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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    rockets

    First thing to do would be to backup your config, then delete the config file and reload the plugin and test with default config. See if the issue resolves. If it does, then we can look at your config to see if there might be an error.
  2. ZEODE

    Duplicate signal

    If you join my support Discord and follow the instructions to verify your purchase there is a fix pinned in the Heli Signals thread.
  3. ZEODE

    Duplicate signal

    This typically happens when another plugin is conflicting with Heli Signals, such as a plugin which limits throwing supply signals etc.
  4. ZEODE

    Heli Signals

    Don’t get your hopes up, I am in the middle of moving house and the PC is packed ready to move on the 5th. I’ll look into it after I’m set up, but since only a couple of people are reporting this issue it’s likely an issue with your server such as a plugin conflict rather than an issue with my plugin. Otherwise loads of people would be experiencing it. Often conflicts with plugins that act on supply signals or times explosives. So first of all look there and see if you can identify any such plugin you are using.
  5. ZEODE

    Heli Signals

    For support, please open a support thread in the correct place and we can troubleshoot.
  6. ZEODE

    Trying to add a kit

    What do you mean? You do not spawn anything, only call with a signal.
  7. ZEODE

    Alpha Loot

    Hi, Alpha Loot is already compatible with this plugin. Just don't enable the crate loot options and the crates will be controlled by Alpha Loot. If you want, you can still use the extra loot options in Heli Signals and it will add extra loot items to the crates in addition to vanilla or Alpha Loot populated items as long as their is room in the crate for it.
  8. ZEODE

    Bradley Drops

    Life is busy man, I barely get any seat time at the PC. It will come when it comes, I can't be any more specific than that. I'm currently moving house which should make the situation better so I actually have a PC nearby on my days off work, which for months now I haven't. It's currently packed up in boxes waiting to move on January 5th. So work will recommence on it shortly after that. I also wish people would understand that all the PM's I get and messages on Discord etc asking for help or reporting issues which turn out to be not issues with my plugins at all, but rather their failure to config them correctly, read documentation or just laziness take up the tiny amount of time I have at the desk. Sometimes these issues take hours of troubleshooting to find out the cause which was nothing to do with me. It's frustrating for me and for people like you waiting for a update. I do what I can, fingers crossed for January after the move.
  9. I will look into this once the Bradley Drops re-write update is out and I have my PC back online after completing a house move.
  10. I have to finish the update to Bradley Drops first, then I can address issues like this. I am currently in the process of moving house also, and my PC is packed and wont be up and running again until the 5th Jan.
  11. ZEODE

    NullReferenceException

    To rule out a conflict, try and test with Fancy Drop unloaded if possible, see if the issue remains.
  12. ZEODE

    NullReferenceException

    This sounds like you have another plugin which is killing the signal when thrown. Do you use other plugins that control the amount of supply signals players can call? Such as Signal Cooldown or similar?
  13. ZEODE

    NullReferenceException

    So after reloading the plugin it just doesn't work at all?
  14. ZEODE

    Heli Signals

    The information you require is on the first line of the plugin description page: If you are unsure of a shortname anywhere in Rust, you should familiarise yourself with several sources online which list all item shortnames, I recommend this one by Corrosion Hour Look up "Supply Signal" and you will find what you need. This is the same for any other plugin which might need item shortnames. Use that page to look them up.
  15. ZEODE

    NullReferenceException

    So after reloading the plugin, when players throw signals after the reload it does not work at all? And you see this error? Or is that error only when you reload the plugin?
  16. ZEODE

    NullReferenceException

    Without some context and info on when and how often this occurs it is impossible to comment on or even know if its from my plugin.
  17. Can you show in a screen shot? I do not really know what you mean
  18. ZEODE

    toggle horse decay

    Changed Status from Pending to Work in Progress
  19. Changed Status from Closed to Work in Progress
  20. Changed Status from Pending to Closed
  21. I have seen this issue happen when heli speed is very fast, or custom maps where there may be errors in terrain, water level etc. Even on maps from well known map makers in the community. Hopefully it was just a one off glitch and might not be related to that. Let me know if it happens again, thanks.
  22. ZEODE

    Error in console

    The crate had despawned, been killed when the plugin tried to populate loot. Was this just a one off?
  23. ZEODE

    loot

    Changed Status from Pending to Not a Bug
  24. ZEODE

    error

    probably have a discrepancy between your Heli Signals config and Prevent Looting config for looting crates. For example if you allow team, clan etc to loot in Heli Signals, but have it disabled in Prevent Looting, this could result.
  25. OK, maybe just a one off, do you have the heli speed quite high? Custom map?
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