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ZEODE

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Everything posted by ZEODE

  1. ZEODE

    heli signals question

    Changed Status from Pending to Closed
  2. ZEODE

    heli signal amount

    Changed Status from Pending to Not a Bug
  3. ZEODE

    Shore Ice and Water

    Changed Status from Work in Progress to Closed Changed Fixed In to 1.1.15
  4. Changed Status from Work in Progress to Closed Changed Fixed In to 1.2.0
  5. Changed Status from Work in Progress to Closed Changed Fixed In from 1.1.13 to 1.2.0
  6. ZEODE

    Launch near bases

    Changed Fixed In to Next Version
  7. ZEODE

    Rp reward

    Changed Fixed In to Next Version
  8. Changed Fixed In to Next Version
  9. ZEODE

    NPC's at drop point

    Changed Fixed In from 1.2.0 to Next Version
  10. Oh wow, that’s less than ideal isn’t it. I’m not sure how that much is dropping. You mean if players destroy the balloon, or you mean it’s dropping when it destroys itself after dropping the Bradley? I have not seen this in any of my testing.
  11. ZEODE

    Bradley Drops

    Please join my Discord and follow the instructions to verify your purchase there.
  12. ZEODE

    issue with waves

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  13. ZEODE

    issue with waves

    My plugin only acts on Bradleys spawned by my plugin, I have a check in there to make sure. I'm guessing the other plugin does not have any such check, so it is conflicting. The other dev should add a check in there to prevent that.
  14. ZEODE

    stuck

    Changed Status from Pending to Work in Progress
  15. Changed Status from Pending to Work in Progress
  16. ZEODE

    Bradley CH47

    Changed Status from Pending to Work in Progress
  17. ZEODE

    XP and RP

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  18. ZEODE

    issue compiling

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  19. Changed Status from Pending to Fixed Changed Fixed In to Next Version
  20. ZEODE

    Console Spam

    Changed Status from Pending to Fixed Changed Fixed In to Next Version
  21. ZEODE

    Bradley Drops

    Please don’t use the discussion page for support, please open a thread in the proper support section.
  22. ZEODE

    issue compiling

    Thanks for the report, nobody else has reported any issue with this. Continue Oxide or Carbon? I will look into this when I next can.
  23. ZEODE

    issue with waves

    I am looking into an issue with waves not spawning correctly, although so far it’s been from balloon delivery. Was it CH47 method? I will look into the refund issue too. Reloading the plugin should kill any existing Bradleys or CH47 entities, did it not do this? I am looking into a way to override CH47 obstacle avoidance to allow it to fly closer to buildings. The reason it’s stuck is it’s called too close to the base. Try and advise your players to call further away from buildings. When I fix it, they should still not call too close or it can still be an issue.
  24. ZEODE

    Bradley Drops

    I have not seen and have not been able to reproduce the bug with CH47 delivery. Please open a support ticket and we can troubleshoot there.
  25. ZEODE

    Bradley Drops

    A bug was identified with balloon drop method. Waves don’t work properly there for some reasons works with CH47 method. I will address next update.
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