Hi,
Can you please patch the use of UI_UC console handler so that non-admin players cannot use it. Currently does not use a permisson check which allows non-admins/players to use it through the console. Please put a permission in place for UI_UC SEARCH/CHECK/CHANGEIGNORE/CHANGEURL so that non-admins cannot make changes to the config file.
Hi @walkinrey I meant in the plugin code.. You have -
"not_recorded_voices" = "No recoreded voice"
"not_recorded_voices" = "Couldn't load recording file - {0}"
The first is overwritten in the lang files.
Hi,
I've been noticing these small 1-2 FPS drops on my server through RSM, and found that it relates to when I have world radar enabled "true". I unloaded the plugin at 17:54 and loaded it again 17:55. After 18:01 I set world radar to false.
Is this expected when world radar is enabled or is there some tweaking I should do further to this section?
Carbon 2.0.247.0/linux/2026.06.04.0 [production] [production_build] on Rust 60/2627.285.1 (06/10/2026 09:29:05) 154033
Hi,
Was wondering if it would be possible for this to work with RoamingNPCs plugin -
At the moment when one of these NPCs kills or is killed, the text shows as "NPC". Each RoamingNPC has a name, so was wondering if possible to use that in the feed instead of just NPC?
Hi,
Would it be possible to separate the ignore SAM config into two and add two separate config lines for them? 1) Fixed/static SAM sites i.e. launch site 2) Player owned SAMs - with config booleans for both?
Hey, Just downloaded and setup fresh v1.0.1 plugin. The default config looks like the below? Is that intended.
{
"Monument workbench loadout": "",
"Loadouts": {
"default": {
"SpawnUpgrades": [],
"Settings": {}
}
}
}
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