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Everything posted by DangerKittie8083
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Can't get plugin Convoy Reforged to load
DangerKittie8083 replied to DangerKittie8083's Support Request in Support
After about 20 minutes with Maximo going through my files, turns out the error message "Tab_Adem.png wasn't in the images folder" meant, an Images folder in the Pine Hosting server data folder. With his help, I created a directory, placed the image there, and now the plugin is working. Many, many thanks to Maximo for his time and patience! We can close the ticket now. -
Can't get plugin Convoy Reforged to load
DangerKittie8083 replied to DangerKittie8083's Support Request in Support
I apologize for all the messages, but wanted to be sure I gave you all the info I had. I updated to 2.8 on my test server. I'm getting a different error message: [CSharp] Started Oxide.Compiler v successfully Convoy was compiled successfully in 1875ms [Convoy] Route caching has started! Loaded plugin Convoy v2.8.0 by Adem [Convoy] Route caching has ended! The number of routes: 1 And the plugin doesn't load. -
- 62 comments
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- #trainserver
- #train
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- 62 comments
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- #trainserver
- #train
- (and 11 more)
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Can't get plugin Convoy Reforged to load
DangerKittie8083 replied to DangerKittie8083's Support Request in Support
Just wanted to mention that Maximo in Discord asked me to send a screenshot of the folder on the PC, not in the OneDrive. I moved the Convoy folder to the PC, uninstalled and reloaded, and received the same results. I've asked Maximo for a copy of that one file; if this is inappropriate, please let me know. Edit: I found a version of the Tab_Adem.png file in the 2.7.9 version of the plugin... but it's the same date & size as the one that's giving me trouble. So I told Maximo that it probably wouldn't work. -
As you can see below, I posted in Discord regarding this issue, but thought I'd also better bring it to your attention. I had purchased & downloaded the plugin before the wipe; I loaded it to my test server and it worked perfectly. After the wipe, I had an issue with it not loading, and in Discord was told to reload the plugin. I did this and got the error message below: " [CSharp] Started Oxide.Compiler v successfully Convoy was compiled successfully in 2086ms [Convoy] Route caching has started! Loaded plugin Convoy v2.8.0 by Adem [Convoy] Image Tab_Adem was not found. Maybe you didn't upload it to the .../oxide/data/Images/ folder Unloaded plugin Convoy v2.8.0 by Adem Shutting down compiler because idle shutdown Compiler shutdown completed However, that "image Tab_Adem" is in the proper folder. Do I need to load it in the NPC Spawn folder as well? I'll go back & look over the notes for the plugin. Thanks for your help.
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Train base not rendering properly... walls seem to "disappear"
DangerKittie8083 replied to DangerKittie8083's Support Request in Support
a) Immediately on my test server. b) The server restarts automatically at 0300, so last night would have been the first restart after installation c) Yes, it appears to be working fine now. My players know to advise if they start acting weird again. Several of them were vastly amused by the "floating bases", lol. It'll be a shame to ruin their fun, haha. Thanks very much for your help, very appreciated! Have a good one and I'll keep you updated if it acts out again. Cheers, DK -
Train base not rendering properly... walls seem to "disappear"
DangerKittie8083 replied to DangerKittie8083's Support Request in Support
I guess we'll find out, lol -
Train base not rendering properly... walls seem to "disappear"
DangerKittie8083 replied to DangerKittie8083's Support Request in Support
Oh, wait... will this wipe any existing train bases? -
Train base not rendering properly... walls seem to "disappear"
DangerKittie8083 replied to DangerKittie8083's Support Request in Support
OK. I'll also re-download the latest version... It's the 1.1.4, I double checked before I wrote you, but we'll see. Stand by! -
Train base not rendering properly... walls seem to "disappear"
DangerKittie8083 posted A Support Request in Support
Hello! I had reached out to you regarding a weird phenomenon where when the train is moving, the base doesn't follow along. My players are reporting the same thing. The walls are there, the player wasn't able to just "walk through" them - but they're not appearing. I don't have the images saved to my PC, but they're in my comment of July 23, 2025. I apologize for not being more informative. It's not harming the game, but it's a trifle disconcerting, lol. -
Just a PSA - I used the Deployable Nature plugin to create a "petting zoo" of sorts in a hotel/casino I'd built on my PVE server. I also use Copy/Paste to save the hotel. Welp... when I pasted the hotel after the new wipe, the animals ran wild. So I had a crocodile, panther, and tiger loose in the desert. Just something to be aware of. When we got over dying of laughter, I went and took them out so no one would be hurt (and was immediately requested to build a "big game safari" where players could go hunting).
