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imthenewguy

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Everything posted by imthenewguy

  1. "Format for BetterChat title showing the playeres level. Set to null to disable.": "<color=#{0}>[Lv.{1}]</color>", "Default colour for BetterChat xp titles": "6D3D23", Those are the default values from memory. <color=# is what is used to colour the text. {0} is the argument used to colour the text, taken from the default colour. {1} is the level itself. Colour uses a hash color. You can pick a colour from here: https://htmlcolorcodes.com/
  2. Upload your config for me. I have the same - cliffs disabled and market values changed, and the config settings have taken.
  3. I found the issue. It is the way that the data is handled when the player disconnects. Effectively the player is doubling their stats each time they disconnect and reconnect, since I didn't clear the instanced buff data, and added the saved data to the existing instance on connect. The restart or unload/reload of the plugin wipes the instanced data, hence why it was correcting the problem. It was written in a way to remove unnecessary data from memory, but I forgot to clear it when the user disconnected. Will add to todays patch. Edit: Update pushed (1.0.6)
  4. If you can keep an eye out for what might trigger this, be a respec or something else, I would appreciate it. Cannot seem to find an issue with the code that might cause this.
  5. Changed Status from Pending to No Response
  6. Do you know if the values of the buff are what you are receiving in benefits, or if it uses the new values? Also what version are you running?
  7. imthenewguy

    Mobile Phone

    Changed Status from Pending to Closed
  8. imthenewguy

    failed to call hook

    Changed Status from Pending to Closed
  9. imthenewguy

    Several monuments

    Changed Status from Pending to Closed
  10. imthenewguy

    Several monuments

    Auto setup is for safe zones only at this point. If you place a box manually at a gas station, you can assign it as a global storage box using the "addglobalstorage" command. I will add choices for colour on the next update!
  11. imthenewguy

    Mobile Phone

    Hmm, I had a look at the MobilePhone class. I can change the number on the server and the client, but the call doesn't seem to connect. Might be safer to have this added to the prohibited item list so players can't join if they have it on their person.
  12. imthenewguy

    Mobile Phone

    Ahh, shows how much I've played as of late lol. Ill suss out if there is a way to re-assign the number. If not, you will need to add it to the "Prohibited items" list in the InventoryManager config.
  13. Hey mate, any luck with this one?
  14. imthenewguy

    Mobile Phone

    Got a link to the plugin?
  15. imthenewguy

    failed to call hook

    Only thing I can do is add null checks to the hook and see if that fixes the issue. I will be getting a server up and running soon with a playerbase. Will keep an eye out for errors on my end as well.
  16. imthenewguy

    failed to call hook

    Do you know when this is triggering/what a player is doing to trigger it by chance?
  17. Changed Status from Pending to Closed Changed Fixed In to 1.0.7
  18. imthenewguy

    failed to call hook

    Changed Status from Pending to No Response
  19. I will push a patch that will prevent seeds and other deployables from being obtained due to the current umod bug, but worms and grubs can't be prevented as we don't have the hooks to do so
  20. Collectible entities don't have durability as they don't have a hit box, so they can only be collected. There is a failsafe (due to the changes to the umod hooks) that respawns the item if they are collected. If you can find out when they are being removed, that will help a lot.
  21. Actual rust bushes or the harvested crop bushes? Also when is it happening, during the game, during restart?
  22. You can just change the string in the lang file to a white space. "AccessReminder": " " Keep in mind it will only display once per player per plugin restart, after they gain xp.
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