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Everything posted by ZEODE
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Thank you for the detailed report. I will be looking into this today. The dev of DropEvent has also reached out to me so I am seeing if there is any conflict. Although, if it still does it while that plugin is not loaded that would point to mine. But I cannot reproduce the issue. I will work on it in a bit and update you.
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- 220 comments
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- #bradley
- #bradleyapc
- (and 16 more)
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- 220 comments
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- #bradley
- #bradleyapc
- (and 16 more)
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Changed Status from Pending to Closed
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No need to add a new thread with the same issue as the one you already commented in.
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Changed Status from Pending to Work in Progress
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There's not going to be any updates to fix things like this while the re-write is in process. I'm afraid you will have to wait until the re-write is out which will get rid of issues like this anyway.
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Players can claim horses they dont own at ranch/large barn
ZEODE replied to KingSizeKevin's Support Request in Support
Strange, I tested this before updating and it was working flawlessly. I will have another look over the weekend as I am at work and not home for a couple days. -
Changed Status from Pending to Closed Changed Fixed In to Next Version
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Changed Status from Pending to Closed Changed Fixed In to Next Version
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Players can claim horses they dont own at ranch/large barn
ZEODE replied to KingSizeKevin's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to Next Version -
Players can claim horses they dont own at ranch/large barn
ZEODE replied to KingSizeKevin's Support Request in Support
I will check this out, I haven't changed the logic for mounting horses, but will fix this asap. -
- 391 comments
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- #helicopter
- #helicopters
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- 391 comments
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- #helicopter
- #helicopters
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Changed Status from Pending to Closed Changed Fixed In to 1.1.2
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These errors happen when the helicopter glitches under or is spawned under the map. If this is happening when the heli spawns, then you can play with the config setting and increase it to make sure helis spawn above high points in the map: It can also happen in some cases if your heli speed is very high. In these cases, either make the helicopter move slower or you can try increasing these values to keep the heli from glitching under the map: See how you get on with that.
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Changed Status from Pending to Not a Bug
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This is not an issue with my plugin, you must have another plugin that acts on supply signals which is conflicting and causing the dupe. Same with Bradley Drops. What other plugins do you use which do things with supply signals?
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Ah ok, so its not from my plugin, maybe you could have led with that . You need to look for a plugin that is creating that item, because during the entity creation, the plugin is calling to add it to the save list (entity.enableSaving = true), but I guess isn't handling it properly when it is destroyed.
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I don't know why they would come back for you, the update to the plugin fixed the save list issue so it no longer saves them. Nobody else has reported them coming back or new errors.
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I don't understand what you are asking
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I know what the error means, can I ask what your server FPS is reporting as when you run the server.fps command in console? I have a version you can test which should fix this issue for you, hit me up on Discord and I will send to you.
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- 72 comments
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- #rust
- #marketplace
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(and 7 more)
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In future, please use the support section for support issues. This is not the place for it. The reason you are seeing this issue is because you have profiles in the config with duplicate skin ID's. Each profile MUST have its own unique skin ID. You must fix this then reload the plugin and it will be fine.
- 391 comments
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- #helicopter
- #helicopters
- (and 16 more)