-
Posts
69 -
Joined
-
Last visited
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by BaluDog Gaming
-
Hi, with the raidable boats plugin installed, the NPCs keep shooting when in a wounded state on the boat. Is there a fix for this please? https://game4freak.io/community/raidable-boats.260/
-
'Pool' does not contain a definition for 'GetList' [CS0117]
BaluDog Gaming replied to BaluDog Gaming's Support Report in Support
Thanks @Razor! Fixed -
'Pool' does not contain a definition for 'GetList' [CS0117]
BaluDog Gaming posted A Support Report in Support
Error in console when loading, can you take a look please? Failed compiling 'SamSiteDrop.cs': 1. 'Pool' does not contain a definition for 'GetList' [CS0117] (SamSiteDrop 54 line 294) -
Hello, Following a restart of the discord bot server hosting NodeJS, the bot sends a false SERVER_ONLINE embed to the Discord, suggesting that the RUST server is back online whereas it has only been the Discord bot server that has been restarted. Would you be able to update the code to handle this please i.e. to not send a Discord embed when the Discord bot server is restarted.
-
Hi, loading the plugin gives - can you check this please? Failed compiling 'LoadoutController.cs': 1. Argument 2: cannot convert from 'ulong' to 'BasePlayer' [CS1503] (LoadoutController 96 line 961)
-
Hey, with the new random nicknames feature. How does one get the bot to take a new nickname when they respawn after death? Currently each bot is keeping the first nickname selected from the list.
-
Hi, getting the following conflict message in console when also using Admin Turret Blind Eye plugin. https://codefling.com/plugins/admin-turret-blind-eye Do you know if there is possibility of fix please? Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False] Hook conflict while calling 'OnNpcTarget[1066895325]': DriverController 0.0.7 [True] and TurretBlindEye 2.0.0 [False]
-
NullReferenceException: Object reference not set to an instance of an object
BaluDog Gaming replied to BaluDog Gaming's Support Report in Support
Thanks @walkinrey that update looks to have fixed it! Not seeing in the log again. -
Conflict with MiniCopterOptions plugin?
BaluDog Gaming replied to BaluDog Gaming's Support Report in Support
Thank you @walkinrey! Working perfectly again -
Conflict with MiniCopterOptions plugin?
BaluDog Gaming replied to BaluDog Gaming's Support Report in Support
Tested this by unloading the MiniCoptersOptions plugin - minicopter pilots fly as expected. Loaded plugin and minicopters spin in a circle for heli pilots. -
Hello, I also have MiniCopterOptions plugin installed. I notice that the minicopters spin around and don't seem able to fly in a direction. Do you know what would cause this? https://umod.org/plugins/mini-copter-options
-
Did another test. I used C4 on the helis instead of killing the pilot. Each time all of them used their parachute so its seems to be related to when killing the pilot only.
-
Hi @walkinrey here is the config file. I also did a test, killed the pilot on a minicopter = parachute opened for passenger. Killed pilot on attach heli and scrap heli, the passenger just fell to the ground with no parachute opening.
-
NullReferenceException: Object reference not set to an instance of an object
BaluDog Gaming replied to BaluDog Gaming's Support Report in Support
Hi @walkinrey unfortunately still getting the error below in console and using 0.4.2 version currently. [ERRO] Unhandled error occurred (NullReferenceException: Object reference not set to an instance of an object) at BaseEntity.GetRpcTargetNetworkGroup (RpcTarget& target) (at <863b8d7ccbed46e59f3aaaa52fa75203>:0) at BaseEntity.ClientRPC (RpcTarget target) (at <863b8d7ccbed46e59f3aaaa52fa75203>:0) at BaseCombatEntity.SetJustAttacked () (at <863b8d7ccbed46e59f3aaaa52fa75203>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseCombatEntity.Hurt_Patch1(BaseCombatEntity,HitInfo) at BaseCombatEntity.OnAttacked (HitInfo info) (at <863b8d7ccbed46e59f3aaaa52fa75203>:0) at LootContainer.OnAttacked (HitInfo info) (at <863b8d7ccbed46e59f3aaaa52fa75203>:0) at Oxide.Plugins.RoamingNPCs+CustomPet.ServerMeleeAttack () (at /home/container/carbon/plugins/RoamingNPCs.cs:4191) at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) (at <ce7a751aacd04e21bac02fb334d4976a>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.InvokeHandlerBase`1[[InvokeHandler, Facepunch.UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].DoTick_Patch1(InvokeHandlerBase`1<InvokeHandler>) at InvokeHandlerBase`1[T].LateUpdate () (at <6435e3eb91114744ad1bd2362a04f7f5>:0) -
Hi, I am having an issue where the NPCs are not using their parachutes when the driver has been killed. The passengers NPCs simply drop to the ground. Do you know what would cause this?
