I will update this tomorrow with that added.
  8. ZEODE

    Heli Signals

    No, but you can turn on an option to give a damage report for normal heli if you wish. It’s optional.
  9. ZEODE

    Bradley Drops

    Please keep the discussion page clear of support requests. I note you have also posted this exact same support request in my discord, I have replied to you there.
  10. ZEODE

    Heli Signals

    Are you sure you don't have another plugin interfering with the loot? I did re-write the loot logic which will be in an update in a few days. I think there may have been a small bug which might attribute to the item number, but not 2 or 3 less than expected. But I'm not 100% sure as I re-wrote this for Bradley Drops a while ago. If it's still not fixed after the update this week, let me know.
  11. ZEODE

    Bradley Drops

    Please join my Discord and follow the instructions to verify your purchase there.
  12. ZEODE

    Bradley Drops

    Please don’t use the discussion page for support, please open a thread in the proper support section.
  13. ZEODE

    Bradley Drops

    I have not seen and have not been able to reproduce the bug with CH47 delivery. Please open a support ticket and we can troubleshoot there.
  14. ZEODE

    Bradley Drops

    A bug was identified with balloon drop method. Waves don’t work properly there for some reasons works with CH47 method. I will address next update.
  15. ZEODE

    Bradley Drops

    Yes, but the logistics of if it is different. Helis have the open sky to fly around, too many Bradley’s in a small radius won’t work well I don’t think. It’s not that I can’t code it, it just won’t work great I don’t think. But we’ll see
  16. ZEODE

    Bradley Drops

    Default config only has Easy, Mediun, Hard and Elite. I added the skins for Expert and Nightmare at request. But you need to create the profiles yourself. As for multi drops, I’m still deciding how best to do this or of it’s possible. Not sure having multiple brackets on a small area is realistic in a small are.
  17. ZEODE

    Bradley Drops

    Someone else said this happened, it’s not from my plugin. Do you use Carbon? The other person who said this used Carbon. Maybe there is a feature of Carbon that hooks skin IDs from other plugins and populates loot tables? Only a guess
  18. ZEODE

    Bradley Drops

    My plugin doesn’t handle adding them to loot at all. Your loot plugin should do that.
  19. ZEODE

    Bradley Drops

    You create your own waves from Bradley profiles in your config. By default the config loads whatever profiles you have as examples. But change this however you like. You can also create as many Bradley profiles as you want, so you could have all kinds of waves if you wish. If using Balloon delivery I have been made aware of a bug where only the first 1 or 2 waves arrive. I will release a fix for this in the coming days if possible. If using CH47 the waves work fine.
  20. ZEODE

    Bradley Drops

    Taken from my Discord. Forgot to post it here, I recommend joining my Discord though: The long awaited (for real!) Bradley Drops update is now released. There is a ton of stuff added and improvements, check out the changelog. Familiarise yourself with the new config options, so much more control and cool features now. I wanted to get this update out first, then release another update soon with a ground up custom write of the AI. As we all know, the AI at the moment is basic to say the least. This will be a huge job but much needed. This will come as soon as I can. Config options now include support for both Server Rewards and Economics, SkillTree or Xperience for XP rewards. Also now included is the ability to specify a custom loot profile from Alphaloot or LootTable GUI plugins for each Heli tier. Or use the native plugin loot table with much improved and more reliable loot spawning logic. Each tier can also specify various options for Bradley scientists, and configurable options for the Bradley’s guns and cannon. The often non functioning top swivelling machine gun turret is now fully functional where it didn’t seem to be before. Fire rate, burst delay and Bradley shell speed are all now configurable. Bradley can now target player controlled auto turrets, while simultaneously engaging surrounding players with its top mounted machine gun. Players hiding behind or inside vehicles to cheese the event will now have no hiding place as the Bradley can target the vehicle instead (in the config). Also added by popular request is an option to remove all timed explosives within the landing radius, again, top stop people cheesing the event. Any issues, please use the help channel. Thanks.
  21. ZEODE

    Bradley Drops

    Already added, the update will be out at the weekend, finally. It has that and way more features and improvements too. 99% finished, just gotta finish testing a couple things before releasing
  22. Love it
  23. ZEODE

    Heli Signals

    Heli Crates should stay for plenty long enough with good loot in, unless your players are taking a crazy amount of time to kill each wave. I will look to see about maybe adding an option for crate despawn, maybe there is a server convar you can check and see if you can use?

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