Jump to content

ZEODE

Creator Pro
  • Posts

    2,076
  • Joined

  • Last visited

  • Days Won

    17

Everything posted by ZEODE

  1. The issue is known and will be fixed on the next update asap. Kids > Work > Life > plugins. As soon as I can get time at a PC to look at it I’ll fix it.
  2. ZEODE

    top tiers not available

    Changed Status from Pending to Closed
  3. ZEODE

    top tiers not available

    The default config has 4 tiers. I was asked to produce the icons/skins for other tiers so made them available. If you want other tiers just add them yourself. You can add as many as you wish as long as you use a unique name and skin ID for each profile. Just copy and paste an existing profile in the config and edit the name, skinID and values as you wish.
  4. ZEODE

    Bradley Drops

    Please use the proper support section for support issues and bug reports. Please open a thread and describe the issues you are having as it is not clear from what you have said. When reporting issues, please provide as much information as possible, including any errors or warnings in the console and how often the issue happens. The more the better..
  5. ZEODE

    Bradley Drops

    The issue is identified and will be fixed in the next update
  6. ZEODE

    Time fails to run....

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  7. ZEODE

    Time fails to run....

    Actually, can you please post your config file so I can pinpoint easier, I have another idea what it might be
  8. ZEODE

    Time fails to run....

    Yeah, I am looking in to it, pretty sure it isn't affecting the functioning of the plugin though am I right? I think it just relates to a null check I missed in the Heli Despawn timer, I will fix on next update.
  9. ZEODE

    Bradley NPC

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  10. ZEODE

    Bradley NPC

    This bug is already fixed and will be in the upcoming update
  11. ZEODE

    CH47

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  12. ZEODE

    Personal Marketplace Fee

    I like that idea, I will look into it
  13. ZEODE

    No Napalm / Rockets

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  14. ZEODE

    No Napalm / Rockets

    I am going to add a check in the future to disable the return behaviour and allow the strafe if it goes past this distance so it wont be an issue again.
  15. ZEODE

    No Napalm / Rockets

    Hi, your config looks good. It wont make a difference if the helis are from waves or not, wave helis are just normal helis from your heli profiles called in order. You could try increasing the distance when the heli is returned to the player, raise it from 300 to 350 or 400 and test again: "Max Distance of Helicopter From Player Before Force Return": 400.0, The way heli strafes work is once they decide they will strafe attack, they fly out a certain distance then turn and initiate a strafe run at the player. If the heli moves further than the distance you set in the variable above, it cancels the strafe and returns them to the player, so rockets never happen. 300 is usually good from experience, but try increasing it and see if that fixes it.
  16. Changed Status from Pending to Closed
  17. I have reached out to Krungh and he will add Bradley Drops to the list of compatible plugins and add a fix to prevent it in the future.
  18. ZEODE

    Stack Modifier

    From my point of view, all I want is to be able to control stacking, splitting, combining and moving of inventory/container items so that I can control and provide different stacking for my plugins own custom skinned items outside of the stacking for normal versions of those items. I think that would be what most other devs would want to. So a simple call using the item right at the beginning of your CanStackItem, CanMoveItem, OnItemSplit, CanCombineDroppedItem etc is what we would need. The performance hit on that has to be negligible surely? Not sure what else you would need to add or people are asking for?
  19. ZEODE

    Stack Modifier

    When will you ever add an API call for other devs to prevent this plugin stacking etc when they want to use their own stacking/copmbining/splitting logic? I see this in your plugin, but nothing we can use yet: #region API ( pls don't make me regret adding this.. ) #endregion There are many occasions where I and I am sure other devs want to allow/disallow stacking/splitting of their custom items for various reasons without affecting the normal stacking on their server, but it is not possible at the moment. A hook we could use would be so useful; to so many.
  20. ZEODE

    chinok not delivery bradley

    https://codefling.com/files/support/22365-stuck https://codefling.com/files/support/22647-chinook https://codefling.com/files/support/22646-brad-not-dropping
  21. ZEODE

    chinok not delivery bradley

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  22. ZEODE

    Bradley not dropping from heli

    I don’t need to see, I believe what you’re saying, maybe you can send me the map file on my discord please so I can test
  23. No worries, if you want me to look over your config after you make the changes or if you get any other issues just upload it and let me know. But I think just removing those two Heli Wave Signal profiles will sort it for you. Then for waves use only the Wave Profiles. Create any Heli Profiles you want, and you can add any of those to your Wave Profiles. If you’re having difficulty hit me up on Discord and we will work it out
  24. Your config is wrong, you cannot re-use the same skinID for multiple profiles. It has to be unique to each profile. Also, I think you might be confused with how waves work. The Wave Profiles handle waves themselves and you add Heli Profiles from your config to add to the waves. In your config you have "Heli Wave Signal (Normal) and "Heli Wave Signal (Hard) but then you created Heli Wave Signal (Normal) and Heli Wave Signal (Hard), this is incorrect. You also made the heli amount 4 for these, which makes them a Multi Heli profile. Remove the incorrect Wave Signal (Normal) and (Hard) and the error is fixed.
2.3m

Downloads

Total number of downloads.

10.5k

Customers

Total customers served.

151.7k

Files Sold

Total number of files sold.

3.2m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.