-
NullReferenceException: Object reference not set to an instance of an object
BaluDog Gaming replied to BaluDog Gaming's Support Report in Support
Hi @walkinrey that was with 0.4.1 installed. I see you have 0.4.2 now. Installed that to the server so will see if the error returns. -
NullReferenceException: Object reference not set to an instance of an object
BaluDog Gaming replied to BaluDog Gaming's Support Report in Support
Hi, I have updated to the latest version, but still getting the following error in the console? [ERRO] Unhandled error occurred (NullReferenceException: Object reference not set to an instance of an object) at BaseEntity.GetRpcTargetNetworkGroup (RpcTarget& target) (at <80dcacb1227a4e41af7f830f7f4fffd8>:0) at BaseEntity.ClientRPC (RpcTarget target) (at <80dcacb1227a4e41af7f830f7f4fffd8>:0) at BaseCombatEntity.SetJustAttacked () (at <80dcacb1227a4e41af7f830f7f4fffd8>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseCombatEntity.Hurt_Patch1(BaseCombatEntity,HitInfo) at BaseCombatEntity.OnAttacked (HitInfo info) (at <80dcacb1227a4e41af7f830f7f4fffd8>:0) at LootContainer.OnAttacked (HitInfo info) (at <80dcacb1227a4e41af7f830f7f4fffd8>:0) at Oxide.Plugins.RoamingNPCs+CustomPet.ServerMeleeAttack () (at /home/container/carbon/plugins/RoamingNPCs.cs:4121) at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) (at <ce7a751aacd04e21bac02fb334d4976a>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.InvokeHandlerBase`1[[InvokeHandler, Facepunch.UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].DoTick_Patch1(InvokeHandlerBase`1<InvokeHandler>) at InvokeHandlerBase`1[T].LateUpdate () (at <6435e3eb91114744ad1bd2362a04f7f5>:0) -
Hey @Bad Cop it seems to have stopped, or at least I haven't noticed it again. I did however get this just now, not sure if related but not seen this error either yet?
-
NullReferenceException: Object reference not set to an instance of an object
BaluDog Gaming replied to BaluDog Gaming's Support Report in Support
Tried a unload and reload of the plugin. Messages still persisted. Did a /rnpc killall in game, error messages still persisted. Did another reload of the plugin in console and the error messages stopped. -
NullReferenceException: Object reference not set to an instance of an object
BaluDog Gaming posted A Support Report in Support
Hello, Getting this spamming the console since yesterday. Any ideas for fix? [ERRO] Unhandled error occurred (NullReferenceException: Object reference not set to an instance of an object) at BaseEntity.GetRpcTargetNetworkGroup (RpcTarget& target) (at <6868f97b6bda41958acbb736cc6e5247>:0) at BaseEntity.ClientRPC (RpcTarget target) (at <6868f97b6bda41958acbb736cc6e5247>:0) at BaseCombatEntity.SetJustAttacked () (at <6868f97b6bda41958acbb736cc6e5247>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseCombatEntity.Hurt_Patch1(BaseCombatEntity,HitInfo) at BaseCombatEntity.OnAttacked (HitInfo info) (at <6868f97b6bda41958acbb736cc6e5247>:0) at LootContainer.OnAttacked (HitInfo info) (at <6868f97b6bda41958acbb736cc6e5247>:0) at Oxide.Plugins.RoamingNPCs+CustomPet.ServerMeleeAttack () (at /home/container/carbon/plugins/RoamingNPCs.cs:4118) at RustServerMetrics.HarmonyPatches.Delayed.InvokeHandlerBase_DoTick_Patch.InvokeWrapper (InvokeAction invokeAction) (at <ce7a751aacd04e21bac02fb334d4976a>:0) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.InvokeHandlerBase`1[[InvokeHandler, Facepunch.UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].DoTick_Patch1(InvokeHandlerBase`1<InvokeHandler>) -
My Commands | Better overview, easy to use, player-friendly
BaluDog Gaming commented on RustFlash's file in Plugins
- 10 comments
-
- 1
-
-
- 28 comments
-
- #toolcupboard
- #workbench
-
(and 7 more)
Tagged with:
-
- 13 comments
-
- 28 comments
-
- #toolcupboard
- #workbench
-
(and 7 more)
Tagged with:
-
- 144 comments
-
- 1
-
-
- #craft
- #craft menu
- (and 17 more)