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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    Heli Signals

    That is not normal Rust behaviour for crates, if you want that there may be a plugin out there which does it. But, that is part of the skill of shooting heli if by the ocean. Shooting it down in water puts out fire immediately, but too deep and its hard to get, this is part of the challenge. Also, its not impossible to grab, they can dive for it. You can ignore this message, it just means there is an error in my code somewhere and the plugin is trying to act on a heli which is not spawned by the plugin. I keep trying to fix it but there are many variables and other plugins can also affect. I will hopefully fix this issue next update, but it can be ignored, its just annoying. I have not seen this issue on our live servers nor has it been reported by anyone else. I am away this weekend, wont be back on a computer until Monday evening. I will look into it then.
  2. ZEODE

    Sentry Turrets

    Hi, is there options to have it target NPC?
  3. ZEODE

    Heli Signals

    Open a support thread in the correct section please. When you do, please provide more information about which signals this is talking about
  4. ZEODE

    Heli Signals

    Updated. I suggest you open a support thread on here and upload your config file for me to check on that thread to begin with.
  5. ZEODE

    Heli Signals

    I'm confused, damage scaling has nothing to do with Economics, what are you asking, it seems like two different things?
  6. ZEODE

    Heli Signals

    Purchasing options are within a separate part of the config, it shouldn't make any difference. I will check this later when I get back from work. Please can you open a thread in the proper support section so I can keep track and troubleshoot with you there.
  7. ZEODE

    Heli Signals

    This is not a known issue, it sounds more like a misunderstanding of how it works. I don't quite know what you mean when you say they claim the economics. Eco points are awarded when the kill the heli if set to do so in the config. If the player is in a clan, if you have it set to share the reward, then all players from the clan/team etc who did damage will get a share of the rewards, as long as they did enough damage above the threshold HP amount. If you have "Share Rewards Between Players Above Damage Threshold" set to false, then only the player who called the heli will get the points. It doesn't matter how many signals the player buys, rewards will be added for each successful kill, according to the config.
  8. ZEODE

    Heli Signals

    @GooberGrape No point trying things from other plugins and hoping they work, just follow the instructions on the Shop UI documentation. I use Shop UI on our servers, so as a quick example here: In the items.json file in oxide/data/Shop/, add the heli signal items which people can buy. It should look something like this (edit to suit your server): "supply.signal{1}": { "DisplayName": "Heli Signal (Easy)", "Skin": 2920175997, "Image": "https://example/url/to/easyHeli.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 2000, "SellPrice": 0, "Currency": "rp", "ShowDisplayName": true }, "supply.signal{2}": { "DisplayName": "Heli Signal (Medium)", "Skin": 2920176079, "Image": "https://example/url/to/medHeli.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 3000, "SellPrice": 0, "Currency": "rp", "ShowDisplayName": true }, "supply.signal{3}": { "DisplayName": "Heli Signal (Hard)", "Skin": 2920176050, "Image": "https://example/url/to/hardHeli.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 3500, "SellPrice": 0, "Currency": "rp", "ShowDisplayName": true }, "supply.signal{4}": { "DisplayName": "Heli Signal (Elite)", "Skin": 2920176024, "Image": "https://example/url/to/eliteHeli.png", "DefaultAmount": 1, "BlockAmountChange": false, "BuyPrice": 3500, "SellPrice": 0, "Currency": "rp", "ShowDisplayName": true } Then in the Categories.json file, in the same directory, add the items you just created in the Items.json file. Choose what category to add them to, or create a new custom category like below and add the items like this: "Helis_Signals": { "Image": "https://path/to/category/image.png", "Permission": null, "Sale": 0, "Items": [ "supply.signal{1}", "supply.signal{2}", "supply.signal{3}", "supply.signal{4}" ] },
  9. ZEODE

    Heli Signals

    This is the discussion page, for support please open a thread in the correct place so I can keep track of issues and troubleshoot.
  10. ZEODE

    Personal Marketplace

    I’m not familiar with that plugin, so not sure what it does. I don’t know what you mean by install the store. This plugin allows players to place and pickup drone market places of their own, the same as the ones in Outpost and Bandit Camp.
  11. ZEODE

    Heli Signals

    Yes, there are config options to lock the heli and loot to only the calling player or team. Are you killing the first helicopter? Are there any error messages in the console?
  12. ZEODE

    Heli Signals

    It was an error on my part, I uploaded the wrong file. All fixed now, download the new version.
  13. ZEODE

    Tiered Electricity

    https://github.com/WheteThunger/IODebug I recommend this plugin to troubleshoot and find issues with IO entities. There are known exploits which players go around to various servers and create loops which severely lag servers and IO devices in general by connecting certain IO entities in a certain way. This plugin will also detect these idiots as well as normal issues.
  14. ZEODE

    Tiered Electricity

    When I have some time I will do my own tests. We use this on our servers and its working fine and for others. If you have a issue, please open a Support Thread in the correct section so I can keep track of issues and troubleshoot with you if needed.
  15. ZEODE

    Heli Signals

    That’s a possibility I can look into. I guess really fast might glitch under the map or water if the terrain pushback value is too low for the speed. That’s a good point you made. I’ll test it.
  16. ZEODE

    Heli Signals

    This error happens when a heli is spawned or goes under the map. It should have been fixed in the last update. I will look into it again, there will be a new update dropping in the next couple of days. Work and IRL commitments are just too full on atm.
  17. ZEODE

    Bradley Drops

    This can be added on a future update yes, I had planned to integrate this already. Someone else reported this issue, have you tried this with Fancy Drop unloaded and see if you still get a vanilla drop? I had this issue before with another plugin conflict, but I thought it was solved. If it's returned, the other plugin might have made changes I'm not aware of. What other plugins do you use which interact with Supply Signals, such as Fancy Drop, Signal Limit, etc.? Yes, the current AI for bradleys is basic, once I release the next Heli Signal update, the Bradley Drop plugin is next on my list for an overhaul.
  18. ZEODE

    Heli Signals

    I will work on adding this in the future, yes. Please open a thread in the support section so we can work through this, thanks.
  19. ZEODE

    Bradley Drops

    I would suggest deleting the .cs file from your server and redownload a fresh copy from here and upload to your server
  20. ZEODE

    Tiered Electricity

    Thanks for the heads up, I think they must have changed something. It used to be rWs. I’ll update soon.

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