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So that wasn't the right train to try to build on... makes sense. I appreciate the quick answer. I'll give spawning one a shot, so I know what to show to my players. I like the idea of changing the floor spawn in config, that will eliminate a lot of confusion, I think. Thanks again!! I'll report back with my findings!
- 62 comments
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- 1
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- #trainserver
- #train
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Hello again! I bought the plugin. It loaded very easily. The map is fresh as I put it on my test server. However, when I try to build, I just get the red "can't build" image and when I try to place a foundation block next to the train, I get the message "cannot build on rail." Any ideas on what I'm doing wrong? I didn't see any permissions that need to be loaded, but I may have missed something. Thanks!
- 62 comments
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- #trainserver
- #train
- (and 11 more)
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- 62 comments
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- #trainserver
- #train
- (and 11 more)
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Hello! 'm very excited about implementing this plugin on my server! I have a question. We copy/paste "city" bases on our server, as we run a PVE til Purge type server. In order for the city bases to be copy-able, we have to keep the map the same (due to the difficulties in placing said bases-the terrain has to be nearly identical.) The map we are currently using started out as a procedural map, with a world size of 4500 and a set seed. Will we be able to run this plugin with a map that we're going to keep over the new wipe? My plan is to wipe the buildings and players, then run the plugin, then start the server. Does this sound correct? Thanks in advance for any help you can provide.
- 62 comments
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- #trainserver
- #train
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I'm getting complaints from my players that the deployables are appearing in barrels, when they hit trees & rocks, etc. Several of them have placed large cliffs & didn't know how to remove them. Is there a way to disable this? I've gone thru the config file but couldn't figure it out. I've had to uninstall DN until I can figure this out. Thanks.
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Hello. I have a dumb question. I've read over the documentation, but I don't see anywhere *how* the bases are protected. Does the raider just not do damage? Does the raider take damage themselves? I missed that somewhere, I guess. I am looking mainly for a plugin that will make notifications when someone is being offline raided; we have a small, fairly mature pop that is on the 'honor system.' We haven't had any trouble, but we've gotten a lot of new players and I want to protect my folks. Thanks for any help you can provide.
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Hello. I bought Survival Arena for my PVE server, which is low pop, with folks mostly on during the weekend. The players during the week say they'd like to see Survival Arena just once a day, or on the weekend. I got Event Helper but couldn't understand how to use it to set the spawn time. Short of loading SA manually once a day or week, can you help me figure out what I need to do to change the arena's spawn time? Thanks very much.
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This is by far the most important plugin I have on my PVE server. My players truly enjoy the gameplay, and it adds 'spice' to the otherwise routine grind of farming and building. It's 'editable' down to the smallest details, like loot and the types of bases available (in separate packages ranging from free to $$.) If you have the determination and ability, you can even make your own bases and loot, and use them. The developer, Nivex, has taken a very comprehensive, complex program and made it as "user friendly" as possible. He also has posted exhaustive documentation and some extremely useful video tutorials on the purchase page. I have very little knowledge of either coding or programming, and Nivex is such a great resource.... he is very diligent about keeping the program up to date, he is extremely responsive to all of my ridiculous issues (like I was using the wrong version of the program, DUH) and most of all, is very patient and kind. I can't say enough good things about him and this fantastic plugin. Is it easy to configure? Not gonna lie. NO. But if a complete noob such as myself can do it, then there's hope. Read the documentation, watch some tutorial videos, and don't be afraid to ask questions. It's SO WORTH IT. Thanks again Mr. Nivex, you really are the BEST.
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- 5 comments
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- #raidable bases
- #raid bases
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