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imthenewguy

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Everything posted by imthenewguy

  1. I assume you mean not change when the item is created? If so, set the skin ids in console to 0
  2. Hey mate has it happened since?
  3. imthenewguy

    Scrap bug

    Hey mate I have only seen this happen once on a server I played on, which has the exact same issue. The only notable thing about the server is that it had a ridiculous amount of plugins and really poor server performance (15 server frames a second). Not sure if it was one of the other 150 plugins conflicting with it, or it the server just couldn't keep up with everything running that causes this weird bug. Ive even asked other devs if there is something I am doing wrong with the handling of the method, but they all say it looks fine so I am at a loss.
  4. imthenewguy

    EpicLoot

    Deployable nature - change the following config options: "Prevent wild animals from targeting and killing deployed animals?": false (disable deployable animals if there are still issues) "Allow players to use their middle mouse button to remove an item with a hammer (they can still use chat command regardless if they have perms)": false "Display a chat message when a player pulls out a hammer for the first time, reminding them that they can remove deployables": false SkillTreeItems is only subscribed to CanStackItem, CanCombineDroppedItem, OnEntityKill and OnItemAction. The first 2 are unsubscribed if you set the config for stack handling to false (which should be the case if you are using a stacks plugin). The second only pays attention when the action keyword is used, by default it is "unwrap". OnEntityKill only tracks LootContainer class and simply has 2 lines: a null check of the entity and a call to remove the looted container. SkillTree uses Subscribe/Unsubscribe to handle hooks that aren't relevant at the time. If any player lacks the buff that uses a particular hook, it unsubscribes the hook. It also uses the most hooks of all the plugins by far. EpicLoot uses a lot of hooks due to the nature of it and the number of buffs and abilities it has. There is no Subscribe/Unsubscribe method with this one though (is something I will probably need to add). ItemPerks has the Subscribe/Unsubscribe feature.
  5. Can't reproduce, but I may have already fixed it accidentally lol. We will see in the next release.
  6. imthenewguy

    fixed close please

    Changed Status from Pending to Closed
  7. I would highly recommend switching to the steam workshop image system and upload the images to steam workshop. It will put all of the heavy lifting on the client and it get cached in their client between sessions which is nice. Ill look at putting a guide in my discord if you aren't familiar with how to do it.
  8. Yeah I probably haven't handled the monohebaviour properly for it. Let me suss it out.
  9. I can't replicate the issue on my end. Have 1 point in the skill. I go into the water. It counts down until it displays -2 at the top. My client oxygen starts to deplete. I die. Got a video or something?
  10. imthenewguy

    Low grade - chainsaw

    Think its an oversight with EventHelper. If everything else is being restored correctly then I probably need to fix it on my end. I have added something to the next release that should hopefully sort it out.
  11. Hey mate happy to assist. Mind making a support ticket on here or my discord?
  12. Changed Status from Pending to Closed Changed Fixed In to Next Version
  13. Hey mate i have another version I plan to release which disables saving, so it will remove the entities on restart.
  14. Changed Status from Pending to Closed
  15. I mean if its being called there should be no logical reason why it isnt working. Did you want to pm me on discord @BeePsy so we can test?
  16. Changed Status from Pending to Closed
  17. imthenewguy

    Stores dont despawn

    Changed Status from Pending to Closed Changed Fixed In to 1.0.3
  18. imthenewguy

    wipeoldarena

    Changed Status from Pending to Closed Changed Fixed In to 1.0.5
  19. imthenewguy

    some times i see error

    Changed Status from Pending to Closed
  20. imthenewguy

    Blacksmith

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  21. Changed Status from Pending to Closed
  22. Changed Status from Pending to Closed
  23. imthenewguy

    Error in Console

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  24. imthenewguy

    Error in Console

    Will hopefully have it fixed in the next release.
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