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imthenewguy

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Everything posted by imthenewguy

  1. imthenewguy

    its me again...

    The only way to block it at the moment is to use ZoneManager, or add the grid values into the config. "Grids To Block Spawns At"
  2. imthenewguy

    Cooking

    Can not for the life of my figure that one out, so I have re-written it and it seems to work now. Will be included in the next release as well.
  3. imthenewguy

    Cooking

    You would mind listing the steps on how I can re-create this please?
  4. imthenewguy

    Cooking

    I see the issue now. Will be fixed in the next release.
  5. Please submit a support ticket and explain how it isn't working. Stating that it is not working tells me nothing.
  6. imthenewguy

    Idea: New Skills

    Since that is an ultimate, its values are adjusted else-where in the config. "What scale of damage should the player receive as health [1.0 = 100%]" I'll think about your suggestions.
  7. imthenewguy

    hemp clone multiplying

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  8. imthenewguy

    hemp clone multiplying

    I will look at adding it though.
  9. imthenewguy

    hemp clone multiplying

    It does not.
  10. imthenewguy

    EpicLoot

    SHOULD work against them all. It targets any BaseEntity that has the NPC attribute set to true, and whose userID is not a steamID.
  11. Adjust their corresponding drop sources to 1.0. You can also set the dropWeight for the ingredients in question to 1000 for good measure as well, this means that the source is more likely to roll that particular item. Under "Drop sources"
  12. Have you tried settting the rates to 1.0 to test?
  13. Id hit the dev up and ask why they are overriding the default behavior. I imagine that would conflict with a fair few plugins.
  14. Ask him why his plugin is returning on OnCollectiblePickup? Are you using it's gather multiplier feature? Not sure why he would be returning false on his hook.
  15. imthenewguy

    I don't know what's wrong

    Changed Status from Pending to Closed
  16. Changed Status from Pending to Closed Changed Fixed In to Next Version
  17. Ahh I see the issue. Set it to false for now and it will fix it. Will invert it in the next update.
  18. imthenewguy

    Default recipes.

    Changed Status from Pending to Closed Changed Fixed In to Next Version
  19. imthenewguy

    I don't know what's wrong

    Just tested with a few variations of items on (with and without set bonuses) and each time the damage scaled accordingly. The statistics don't show the hit zones in your screen shots. The damage would scale the same way the UI reads the weapons.
  20. Its working fine on my server. You may have a conflict with another plugin.
  21. imthenewguy

    missing icons

    Ensure "Cache images using skinid or url? [skinid, url]" is set to "skinid" This will download the skins from the workshop as you look at them for the first time and cache them. This can take some time depending on the load.
  22. What version of SkillTree are you using?
  23. imthenewguy

    EpicLoot

    Please create a support ticket
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